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Mumma and Gris die horribly (Neziel)comments   back
  
(59 ratings and 10515 hits. Posted 2001/10/01)
## i was hanging around in tbad killing some
## guards and guildmasters etc when this happened...
## it's pretty long


The Black Moon Street
A Guard is here looking suspiciously at everyone passing.
*Gris the Half-Elf* is here, riding a pony.
Exits: North East South West.
A guard passes dangerously close to your hiding place.

 * W S C HP:Fine>n
A Small Bridge
Exits: North South.

 * W S C HP:Fine>a

A guard has arrived from the S O U T H.

 * W S C HP:Fine>
draw dagger

cw
You hang a black horn shortbow across your back.

n
*Gris the Half-Elf* has arrived from the S O U T H riding a pony.
You skillfully wield a black runed dagger, looking very evil-minded.

 * W S C HP:Fine>
*Gris the Half-Elf* quickly approaches, trying to pierce you.
cha mood wimpy
Ok.

 * W S C HP:Fine *Gris the Half-Elf*:Fine>
No way! You are FIGHTING for your life!
A guard tries to pierce you, but your parry is successful.

 * W S C HP:Fine *Gris the Half-Elf*:Fine>
*Gris the Half-Elf* swiftly dodges your attempt to pierce him.

 * W S C HP:Fine *Gris the Half-Elf*:Fine>flee
You flee head over heels.
The Black Moon Street
Exits: North East South West.

 * W S C HP:Fine>n
A Small Bridge
A Guard is here looking suspiciously at everyone passing.
*Gris the Half-Elf* is here, riding a pony.
Exits: North South.

 * W S C HP:Fine>n
*Gris the Half-Elf* leaves S O U T H riding a pony.
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: North South [West].
You suddenly notice a thief.

 * W S C HP:Fine>w
The door seems to be closed.

 * W S C HP:Fine>
A guard tries to pierce you, but your parry is successful.
You try to pierce a guard, but he parries successfully.

 * W S C HP:Fine a guard:Healthy>op exit
Ok.

 * W S C HP:Fine a guard:Healthy>w
No way! You are FIGHTING for your life!

 * W S C HP:Fine a guard:Healthy>flee

A guard has arrived from the S O U T H.
A guard tries to pierce you, but your parry is successful.

 * W S C HP:Fine a guard:Healthy>
You flee head over heels.
A Small Bridge
Exits: North South.

 * W S C HP:Fine>n
w
The Old Tower Street
A Guard is here looking for someone to abuse.
A thief is here looking for some stranger to rob.
A Guard is here looking suspiciously at everyone passing.
Exits: North South West.

 * W S C HP:Fine>
Entrance of the Thirsty Ranger's Inn
Exits: East West.
You suddenly notice a thief.

 * W S C HP:Fine>w
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
A thief is here looking for some stranger to rob.
Exits: [North] East.

 * W S C HP:Fine>pe
Using your lockpicks, you try to pick the lock...

Silm narrates 'pukes in?'
The lock finally yields to your skill.

 * W S C HP:Fine>oe
Ok.

 * W S C HP:Fine>
A guard has arrived from the E A S T.

 * W S C HP:Fine>
The Bartender tries to hit you, but your parry is successful.
A guard tries to pierce you, but your parry is successful.
You pierce the Bartender's right foot hard.

 * W S C HP:Fine the Bartender:Fine>flee
cw
You flee head over heels.
The Staircase
A Guard is here looking for someone to abuse.
Exits: South Down.

 * W S C HP:Fine>
cha mood wimpy
Ok.

 * W S C HP:Fine>
A guard has arrived from the S O U T H.

 * W S C HP:Fine>d
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Fine>ta guard
Target set to: guard
 * W S C HP:Fine>
Daz narrates 'dwarfs'

 * W S C HP:Fine>
A guard has arrived from above.

 * W S C HP:Fine>
A guard passes dangerously close to your hiding place.

 * W S C HP:Fine>ptd
Arglebargle, glop-glyf!?!

 * W S C HP:Fine>d
Alas, you cannot go that way...

 * W S C HP:Fine>cw
cha mood wimpy
Ok.

 * W S C HP:Fine>
A guard tries to pierce you, but your parry is successful.
You try to pierce a guard, but he parries successfully.

 * W S C HP:Fine a guard:Fine>otd
Ok.

 * W S C HP:Fine a guard:Fine>
You pierce a guard's right foot and tickle it.
A guard strongly pierces your right arm and tickles it.

 * W S C HP:Fine a guard:Fine>flee
You flee head over heels.
Entrance of the Sewer
Exits: North Up.

 o W S C HP:Fine>u
f10
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking suspiciously at everyone passing.
Exits: Up Down.

 * W S C HP:Fine>
backstab guard
You begin to move silently to the back of your victim...
Your victim has disappeared!
A guard leaves U P.

 * W S C HP:Fine>
*Gris the Half-Elf* has arrived from above.
A pony has arrived from above.

 * W S C HP:Fine>u
f10
The Staircase
A Guard is here looking for someone to abuse.
A Guard is here looking suspiciously at everyone passing.
Exits: South Down.

 * W S C HP:Fine>
backstab guard
You begin to move silently to the back of your victim...


 * W S C HP:Fine>d
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up Down.

 * W S C HP:Fine>d
*Gris the Half-Elf* leaves U P.
A pony leaves U P.
Entrance of the Sewer
Exits: North Up.

 o W S C HP:Fine>sc
cw
275/346 hit, 41/41 mana, and 105/152 moves.

 o W S C HP:Fine>
cha mood wimpy

Ok.

 o W S C HP:Fine>sc
cw
275/346 hit, 41/41 mana, and 106/152 moves.

 o W S C HP:Fine>
cha mood wimpy
Ok.

 o W S C HP:Fine>u
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
Exits: Up Down.

 * W S C HP:Fine>ctd
Ok.

 * W S C HP:Fine>u
The Staircase
A Guard is here looking for someone to abuse.
Exits: South Down.

 * W S C HP:Fine>d
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Fine>u
f10
The Staircase
A Guard is here looking for someone to abuse.
Exits: South Down.

 * W S C HP:Fine>
backstab guard
You begin to move silently to the back of your victim...

A guard has arrived from the S O U T H.

*Gris the Half-Elf* has arrived from the S O U T H.
A pony has arrived from the S O U T H.

Oops, you were seen!
A guard tries to pierce you, but your parry is successful.
You try to pierce a guard, but he parries successfully.

 * W S C HP:Fine a guard:Healthy>
*Gris the Half-Elf* begins some strange incantations...
A guard strongly pierces your right hand and tickles it.

 * W S C HP:Fine a guard:Healthy>flee
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Fine a guard:Healthy>
*Gris the Half-Elf* utters the words 'eugszr zzur'
*Gris the Half-Elf* makes your evil soul suffer with his goodness.

 * W S C HP:Hurt a guard:Healthy>
*Gris the Half-Elf* closes the door.
You flee head over heels.
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Hurt>
A guard has arrived from above.

 * W S C HP:Hurt>n

*Gris the Half-Elf* has arrived from above.
A pony has arrived from above.

 * W S C HP:Hurt>
Alas, you cannot go that way...

 * W S C HP:Hurt>
A guard quickly approaches, trying to pierce you.

 * W S C HP:Hurt a guard:Fine>
You strongly pierce a guard's right foot and tickle it.

 * W S C HP:Hurt a guard:Fine>otd
You swiftly dodge *Gris the Half-Elf*'s attempt to pierce you.
Ok.

 * W S C HP:Hurt a guard:Fine>flee
You flee head over heels.
Entrance of the Sewer
Exits: North Up.

 o W S C HP:Hurt>sc

*Gris the Half-Elf* has arrived from above.
A pony has arrived from above.

 * W S C HP:Hurt>cw
206/346 hit, 41/41 mana, and 104/152 moves.
*Gris the Half-Elf* quickly approaches, trying to pierce you.
*Gris the Half-Elf* swiftly dodges your attempt to pierce him.

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>
cha mood wimpy
Ok.

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>clo exit
Ok.

## thinking if i should take the risk of getting trapped...

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>
*Gris the Half-Elf* tries to pierce you, but your parry is successful.

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>
You pierce *Gris the Half-Elf*'s left arm and tickle it.

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>si
You sigh.
*Gris the Half-Elf* opens the trap.

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>
*Gris the Half-Elf* begins some strange incantations...

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>clo exit
flee
Ok.

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>
Saving Néziel.
You flee head over heels.
A Tunnel
Exits: North South.

 o W S C HP:Hurt>a
draw dagger
The dagger is no sheath!

 o W S C HP:Hurt>n

*Gris the Half-Elf* has arrived from the S O U T H.
A pony has arrived from the S O U T H.

