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When one pushes his luck (Zocker)comments   back
  
(48 ratings and 18662 hits. Posted 2007/04/20)
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Was teasing lowbies around fornost once again! suddenly Elemmakil+ some hero man showed up! 

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*+ CRW Mana:Hot>n
Inside the Fallen Walls
A boar cub is playing here, and exploring the wide world.
Exits: south.

*. CRW Mana:Hot>lead
You stop riding a pack horse (MIN).
A pack horse (MIN) starts following you.

*. CW Mana:Hot>ope rubble
Ok.

*. CW Mana:Hot>d
The Empty Basement
Exits: (up).

![ CW Mana:Hot>#   $sd is now set to {dirtwall} [local]
sc
168/168 hits, 91/130 mana, and 84/103 moves.

![ CW Mana:Hot>cha mood wimpy
l
Ok.

![ CW Mana:Hot>
The Empty Basement
A pack horse (MIN) is standing here.

![ CW Mana:Hot>stat
OB: 40%, DB: 50%, PB: 60%, Armour: 77%. Wimpy: 100. Mood: wimpy.
Needed: 823,207 xp, 0 tp. Gold: 227. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the left arm (clean)
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake

![ CW Mana:Hot>csq
cha spell quick
Ok.

![ CW Mana:Hot>l
The Empty Basement
A pack horse (MIN) is standing here.

![ CW Mana:Hot>st
You are already standing.

![ CW Mana:Hot>c
close exit
Ok.

![ CW Mana:Hot>l
The Empty Basement
A pack horse (MIN) is standing here.

![ CW Mana:Hot>stat
OB: 40%, DB: 50%, PB: 60%, Armour: 77%. Wimpy: 100. Mood: wimpy.
Needed: 823,207 xp, 0 tp. Gold: 227. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the left arm (clean)
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake

![ CW Mana:Hot>open dirtwall
Ok.

![ CW Mana:Hot>close dirtwall
Ok.

![ CW Mana:Hot>i
You are carrying:
a pair of snowshoes (satisfactory)

![ CW Mana:Hot>eq
You are using:
<wielded>            a dark broadsword (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a fine chain mail hauberk (flawless)
<worn about body>    a russet cloak (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a gem-inlaid knife (flawless)
<worn on belt>       a water skin

![ CW Mana:Hot>sc
168/168 hits, 96/130 mana, and 89/103 moves.

![ CW Mana:Hot>cha mood wimpy
Ok.

![ CW Mana:Hot>stat
OB: 40%, DB: 50%, PB: 60%, Armour: 77%. Wimpy: 100. Mood: wimpy.
Needed: 823,207 xp, 0 tp. Gold: 227. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the left arm (clean)
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake

![ CW Mana:Hot>l
The Empty Basement
A pack horse (MIN) is standing here.

![ CW Mana:Hot>re
You sit down and rest your tired bones.

![ CW Mana:Burning>sc
168/168 hits, 98/130 mana, and 91/103 moves.

![ CW Mana:Burning>#   $target is now set to {elemmakil} [local]
whois elemmakil
Elemmakil Tárion, of Gondolin is an Elf.

![ CW Mana:Burning>csq
cha spell quick
Ok.

![ CW Mana:Burning>re
You are already resting.

![ CW Mana:Burning>eqq
cast n 'earthquake'
You can't concentrate enough while resting.

![ CW Mana:Burning>csq
cha spell quick
Ok.

![ CW Mana:Burning>#   $spell is now set to {'burn'} [local]
#   $sd is now set to {exit} [local]
#   $sd is now set to {dirtwall} [local]
#   $door is now set to {exit} [local]
csq
cha spell quick
Ok.

![ CW Mana:Burning>sc
168/168 hits, 114/130 mana, and 103/103 moves.

![ CW Mana:Burning>re
You are already resting.

![ CW Mana:Burning>stat
OB: 40%, DB: 0%, PB: 60%, Armour: 77%. Wimpy: 100. Mood: wimpy.
Needed: 823,207 xp, 0 tp. Gold: 227. Alert: normal.
Affected by:
- a light wound at the left arm (clean)
- novoid
- noquit
- panic
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake

![ CW Mana:Burning>ope exit
Nah... You feel too relaxed to do that..

![ CW Mana:Burning>
The stoneslab is opened from the other side.

![ CW Mana:Burning>
*Elemmakil the Noldorin Elf* has arrived from above.
A pack horse has arrived from above.

![ CW Mana:Burning>
*Elemmakil the Noldorin Elf* closes the stoneslab.

![ CW Mana:Burning>st
*Elemmakil the Noldorin Elf* starts C A S T I N G...
You stop resting, and stand up.

![ CW Mana:Burning>open dirtwall
Ok.

![ CW Mana:Burning>flee
You flee head over heels.
PANIC! You couldn't escape!

![ CW Mana:Burning>east
The Hidden Room
A shade is here, shrouded in an inky blackness.
A rabbit is here eyeing your presence warily.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is standing here.
Exits: (west).

![ CW Mana:Burning>west
The Empty Basement
*Elemmakil the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: (east), [up].
A dark wraith (SVART) ARRIVED FROM >>EAST>>.
A huge tarantula (VIT) ARRIVED FROM >>EAST>>.

![ CW Mana:Burning>
A huge tarantula (VIT) barely hits *Elemmakil the Noldorin Elf*'s right leg and tickles it.

![ CW Mana:Burning>hit elemmakil

A dark wraith (SVART) barely slashes *Elemmakil the Noldorin Elf*'s body and tickles it.

![ CW Mana:Burning>
![ CW Mana:Burning>
Alas! You failed to reach him through the melee.

close exit

![ CW Mana:Burning>cast 'block door' exit


*Elemmakil the Noldorin Elf* opens the stoneslab.

close exit

![ CW Mana:Burning>cast 'block door' exit
Ok.

![ CW Mana:Burning>
You start to concentrate...
*Elemmakil the Noldorin Elf* panics, but can't stop fighting to flee.

![ CW Mana:Burning>It's already closed!

![ CW Mana:Burning>
You start to concentrate...

*Elemmakil the Noldorin Elf* opens the stoneslab.
You can't proceed while the stoneslab is in motion.
*Elemmakil the Noldorin Elf* panics, and attempts to flee.

![ CW Mana:Burning>close exit
Ok.
A huge tarantula (VIT) bites *Elemmakil the Noldorin Elf*!
ARACHNIAD!!!

![ CW Mana:Burning>close exit

A dark wraith (SVART) barely slashes *Elemmakil the Noldorin Elf*'s left leg and tickles it.

![ CW Mana:Burning>cast 'block door' exit
It's already closed!

![ CW Mana:Burning>
You start to concentrate...
*Elemmakil the Noldorin Elf* panics, and attempts to flee.

*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.

*Elemmakil the Noldorin Elf* ARRIVED FROM >>EAST>>.
The exit up seems to blur for a while.

![ CW Mana:Hot>close exit
It's already closed!

![ CW Mana:Hot>#   $target is now set to {*elf*} [local]
hit *elf*

*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.
A pack horse LEAVES >>EAST>>.
They aren't here.

![ CW Mana:Hot>hit *elf*
They aren't here.

![ CW Mana:Hot>

*Elemmakil the Noldorin Elf* ARRIVED FROM >>EAST>>.
A pack horse ARRIVED FROM >>EAST>>.
You feel bolder.

![ CW Mana:Hot>ofa
*Elemmakil the Noldorin Elf* giggles.
order followers assist
Ok.

![ CW Mana:Hot>hit *elf*
*Elemmakil the Noldorin Elf* swiftly dodges your attempt to slash him.

![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>hit *elf*
You're already fighting!

![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>ofa
order followers assist
Ok.

![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
*Elemmakil the Noldorin Elf* starts C A S T I N G...

![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>ofa
order followers assist
Ok.

![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>ofa
order followers assist
Ok.

![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>f
You flee head over heels.
PANIC! You couldn't escape!

![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
*Elemmakil the Noldorin Elf* utters the word 'earthquake'
*Elemmakil the Noldorin Elf* makes the earth tremble and shiver.
A pack horse stops following *Elemmakil the Noldorin Elf*.
You fall, and hit yourself!

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A dark wraith (SVART) barely slashes *Elemmakil the Noldorin Elf*'s right leg and tickles it.
A huge tarantula (VIT) barely hits *Elemmakil the Noldorin Elf*'s body and tickles it.
A pack horse (MIN) panics, and attempts to flee.
A pack horse (MIN) LEAVES >>EAST>>.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A pack horse panics, and attempts to flee.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>gr wraith
*Elemmakil the Noldorin Elf* closes the dirtwall.
A dark wraith (SVART) is now a group member.
A pack horse panics, and attempts to flee.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A pack horse panics, and attempts to flee.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>gr vit
A huge tarantula (VIT) is now a group member.
PANIC! You can't quit the fight!

