=== NOTE === This little funny ASCII stuff replaces You are dead... Sorry! with some cooler message :) Posted for Ytinas and others who maybe like it. Devastator. --- ALIASES --- #alias A_RIP1={#print (""+$colour_high_red+"oooooo oooo .oooooo. ooooo ooo .o. ooooooooo. oooooooooooo"+$colour_attribute_ansioff+"")} #alias A_RIP2={#print (""+$colour_high_red+" `888. .8' d8P' `Y8b `888' `8' .888. `888 `Y88. `888' `8"+$colour_attribute_ansioff+"")} #alias A_RIP3={#print (""+$colour_high_red+" `888. .8' 888 888 888 8 .8'888. 888 .d88' 888"+$colour_attribute_ansioff+"")} #alias A_RIP4={#print (""+$colour_high_red+" `888.8' 888 888 888 8 .8' `888. 888ooo88P' 888oooo8"+$colour_attribute_ansioff+"")} #alias A_RIP5={#print (""+$colour_high_red+" `888' 888 888 888 8 .88ooo8888. 888`88b. 888 '"+$colour_attribute_ansioff+"")} #alias A_RIP6={#print (""+$colour_high_red+" 888 `88b d88' `88. .8' .8' `888. 888 `88b. 888 o"+$colour_attribute_ansioff+"")} #alias A_RIP7={#print (""+$colour_high_red+" o888o `Y8bood8P' `YbodP' o88o o8888o o888o o888o o888ooooood8"+$colour_attribute_ansioff+"")} #alias A_RIPD1={#print (""+$colour_high_red+" oooooooooo. oooooooooooo .o. oooooooooo. .o."+$colour_attribute_ansioff+"")} #alias A_RIPD2={#print (""+$colour_high_red+" `888' `Y8b `888' `8 .888. `888' `Y8b 888"+$colour_attribute_ansioff+"")} #alias A_RIPD3={#print (""+$colour_high_red+" 888 888 888 .8'888. 888 888 888"+$colour_attribute_ansioff+"")} #alias A_RIPD4={#print (""+$colour_high_red+" 888 888 888oooo8 .8' `888. 888 888 `8'"+$colour_attribute_ansioff+"")} #alias A_RIPD5={#print (""+$colour_high_red+" 888 888 888 ' .88ooo8888. 888 888"+$colour_attribute_ansioff+"")} #alias A_RIPD6={#print (""+$colour_high_red+" 888 d88' 888 o .8' `888. 888 d88' .o."+$colour_attribute_ansioff+"")} #alias A_RIPD7={#print (""+$colour_high_red+" o888bood8P' o888ooooood8 o88o o8888o o888bood8P' `8'"+$colour_attribute_ansioff+"")} --- ACTIONS --- #action >+YOU_ARE_DEAD_SORRY You are dead! Sorry...={#print (" ")|#print (" ")|A_RIP1|A_RIP2|A_RIP3|A_RIP4|A_RIP5|A_RIP6|A_RIP7|#print (" ")|#print (" ")|#print (" ")|A_RIPD1|A_RIPD2|A_RIPD3|A_RIPD4|A_RIPD5|A_RIPD6|A_RIPD7} #action >+YOU_LOST_LEVEL Ouch! You lose a level!={#print (" ")|#print (" ")|#print (""+$colour_attribute_blink+$colour_high_white+" !! OUCH !! OUCH !! OUCH !! YOU LOST LEVEL !! OUCH !! OUCH !! OUCH !!"+$colour_attribute_ansioff+"")|#print (" ")} --- VARIABLES --- #($colour_attribute_ansioff = "\033[0m") #($colour_high_red = "\033[1m\033[31m")