 * W S C HP:Hurt>
*Gris the Half-Elf* quickly approaches, trying to pierce you.
No way! You are FIGHTING for your life!
You pierce *Gris the Half-Elf*'s left foot and tickle it.

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>z
*Gris the Half-Elf* begins some strange incantations...
draw bow
You remove a black runed dagger.
You swiftly draw a black horn shortbow from across your back.

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>te
Target set to: *elf*
 * W S C HP:Hurt *Gris the Half-Elf*:Fine>flee
You flee head over heels.
The Junction
A vicious little bandit advances towards you.
Exits: North East South West.

 o W S C HP:Hurt>cw
s
cha mood wimpy
Ok.
*Gris the Half-Elf* has arrived from the S O U T H.
A pony has arrived from the S O U T H.

 * W S C HP:Hurt>
A Tunnel
Exits: North South.

 o W S C HP:Hurt>s
Entrance of the Sewer
Exits: North [Up].
You smell blood.

 o W S C HP:Hurt>n
home
A Tunnel
*Gris the Half-Elf* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: North South.

 * W S C HP:Hurt>
shoot *elf*

Your victim has disappeared!
*Gris the Half-Elf* leaves S O U T H. 
A pony leaves S O U T H. 

 o W S C HP:Hurt>s
home

## my alias for my homing missiles

Entrance of the Sewer
A thief lurks here, looking for a stranger to rob.
*Gris the Half-Elf* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: North [Up].

 * W S C HP:Hurt>
shoot *elf*

You shoot *Gris the Half-Elf*'s left arm hard.
You swiftly dodge *Gris the Half-Elf*'s attempt to pierce you.
You try to hit *Gris the Half-Elf*, but he parries successfully.

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>home
shoot *elf*

sh
*Gris the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Gris the Half-Elf* leaves N O R T H.

 o W S C HP:Hurt>
shoot
Shoot whom?

 o W S C HP:Hurt>n
home
A Tunnel
*Gris the Half-Elf* is standing here.
Exits: North South.

 * W S C HP:Hurt>
shoot *elf*

Your victim has disappeared!
*Gris the Half-Elf* leaves S O U T H. 

 o W S C HP:Hurt>s
home
Entrance of the Sewer
A thief lurks here, looking for a stranger to rob.
Exits: North Up.

 o W S C HP:Hurt>
shoot *elf*
Shoot whom?

 o W S C HP:Hurt>u
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up Down.

 * W S C HP:Hurt>u
home
The Staircase
A Guard is here looking for someone to abuse.
*Gris the Half-Elf* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: [South] Down.

 * W S C HP:Hurt>
*Gris the Half-Elf* begins some strange incantations...
shoot *elf*

clo exit
*Gris the Half-Elf* utters the words 'cure light'

You shoot *Gris the Half-Elf*'s left leg hard.
*Gris the Half-Elf* pierces your left leg extremely hard.

## eww me thief, you cleric

You barely hit *Gris the Half-Elf*'s body and tickle it.

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>
It's already closed!

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>
You swiftly dodge a guard's attempt to pierce you.

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>home
shoot *elf*

*Gris the Half-Elf* panics, and attempts to flee.

You shoot *Gris the Half-Elf*'s body extremely hard.

 * W S C HP:Hurt *Gris the Half-Elf*:Fine>flee
*Gris the Half-Elf* panics, and attempts to flee.
You flee head over heels.
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
Exits: Up Down.

 * W S C HP:Hurt>u
home
The Staircase
A Guard is here looking for someone to abuse.
*Gris the Half-Elf* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: [South] Down.

 * W S C HP:Hurt>
shoot *elf*

You shoot *Gris the Half-Elf*'s right hand hard.
*Gris the Half-Elf* tries to pierce you, but your parry is successful.

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>
A guard pierces your right leg and tickles it.
*Gris the Half-Elf* panics, and attempts to flee.
*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Hurt a guard:Healthy>
You hit a guard's body and tickle it.

 * W S C HP:Hurt a guard:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Hurt a guard:Fine>
*Gris the Half-Elf* has arrived from below.

 * W S C HP:Hurt a guard:Fine>
*Gris the Half-Elf* begins some strange incantations...

 * W S C HP:Hurt a guard:Fine>
You flee head over heels.
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
Exits: Up Down.

 * W S C HP:Hurt>u
pe
The Staircase
A Guard is here looking for someone to abuse.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is standing here trying to concentrate.
Exits: [South] Down.

 * W S C HP:Hurt>
Using your lockpicks, you try to enable the lock...
Aye! You cannot concentrate any more...
A guard quickly approaches, trying to pierce you.

 * W S C HP:Hurt a guard:Fine>
You barely hit a guard's left foot and tickle it.

 * W S C HP:Hurt a guard:Fine>
*Gris the Half-Elf* utters the words 'braqt eaaf'
The exit south seems to blur for a while.

 * W S C HP:Hurt a guard:Fine>flee
You flee head over heels.
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
Exits: Up Down.

 * W S C HP:Hurt>
*Gris the Half-Elf* has arrived from above.
A pony has arrived from above.

 * W S C HP:Hurt>d
*Gris the Half-Elf* closes the trapdoor.
Alas, you cannot go that way...

 * W S C HP:Hurt>
You swiftly dodge *Gris the Half-Elf*'s attempt to pierce you.

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>otd
Ok.

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>d
No way! You are FIGHTING for your life!

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>flee
You flee head over heels.
Entrance of the Sewer
Exits: North Up.

 o W S C HP:Hurt>cw

*Gris the Half-Elf* has arrived from above.
A pony has arrived from above.

 * W S C HP:Hurt>
cha mood wimpy
Ok.
*Gris the Half-Elf* quickly approaches, trying to pierce you.
You try to hit *Gris the Half-Elf*, but he parries successfully.

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>
*Gris the Half-Elf* tries to pierce you, but your parry is successful.

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>clo exit
Ok.
*Gris the Half-Elf* opens the trap.

## here i know he's trapping for sure
## gris would never try to fight someone solo in closed area

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>sh
shoot

sh
*Gris the Half-Elf* begins some strange incantations...
You shoot *Gris the Half-Elf*'s left foot very hard.

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>
shoot

You swiftly dodge *Gris the Half-Elf*'s attempt to pierce you.

sh
*Gris the Half-Elf* panics, and attempts to flee.

You strongly shoot *Gris the Half-Elf*'s left leg.

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>
shoot

sh
*Gris the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Gris the Half-Elf* leaves U P.

 o W S C HP:Hurt>
shoot
Shoot whom?

## ah, screw it, i got nothing to lose

 o W S C HP:Hurt>te
Target set to: *elf*
 o W S C HP:Hurt>u
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
Exits: Up Down.

 * W S C HP:Hurt>
shoot *elf*
Shoot whom?

 * W S C HP:Hurt>ctd
Ok.

 * W S C HP:Hurt>u
home
The Staircase
A Guard is here looking for someone to abuse.
*Gris the Half-Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Hurt>
shoot *elf*
Your victim has disappeared!
*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Hurt>
*Gris the Half-Elf* has arrived from below.

 * W S C HP:Hurt>d
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Hurt>u
home
shoot *elf*
Shoot whom?

 * W S C HP:Hurt>
The Staircase
A Guard is here looking for someone to abuse.
*Gris the Half-Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Hurt>
shoot *elf*

d
home
Your attempt to shoot *Gris the Half-Elf* fails.
You swiftly dodge *Gris the Half-Elf*'s attempt to pierce you.
*Gris the Half-Elf* swiftly dodges your attempt to hit him.

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>
No way! You are FIGHTING for your life!

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>
shoot *elf*

d
You swiftly dodge a guard's attempt to pierce you.
*Gris the Half-Elf* panics, and attempts to flee.

home
You shoot *Gris the Half-Elf*'s left leg extremely hard.
*Gris the Half-Elf* panics, and attempts to flee.

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>
No way! You are FIGHTING for your life!

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>
shoot *elf*

flee
*Gris the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Hurt a guard:Fine>home
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Hurt a guard:Fine>
shoot *elf*
Shoot whom?

 * W S C HP:Hurt a guard:Fine>flee

*Gris the Half-Elf* has arrived from below.
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Hurt a guard:Fine>home
You are already attempting to flee!
A guard pierces your right arm hard.

 * W S C HP:Hurt a guard:Fine>
shoot *elf*

You flee head over heels.
You were not able to keep your concentration while moving.
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Hurt>
*Gris the Half-Elf* has arrived from above.