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A huge tarantula (VIT) barely hits *Elemmakil the Noldorin Elf*'s right leg and tickles it.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A dark wraith (SVART) barely slashes *Elemmakil the Noldorin Elf*'s left arm and tickles it.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A pack horse panics, and attempts to flee.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!
You barely slash *Elemmakil the Noldorin Elf*'s left hand and tickle it.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
*Elemmakil the Noldorin Elf* opens the dirtwall.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
*Elemmakil the Noldorin Elf* panics, but can't stop fighting to flee.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>ope dirtwall
It's already open!
A pack horse panics, and attempts to flee.
A pack horse LEAVES >>EAST>>.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>f
You are already attempting to flee!
A huge tarantula (VIT) barely hits *Elemmakil the Noldorin Elf*'s body and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
*Elemmakil the Noldorin Elf* panics, and attempts to flee.

*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.

![ CW HP:Fine Mana:Hot>
A cute, bouncing rabbit ARRIVED FROM >>EAST>>.

![ CW HP:Fine Mana:Hot>#   $door is now set to {dirtwall} [local]
#   $target is now set to {*elf*} [local]
east
The Hidden Room
A shade is here, shrouded in an inky blackness.
A pack horse (MIN) is standing here.
A sturdy pack horse is standing here.
*Elemmakil the Noldorin Elf* is standing here.
Exits: (west).

![ CW HP:Fine Mana:Hot>hit *elf*
*Elemmakil the Noldorin Elf* swiftly dodges your attempt to slash him.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A shade barely hits *Elemmakil the Noldorin Elf*'s body and tickles it.
A dark wraith (SVART) barely slashes *Elemmakil the Noldorin Elf*'s body and tickles it.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>ofa
order followers assist
A huge tarantula (VIT) joins your fight.
Ok.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
*Elemmakil the Noldorin Elf* starts C A S T I N G...
A huge tarantula (VIT) bites *Elemmakil the Noldorin Elf*!

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>f

A dark wraith (SVART) strongly slashes *Elemmakil the Noldorin Elf*'s left leg.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>A shade hits *Elemmakil the Noldorin Elf*'s right
 foot hard.
You flee head over heels.
You Fled <<WEST<<   <<WEST<<
The Empty Basement
A rabbit is here eyeing your presence warily.
Exits: (east), [up].

![ CW HP:Fine Mana:Hot>
You hear a death cry from the east.
You hear a death cry from the east.
The earth trembles and shivers.

![ CW HP:Fine Mana:Hot>
The dirtwall closes quietly.

![ CW HP:Fine Mana:Hot>ope dirtwall
Ok.

![ CW HP:Fine Mana:Hot>ope dirtwall
It's already open!

![ CW HP:Fine Mana:Hot>ope dirtwall
It's already open!

*Elemmakil the Noldorin Elf* ARRIVED FROM >>EAST>>.

![ CW HP:Fine Mana:Hot>ope dirtwall
It's already open!

![ CW HP:Fine Mana:Hot>east
west
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is standing here.
Exits: (west).

![ CW HP:Fine Mana:Hot>
The Empty Basement
A rabbit is here eyeing your presence warily.
*Elemmakil the Noldorin Elf* is standing here.
Exits: (east), [up].

*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.

![ CW HP:Fine Mana:Hot>

*Elemmakil the Noldorin Elf* ARRIVED FROM >>EAST>>.

![ CW HP:Fine Mana:Hot>hit *elf*
*Elemmakil the Noldorin Elf* closes the dirtwall.
*Elemmakil the Noldorin Elf* swiftly dodges your attempt to slash him.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>ofa
order followers assist
A dark wraith (SVART) joins your fight.
A huge tarantula (VIT) joins your fight.
Ok.
*Elemmakil the Noldorin Elf* starts C A S T I N G...
A huge tarantula (VIT) bites *Elemmakil the Noldorin Elf*!
A huge tarantula (VIT) lightly hits *Elemmakil the Noldorin Elf*'s body and tickles it.
A dark wraith (SVART) slashes *Elemmakil the Noldorin Elf*'s left foot.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>ofa
order followers assist
Ok.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>ope dirtwall
Ok.

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>flee
PANIC! You can't quit the fight!

![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>
*Elemmakil the Noldorin Elf* utters the word 'earthquake'
*Elemmakil the Noldorin Elf* makes the earth tremble and shiver.
A huge tarantula (VIT) is mortally wounded and will die soon if not aided.
You fall, and hit yourself!
Some debris falls on you from above.
You hear a cute, bouncing rabbit's death cry as it collapses.
A cute, bouncing rabbit is dead! R.I.P.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>
*Elemmakil the Noldorin Elf* closes the dirtwall.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>
A dark wraith (SVART) slashes *Elemmakil the Noldorin Elf*'s body.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>ope dirtwall
Ok.
You lightly slash *Elemmakil the Noldorin Elf*'s body and tickle it.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>ope dirtwall
ope dirtwall
*Elemmakil the Noldorin Elf* closes the dirtwall.
Ok.
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>ope dirtwall
*Elemmakil the Noldorin Elf* closes the dirtwall.
Ok.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>
*Elemmakil the Noldorin Elf* closes the dirtwa
ll.
Ok.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>
*Elemmakil the Noldorin Elf* closes the dirtwall.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>
PANIC! You can't quit the fight!

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>csq
cha spell quick
Ok.
*Elemmakil the Noldorin Elf* opens the dirtwall.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>#   $spell is now set to {'burn'} [local]

A dark wraith (SVART) lightly slashes *Elemmakil the Noldorin Elf*'s body and tickles it.
*Elemmakil the Noldorin Elf* panics, but can't stop fighting to flee.
You strongly slash *Elemmakil the Noldorin Elf*'s body.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>cast 'burn' *elf*
You start to concentrate...

*Elemmakil the Noldorin Elf* panics, and attempts to flee.

*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.
Your victim has disappeared!

![ CW HP:Hurt Mana:Hot>close dirtwall
Ok.

![ CW HP:Hurt Mana:Hot>ope dirtwall
Ok.

![ CW HP:Hurt Mana:Hot>east
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
*Elemmakil the Noldorin Elf* is standing here.
Exits: (west).

![ CW HP:Hurt Mana:Hot>cast 'burn' *elf*
You start to concentrate...
*Elemmakil the Noldorin Elf* starts C A S T I N G...
*Elemmakil the Noldorin Elf* yawns and stretches his limbs.
*Elemmakil the Noldorin Elf* sits down and rests.
A shade hits *Elemmakil the Noldorin Elf*'s right arm very hard AND --SHATTERS-- IT.

Alas! There was no clear line of sight to him!

![ CW HP:Hurt Mana:Hot>west
The Empty Basement
The corpse of a cute, bouncing rabbit is lying here.
A huge tarantula (VIT) is lying here, mortally wounded.
Exits: (east), [up].

![ CW HP:Hurt Mana:Hot>
The earth trembles and shivers.

![ CW HP:Hurt Mana:Hot>east
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, fighting *Elemmakil the Noldorin Elf*.
*Elemmakil the Noldorin Elf* is here, fighting a shade.
Exits: (west).

![ CW HP:Hurt Mana:Hot>cast 'burn' *elf*
You start to concentrate...

*Elemmakil the Noldorin Elf* panics, and attempts to flee.

Ok.
You burn *Elemmakil the Noldorin Elf*.
A shade strongly hits *Elemmakil the Noldorin Elf*'s right leg AND --SHATTERS-- IT.

![ CW HP:Hurt Mana:Hot>cast 'burn' *elf*
You start to concentrate...

*Elemmakil the Noldorin Elf* panics, but can't stop fighting to flee.

Alas! There was no clear line of sight to him!
A dark wraith (SVART) slashes *Elemmakil the Noldorin Elf*'s right leg AND --SHATTERS-- IT.

![ CW HP:Hurt Mana:Hot>hit *elf*
Your attempt to slash *Elemmakil the Noldorin Elf* fails.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful a shade:Hurt>hit *elf*
You're already fighting!
*Elemmakil the Noldorin Elf* panics, and attempts to flee.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful a shade:Hurt>hit *elf*
You're already fighting!

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful a shade:Hurt>close dirtwall
You don't see any dirtwall here.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful a shade:Hurt>close dirtwall
close dirtwall
You don't see any dirtwall here.
*Elemmakil the Noldorin Elf* panics, and attempts to flee.
*Elemmakil the Noldorin Elf* LEAVES <<WEST<<.

![ CW HP:Hurt Mana:Hot>c
You don't see any dirtwall here.

![ CW HP:Hurt Mana:Hot>close exit
Ok.

![ CW HP:Hurt Mana:Hot>ope dirtwall
You don't see any dirtwall here.

![ CW HP:Hurt Mana:Hot>west
hit *elf*
The boulder seems to be closed.

![ CW HP:Hurt Mana:Hot>They aren't here.

![ CW HP:Hurt Mana:Hot>hit *elf*
They aren't here.

![ CW HP:Hurt Mana:Hot>
A shade fails to hit you.

