|2019/01/03 10:11, Rashnak:||edited 1x |
|I have some weird problem with the room 'The Wolf's Gate' in NOC.
In mapping mode, MMapper always misses syncing to that room when I move in it, and creates new room. Then when I move further, it creates new adjacent rooms also.
Even if I remove the old room and replace it with the newly created, eventually it also fails to sync to that one, and creates yet another new room instead.
My map is based on some older version of the common Arda map, which I have built on with my own mapping.
Does anyone else have problem with this room, and how have you solved it?
EDIT: Seemed to be solved by flagging the up exit hidden, as suggested by Elestir in earlier messages.
On another matter, MUME changing capitalization (as far as I can tell) of room names has created quite a few places where old map has to be adjusted manually. An option to have case-insensitive parsing of room names would have saved some time.