 * W S C HP:Hurt>u
home
*Gris the Half-Elf* begins some strange incantations...
The Staircase
An arrow made from a grey wood lies here.
A Guard is here looking for someone to abuse.
Exits: [South] Down.

 * W S C HP:Hurt>
shoot *elf*
Shoot whom?

 * W S C HP:Hurt>d
home
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is standing here trying to concentrate.
Exits: Up.

 * W S C HP:Hurt>
shoot *elf*

home
*Gris the Half-Elf* utters the words 'braqt eaaf'
The exit down seems to blur for a while.

## ok, now it's done, i just hope they won't overkill me

Your victim has disappeared!
*Gris the Half-Elf* leaves U P.

 * W S C HP:Hurt>
shoot *elf*
Shoot whom?

 * W S C HP:Hurt>u
home
The Staircase
An arrow made from a grey wood lies here.
A Guard is here looking for someone to abuse.
*Gris the Half-Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Hurt>
shoot *elf*

*Gris the Half-Elf* passes dangerously close to your hiding place.
You swiftly dodge *Gris the Half-Elf*'s attempt to pierce you.

You strongly shoot *Gris the Half-Elf*'s right foot.
You try to hit *Gris the Half-Elf*, but he parries successfully.

 * W S C HP:Hurt *Gris the Half-Elf*:Hurt>flee
You flee head over heels.
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Hurt>u
home
The Staircase
An arrow made from a grey wood lies here.
A Guard is here looking for someone to abuse.
*Gris the Half-Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Hurt>
shoot *elf*

*Mumma the Silvan Elf* slowly fades into existence.
*Mumma the Silvan Elf* seems very confused.

## only 1? no portal??

flee
You shoot *Gris the Half-Elf*'s right arm extremely hard and shatter it.
*Gris the Half-Elf* tries to pierce you, but your parry is successful.

 * W S C HP:Hurt *Gris the Half-Elf*:Wounded>
You flee head over heels.
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Hurt>u
home
The Staircase
An arrow made from a grey wood lies here.
A Guard is here looking for someone to abuse.
*Gris the Half-Elf* is standing here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.
A guard tries to pierce you, but your parry is successful.

 * W S C HP:Hurt a guard:Fine>
shoot *elf*
Your victim has disappeared!
*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Hurt a guard:Fine>
You lightly hit a guard's body and tickle it.

 * W S C HP:Hurt a guard:Fine>
*Gris the Half-Elf* has arrived from below.

 * W S C HP:Hurt a guard:Fine>
*Gris the Half-Elf* begins some strange incantations...

 * W S C HP:Hurt a guard:Fine>ta gris
Target set to: gris

## type faster you punk

 * W S C HP:Hurt a guard:Fine>flee
*Gris the Half-Elf* utters the words 'eugszr zzur'
*Gris the Half-Elf* makes your evil soul suffer with his goodness.
You flee head over heels.
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Wounded>u
home
*Gris the Half-Elf* has arrived from above.
The Staircase
An arrow made from a grey wood lies here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Wounded>
shoot gris
Shoot whom?

 * W S C HP:Wounded>d
home
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is standing here.
Exits: Up.

 * W S C HP:Wounded>
shoot gris
Your victim has disappeared!
*Gris the Half-Elf* leaves U P.

 * W S C HP:Wounded>u
home
*Gris the Half-Elf* has arrived from above.
The Staircase
An arrow made from a grey wood lies here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Wounded>
shoot gris
Shoot whom?

 * W S C HP:Wounded>d
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is standing here.
Exits: Up.

 * W S C HP:Wounded>u
home
shoot gris
Your victim has disappeared!
*Gris the Half-Elf* leaves U P.

 * W S C HP:Wounded>
The Staircase
An arrow made from a grey wood lies here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
*Gris the Half-Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Wounded>
shoot gris

d
*Mumma the Silvan Elf* slowly regains his bearings.

home
*Gris the Half-Elf* passes dangerously close to your hiding place.
You swiftly dodge *Gris the Half-Elf*'s attempt to pierce you.

*Mumma the Silvan Elf* begins some strange incantations...

You swiftly dodge a guard's attempt to pierce you.

flee
You shoot *Gris the Half-Elf*'s body extremely hard and shatter it.
*Gris the Half-Elf* swiftly dodges your attempt to hit him.

 * W S C HP:Wounded *Gris the Half-Elf*:Bad>
No way! You are FIGHTING for your life!
*Gris the Half-Elf* panics, and attempts to flee.

 * W S C HP:Wounded *Gris the Half-Elf*:Bad>
shoot gris

*Gris the Half-Elf* panics, and attempts to flee.
*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Wounded a guard:Fine>
You flee head over heels.
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is standing here.
Exits: Up.

 * W S C HP:Wounded>home

*Gris the Half-Elf* leaves U P.

 * W S C HP:Wounded>
shoot gris
Shoot whom?

 * W S C HP:Wounded>u
home
The Staircase
An arrow made from a grey wood lies here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
*Gris the Half-Elf* is standing here.
Exits: [South] Down.
*Gris the Half-Elf* begins some strange incantations...

 * W S C HP:Wounded>
shoot gris

*Mumma the Silvan Elf* leaves D O W N.

*Mumma the Silvan Elf* has arrived from below.
*Gris the Half-Elf* utters the words 'cure light'
You shoot *Gris the Half-Elf*'s right hand very hard and shatter it.
You swiftly dodge *Gris the Half-Elf*'s attempt to pierce you.

 * W S C HP:Wounded *Gris the Half-Elf*:Bad>
*Gris the Half-Elf* panics, and attempts to flee.
*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Wounded>flee
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Wounded>
*Gris the Half-Elf* has arrived from below.

 * W S C HP:Wounded>
*Mumma the Silvan Elf* is now a group member.
*Mumma the Silvan Elf* utters the words 'diesilla barh'
*Mumma the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
You wish that your wounds would stop BLEEDING so much!
A guard tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
You barely hit *Mumma the Silvan Elf*'s body and tickle it.
You swiftly dodge *Mumma the Silvan Elf*'s attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!

## doh, please don't do that

 * W S C HP:Bad *Mumma the Silvan Elf*:Fine>d
home
*Mumma the Silvan Elf* begins some strange incantations...
No way! You are FIGHTING for your life!
You flee head over heels.
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Bad>flee
shoot gris
Shoot whom?

 * W S C HP:Bad>
*Gris the Half-Elf* has arrived from above.
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Bad>u
home
*Gris the Half-Elf* leaves U P.
The Staircase
An arrow made from a grey wood lies here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
*Gris the Half-Elf* is standing here.
Exits: [South] Down.
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad>d
shoot gris
You are too afraid.

 * W S C HP:Bad>
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad>
*Gris the Half-Elf* has arrived from above.

 * W S C HP:Bad>chw 0
cha wimpy 0
Wimpy set to: 0

 * W S C HP:Bad>flee
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
*Gris the Half-Elf* has arrived from below.

 * W S C HP:Bad>d
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Bad>u
home
shoot gris
Shoot whom?

 * W S C HP:Bad>
The Staircase
An arrow made from a grey wood lies here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here searching for something.
*Gris the Half-Elf* is standing here trying to concentrate.
Exits: [South] Down.

 * W S C HP:Bad>
shoot gris

*Mumma the Silvan Elf* passes dangerously close to your hiding place.

flee
*Mumma the Silvan Elf* begins some strange incantations...
A guard tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

*Gris the Half-Elf* utters the words 'cure light'

Your victim has disappeared!
*Gris the Half-Elf* leaves D O W N.
You lightly hit a guard's right foot and tickle it.

 * W S C HP:Bad a guard:Fine>
You flee head over heels.
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
*Gris the Half-Elf* leaves U P.

 * W S C HP:Bad>u
home

*Mumma the Silvan Elf* has arrived from above.

 * W S C HP:Bad>
The Staircase
An arrow made from a grey wood lies here.
A Guard is here looking for someone to abuse.
*Gris the Half-Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
shoot gris

flee
*Mumma the Silvan Elf* has arrived from below.
You shoot *Gris the Half-Elf*'s left arm extremely hard and shatter it.
You swiftly dodge *Gris the Half-Elf*'s attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!

 * W S C HP:Bad *Gris the Half-Elf*:Bad>
You flee head over heels.
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Bad>u

*Gris the Half-Elf* has arrived from above.

 * W S C HP:Bad>home
The Staircase
An arrow made from a grey wood lies here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.
A guard leaves D O W N.

 * W S C HP:Bad>
shoot gris
Shoot whom?
*Gris the Half-Elf* has arrived from below.

 * W S C HP:Bad>azu
You get an azure scroll from a sable pouch.
*Mumma the Silvan Elf* says 'Gris disband iuur group please!'