![ CW HP:Hurt Mana:Hot a shade:Hurt>o
hit *elf*

open exit
Ok.
*Elemmakil the Noldorin Elf* ARRIVED FROM <<WEST<<.

![ CW HP:Hurt Mana:Hot a shade:Hurt>w
You're already fighting!

![ CW HP:Hurt Mana:Hot a shade:Hurt>f

![ CW HP:Hurt Mana:Hot a shade:Hurt>No way! You are fighting for your life!

![ CW HP:Hurt Mana:Hot a shade:Hurt>
*Elemmakil the Noldorin Elf* LEAVES <<WEST<<.
You flee head over heels.
You Fled <<WEST<<   <<WEST<<
The Empty Basement
The corpse of a cute, bouncing rabbit is lying here.
A huge tarantula (VIT) is lying here, mortally wounded.
*Elemmakil the Noldorin Elf* is standing here.
Exits: (east), [up].

![ CW HP:Hurt Mana:Hot>

*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.

![ CW HP:Hurt Mana:Hot>hit *elf*
hit *elf*
The dirtwall closes quietly.
They aren't here.

![ CW HP:Hurt Mana:Hot>hit *elf*
They aren't here.

![ CW HP:Hurt Mana:Hot>hit *elf*
They aren't here.

![ CW HP:Hurt Mana:Hot>hit *elf*
They aren't here.

![ CW HP:Hurt Mana:Hot>ope dirtwall
east
They aren't here.
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Hot>hit *elf*

*Elemmakil the Noldorin Elf* ARRIVED FROM >>EAST>>.
It's already open!

![ CW HP:Hurt Mana:Hot>
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
A dark wraith (SVART) is standing here.
Exits: (west).

![ CW HP:Hurt Mana:Hot>hit *elf*
They aren't here.
*Elemmakil the Noldorin Elf* ARRIVED FROM <<WEST<<.

![ CW HP:Hurt Mana:Hot>west
*Elemmakil the Noldorin Elf* LEAVES <<WEST<<.
They aren't here.

![ CW HP:Hurt Mana:Hot>hit *elf*
The Empty Basement
The corpse of a cute, bouncing rabbit is lying here.
A huge tarantula (VIT) is lying here, mortally wounded.
*Elemmakil the Noldorin Elf* is standing here.
Exits: (east), [up].

![ CW HP:Hurt Mana:Hot>
You lightly slash *Elemmakil the Noldorin Elf*'s right leg AND --SHATTER-- IT.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful>c
close exit
It's already closed!

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful>hit *elf*
You're already fighting!

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful>

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful>c
c
close exit
It's already closed!
A dark wraith (SVART) lightly slashes *Elemmakil the Noldorin Elf*'s body AND --SHATTERS-- IT.
*Elemmakil the Noldorin Elf* is incapacitated and will slowly die, if not aided.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Dying>close dirtwall
close exit
It's already closed!

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Dying>close dirtwall
Ok.

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Dying>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Dying>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Dying>It's already closed!

![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Dying>
You slash *Elemmakil the Noldorin Elf*'s left foot extremely hard AND --SHATTER-- IT.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Elemmakil the Noldorin Elf*'s death cry as he collapses.
*Elemmakil the Noldorin Elf* has drawn his last breath! R.I.P.

![ CW HP:Hurt Mana:Hot>cure spider
cast n 'cure seri' spider
You start to concentrate...

re
sc
Ok.

![ CW HP:Hurt Mana:Warm>
You sit down and rest your tired bones.

![ CW HP:Hurt Mana:Warm>113/168 hits, 49/130 mana, and 89/103 moves.

##################

ok i hoped for the hero-man too, but this was probably all i could handle..

I wait for blur!

##################

![ CW Mana:Burning>up
The stoneslab is opened from the other side.
Inside the Fallen Walls
*Joed the Eriadorian Man* is standing here.
Exits: south, (down).

*. CW Mana:Burning>up
*Joed the Eriadorian Man* leaves down.
Alas, you cannot go that way...

*. CW Mana:Burning>up
Alas, you cannot go that way...

*. CW Mana:Burning>Alas, you cannot go that way...

*. CW Mana:Burning>
The rubble closes quietly.

*. CW Mana:Burning>#   $door is now set to {rubble} [local]
ope rubble
down
Ok.

*. CW Mana:Burning>
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is standing here.
Exits: (up).

![ CW Mana:Burning>#   $door is now set to {exit} [local]
csn
cha spell norm
Ok.

![ CW Mana:Burning>
*Joed the Eriadorian Man* closes the stoneslab.

![ CW Mana:Burning>
*Joed the Eriadorian Man* lightly crushes your left leg and tickles it.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Healthy>c
close exit
It's already closed!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Healthy>
A dark wraith (SVART) barely slashes *Joed the Eriadorian Man*'s body and tickles it.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>odi

*Joed the Eriadorian Man* opens the stoneslab.
A huge tarantula (VIT) hits *Joed the Eriadorian Man*'s right leg and tickles it.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>f
ope dirtwall
Ok.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>PANIC! You can't quit the fight!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>c
close exit
Ok.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>c
close exit
It's already closed!
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>#   $door is now set to {exit} [local]
west
No way! You are fighting for your life!
*Joed the Eriadorian Man* lightly crushes your right arm and tickles it.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
The stoneslab is opened from the other side.
No way! You are fighting for your life!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
PANIC! You can't quit the fight!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
A dark wraith (SVART) slashes *Joed the Eriadorian Man*'s left foot extremely hard and tickles it.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
west
No way! You are fighting for your life!
A huge tarantula (VIT) barely hits *Joed the Eriadorian Man*'s body and tickles it.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
PANIC! You can't quit the fight!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
west
No way! You are fighting for your life!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
PANIC! You can't quit the fight!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
west
No way! You are fighting for your life!
A huge tarantula (VIT) bites *Joed the Eriadorian Man*!
ARACHNIAD!!!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>No way! You are fighting for your life!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>No way! You are fighting for your life!
You flee head over heels.
You flee east.
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
Exits: (west).

![ CW HP:Fine Mana:Burning>flee
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is here, fighting a dark wraith (SVART).
A dark wraith (SVART) is here, fighting *Joed the Eriadorian Man*.
A huge tarantula (VIT) is here, fighting *Joed the Eriadorian Man*.
Exits: (east), (up).

![ CW HP:Fine Mana:Burning>west
You flee head over heels.
You Fled ^^UP^^   ^^UP^^
Inside the Fallen Walls
*Molly the Silvan Elf* is standing here.
Exits: south, (down).

*. CW HP:Fine Mana:Burning>Alas, you cannot go that way...

*. CW HP:Fine Mana:Burning>down
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is here, fighting a dark wraith (SVART).
A dark wraith (SVART) is here, fighting *Joed the Eriadorian Man*.
A huge tarantula (VIT) is here, fighting *Joed the Eriadorian Man*.
Exits: (east), (up).

![ CW HP:Fine Mana:Burning>csnb
close exit
Arglebargle, glop-glyf!?!

![ CW HP:Fine Mana:Burning>cast 'block door' exit
Ok.
*Joed the Eriadorian Man* opens the stoneslab.

![ CW HP:Fine Mana:Burning>
You start to concentrate...
*Joed the Eriadorian Man* panics, and attempts to flee.

*Joed the Eriadorian Man* LEAVES >>EAST>>.


A shade leaves its hiding place.
You swiftly dodge a shade's attempt to hit you.

![ CW HP:Fine Mana:Burning a shade:Fine>csn
cha spell norm
Ok.

![ CW HP:Fine Mana:Burning a shade:Fine>flee

*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.

![ CW HP:Fine Mana:Burning a shade:Fine>west
You flee head over heels.
You flee east.
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
Exits: (west).

![ CW HP:Fine Mana:Burning>
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is standing here.
A shade is here, shrouded in an inky blackness.
*Joed the Eriadorian Man* is standing here.
Exits: (east), (up).

![ CW HP:Fine Mana:Burning>close exit
cast 'block door' exit
Ok.

![ CW HP:Fine Mana:Burning>
*Joed the Eriadorian Man* quickly approaches, trying to crush you.
Impossible! You can't concentrate enough.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>flee
A huge tarantula (VIT) barely hits *Joed the Eriadorian Man*'s left arm and tickles it.
PANIC! You can't quit the fight!
*Joed the Eriadorian Man* lightly crushes your body and tickles it.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
The stoneslab is opened from the other side.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
west
No way! You are fighting for your life!
You flee head over heels.
You Fled ^^UP^^   ^^UP^^
Inside the Fallen Walls
*Molly the Silvan Elf* is standing here.
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: south, (down).

*. CW HP:Fine Mana:Burning>Alas, you cannot go that way...

*. CW HP:Fine Mana:Burning>close exit
You don't see any exit here.

*. CW HP:Fine Mana:Burning>down
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is here, fighting *Joed the Eriadorian Man*.
A shade is here, fighting *Joed the Eriadorian Man*.
*Joed the Eriadorian Man* is here, fighting a huge tarantula (VIT).
Exits: (east), (up).

