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2017/10/18 20:04, Waba:  edited 1x   
Lag: how bad it is (0.2s, 0.5s, 1s, ...?). Does it go away when you revisit a room? Is your CPU usage high when it lags? Which browser, OS, CPU, RAM and graphic card are you using?

Link: yes, the webclient acts as a proxy, so the MUME server only sees the link between the proxy and (which is indeed 16-20ms). The real latency between your keyboard and the MUME server is still the same (more precisely: your ping to + these 16-20ms + possibly a few ms of processing, that's hard to measure).

Missing up/downs: it was a purposeful decision of not trying to be feature-complete before release :) IOW, I do intend to add these (and arrows between disjoint rooms, and and ...). See: [submitted link]

Introduction/first steps: Yes! This is by far the #1 purpose of the webclient: letting people try MUME with zero effort. Once they are hooked, they sure can take 10 mins setting up a real client and MM2. Purpose #2 is people playing from school/work and who can't install anything on their comps and/or are behind restrictive firewalls.

If you are playing on your own computer and have a good setup already, the webclient just isn't meant for you.

Pointers to real clients and MM2: that's a good suggestion, I added it as issue 22 in the list above.

Auto-fill: I tentatively added issue 23 for that. Currently it would be lost from a session to another, though. Eventually I'll need a mean to store the customization server-side for persistence, associated to a user profile. I'm currently not touching that now tho, as it doesn't seem essential for newbies.

Thanks a lot for taking the time to test and review the new client! I'll most likely make it the default 'Play!' option on this weekend.

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