 * W S C HP:Bad>flee
You recite an azure scroll which dissolves.
You heal yourself.

## there goes my last and only scroll

A warm feeling fills your body.
*Mumma the Silvan Elf* begins some strange incantations...

 * W S C HP:Wounded>
You flee head over heels.
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
Exits: Up.

 * W S C HP:Wounded>
*Gris the Half-Elf* has arrived from above.

 * W S C HP:Wounded>u
home
*Gris the Half-Elf* leaves U P.
The Staircase
An arrow made from a grey wood lies here.
*Mumma the Silvan Elf* is standing here.
*Gris the Half-Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Wounded>
shoot gris

d
home
*Mumma the Silvan Elf* leaves D O W N.

Your victim has disappeared!
*Gris the Half-Elf* leaves D O W N.
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
*Gris the Half-Elf* is standing here.
Exits: Up.

 * W S C HP:Wounded>
shoot gris

u
home
*Mumma the Silvan Elf* leaves U P.

Your victim has disappeared!
*Gris the Half-Elf* leaves U P.

 * W S C HP:Wounded>
The Staircase
An arrow made from a grey wood lies here.
*Mumma the Silvan Elf* is standing here.
*Gris the Half-Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Wounded>
shoot gris

d
home
Your victim has disappeared!
*Gris the Half-Elf* leaves D O W N.
*Mumma the Silvan Elf* begins some strange incantations...

 * W S C HP:Wounded>
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Gris the Half-Elf* is standing here.
Exits: Up.

 * W S C HP:Wounded>
shoot gris

u
home
Your victim has disappeared!
*Gris the Half-Elf* leaves U P.
The Staircase
An arrow made from a grey wood lies here.
*Mumma the Silvan Elf* is standing here trying to concentrate.
*Gris the Half-Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Wounded>
shoot gris

You shoot *Gris the Half-Elf*'s body extremely hard and shatter it.
*Gris the Half-Elf* is INCAPACITATED and will slowly die, if not aided.
You hit *Gris the Half-Elf*'s body extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gain a level!
Your blood freezes as you hear *Gris the Half-Elf*'s death cry.
*Gris the Half-Elf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Gris the Half-Elf*.

 * W S C HP:Wounded>d
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
Exits: Up.

 * W S C HP:Wounded>
shoot gris
Shoot whom?

 * W S C HP:Wounded>tm
Target set to: *man*
 * W S C HP:Wounded>te
Target set to: *elf*
 * W S C HP:Wounded>
*Mumma the Silvan Elf* has arrived from above.

 * W S C HP:Wounded>
*Mumma the Silvan Elf* begins some strange incantations...

 * W S C HP:Wounded>u
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: [South] Down.

 * W S C HP:Wounded>home
shoot *elf*
Shoot whom?

 * W S C HP:Wounded>
*Mumma the Silvan Elf* has arrived from below.

 * W S C HP:Wounded>d
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
Exits: Up.

 * W S C HP:Wounded>u
home
shoot *elf*
Shoot whom?

 * W S C HP:Wounded>
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Wounded>
shoot *elf*

Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Wounded>d
home
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Wounded>
shoot *elf*
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Wounded>u
home
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Wounded>d
shoot *elf*

home
*Mumma the Silvan Elf* passes dangerously close to your hiding place.
*Mumma the Silvan Elf* tries to pierce you, but your parry is successful.

*Mumma the Silvan Elf* begins some strange incantations...
You shoot *Mumma the Silvan Elf*'s head and tickle it.
You try to hit *Mumma the Silvan Elf*, but he parries successfully.

 * W S C HP:Wounded *Mumma the Silvan Elf*:Fine>
No way! You are FIGHTING for your life!

 * W S C HP:Wounded *Mumma the Silvan Elf*:Fine>
shoot *elf*

*Mumma the Silvan Elf* begins some strange incantations...

flee
You lightly shoot *Mumma the Silvan Elf*'s left arm and tickle it.

 * W S C HP:Wounded *Mumma the Silvan Elf*:Fine>
You flee head over heels.
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
Exits: Up.

 * W S C HP:Wounded>u
home
*Mumma the Silvan Elf* has arrived from above.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: [South] Down.

 * W S C HP:Wounded>
shoot *elf*
Shoot whom?

 * W S C HP:Wounded>
*Mumma the Silvan Elf* has arrived from below.

 * W S C HP:Wounded>home

*Mumma the Silvan Elf* begins some strange incantations...

 * W S C HP:Wounded>
shoot *elf*

*Mumma the Silvan Elf* utters the words 'diesilla barh'
*Mumma the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
Aye! You cannot concentrate any more...
*Mumma the Silvan Elf* swiftly dodges your attempt to hit him.
*Mumma the Silvan Elf* tries to pierce you, but your parry is successful.

 * W S C HP:Bad *Mumma the Silvan Elf*:Fine>home
shoot *elf*

*Mumma the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad>home
shoot *elf*
Shoot whom?

 * W S C HP:Bad>d
home
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

u
home
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
shoot *elf*

home
You shoot *Mumma the Silvan Elf*'s right hand hard.
You swiftly dodge *Mumma the Silvan Elf*'s attempt to pierce you.
You try to hit *Mumma the Silvan Elf*, but he parries successfully.

 * W S C HP:Bad *Mumma the Silvan Elf*:Fine>
shoot *elf*

*Mumma the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad>d
home
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>u
home
shoot *elf*

Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
shoot *elf*

Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad>d
home
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

u
home
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad>
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
shoot *elf*

d
home
Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad>
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

u
home
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
shoot *elf*

d
home
Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

u
You strongly shoot *Mumma the Silvan Elf*'s head.
You swiftly dodge *Mumma the Silvan Elf*'s attempt to pierce you.
*Mumma the Silvan Elf* swiftly dodges your attempt to hit him.

 * W S C HP:Bad *Mumma the Silvan Elf*:Fine>home
No way! You are FIGHTING for your life!

 * W S C HP:Bad *Mumma the Silvan Elf*:Fine>
shoot *elf*

flee
*Mumma the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad>
You flee head over heels.
PANIC! You couldn't escape!
You swiftly dodge a guard's attempt to pierce you.

 * W S C HP:Bad a guard:Healthy>flee
*Mumma the Silvan Elf* has arrived from above.
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Bad a guard:Healthy>
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: [South] Down.

 * W S C HP:Bad>d
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

*Mumma the Silvan Elf* passes dangerously close to your hiding place.

u
home
You lightly shoot *Mumma the Silvan Elf*'s right arm and tickle it.
You swiftly dodge a guard's attempt to pierce you.
You swiftly dodge *Mumma the Silvan Elf*'s attempt to pierce you.
*Mumma the Silvan Elf* swiftly dodges your attempt to hit him.

 * W S C HP:Bad *Mumma the Silvan Elf*:Fine>
No way! You are FIGHTING for your life!

 * W S C HP:Bad *Mumma the Silvan Elf*:Fine>
shoot *elf*

flee
*Mumma the Silvan Elf* begins some strange incantations...

You lightly shoot *Mumma the Silvan Elf*'s body and tickle it.

 * W S C HP:Bad *Mumma the Silvan Elf*:Fine>
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: [South] Down.

 * W S C HP:Bad>
*Mumma the Silvan Elf* has arrived from below.

 * W S C HP:Bad>
*Mumma the Silvan Elf* begins some strange incantations...

 * W S C HP:Bad>d
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*
Shoot whom?

 * W S C HP:Bad>u
home
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
*Mumma the Silvan Elf* leaves D O W N.
shoot *elf*
Shoot whom?

 * W S C HP:Bad>d
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

u
home
*Mumma the Silvan Elf* passes dangerously close to your hiding place.

Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
shoot *elf*

Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad>d
home
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>u
home
shoot *elf*

Saving Néziel.

*Mumma the Silvan Elf* begins some strange incantations...

You shoot *Mumma the Silvan Elf*'s left foot and tickle it.
*Mumma the Silvan Elf* tries to pierce you, but your parry is successful.
*Mumma the Silvan Elf* swiftly dodges your attempt to hit him.

 * W S C HP:Bad *Mumma the Silvan Elf*:Hurt>
No way! You are FIGHTING for your life!
*Mumma the Silvan Elf* begins some strange incantations...

 * W S C HP:Bad *Mumma the Silvan Elf*:Hurt>
shoot *elf*
You swiftly dodge a guard's attempt to pierce you.

flee
 * W S C HP:Bad *Mumma the Silvan Elf*:Hurt>
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: [South] Down.

 * W S C HP:Bad>d
home

*Mumma the Silvan Elf* has arrived from below.

 * W S C HP:Bad>
*Mumma the Silvan Elf* begins some strange incantations...
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*
Shoot whom?