![ CW HP:Fine Mana:Burning>close exit
cast 'block door' exit
Ok.

![ CW HP:Fine Mana:Burning>
You start to concentrate...
*Joed the Eriadorian Man* panics, and attempts to flee.

*Joed the Eriadorian Man* LEAVES >>EAST>>.

close exit

*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.

*Joed the Eriadorian Man* quickly approaches, trying to crush you.
The stoneslab is opened from the other side.
You can't proceed while the stoneslab is in motion.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>Ok.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>close exit
It's already closed!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>flee

A shade lightly hits your right arm and tickles it.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>ope exit
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
Ok.

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
*a Man* has arrived from above.
A pack horse has arrived from above.
No way! You are fighting for your life!

![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
You flee head over heels.
You Fled ^^UP^^   ^^UP^^
Inside the Fallen Walls
*Molly the Silvan Elf* is standing here.
Exits: south, (down).

*. CW HP:Fine Mana:Burning>west
Alas, you cannot go that way...

*. CW HP:Fine Mana:Burning>west
Alas, you cannot go that way...

*. CW HP:Fine Mana:Burning>
*Molly the Silvan Elf* leaves down.
Alas, you cannot go that way...

*. CW HP:Fine Mana:Burning>south
Bend in the Path
The corpse of a mean brigand is lying here.
Exits: north, =east=, =south=.

*+ CW HP:Fine Mana:Burning>south
Sloping Path to the Old Castle
A boar cub is playing here, and exploring the wide world.
Exits: =north=, east, =south=, west.

*+ CW HP:Fine Mana:Burning>#   $target is now set to {jeod} [local]
#   $target is now set to {joed} [local]
n
Bend in the Path
The corpse of a mean brigand is lying here.
Exits: north, =east=, =south=.
You feel a hidden presence.
n

*+ CW HP:Fine Mana:Burning>
Inside the Fallen Walls
*Joed the Eriadorian Man* is standing here.
Exits: south, (down).

*. CW HP:Fine Mana:Burning>
*Joed the Eriadorian Man* leaves down.

*. CW HP:Fine Mana:Burning>scout down
You quietly scout downwards...

*Joed the Eriadorian Man* has arrived from below.

The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is standing here.

*a Man* ARRIVED FROM //SOUTH//.
A pack horse ARRIVED FROM //SOUTH//.

south
*Joed the Eriadorian Man* leaves down.
You stop scouting.

*. CW HP:Fine Mana:Burning>
Bend in the Path
The corpse of a mean brigand is lying here.
Exits: north, =east=, =south=.

*+ CW HP:Fine Mana:Burning>north
Inside the Fallen Walls
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: south, (down).

*. CW HP:Fine Mana:Burning>down
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is standing here.
*Joed the Eriadorian Man* is standing here.
Exits: (east), (up).
You have found *Molly the Silvan Elf*!

![ CW HP:Fine Mana:Burning>
A huge tarantula (VIT) tries to hit *Joed the Eriadorian Man*, but he parries successfully.

![ CW HP:Fine Mana:Burning>csn
cha spell norm
Ok.
*Joed the Eriadorian Man* crushes a huge tarantula (VIT)'s right hindleg extremely hard AND --SHATTERS-- I
T.

![ CW HP:Fine Mana:Burning>close exit
cast 'block door' exit
Ok.
A dark wraith (SVART) strongly slashes *Joed the Eriadorian Man*'s right foot and tickles it.

![ CW HP:Fine Mana:Burning>
You start to concentrate...

*Molly the Silvan Elf* LEAVES >>EAST>>.

#   $target is now set to {jed} [local]
The exit up seems to blur for a while.

##############

I know this was pushing it!. especially since my spider is awful hps as of now!

But who needs charmies anyhow?

##############


![ CW HP:Fine Mana:Hot>
A dark wraith (SVART) lightly slashes *Joed the Eriadorian Man*'s body and tickles it.
*Joed the Eriadorian Man* panics, and attempts to flee.

*Joed the Eriadorian Man* LEAVES >>EAST>>.

![ CW HP:Fine Mana:Hot>
*Molly the Silvan Elf* leaves her hiding place.
*Molly the Silvan Elf* barely pierces your left arm and tickles it.

![ CW HP:Fine Mana:Hot *Molly the Silvan Elf*:Healthy>f
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Fine Mana:Hot *Molly the Silvan Elf*:Healthy>

*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.

![ CW HP:Fine Mana:Hot *Molly the Silvan Elf*:Healthy>
*Joed the Eriadorian Man* quickly approaches, trying to crush you.

![ CW HP:Fine Mana:Hot *Molly the Silvan Elf*:Healthy>
You flee head over heels.
You flee east.
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
Exits: (west).
You have found a shade!

![ CW HP:Fine Mana:Hot>
A shade leaves its hiding place.
A shade lightly hits your left arm and tickles it.

![ CW HP:Fine Mana:Hot a shade:Fine>
*Joed the Eriadorian Man* ARRIVED FROM <<WEST<<.

![ CW HP:Fine Mana:Hot a shade:Fine>flee
*Joed the Eriadorian Man* crushes your right leg and tickles it.
PANIC! You can't quit the fight!

![ CW HP:Fine Mana:Hot a shade:Fine>
You flee head over heels.
You Fled <<WEST<<   <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is standing here.
Exits: (east), [up].
You have found *Molly the Silvan Elf*!

![ CW HP:Fine Mana:Hot>east
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
*Joed the Eriadorian Man* is standing here.
Exits: (west).

![ CW HP:Fine Mana:Hot>
A shade hits *Joed the Eriadorian Man*'s right foot very hard and tickles it.
A huge tarantula (VIT) barely hits *Joed the Eriadorian Man*'s body and tickles it.

![ CW HP:Fine Mana:Hot>eqq
cast n 'earthquake'
You quickly recall your stored spell...

c
*Molly the Silvan Elf* leaves her hiding place.
*Molly the Silvan Elf* shoots your right arm and tickles it.
*Joed the Eriadorian Man* LEAVES <<WEST<<.

eqq
The earth trembles beneath your feet!
A dark wraith (SVART) hates your guts!
A dark wraith (SVART) stops following you.
A huge tarantula (VIT) hates your guts!
A huge tarantula (VIT) stops following you.
You receive your share of experience.
Yes! You're beginning to get the idea.
You hear a huge tarantula (VIT)'s death cry as she collapses.
A huge tarantula (VIT) is dead! R.I.P.
Some debris falls on you from above.
A shade says 'I'll rip you to pieces, scum!' in Morbeth.

![ CW HP:Fine Mana:Hot *Molly the Silvan Elf*:Hurt>close exit
Ok.
*Molly the Silvan Elf* panics, and attempts to flee.

![ CW HP:Fine Mana:Hot *Molly the Silvan Elf*:Hurt>cast n 'earthquake'
You quickly recall your stored spell...

A dark wraith (SVART) lightly slashes your right leg and tickles it.

*Molly the Silvan Elf* panics, and attempts to flee.

eqq
You feel less protected.
A shade lightly hits your left leg and tickles it.
*Molly the Silvan Elf* panics, and attempts to flee.

The earth trembles beneath your feet!

![ CW HP:Hurt Mana:Warm *Molly the Silvan Elf*:Bad>cast n 'earthquake'
You quickly recall your stored spell...

*Molly the Silvan Elf* panics, and attempts to flee.

*Molly the Silvan Elf* panics, and attempts to flee.

*Molly the Silvan Elf* nocks a missile in an embellished longbow.

The earth trembles beneath your feet!
*Molly the Silvan Elf* is incapacitated and will slowly die, if not aided.
Some debris falls on you from above.
A dark wraith (SVART) is incapacitated and will slowly die, if not aided.

![ CW HP:Hurt Mana:Warm *Molly the Silvan Elf*:Dying>o
f
open exit
Ok.
You flee head over heels.
PANIC! You couldn't escape!
You slash *Molly the Silvan Elf*'s left hand extremely hard AND --SHATTER-- IT.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Molly the Silvan Elf*'s death cry as she collapses.
*Molly the Silvan Elf* has drawn her last breath! R.I.P.

####################

I was pretty sure my charmies were west.. well whatever. 1 down 1 to go! First - let's get armour up!

###################


![ CW HP:Hurt Mana:Warm a shade:Hurt>
You are already attempting to flee!
A shade lightly hits your right arm and tickles it.

![ CW HP:Hurt Mana:Warm a shade:Hurt>
You flee head over heels.
You Fled <<WEST<<   <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is standing here.
Exits: (east), [up].

![ CW HP:Hurt Mana:Warm>#   $target is now set to {joed} [local]

Inkathurg narrates 'any fun?' in Orkish.

![ CW HP:Hurt Mana:Warm>

*Joed the Eriadorian Man* LEAVES >>EAST>>.

![ CW HP:Hurt Mana:Warm>arm
cast n 'armour'
You start to concentrate...

e
A blue transparent wall slowly appears around you.

#########################

This decision probably costed me the fight!

