=== NOTE === For non-casters it is nice to have spells translated. If you do have any spells, you should add #($magical_spellname = "spellname"), since you will get empty variables if you do know the spell. For example, if you do know armour spell you will need to add #($magical_armour = "armour") in order to avoid seeing PlayerX utters the word ''. The colourvariables I did make because the <+attr""> and <+noattr> commands are bugged in PowTTY (at least the version I do have is), so I made variables to be able to use colours in my actions. With a little work, this should work for Powwow and maybe other clients. Devastator. --- ACTIONS --- #action >+translatespell1 &1 utters the word '$2'={#print (""+\$1+" "+$colour_normal_white+"utters the word '"+$magical_${2}+"'"+$colour_attribute_ansioff+"")} #action >+translatespell2 &1 utters the words '$2 $3'={#print (""+\$1+" "+$colour_normal_white+"utters the words '"+$magical_${2}_${3}+"'"+$colour_attribute_ansioff+"")} #action >+translatespell3 &1 utters the words '$2 $3 $4'={#print (""+\$1+" "+$colour_normal_white+"utters the words '"+$magical_${2}_${3}_${4}+"'"+$colour_attribute_ansioff+"")} --- VARIABLES --- #($colour_attribute_ansioff = "\033[0m") #($colour_attribute_blink = "\033[5m") #($colour_attribute_bold = "\033[1m") #($colour_attribute_inverse = "\033[7m") #($colour_attribute_underline = "\033[4m") #($colour_background_black = "\033[40m") #($colour_background_blue = "\033[44m") #($colour_background_cyan = "\033[46m") #($colour_background_green = "\033[42m") #($colour_background_magenta = "\033[45m") #($colour_background_red = "\033[41m") #($colour_background_white = "\033[47m") #($colour_background_yellow = "\033[43m") #($colour_high_black = "\033[1m\033[30m") #($colour_high_blue = "\033[1m\033[34m") #($colour_high_cyan = "\033[1m\033[36m") #($colour_high_green = "\033[1m\033[32m") #($colour_high_magenta = "\033[1m\033[35m") #($colour_high_red = "\033[1m\033[31m") #($colour_high_white = "\033[1m\033[37m") #($colour_high_yellow = "\033[1m\033[33m") #($colour_normal_black = "\033[30m") #($colour_normal_blue = "\033[34m") #($colour_normal_cyan = "\033[36m") #($colour_normal_green = "\033[32m") #($colour_normal_magenta = "\033[35m") #($colour_normal_red = "\033[31m") #($colour_normal_white = "\033[37m") #($colour_normal_yellow = "\033[33m") #($magical_abrawajf = "armour") #($magical_bfzahp_ay_bfugtizgg = "breath of briskness") #($magical_bfzat_eaaf = "break door") #($magical_braqt_bfzahp = "black breath") #($magical_braqt_eaaf = "block door") #($magical_canduswazz_judifgz = "remove curse") #($magical_canduswazz_saugai = "remove poison") #($magical_diesilla_barh = "LIGHTNING BOLT") #($magical_eabratizgg = "darkness") #($magical_eugszr_waouq = "dispel magic") #($magical_eugszr_zzur = "DISPEL EVIL") #($magical_euzuiahuai = "divination") #($magical_fido = "bless") #($magical_gaiqhjabral = "sanctuary") #($magical_ghafz = "store") #($magical_ghcandusiohp = "strength") #($magical_gjwwai = "summon") #($magical_gpaqtuio_ofags = "SHOCKING GRASP") #($magical_gpfaje = "shroud") #($magical_gpuzre = "shield") #($magical_gqfl = "scry") #($magical_gruugz_oculoae = "raise dead") #($magical_grzzs = "sleep") #($magical_gunsogz_ruyz = "sense life") #($magical_gurunsoqz = "silence") #($magical_hgruigyzf = "transfer") #($magical_hiqahz = "locate") #($magical_hiqahz_ruyz = "locate life") #($magical_hiqahz_waouq = "locate magic") #($magical_hzrzsafh = "teleport") #($magical_iuoph_zuguai = "night vision") #($magical_judicandus_dies = "cure light") #($magical_judicandus_gzfuajg = "cure serious") #($magical_judicandus_noselacri = "cure blindness") #($magical_judicandus_qfuhuq = "cure critic") #($magical_judifgz = "curse") #($magical_mosailla_paieg = "BURNING HANDS") #($magical_noselacri = "blindness") #($magical_oculoinfra_saugai = "detect poison") #($magical_oculoinfra_uizuguburuhl = "detect invisibility") #($magical_oculoinfra_waouq = "detect magic") #($magical_oculoinfra_zzur = "detect evil") #($magical_pabraw = "HARM") #($magical_pare = "hold") #($magical_pzar = "heal") #($magical_qahijf_gsfal = "COLOUR SPRAY") #($magical_qaihfar_xzahpzf = "control weather") #($magical_qarr_diesilla = "CALL LIGHTNING") #($magical_qfzahz_dies = "create light") #($magical_qfzahz_xahzf = "create water") #($magical_qfzahz_yaae = "create food") #($magical_qpabraw = "charm") #($magical_qpurr_hajqp = "CHILL TOUCH") #($magical_safhar = "\033[1m\033[37m!PORTAL!\033[0m") #($magical_saugai = "poison") #($magical_sfahzqhuai_yfaw_zzur = "protection from evil") #($magical_unsoqpaih = "enchant") #($magical_unsozfol_efaui = "energy drain") #($magical_uoculoihuyl = "identify") #($magical_waouq_bragh = "magic blast") #($magical_waouq_wuggurz = "MAGIC MISSILE") #($magical_xafe_ay_candusqarr = "word of recall") #($magical_xahqp_faaw = "watch room") #($magical_yufzbarr = "FIREBALL") #($magical_yuie_hpz_sahp = "find the path") #($magical_yzabra = "fear") #($magical_zabrahpdjatz = "EARTHQUAKE")