 * W S C HP:Bad>u
home
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
*Mumma the Silvan Elf* leaves D O W N.
shoot *elf*
Shoot whom?

 * W S C HP:Bad>d
home
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

You lightly shoot *Mumma the Silvan Elf*'s left arm and tickle it.
A guard pierces your right foot.
*Mumma the Silvan Elf* tries to pierce you, but your parry is successful.
You try to hit *Mumma the Silvan Elf*, but he parries successfully.

 * W S C HP:Bad *Mumma the Silvan Elf*:Hurt>flee
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: [South] Down.

 * W S C HP:Bad>d
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

home
*Mumma the Silvan Elf* passes dangerously close to your hiding place.

You shoot *Mumma the Silvan Elf*'s body and tickle it.
A guard tries to pierce you, but your parry is successful.

 * W S C HP:Bad *Mumma the Silvan Elf*:Hurt>
shoot *elf*

You shoot *Mumma the Silvan Elf*'s head.
You swiftly dodge *Mumma the Silvan Elf*'s attempt to pierce you.

 * W S C HP:Bad *Mumma the Silvan Elf*:Hurt>flee

You try to hit *Mumma the Silvan Elf*, but he parries successfully.

 * W S C HP:Bad *Mumma the Silvan Elf*:Hurt>
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: [South] Down.

 * W S C HP:Bad>d
home
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

home
You shoot *Mumma the Silvan Elf*'s body and tickle it.

 * W S C HP:Bad *Mumma the Silvan Elf*:Hurt>
shoot *elf*

home
*Mumma the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad>
shoot *elf*
Shoot whom?

 * W S C HP:Bad>u
home
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>d
shoot *elf*

home
Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

You shoot *Mumma the Silvan Elf*'s left leg extremely hard and shatter it.
You swiftly dodge *Mumma the Silvan Elf*'s attempt to pierce you.
You try to hit *Mumma the Silvan Elf*, but he parries successfully.

 * W S C HP:Bad *Mumma the Silvan Elf*:Wounded>u
home
No way! You are FIGHTING for your life!

 * W S C HP:Bad *Mumma the Silvan Elf*:Wounded>
shoot *elf*

home
*Mumma the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad>
shoot *elf*
Shoot whom?
A guard pierces your right foot.

 * W S C HP:Bad a guard:Healthy>u
home
No way! You are FIGHTING for your life!

 * W S C HP:Bad a guard:Healthy>flee
shoot *elf*
Shoot whom?

 * W S C HP:Bad a guard:Healthy>
*Mumma the Silvan Elf* has arrived from above.
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: [South] Down.

 * W S C HP:Bad>home
shoot *elf*
Shoot whom?

 * W S C HP:Bad>d
home
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here searching for something.
Exits: Up.

 * W S C HP:Bad>u
shoot *elf*

home
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad>
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
*Mumma the Silvan Elf* leaves D O W N.
shoot *elf*
Shoot whom?

 * W S C HP:Bad>d
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>u
shoot *elf*

home
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad>
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
shoot *elf*

d
Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad>home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

u
home
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
shoot *elf*

d
Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad>home
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

u
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad>home
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
shoot *elf*

d
Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad>home
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

u
home
You shoot *Mumma the Silvan Elf*'s left leg extremely hard and shatter it.
*Mumma the Silvan Elf* pierces your right arm.
You wish that your wounds would stop BLEEDING so much!
You try to hit *Mumma the Silvan Elf*, but he parries successfully.

 * W S C HP:Bad *Mumma the Silvan Elf*:Bad>
No way! You are FIGHTING for your life!

 * W S C HP:Bad *Mumma the Silvan Elf*:Bad>
shoot *elf*
You swiftly dodge a guard's attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!

*Mumma the Silvan Elf* panics, and attempts to flee.

*Mumma the Silvan Elf* swiftly dodges your attempt to shoot him.
An ash arrow breaks.

 * W S C HP:Bad *Mumma the Silvan Elf*:Bad>
*Mumma the Silvan Elf* panics, but can't stop FIGHTING to flee.

 * W S C HP:Bad *Mumma the Silvan Elf*:Bad>flee
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Bad *Mumma the Silvan Elf*:Bad>
*Mumma the Silvan Elf* begins some strange incantations...
*Mumma the Silvan Elf* panics, but can't stop FIGHTING to flee.
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Bad *Mumma the Silvan Elf*:Bad>
A guard tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

 * W S C HP:Bad *Mumma the Silvan Elf*:Bad>
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: [South] Down.

 * W S C HP:Bad>d
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
*Mumma the Silvan Elf* leaves U P.
shoot *elf*
Shoot whom?

 * W S C HP:Bad>u
home
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad>
*Mumma the Silvan Elf* leaves D O W N.
shoot *elf*
Shoot whom?

 * W S C HP:Bad>d
home
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad>
shoot *elf*

u
home
*Mumma the Silvan Elf* passes dangerously close to your hiding place.
You strongly shoot *Mumma the Silvan Elf*'s left foot and shatter it.
You swiftly dodge *Mumma the Silvan Elf*'s attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!
*Mumma the Silvan Elf* swiftly dodges your attempt to hit him.

 * W S C HP:Bad *Mumma the Silvan Elf*:Bad>
No way! You are FIGHTING for your life!

 * W S C HP:Bad *Mumma the Silvan Elf*:Bad>
shoot *elf*
A guard lightly pierces your left arm.
Aye! You cannot concentrate any more...
You wish that your wounds would stop BLEEDING so much!

 * W S C HP:Bad *Mumma the Silvan Elf*:Bad>
*Mumma the Silvan Elf* panics, and attempts to flee.

 * W S C HP:Bad *Mumma the Silvan Elf*:Bad>flee
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: [South] Down.

 * W S C HP:Bad>d
home
The Cellar
There are three barrels here.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad Move:Tired>
shoot *elf*

u
home
*Mumma the Silvan Elf* passes dangerously close to your hiding place.

*Mumma the Silvan Elf* swiftly dodges your attempt to shoot him.
An ash arrow breaks.
You swiftly dodge *Mumma the Silvan Elf*'s attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!
You lightly hit *Mumma the Silvan Elf*'s left arm.

 * W S C HP:Bad *Mumma the Silvan Elf*:Bad>
No way! You are FIGHTING for your life!
You swiftly dodge a guard's attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!

 * W S C HP:Bad *Mumma the Silvan Elf*:Bad>flee
shoot *elf*

*Mumma the Silvan Elf* panics, and attempts to flee.

You shoot *Mumma the Silvan Elf*'s body hard and shatter it.

 * W S C HP:Bad *Mumma the Silvan Elf*:Awful>
*Mumma the Silvan Elf* panics, and attempts to flee.
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad a guard:Healthy>
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Bad a guard:Healthy>u
No way! You are FIGHTING for your life!

 * W S C HP:Bad a guard:Healthy>home
shoot *elf*
Shoot whom?
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad Move:Tired>
A guard has arrived from below.

 * W S C HP:Bad Move:Tired>
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad Move:Tired>d
home
*Mumma the Silvan Elf* has arrived from below.
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Bad Move:Tired>
shoot *elf*
Shoot whom?

 * W S C HP:Bad Move:Tired>u
home
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad Move:Tired>
shoot *elf*
Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.
A guard strongly pierces your body.
You wish that your wounds would stop BLEEDING so much!
You try to hit a guard, but he parries successfully.

 * W S C HP:Bad Move:Tired a guard:Healthy>
*Mumma the Silvan Elf* has arrived from below.

 * W S C HP:Bad Move:Tired a guard:Healthy>flee
You flee head over heels.
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Bad Move:Tired>
*Mumma the Silvan Elf* has arrived from above.

 * W S C HP:Bad Move:Tired>home
shoot *elf*
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad Move:Tired>u
home

*Mumma the Silvan Elf* has arrived from above.

 * W S C HP:Bad Move:Tired>
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
A Guard is here looking for someone to abuse.
Exits: [South] Down.

 * W S C HP:Bad Move:Tired>
*Mumma the Silvan Elf* has arrived from below.
shoot *elf*

d
home
Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad Move:Tired>
shoot *elf*

Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad Move:Tired>u
home
*Mumma the Silvan Elf* has arrived from above.
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
A Guard is here looking for someone to abuse.
Exits: [South] Down.

 * W S C HP:Bad Move:Tired>
shoot *elf*
Shoot whom?

 * W S C HP:Bad Move:Tired>d
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad Move:Tired>
*Mumma the Silvan Elf* leaves U P.
shoot *elf*
Shoot whom?