#########################

![ CW HP:Hurt Mana:Icy>
The Hidden Room
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, fighting *Joed the Eriadorian Man*.
A dark wraith (SVART) is lying here, incapacitated.
*Joed the Eriadorian Man* is here, fighting a shade.
Exits: (west).

![ CW HP:Hurt Mana:Icy>
*Joed the Eriadorian Man* panics, and attempts to flee.
*Joed the Eriadorian Man* LEAVES <<WEST<<.

![ CW HP:Hurt Mana:Icy>ofa
order followers assist
You have no loyal subjects here.
A shade quickly approaches, trying to hit you.

![ CW HP:Hurt Mana:Icy a shade:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Icy a shade:Wounded>f

A shade barely hits your right leg and tickles it.

![ CW HP:Hurt Mana:Icy a shade:Wounded>
You are already attempting to flee!

![ CW HP:Hurt Mana:Icy a shade:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Icy a shade:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Icy a shade:Wounded>#   $door is now set to {exit} [local]

*Joed the Eriadorian Man* ARRIVED FROM <<WEST<<.

![ CW HP:Hurt Mana:Icy a shade:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Icy a shade:Wounded>l
The Hidden Room
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, fighting YOU.
A dark wraith (SVART) is lying here, incapacitated.
*Joed the Eriadorian Man* is standing here.

![ CW HP:Hurt Mana:Icy a shade:Wounded>
PANIC! You can't quit the fight!

![ CW HP:Hurt Mana:Icy a shade:Wounded>
*Joed the Eriadorian Man* barely crushes your head and tickles it.
PANIC! You can't quit the fight!

![ CW HP:Hurt Mana:Icy a shade:Wounded>#   $door is now set to {dirtwall} [local]

*Joed the Eriadorian Man* closes the boulder.

![ CW HP:Hurt Mana:Icy a shade:Wounded>ope dirtwall
You don't see any dirtwall here.
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Icy a shade:Wounded>o
o
open exit
Ok.

![ CW HP:Hurt Mana:Icy a shade:Wounded>o
open exit
It's already open!
You flee head over heels.
You Fled <<WEST<<   <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
Exits: (east), [up].

![ CW HP:Hurt Mana:Icy>o
open exit
That's impossible, I'm afraid.

![ CW HP:Hurt Mana:Icy>open exit
That's impossible, I'm afraid.

![ CW HP:Hurt Mana:Icy>close dirtwall
ope dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
The dirtwall is opened from the other side.
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
The dirtwall is opened from the other side.
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
The dirtwall is opened from the other side.
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>The dirtwall is opened from the other side.
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
The dirtwall is opened from the other side.
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
The dirtwall is opened from the other side.
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>Ok.
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>csn
Ok.

![ CW HP:Hurt Mana:Icy>It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>#   $spell is now set to {'burn'} [local]
cha spell norm
Ok.
Relentless narrates 'well something's at slag' in Orkish.

![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.

*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>It's already closed!

![ CW HP:Hurt Mana:Icy>ope dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>east
*Joed the Eriadorian Man* quickly approaches, trying to crush you.
No way! You are fighting for your life!

![ CW HP:Hurt Mana:Icy *Joed the Eriadorian Man*:Hurt>west
No way! You are fighting for your life!

![ CW HP:Hurt Mana:Icy *Joed the Eriadorian Man*:Hurt>
You flee head over heels.
You flee east.
The Hidden Room
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
A dark wraith (SVART) is lying here, incapacitated.
Exits: (west).

![ CW HP:Hurt Mana:Icy>
A shade barely hits your left hand and tickles it.

![ CW HP:Hurt Mana:Icy a shade:Wounded>tnm
Arglebargle, glop-glyf!?!
You flee head over heels.
You Fled <<WEST<<   <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is standing here.
Exits: (east), [up].

![ CW HP:Hurt Mana:Icy>#   $target is now set to {*man*} [local]
f
You flee head over heels.
You flee east.
The Hidden Room
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
A dark wraith (SVART) is lying here, incapacitated.
Exits: (west).

![ CW HP:Hurt Mana:Icy>east
Alas, you cannot go that way...

![ CW HP:Hurt Mana:Icy>k svart
You are too afraid.

![ CW HP:Hurt Mana:Icy>
A shade tries to hit you, but your parry is successful.

![ CW HP:Hurt Mana:Icy a shade:Wounded>
*Joed the Eriadorian Man* ARRIVED FROM <<WEST<<.

![ CW HP:Hurt Mana:Icy a shade:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Icy a shade:Wounded>0
cha wim 0
Wimpy set to: 0
You stop your fleeing attempts.

![ CW HP:Hurt Mana:Icy a shade:Wounded>f
You will attempt to flee!

![ CW HP:Hurt Mana:Icy a shade:Wounded>close dirtwall
You don't see any dirtwall here.
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Icy a shade:Wounded>
A shade barely hits your left leg and tickles it.

![ CW HP:Hurt Mana:Icy a shade:Wounded>close dirtwall
You don't see any dirtwall here.

![ CW HP:Hurt Mana:Icy a shade:Wounded>close dirtwall
You don't see any dirtwall here.

![ CW HP:Hurt Mana:Icy a shade:Wounded>
You flee head over heels.
You Fled <<WEST<<   <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
Exits: (east), [up].

![ CW HP:Hurt Mana:Icy>#   $sd is now set to {exit} [local]
close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
The dirtwall is opened from the other side.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>It's already closed!
The dirtwall is opened from the other side.

*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.

![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Hurt Mana:Icy>ope dirtwall
Ok.

![ CW HP:Hurt Mana:Icy>east
The Hidden Room
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
A dark wraith (SVART) is lying here, incapacitated.
Exits: (west).

![ CW HP:Hurt Mana:Icy>0
cha wim 0
Wimpy set to: 0

![ CW HP:Hurt Mana:Cold>k svart
You slash a dark wraith (SVART)'s left leg extremely hard AND --SHATTER-- IT.
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
You hear a dark wraith (SVART)'s death cry as he collapses.
A dark wraith (SVART) disappears into nothing.

![ CW HP:Hurt Mana:Cold>
You swiftly dodge a shade's attempt to hit you.

![ CW HP:Hurt Mana:Cold a shade:Wounded>cha mood wimpy
Ok.

![ CW HP:Hurt Mana:Cold a shade:Wounded>
*Joed the Eriadorian Man* ARRIVED FROM <<WEST<<.

![ CW HP:Hurt Mana:Cold a shade:Wounded>
*Joed the Eriadorian Man* crushes your right leg.

![ CW HP:Hurt Mana:Cold a shade:Wounded>flee
You flee head over heels.
PANIC! You couldn't escape!
A shade lightly hits your left arm and tickles it.

![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
You don't see any dirtwall here.

![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
close dirtwall
You don't see any dirtwall here.
PANIC! You can't quit the fight!

![ CW HP:Wounded Mana:Cold a shade:Wounded>open exit
You don't see any dirtwall here.

![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
It's already open!

![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
You don't see any dirtwall here.

![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
You don't see any dirtwall here.
PANIC! You can't quit the fight!

![ CW HP:Wounded Mana:Cold a shade:Wounded>open exit
close dirtwall
You don't see any dirtwall here.

![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
It's already open!

![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
You don't see any dirtwall here.

![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
You don't see any dirtwall here.
You flee head over heels.
You Fled <<WEST<<   <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
Exits: (east), [up].

![ CW HP:Wounded Mana:Cold>close dirtwall
Ok.

![ CW HP:Wounded Mana:Cold>It's already closed!

![ CW HP:Wounded Mana:Cold>close dirtwall
close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Cold>close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Cold>close dirtwall
close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Cold>close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Cold>It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Wounded Mana:Cold>Ok.

![ CW HP:Wounded Mana:Cold>sc
It's already closed!

![ CW HP:Wounded Mana:Cold>close dirtwall
75/168 hits, 14/130 mana, and 76/103 moves.

![ CW HP:Wounded Mana:Cold>close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Cold>close dirtwall
close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Cold>close dirtwall
The dirtwall is opened from the other side.
Ok.

![ CW HP:Wounded Mana:Cold>close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Cold>It's already closed!

![ CW HP:Wounded Mana:Cold>#   $spell is now set to {'ligh'} [local]
It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Wounded Mana:Cold>

*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.

![ CW HP:Wounded Mana:Cold>close dirtwall
Ok.

![ CW HP:Wounded Mana:Cold>close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Cold>
*Joed the Eriadorian Man* lightly crushes your left arm.

![ CW HP:Wounded Mana:Cold *Joed the Eriadorian Man*:Hurt>#   $spell is now set to {'ligh'} [local]

You barely slash *Joed the Eriadorian Man*'s body and tickle it.

![ CW HP:Wounded Mana:Cold *Joed the Eriadorian Man*:Hurt>#   $target is now set to {*man*} [local]
cast 'ligh' *man*
You start to concentrate...

flee
ope dirtwall
Ok.
The lightning bolt hits *Joed the Eriadorian Man* with full impact.

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>PANIC! You can't quit the fight!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>Ok.

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
You barely slash *Joed the Eriadorian Man*'s right arm and tickle it.

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
*Joed the Eriadorian Man* BASHES YOU!!!.

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>#   $door is now set to {dirtwall} [local]

*Joed the Eriadorian Man* crushes your right leg.

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
You flee head over heels.
Your head stops stinging.
You flee east.
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
Exits: (west).

![ CW HP:Wounded Mana:Icy>west
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is standing here.
Exits: (east), [up].
*Joed the Eriadorian Man* quickly approaches, trying to crush you.

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>east
No way! You are fighting for your life!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>flee
You flee head over heels.
You flee east.
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
Exits: (west).

![ CW HP:Wounded Mana:Icy>
A shade lightly hits your body.

![ CW HP:Wounded Mana:Icy a shade:Wounded>c
close exit
Ok.

![ CW HP:Wounded Mana:Icy a shade:Wounded>
A shade barely hits your body and tickles it.

![ CW HP:Wounded Mana:Icy a shade:Wounded>
A shade barely hits your right hand and tickles it.

![ CW HP:Wounded Mana:Icy a shade:Wounded>o
open exit
Ok.

![ CW HP:Wounded Mana:Icy a shade:Wounded>f
e
PANIC! You can't quit the fight!
You feel less protected.
A shade lightly hits your left leg.

![ CW HP:Wounded Mana:Icy a shade:Wounded>No way! You are fighting for your life!

![ CW HP:Wounded Mana:Icy a shade:Wounded>e

You flee head over heels.
You Fled <<WEST<<   <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is resting here.
Exits: (east), [up].

![ CW HP:Wounded Mana:Icy>
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
Exits: (west).

![ CW HP:Wounded Mana:Icy>e
Alas, you cannot go that way...

![ CW HP:Wounded Mana:Icy>ec
exa corpse
corpse (here) : 
a fortune in gold
a quiver
a stone
a hunting knife (well-maintained)
a strange set of lock picks
a plain silken sash
an embellished longbow
a forest green cloak (flawless)
a gilded round shield (flawless)
a pair of black arm wrappings (neglected)
a sturdy pair of soft leather gloves (marred)
a pair of smooth, black boots
a white pair of pants (worn)
a soft cloth cap (flawless)
a fine tunic (flawless)
a red ruby
a water skin
a coach ticket

![ CW HP:Wounded Mana:Icy>1
get coins all.corpse
You get a fortune in gold from the corpse of *an Elf*.
There was 146 gold coins and 72 copper pennies.

![ CW HP:Wounded Mana:Icy>
A shade says 'YOU! Black Númenórean! You will die before your time.' in Morbeth.
A shade tries to hit you, but your parry is successful.

![ CW HP:Wounded Mana:Icy a shade:Wounded>
*Joed the Eriadorian Man* ARRIVED FROM <<WEST<<.

![ CW HP:Wounded Mana:Icy a shade:Wounded>flee
east
You flee head over heels.
You Fled <<WEST<<   <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
Exits: (east), [up].

![ CW HP:Wounded Mana:Icy>
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
*Joed the Eriadorian Man* is standing here.
Exits: (west).

![ CW HP:Wounded Mana:Icy>close dirtwall
You don't see any dirtwall here.

![ CW HP:Wounded Mana:Icy>close dirtwall
You don't see any dirtwall here.

![ CW HP:Wounded Mana:Icy>west
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
Exits: (east), [up].

![ CW HP:Wounded Mana:Icy>close dirtwall
close dirtwall
Ok.

![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Icy>close dirtwall
close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Wounded Mana:Icy>close dirtwall
Ok.

![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!

![ CW HP:Wounded Mana:Icy>close dirtwall
The dirtwall is opened from the other side.
Ok.

![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.

![ CW HP:Wounded Mana:Icy>close dirtwall
close dirtwall
Ok.
The dirtwall is opened from the other side.

*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.

![ CW HP:Wounded Mana:Icy>Ok.

close dirtwall

![ CW HP:Wounded Mana:Icy>It's already closed!

![ CW HP:Wounded Mana:Icy>ope dirtwall
It's already closed!

![ CW HP:Wounded Mana:Icy>east
It's already closed!
*Joed the Eriadorian Man* quickly approaches, trying to crush you.

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>Ok.

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>No way! You are fighting for your life!
The light of *Joed the Eriadorian Man* has gone out.

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>flee
PANIC! You can't quit the fight!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>csn
cha spell norm
Ok.
PANIC! You can't quit the fight!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>#   $spell is now set to {'burn'} [local]
ope dirtwall

PANIC! You can't quit the fight!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall
It's already open!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>It's already open!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>flee
You are already attempting to flee!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall
It's already open!
PANIC! You can't quit the fight!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall
It's already open!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall
It's already open!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall
It's already open!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall
It's already open!
PANIC! You can't quit the fight!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
It's already open!
*Joed the Eriadorian Man* BASHES YOU!!!.

ope dirtwall

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
*Joed the Eriadorian Man* lightly crushes your body.

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
You try to flee, but cannot!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>#   $target is now set to {joed} [local]

You try to flee, but cannot!

![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
A shade leaves its hiding place.
A shade strongly hits your left arm AND --SHATTERS-- IT.

![ CW HP:Bad Mana:Icy *Joed the Eriadorian Man*:Wounded>
You try to flee, but cannot!

![ CW HP:Bad Mana:Icy *Joed the Eriadorian Man*:Wounded>
You try to flee, but cannot!

#   $door is now set to {exit} [local]

![ CW HP:Bad Mana:Icy *Joed the Eriadorian Man*:Wounded>
*Joed the Eriadorian Man* crushes your body extremely hard AND --SHATTERS-- IT.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!

![ CW HP:Awful Mana:Icy *Joed the Eriadorian Man*:Wounded>
A shade lightly hits your head AND --SHATTERS-- IT.
You are wracked with overwhelming PAIN!

close exit

![ CW HP:Awful Mana:Icy *Joed the Eriadorian Man*:Wounded>
You try to flee, but cannot!

![ CW HP:Awful Mana:Icy *Joed the Eriadorian Man*:Wounded>
Your head stops stinging.
You flee head over heels.
You flee east.
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
Exits: (west).

![ CW HP:Awful Mana:Icy>
You don't see any dirtwall here.

![ CW HP:Awful Mana:Icy>close exit
Ok.

![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>sc
It's already closed!

![ CW HP:Awful Mana:Icy>It's already closed!

![ CW HP:Awful Mana:Icy>close exit
close exit
5/168 hits, 8/130 mana, and 72/103 moves.

################

EEk! this is not good looking!

################

![ CW HP:Awful Mana:Icy>It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Icy>It's already closed!

![ CW HP:Awful Mana:Icy>It's already closed!

![ CW HP:Awful Mana:Icy>It's already closed!

![ CW HP:Awful Mana:Icy>#   $sd is now set to {dirtwall} [local]
close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Icy>It's already closed!

![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Icy>It's already closed!

![ CW HP:Awful Mana:Icy>It's already closed!

![ CW HP:Awful Mana:Icy>g pipe corpse
You can't find a pipe in the corpse.

![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>It's already closed!

![ CW HP:Awful Mana:Cold>It's already closed!

![ CW HP:Awful Mana:Cold>It's already closed!

![ CW HP:Awful Mana:Cold>It's already closed!

![ CW HP:Awful Mana:Cold>g pack corpse
You can't find a pack in the corpse.

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>ec
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
exa corpse
corpse (here) : 
a quiver
a stone
a hunting knife (well-maintained)
a strange set of lock picks
a plain silken sash
an embellished longbow
a forest green cloak (flawless)
a gilded round shield (flawless)
a pair of black arm wrappings (neglected)
a sturdy pair of soft leather gloves (marred)
a pair of smooth, black boots
a white pair of pants (worn)
a soft cloth cap (flawless)
a fine tunic (flawless)
a red ruby
a water skin
a coach ticket

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>sc
It's already closed!

![ CW HP:Awful Mana:Cold>7/168 hits, 16/130 mana, and 81/103 moves.

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Cold>close exit
It's already closed!

![ CW HP:Awful Mana:Cold>It's already closed!

![ CW HP:Awful Mana:Cold>csn
cha spell norm
Ok.

![ CW HP:Awful Mana:Cold>#   $spell is now set to {'fire'} [local]
#   $target is now set to {joed} [local]
ope exit
Ok.

![ CW HP:Awful Mana:Cold>west
close dirtwall
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is here, fighting a shade.
A shade is here, fighting *Joed the Eriadorian Man*.
Exits: (east), [up].
*Joed the Eriadorian Man* panics, and attempts to flee.

*Joed the Eriadorian Man* LEAVES >>EAST>>.

![ CW HP:Awful Mana:Cold>cast 'fire' joed
Ok.

################

Doh!!

################


![ CW HP:Awful Mana:Cold>Nobody here by that name.

![ CW HP:Awful Mana:Cold>
The dirtwall is opened from the other side.