 * W S C HP:Bad Move:Tired>u

Silm narrates 'any1 knows how locate magic works?'
*Mumma the Silvan Elf* has arrived from above.

 * W S C HP:Bad Move:Tired>home
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
A Guard is here looking for someone to abuse.
Exits: [South] Down.

 * W S C HP:Bad Move:Tired>d
home
shoot *elf*
Shoot whom?

 * W S C HP:Bad Move:Tired>
*Mumma the Silvan Elf* has arrived from below.
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Bad Move:Tired>
shoot *elf*
Shoot whom?

 * W S C HP:Bad Move:Tired>u
home
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad Move:Tired>d
home
shoot *elf*
Shoot whom?

 * W S C HP:Bad Move:Tired>
The Cellar
You see three barrels on the ground.
A domesticated pony, beast of burden to many, stands here.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad Move:Tired>
shoot *elf*
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad Move:Tired>u
home
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad Move:Tired>
shoot *elf*
Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad Move:Tired>d
home
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad Move:Tired>u
home
shoot *elf*
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad Move:Tired>
The Staircase
An arrow made from a grey wood lies here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
A Guard is here looking for someone to abuse.
*Mumma the Silvan Elf* is standing here.
Exits: [South] Down.

 * W S C HP:Bad Move:Tired>
shoot *elf*

d
home
Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad Move:Tired>
shoot *elf*

u
home
You shoot *Mumma the Silvan Elf*'s left foot extremely hard and shatter it.
*Mumma the Silvan Elf* is mortally wounded and will die soon if not aided.
You hit *Mumma the Silvan Elf*'s head extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
Your blood freezes as you hear *Mumma the Silvan Elf*'s death cry.
*Mumma the Silvan Elf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Mumma the Silvan Elf*.

## ok, if i could just get out of here alive now
## did shadows and looted some waiting for the portal...



 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* has arrived from the S O U T H.
A guard has arrived from the S O U T H.

## hmm, still no portal?

 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* begins some strange incantations...

 * W S C HP:Wounded Mana:Hot>
Misery tells you 'I blovked a man in outcast'

 * W S C HP:Wounded Mana:Hot>s
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Wounded Mana:Hot>e
Entrance of the Thirsty Ranger's Inn
Exits: [East] West.

 * W S C HP:Wounded Mana:Hot>op exit

A guard has arrived from the W E S T.

 * W S C HP:Wounded Mana:Hot>
That's impossible, I'm afraid.

 * W S C HP:Wounded Mana:Hot>e

*Gris the Half-Elf* has arrived from the W E S T.

 * W S C HP:Wounded Mana:Hot>
The door seems to be closed.

 * W S C HP:Wounded Mana:Hot>w
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Wounded Mana:Hot>n
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>d
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Wounded Mana:Hot>otd

*Gris the Half-Elf* has arrived from above.

 * W S C HP:Wounded Mana:Hot>
That's impossible, I'm afraid.

 * W S C HP:Wounded Mana:Hot>cw
cha mood wimpy
Ok.

 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* leaves U P.
A guard has arrived from above.

 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* has arrived from above.

 * W S C HP:Wounded Mana:Hot>z
draw bow
You remove a black runed dagger.
You swiftly draw a black horn shortbow from across your back.

 * W S C HP:Wounded Mana:Hot>
A guard tries to pierce you, but your parry is successful.
You try to hit a guard, but he parries successfully.

 * W S C HP:Wounded Mana:Hot a guard:Healthy>te
Target set to: *elf*
 * W S C HP:Wounded Mana:Hot a guard:Healthy>flee
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* has arrived from below.
A guard has arrived from below.

 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Wounded Mana:Hot>home
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>
A guard tries to pierce you, but your parry is successful.

 * W S C HP:Wounded Mana:Hot a guard:Healthy>clo exit
That's absurd.

 * W S C HP:Wounded Mana:Hot a guard:Healthy>
*Gris the Half-Elf* has arrived from below.

 * W S C HP:Wounded Mana:Hot a guard:Healthy>flee
PANIC! You can't quit the fight!

 * W S C HP:Wounded Mana:Hot a guard:Healthy>
You flee head over heels.
The Cellar
On the ground, there are three barrels.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Wounded Mana:Hot>u
home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
A Guard is here looking suspiciously at everyone passing.
*Gris the Half-Elf* is standing here.
Exits: South Down.
*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>d
home
The Cellar
You see three barrels on the ground.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is standing here.
Exits: Up.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*

u
home
Your victim has disappeared!
*Gris the Half-Elf* leaves U P.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
A Guard is here looking suspiciously at everyone passing.
*Gris the Half-Elf* is standing here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*

Your victim has disappeared!
*Gris the Half-Elf* leaves S O U T H. 

 * W S C HP:Wounded Mana:Hot>d
home
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>u
home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
A Guard is here looking suspiciously at everyone passing.
*Gris the Half-Elf* is standing here.
Exits: South Down.
*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>d
home
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is standing here.
Exits: Up.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
A guard has arrived from above.

Your victim has disappeared!
*Gris the Half-Elf* leaves U P.

 * W S C HP:Wounded Mana:Hot>u
home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Gris the Half-Elf* is standing here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*

Your victim has disappeared!
*Gris the Half-Elf* leaves S O U T H. 
A guard has arrived from below.

 * W S C HP:Wounded Mana:Hot>d
home
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>
A guard has arrived from above.

 * W S C HP:Wounded Mana:Hot>otd

A guard passes dangerously close to your hiding place.

 * W S C HP:Wounded Mana:Hot>
That's impossible, I'm afraid.

 * W S C HP:Wounded Mana:Hot>
You swiftly dodge a guard's attempt to pierce you.
You lightly hit a guard's body and tickle it.

 * W S C HP:Wounded Mana:Hot a guard:Fine>flee
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Gris the Half-Elf* is standing here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>home
shoot *elf*
Your victim has disappeared!
*Gris the Half-Elf* leaves D O W N.
A guard has arrived from below.

 * W S C HP:Wounded Mana:Hot>d
home

*Gris the Half-Elf* has arrived from below.

 * W S C HP:Wounded Mana:Hot>
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>u
home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
A Guard is here looking suspiciously at everyone passing.
*Gris the Half-Elf* is standing here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* gets a bejewelled oak staff from the corpse of *a
Half-Elf*.
shoot *elf*
A guard approaches *Gris the Half-Elf*, trying to pierce him.
A guard swiftly dodges *Gris the Half-Elf*'s attempt to hit him.

A guard strongly pierces *Gris the Half-Elf*'s left leg.

*Gris the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Gris the Half-Elf* leaves S O U T H. 

 * W S C HP:Wounded Mana:Hot>flee
You flee head over heels.
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is standing here.
Exits: North East.

 * W S C HP:Wounded Mana:Hot>n
home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
A Guard is here looking suspiciously at everyone passing.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>
A guard passes dangerously close to your hiding place.

 * W S C HP:Wounded Mana:Hot>d
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Wounded Mana:Hot>
A guard has arrived from above.
Saving Néziel.

 * W S C HP:Wounded Mana:Hot>u
home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
Shoot whom?
*Gris the Half-Elf* has arrived from the S O U T H.

 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* begins some strange incantations...

 * W S C HP:Wounded Mana:Hot>s
home
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Wounded Mana:Hot>n
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Gris the Half-Elf* is standing here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
A guard has arrived from below.

d
home
Your victim has disappeared!
*Gris the Half-Elf* leaves S O U T H. 

 * W S C HP:Wounded Mana:Hot>
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>otd
That's impossible, I'm afraid.
A guard has arrived from above.

 * W S C HP:Wounded Mana:Hot>otd
That's impossible, I'm afraid.
*Gris the Half-Elf* has arrived from above.
You swiftly dodge a guard's attempt to pierce you.
You lightly hit a guard's body and tickle it.

 * W S C HP:Wounded Mana:Hot a guard:Fine>u
No way! You are FIGHTING for your life!

 * W S C HP:Wounded Mana:Hot a guard:Fine>flee
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>d
home
The Cellar
You see three barrels on the ground.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking suspiciously at everyone passing.
*Gris the Half-Elf* is standing here.
Exits: Up.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*

Your victim has disappeared!
*Gris the Half-Elf* leaves U P.

 * W S C HP:Wounded Mana:Hot>flee
You flee head over heels.
PANIC! You couldn't escape!
A guard quickly approaches, trying to pierce you.

 * W S C HP:Wounded Mana:Hot a guard:Fine>u
home
No way! You are FIGHTING for your life!

 * W S C HP:Wounded Mana:Hot a guard:Fine>
shoot *elf*
Shoot whom?
A guard tries to pierce you, but your parry is successful.