![ CW HP:Awful Mana:Cold>ope exit
east
That's impossible, I'm afraid.

![ CW HP:Awful Mana:Cold>
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
*Joed the Eriadorian Man* is standing here.
Exits: (west).

![ CW HP:Awful Mana:Cold>west
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A shade is here, shrouded in an inky blackness.
Exits: (east), [up].

![ CW HP:Awful Mana:Cold>east
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
*Joed the Eriadorian Man* is standing here.
Exits: (west).

![ CW HP:Awful Mana:Cold>cast 'fire' joed
*Joed the Eriadorian Man* lightly crushes your body AND --SHATTERS-- IT.
You are wracked with overwhelming PAIN!
You start to concentrate...

*Joed the Eriadorian Man* closes the boulder.

csq
*Joed the Eriadorian Man* opens the boulder.

Ok.
Your fireball completely envelops *Joed the Eriadorian Man* in flames.
*Joed the Eriadorian Man* panics, and attempts to flee.
*Joed the Eriadorian Man* LEAVES <<WEST<<.

####################

For anyone who has played caster - you know that the engaged normal fireball for bn's take approx. HALF A DAY!
Guess I parried a hit here though, luckily! phew!

####################


![ CW HP:Awful Mana:Frozen>cha spell quick
Ok.

![ CW HP:Awful Mana:Frozen>close exit
Ok.

![ CW HP:Awful Mana:Frozen>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Frozen>close exit
It's already closed!

![ CW HP:Awful Mana:Frozen>close exit
It's already closed!

![ CW HP:Awful Mana:Frozen>close exit
It's already closed!

![ CW HP:Awful Mana:Frozen>close exit
It's already closed!

![ CW HP:Awful Mana:Frozen>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Frozen>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!
The boulder is opened from the other side.

![ CW HP:Awful Mana:Icy>close exit
Ok.

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!
You hear a death cry from the west.

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>It's already closed!

![ CW HP:Awful Mana:Icy>ope exit
It's already closed!

![ CW HP:Awful Mana:Icy>Ok.

![ CW HP:Awful Mana:Icy>scout west
You quietly scout westwards...

The Empty Basement
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A shade is here, shrouded in an inky blackness.

close exit
You stop scouting.

![ CW HP:Awful Mana:Icy>Ok.

![ CW HP:Awful Mana:Icy>close exit
It's already closed!

![ CW HP:Awful Mana:Icy>sc
5/168 hits, 7/130 mana, and 88/103 moves.

![ CW HP:Awful Mana:Icy>na omg. that was sick.
Ok.

![ CW HP:Awful Mana:Icy>sc

############## 

I actually can't believe i won that! I let myself cool down. 10 secs later:

##############

![ CW HP:Awful Mana:Cold>sc
10/168 hits, 26/130 mana, and 101/103 moves.

![ CW HP:Awful Mana:Cold>st
You stop resting, and stand up.

![ CW HP:Awful Mana:Cold>cure
cast n 'cure seri'
You start to concentrate...

re
sc
Some very close noise can be heard from the west.

You begin to see scars fade away and a feeling of health comes over you.

![ CW HP:Bad Mana:Icy>Relentless narrates 'post a log and we'll decide that?' in Orkish.
You sit down and rest your tired bones.

![ CW HP:Bad Mana:Icy>37/168 hits, 12/130 mana, and 103/103 moves.

![ CW HP:Bad Mana:Icy>st
w
You stop resting, and stand up.

![ CW HP:Bad Mana:Icy>The boulder seems to be closed.

![ CW HP:Bad Mana:Icy>#   $door is now set to {exit} [local]
ope exit
Ok.

![ CW HP:Bad Mana:Icy>scout west
You quietly scout westwards...

The Empty Basement
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A shade is here, fighting *Huerc the Dwarf*.
*Huerc the Dwarf* is here, fighting a shade.
*a Woman* is standing here.
*a Man* is standing here.
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
*Molly the Silvan Elf* is standing here.

You stop scouting.

![ CW HP:Bad Mana:Cold>west
The Empty Basement
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A shade is here, fighting *Huerc the Dwarf*.
*Huerc the Dwarf* is here, fighting a shade.
*a Woman* is standing here.
*a Man* is standing here.
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
*Molly the Silvan Elf* is standing here.
Exits: (east), [up].

![ CW HP:Bad Mana:Cold>
*a Woman* joins *Huerc the Dwarf*'s fight.
*a Man* joins *Huerc the Dwarf*'s fight.
The stoneslab is opened from the other side.
A shade says 'I will rip your heart out, Man!' in Morbeth.
A shade says 'I will rip your heart out, Woman!' in Morbeth.
*a Man* slashes a shade's right leg hard AND --SHATTERS-- IT.

![ CW HP:Bad Mana:Cold>o
*Huerc the Dwarf* closes the stoneslab.
open exit
Ok.
*Elemmakil the Noldorin Elf* has arrived from above.
*Molly the Silvan Elf* whispers block UP

![ CW HP:Bad Mana:Cold>u

*Huerc the Dwarf* closes the stoneslab.

![ CW HP:Bad Mana:Cold>The stoneslab seems to be closed.

![ CW HP:Bad Mana:Cold>#   $door is now set to {exit} [local]

A shade barely hits *Huerc the Dwarf*'s right arm and tickles it.

![ CW HP:Bad Mana:Cold>ope exit
up
Ok.
*Huerc the Dwarf* closes the stoneslab.

![ CW HP:Bad Mana:Cold>ope exit
up
The stoneslab seems to be closed.

![ CW HP:Bad Mana:Cold>ope exit
up
Ok.
*Molly the Silvan Elf* tries to hit you, but your parry is successful.

![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>ope exit
up
No way! You are fighting for your life!
*a Man* slashes a shade's body very hard AND --SHATTERS-- IT.
A shade is incapacitated and will slowly die, if not aided.

![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>It's already open!
*Elemmakil the Noldorin Elf* closes the stoneslab.

![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>flee
No way! You are fighting for your life!

![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>west
Ok.

![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>west
No way! You are fighting for your life!
*Elemmakil the Noldorin Elf* closes the stoneslab.
*Huerc the Dwarf* pounds a shade's right leg extremely hard AND --SHATTERS-- IT.
You hear a shade's death cry as it collapses.
A shade disappears into nothing.

![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>ope exit

*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>up
ope exit
No way! You are fighting for your life!
*Huerc the Dwarf* panics, and attempts to flee.

*Huerc the Dwarf* LEAVES >>EAST>>.

![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>ope exit
No way! You are fighting for your life!

![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>ope exit
Ok.

![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>No way! You are fighting for your life!
You flee head over heels.
You Fled ^^UP^^   ^^UP^^
Inside the Fallen Walls
The corpse of a boar is lying here.
*a Man* (x) is here, riding a horse.
A boar cub is playing here, and exploring the wide world.
Exits: south, (down).

*. CW HP:Bad Mana:Cold>ope exit
You don't see any exit here.

*. CW HP:Bad Mana:Cold>
You don't see any exit here.

*. CW HP:Bad Mana:Cold>south
You don't see any exit here.

*. CW HP:Bad Mana:Cold>
You don't see any exit here.
*Huerc the Dwarf* has arrived from below.
*a Woman* has arrived from below.
*a Man* has arrived from below.
A pack horse has arrived from below.
A mountain mule has arrived from below.

*. CW HP:Bad Mana:Cold>east
*a Man* quickly approaches, trying to slash you.
No way! You are fighting for your life!

*. CW HP:Bad Mana:Cold *a Man*:Healthy>
*Molly the Silvan Elf* has arrived from below.
No way! You are fighting for your life!

*. CW HP:Bad Mana:Cold *a Man*:Healthy>flee
You flee head over heels.
PANIC! You couldn't escape!
You barely slash *a Man*'s left leg and tickle it.
*a Man* lightly slashes your body.
You are wracked with overwhelming PAIN!

*. CW HP:Bad Mana:Cold *a Man*:Fine>up
No way! You are fighting for your life!
*Molly the Silvan Elf* barely hits your body and tickles it.
You are wracked with overwhelming PAIN!

*. CW HP:Bad Mana:Cold *a Man*:Fine>up
No way! You are fighting for your life!
You flee head over heels.
You flee south.
Bend in the Path
The corpse of a mean brigand is lying here.
Exits: north, =east=, =south=.

*+ CW HP:Bad Mana:Cold>up
Alas, you cannot go that way...

*+ CW HP:Bad Mana:Cold>east
north
Ruined King's Road
Exits: =north=, =east=, =west=.

*+ CW HP:Bad Mana:Cold>
You hear some very close noise from the west.

north
Ruined King's Road
Exits: =north=, =south=.

*+ CW HP:Bad Mana:Cold>north
Ruined King's Road
Exits: =north=, =south=.

*+ CW HP:Bad Mana:Cold>#   $door is now set to {exit} [local]
Ruined King's Road
The corpse of a bandit is lying here.
The corpse of a thief is lying here.
Exits: north, =east=, =south=, west.

*+ CW HP:Bad Mana:Cold>north
Among the Trees
Exits: north, east, south, west.

*. CW HP:Bad Mana:Cold>west
At the Breach in the Wall
A fallow deer is grazing peacefully here.
Exits: north, east, west.

*. CW HP:Bad Mana:Cold>west
Forest outside the Breach in the Wall
Exits: east, west.

*f CW HP:Bad Mana:Cold>west
Green Forest
Exits: east, south, west.

*f CW HP:Bad Mana:Cold>south
Green Forest
A grey wolf is here, snarling aggressively.
A grey wolf is here, snarling aggressively.
Exits: north, east, south, west.

*f CW HP:Bad Mana:Cold>south
Dense Grove
A small animal, all covered in spines, snuffles amongst the undergrowth.
A large rabbit looks peacefully at you, ready to dart away.
A squirrel scampers around here, looking for nuts from the trees.
Exits: north, south, west.

*f CW HP:Bad Mana:Cold>east
Alas, you cannot go that way...

*f CW HP:Bad Mana:Cold>south
Dense Grove
Exits: north, east.

*f CW HP:Bad Mana:Cold>east
A Peaceful Field
A small grasshopper clings to a blade of grass, ready to spring.
A fat rabbit is here, chewing on some grass.
Exits: north, east, south, west.

*. CW HP:Bad Mana:Cold>east
Road to Fornost
Exits: =north=, east, =south=, west.

*+ CW HP:Bad Mana:Cold>stat
OB: 41%, DB: 50%, PB: 61%, Armour: 55%. Wimpy: 0. Mood: wimpy.
Needed: 634,522 xp, 0 tp. Gold: 374. Alert: normal.
Affected by:
- a light wound at the body (dirty)
- panic
- novoid
- noquit
- shield
- stored spell earthquake

*+ CW HP:Bad Mana:Cold>south
Road to Fornost
Exits: =north=, east, =south=.

*+ CW HP:Bad Mana:Cold>south
Road to Fornost
A young man in ranger's attire is here, travelling the roads.
Exits: =north=, east, =south=, west.
A young ranger yells 'A Black Númenórean is here on the Road to Fornost!'

*+ CW HP:Bad Mana:Cold>west
south
Small Farm Road
Exits: [north], east, south, west.

*. CW HP:Bad Mana:Cold>
A Smelly Barn
A small campfire burns here, its low flames giving off only a little light.
The butchered corpse of a brown cow is lying here.
A brown cow is here, contemplating a higher reality whilst chewing slowly.
A brown cow is here, contemplating a higher reality whilst chewing slowly.
Exits: north, west.

![ CW HP:Bad Mana:Cold>
A cockroach ARRIVED FROM <<WEST<<.
A cockroach stares at the light...
A cockroach panics, and attempts to flee.

![ CW HP:Bad Mana:Cold>ruid
Arglebargle, glop-glyf!?!

![ CW HP:Bad Mana:Cold>rid mule
No one here by that name.

#################

Argh! no mule here. armour is down and one encounted with rangers will determine my destiny!

#################

.
.
.
.
.


Luckily i found a packhorse in the nearby, got armour and bob up, and rode off into the sunset! 

And btw - That armouring-up-decision never costed me my life. It probably should've though!



2007/04/20 17:59, Ågran:  Rated: Superb 
kewl

2007/04/20 18:11, Karotten:Rated: Superb 
Sockersött! Very nice playing!

2007/04/20 18:15, Devastator:Rated: Superb 
Haha, that was a great log! :)

2007/04/20 18:16, Bagger:  Rated: Superb 
This is a good log!

2007/04/20 18:30, Joed:edited 1x   
Ya, you wer sick in this log... i just forgot dirtwall exit, thought it was boulder then ate stupid fireball which would have still been ok probably had i not fled after it :(. given the day im a little baked out of my skull. did you loot? was gaced when i got back.

2007/04/20 18:33, Nilin:  Rated: Superb 
Great stuff!

2007/04/20 18:43, Zocker: 
Joed - All i had time to do was catch my breath, so no. Afraid you got sameside-looted.

2007/04/20 19:03, Khazdul:Rated: Superb 
:P

2007/04/20 19:04, Fankil:Rated: Superb 
All thumbs up.

2007/04/20 19:12, Elemmakil:  edited 1x  Rated: Good 
I know what you mean about normal fballs :P I'm surprised you even tried!

Was staffless btw ;P

2007/04/20 19:29, Dresden:Rated: Superb 
Fun! We want to see more of this!

2007/04/20 19:37, Mhoghedin:Rated: Superb 
BN power! Amazing job, great read.

2007/04/20 19:46, Välgumihkel:  Rated: Superb 
Very nice log!

2007/04/20 19:52, Uther:Rated: Superb 
No way you managed to escape the last wave of pukes!!! That was great!

2007/04/20 20:14, Samurai:  Rated: Good 
Impressive. Casting quakes on your charmees screwed you some, but nobody's perfect, and I can't believe you actually made it out alive after that. Nice recovery.

2007/04/20 21:45, Amras:  Rated: Superb 
Najs!

2007/04/20 22:19, Nator:Rated: Superb 
Amazing! well done, can't wait for more of these :)

2007/04/20 22:20, Belamir:Rated: Superb 
Pretty damned cool.

2007/04/20 22:24, Huerc:Rated: Superb 
as you can see my groupies did alot..rocking job dude

2007/04/20 22:45, Elestir:  Rated: Superb 
The whities seemed bit clueless (especially Joed). Anyway, great log.

2007/04/21 00:35, Elemmakil:  Rated: Good 
Zocker would've been able to kill me even if he ate 4 quakes (imo). I had no mana after the last one + no pipe.

2007/04/21 14:06, Drogtash:Rated: Superb 
Well nods, great job even though all Joed had to do was open an exit and hit you once and yet he failed to do even that... :P I was thinking, now he removes the ruby when his lantern ran out of oil but seems there was no need :)

2007/04/21 14:19, Iomene:Rated: Superb 
Undisputably great log!

2007/04/21 15:45, Eolo:Rated: Superb 
Very very very very nice :)

2007/04/21 16:24, Jenzn:Rated: Superb 
awesome!

2007/04/21 17:26, Joed: 
fifteen five foot bong loads will make youa bit clueless for sure.

2007/04/22 13:41, Lodis:Rated: Superb 
ROFL Joed

2007/04/22 18:03, Devastator:Rated: Superb 
Haha, finally a log that passed Draaz his log :)

2007/04/22 18:36, Dearth:  Rated: Superb 
hehe, so this is The Best log of 7 years?=)

2007/04/22 19:34, Telessar:  Rated: Good 
Hrm this beat Draaz's log...

2007/04/23 00:13, Aeliran: 
Best log ever? Come on let's have some perspective.

2007/04/23 00:26, Uther:Rated: Superb 
Ugh, although this was a superb log, and I voted superb myself, I'm sure it wasn't intended for it to best Draaz's log! I guess people are so starved for good logs that when a great one comes along, it become the best EVER, hehehehe.

2007/04/24 17:44, Devastator:Rated: Superb 
Well, it's hard to guess the final rating in the end. I think Draaz his log was really better than this one... but also some others in the top 10. But I really enjoyed this log a lot as well. It's hard to judge 'best'.

2007/04/24 17:53, Dracol:   
good log but does not deserve to be 1st place before draaz log when he kills 3 pukes at awful exhausted icy=P

2007/04/27 06:18, Marillion: 
Because most retards who vote superb don't think of superb as superb. Hence the OMG he only voted average, or good. Good performance for a good while but definately not flawless.

2007/06/08 10:14, Melifaro: 
This is amazing!

2007/09/16 14:46, Devastator:Rated: Superb 
Relentless narrates 'post a log and we'll decide that?' in Orkish. heh well what did you judge? :P

2007/12/20 19:37, Marillion: 
One of the few that rated it down, elemmakil, who thought it was a good idea to spamclose dirtwall while engaged with 2 charmies(not trying to land any spells etc? hrmf.

2008/02/28 01:41, Elemmakil:  Rated: Good 
=)

It was a while ago, but I think I was going to quake, but then decided against it. I was staffless and more or naked by the way.


top
 


 Rating-Summary 
 Superb Amras, Anthamos, Bagger, Belamir, Berra, Caesar, Cambro, Cortoz, Devastator, 
Dresden, Drogtash, Durcano, Elestir, Eolo, Fankil, Fragir, Grotek, Gwendolyn, Huerc, 
Huppel, Indros, Iomene, Jenzn, Joacim, Kaool, Karotten, Khazdul, Lodis, Mhoghedin, 
Naron, Nator, Nilin, Roadkill, Ryalnos, Snul, Ulixes, Uther, Vistion, Välgumihkel, 
Ågran 
 Good Elemmakil, Fieldy, Menna, Rik, Samurai, Udo 
 Average  
 Poor Drakiz 
 Awful Tempus 
Rating period for this log has expired!


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