## go away damnit

 * W S C HP:Wounded Mana:Hot a guard:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!
You lightly hit a guard's head and tickle it.

 * W S C HP:Wounded Mana:Hot a guard:Fine>
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* has arrived from the S O U T H.

 * W S C HP:Wounded Mana:Hot>home

*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>d
home
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking suspiciously at everyone passing.
*Gris the Half-Elf* is standing here.
Exits: Up.
*Gris the Half-Elf* leaves U P.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>u
home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Gris the Half-Elf* is standing here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* leaves S O U T H. 
shoot *elf*
Shoot whom?
A guard has arrived from below.

 * W S C HP:Wounded Mana:Hot>d
home
The Cellar
You see three barrels on the ground.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.
A guard has arrived from above.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>u
home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* has arrived from the S O U T H.

 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Wounded Mana:Hot>home
shoot *elf*
Shoot whom?

## my homing missiles aren't finding the target now :(

 * W S C HP:Wounded Mana:Hot>d
home

*Gris the Half-Elf* has arrived from below.
A guard has arrived from below.

 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* begins some strange incantations...
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>u
home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Gris the Half-Elf* is standing here.
A Guard is here looking suspiciously at everyone passing.
Exits: South Down.
A guard passes dangerously close to your hiding place.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*

Your victim has disappeared!
*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Wounded Mana:Hot>flee

*Gris the Half-Elf* has arrived from below.

 * W S C HP:Wounded Mana:Hot>n
You flee head over heels.
The Cellar
You see three barrels on the ground.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.
You begin to feel hungry.

 * W S C HP:Wounded Mana:Hot>
Alas, you cannot go that way...

 * W S C HP:Wounded Mana:Hot>
A guard has arrived from above.

 * W S C HP:Wounded Mana:Hot>d
home
*Gris the Half-Elf* has arrived from above.
Alas, you cannot go that way...

 * W S C HP:Wounded Mana:Hot>
shoot *elf*
You swiftly dodge *Gris the Half-Elf*'s attempt to smite you.
A guard pierces your body hard.
Aye! You cannot concentrate any more...
You barely hit *Gris the Half-Elf*'s body and tickle it.

 * W S C HP:Wounded Mana:Hot *Gris the Half-Elf*:Wounded>u

*Gris the Half-Elf* begins some strange incantations...

 * W S C HP:Wounded Mana:Hot *Gris the Half-Elf*:Wounded>
No way! You are FIGHTING for your life!

 * W S C HP:Wounded Mana:Hot *Gris the Half-Elf*:Wounded>flee
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>
A guard has arrived from below.

 * W S C HP:Wounded Mana:Hot>d
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is standing here.
Exits: Up.
*Gris the Half-Elf* leaves U P.

 * W S C HP:Wounded Mana:Hot>dried
You get a strip of dried meat from a leather backpack.

 * W S C HP:Wounded Mana:Hot>
Misery tells you 'He is'
You get a strip of dried meat from a leather backpack.

 * W S C HP:Wounded Mana:Hot>
You eat the meat.

 * W S C HP:Wounded Mana:Hot>
You eat the meat.
You are full.

 * W S C HP:Wounded Mana:Hot>u

*Gris the Half-Elf* has arrived from above.

 * W S C HP:Wounded Mana:Hot>
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
A Guard is here looking suspiciously at everyone passing.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>home
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>d
home
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is standing here.
Exits: Up.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*

*Gris the Half-Elf* passes dangerously close to your hiding place.
*Gris the Half-Elf* quickly approaches, trying to smite you.

You shoot *Gris the Half-Elf*'s right hand extremely hard and shatter it.
You barely hit *Gris the Half-Elf*'s right hand and tickle it.

 * W S C HP:Wounded Mana:Hot *Gris the Half-Elf*:Bad>
A guard has arrived from above.

 * W S C HP:Wounded Mana:Hot *Gris the Half-Elf*:Bad>home

*Gris the Half-Elf* begins some strange incantations...

 * W S C HP:Wounded Mana:Hot *Gris the Half-Elf*:Bad>
shoot *elf*
A guard lightly pierces *Gris the Half-Elf*'s right hand.
*Gris the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Gris the Half-Elf* leaves U P.

 * W S C HP:Wounded Mana:Hot>u

A guard quickly approaches, trying to pierce you.

 * W S C HP:Wounded Mana:Hot a guard:Fine>home
No way! You are FIGHTING for your life!
*Gris the Half-Elf* has arrived from above.

 * W S C HP:Wounded Mana:Hot a guard:Fine>
shoot *elf*

flee
Your victim has disappeared!
*Gris the Half-Elf* leaves U P.
Misery tells you 'typo sorry'

 * W S C HP:Wounded Mana:Hot a guard:Fine>
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Gris the Half-Elf* is standing here.
Exits: South Down.

 * W S C HP:Wounded Mana:Hot>home
shoot *elf*

Your victim has disappeared!
*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Wounded Mana:Hot>d

*Gris the Half-Elf* has arrived from below.

 * W S C HP:Wounded Mana:Hot>home
The Cellar
You see three barrels on the ground.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking suspiciously at everyone passing.
Exits: Up.

 * W S C HP:Wounded Mana:Hot>u
home
shoot *elf*
Shoot whom?

 * W S C HP:Wounded Mana:Hot>
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Gris the Half-Elf* is standing here.
Exits: South Down.
A guard has arrived from below.

 * W S C HP:Wounded Mana:Hot>
shoot *elf*

Your victim has disappeared!
*Gris the Half-Elf* leaves S O U T H. 

 * W S C HP:Wounded Mana:Hot>a
draw dagger

ca
You hang a black horn shortbow across your back.

You skillfully wield a black runed dagger, looking very evil-minded.

 * W S C HP:Wounded Mana:Hot>
cha mood agg
Ok.

 * W S C HP:Wounded Mana:Hot>s
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Wounded Mana:Hot>
*Gris the Half-Elf* has arrived from the E A S T.

 * W S C HP:Wounded Mana:Hot>e
k *elf*
Entrance of the Thirsty Ranger's Inn
Exits: [East] West.

 * W S C HP:Wounded Mana:Hot>w
k *elf*
They aren't here.

 * W S C HP:Wounded Mana:Hot>
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking suspiciously at everyone passing.
Exits: North East.

 * W S C HP:Wounded Mana:Hot>
They aren't here.
The Bartender tries to hit you, but your parry is successful.
You pierce the Bartender's body hard.

 * W S C HP:Wounded Mana:Hot the Bartender:Fine>n

A guard pierces your left leg hard.

 * W S C HP:Bad Mana:Hot the Bartender:Fine>flee
No way! You are FIGHTING for your life!

 * W S C HP:Bad Mana:Hot the Bartender:Fine>
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Bad Mana:Hot>d

*Gris the Half-Elf* has arrived from below.
*Mumma the Silvan Elf* slowly fades into existence.
*Mumma the Silvan Elf* seems very confused.

## ah, it's you again

 * W S C HP:Bad Mana:Hot>k *elf*
The Cellar
On the ground, there are three barrels.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Bad Mana:Hot>
They aren't here.
A guard has arrived from above.

 * W S C HP:Bad Mana:Hot>
A guard quickly approaches, trying to pierce you.
You strongly pierce a guard's body and tickle it.

 * W S C HP:Bad Mana:Hot a guard:Fine>
*Gris the Half-Elf* has arrived from above.
You swiftly dodge a guard's attempt to pierce you.

 * W S C HP:Bad Mana:Hot a guard:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Bad Mana:Hot a guard:Fine>cw
cha mood wimpy
Ok.
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Mumma the Silvan Elf* is standing here.
Exits: South Down.

 * W S C HP:Bad Mana:Hot>
*Gris the Half-Elf* has arrived from below.

 * W S C HP:Bad Mana:Hot>
A guard has arrived from below.

 * W S C HP:Bad Mana:Hot>s
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Bad Mana:Hot>e
Entrance of the Thirsty Ranger's Inn
Exits: [East] West.

 * W S C HP:Bad Mana:Hot>z
draw bow

sc
You remove a black runed dagger.
You swiftly draw a black horn shortbow from across your back.
A guard has arrived from the W E S T.

 * W S C HP:Bad Mana:Hot>cure
82/347 hit, 27/41 mana, and 85/152 moves.

 * W S C HP:Bad Mana:Hot>
cast n 'cure light'

You muster all of your concentration...

w
n
Your scratches and bruises disappear.

 * W S C HP:Wounded Mana:Cold>
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Wounded Mana:Cold>
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Mumma the Silvan Elf* is standing here.
*Gris the Half-Elf* is standing here.
Exits: South Down.

 * W S C HP:Wounded Mana:Cold>
*Gris the Half-Elf* leaves S O U T H. 

 * W S C HP:Wounded Mana:Cold>d
otd
The Cellar
You see three barrels on the ground.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Wounded Mana:Cold>
That's impossible, I'm afraid.

 * W S C HP:Wounded Mana:Cold>
*Gris the Half-Elf* has arrived from above.
A guard has arrived from above.

 * W S C HP:Wounded Mana:Cold>te
Target set to: *elf*
 * W S C HP:Wounded Mana:Cold>u
*Gris the Half-Elf* leaves U P.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Mumma the Silvan Elf* is standing here.
*Gris the Half-Elf* is standing here.
Exits: South Down.

 * W S C HP:Wounded Mana:Cold>home
d
shoot *elf*

home
*Mumma the Silvan Elf* slowly regains his bearings.

You strongly shoot *Mumma the Silvan Elf*'s right hand.
A guard has arrived from below.
*Mumma the Silvan Elf* tries to hit you, but your parry is successful.
You barely hit *Mumma the Silvan Elf*'s body and tickle it.

 * W S C HP:Wounded Mana:Cold *Mumma the Silvan Elf*:Fine>
No way! You are FIGHTING for your life!

 * W S C HP:Wounded Mana:Cold *Mumma the Silvan Elf*:Fine>
shoot *elf*
A guard pierces your body hard.
Aye! You cannot concentrate any more...

 * W S C HP:Bad Mana:Cold *Mumma the Silvan Elf*:Fine>
*Gris the Half-Elf* leaves D O W N.
*Mumma the Silvan Elf* panics, and attempts to flee.
*Mumma the Silvan Elf* leaves S O U T H. 

 * W S C HP:Bad Mana:Cold a guard:Fine>flee
*Gris the Half-Elf* has arrived from below.
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Bad Mana:Cold a guard:Fine>
*Mumma the Silvan Elf* has arrived from the S O U T H.

 * W S C HP:Bad Mana:Cold a guard:Fine>d

*Mumma the Silvan Elf* begins some strange incantations...

 * W S C HP:Bad Mana:Cold a guard:Fine>
No way! You are FIGHTING for your life!
You flee head over heels.
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.

 * W S C HP:Bad Mana:Cold>
A guard has arrived from above.

 * W S C HP:Bad Mana:Cold>u

*Mumma the Silvan Elf* has arrived from above.
*Gris the Half-Elf* has arrived from above.

 * W S C HP:Bad Mana:Cold>
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>s
e
*Mumma the Silvan Elf* has arrived from below.
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Bad Mana:Cold>
Entrance of the Thirsty Ranger's Inn
Exits: [East] West.

 * W S C HP:Bad Mana:Cold>ta gris
Target set to: gris

## better take the weak ones first

 * W S C HP:Bad Mana:Cold>w
home
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking suspiciously at everyone passing.
*Mumma the Silvan Elf* is standing here.
Exits: North East.

 * W S C HP:Bad Mana:Cold>n
shoot gris
Shoot whom?

 * W S C HP:Bad Mana:Cold>home
*Mumma the Silvan Elf* leaves E A S T.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Gris the Half-Elf* is standing here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
shoot gris

d
home
A guard has arrived from the S O U T H.
A guard pierces *Gris the Half-Elf*'s body and shatters it.
*Gris the Half-Elf* fails to smite a guard.

## oh, thank you

*Mumma the Silvan Elf* has arrived from the S O U T H.

*Mumma the Silvan Elf* leaves D O W N.
*Gris the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Gris the Half-Elf* leaves D O W N.

 * W S C HP:Bad Mana:Cold>
The Cellar
On the ground, there are three barrels.
An old-looking ring, covered with runes, lies here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
*Mumma the Silvan Elf* is standing here.
*Gris the Half-Elf* is standing here.
Exits: Up.

 * W S C HP:Bad Mana:Cold>
shoot gris

home
*Mumma the Silvan Elf* leaves U P.
*Gris the Half-Elf* begins some strange incantations...
You shoot *Gris the Half-Elf*'s left arm extremely hard and shatter it.
*Gris the Half-Elf* is INCAPACITATED and will slowly die, if not aided.
You hit *Gris the Half-Elf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Yes! You're beginning to get the idea.
Your blood freezes as you hear *Gris the Half-Elf*'s death cry.
*Gris the Half-Elf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Gris the Half-Elf*.

## one more to go...

 * W S C HP:Bad Mana:Cold>
shoot gris
Shoot whom?

 * W S C HP:Bad Mana:Cold>u
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
A guard is here, FIGHTING *Mumma the Silvan Elf*.
*Mumma the Silvan Elf* is here, FIGHTING a guard.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
*Mumma the Silvan Elf* panics, and attempts to flee.
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad Mana:Cold>te
Target set to: *elf*
 * W S C HP:Bad Mana:Cold>
*Mumma the Silvan Elf* has arrived from below.

 * W S C HP:Bad Mana:Cold>d

*Mumma the Silvan Elf* begins some strange incantations...

 * W S C HP:Bad Mana:Cold>home
The Cellar
You see three barrels on the ground.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
Exits: Up.

 * W S C HP:Bad Mana:Cold>u
shoot *elf*
Shoot whom?

 * W S C HP:Bad Mana:Cold>home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
A Guard is here looking suspiciously at everyone passing.
*Mumma the Silvan Elf* is standing here.
Exits: South Down.
A guard pierces *Mumma the Silvan Elf*'s body and tickles it.

 * W S C HP:Bad Mana:Cold>
shoot *elf*

*Mumma the Silvan Elf* panics, but can't stop FIGHTING to flee.

home
Alas! There was no clear line of sight to him!
*Mumma the Silvan Elf* tries to hit a guard, but he parries successfully.

 * W S C HP:Bad Mana:Cold>
shoot *elf*

*Mumma the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad Mana:Cold>home
shoot *elf*
Shoot whom?

 * W S C HP:Bad Mana:Cold>d
home
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: Up.
A guard has arrived from above.

 * W S C HP:Bad Mana:Cold>
shoot *elf*

u
home
*Mumma the Silvan Elf* passes dangerously close to your hiding place.

*Mumma the Silvan Elf* begins some strange incantations...
You shoot *Mumma the Silvan Elf*'s body hard.
A guard fails to pierce you.
You lightly hit *Mumma the Silvan Elf*'s body and tickle it.

 * W S C HP:Bad Mana:Cold *Mumma the Silvan Elf*:Hurt>
No way! You are FIGHTING for your life!
*Mumma the Silvan Elf* begins some strange incantations...

 * W S C HP:Bad Mana:Cold *Mumma the Silvan Elf*:Hurt>
shoot *elf*

home
You shoot *Mumma the Silvan Elf*'s left foot.

 * W S C HP:Bad Mana:Cold *Mumma the Silvan Elf*:Hurt>
shoot *elf*

You swiftly dodge *Mumma the Silvan Elf*'s attempt to hit you.

*Mumma the Silvan Elf* begins some strange incantations...

flee
You shoot *Mumma the Silvan Elf*'s left arm hard.
A guard strongly pierces your left hand.
You wish that your wounds would stop BLEEDING so much!

 * W S C HP:Bad Mana:Cold *Mumma the Silvan Elf*:Hurt>
*Mumma the Silvan Elf* begins some strange incantations...
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
A guard has arrived from below.

 * W S C HP:Bad Mana:Cold>d
home
The Cellar
On the ground, there are three barrels.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: Up.

 * W S C HP:Bad Mana:Cold>
*Mumma the Silvan Elf* leaves U P.
shoot *elf*
Shoot whom?

 * W S C HP:Bad Mana:Cold>u
home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
A Guard is here looking suspiciously at everyone passing.
*Mumma the Silvan Elf* is standing here.
Exits: South Down.
*Mumma the Silvan Elf* leaves S O U T H. 

 * W S C HP:Bad Mana:Cold>
shoot *elf*
Shoot whom?

 * W S C HP:Bad Mana:Cold>s
home
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.
*Mumma the Silvan Elf* has arrived from the E A S T.

 * W S C HP:Bad Mana:Cold>e
shoot *elf*
Your victim has disappeared!
*Mumma the Silvan Elf* leaves N O R T H.
A guard has arrived from the N O R T H.

 * W S C HP:Bad Mana:Cold>home
Entrance of the Thirsty Ranger's Inn
Exits: [East] West.

 * W S C HP:Bad Mana:Cold>
shoot *elf*
Shoot whom?

 * W S C HP:Bad Mana:Cold>w
home
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking suspiciously at everyone passing.
Exits: North East.

 * W S C HP:Bad Mana:Cold>n
home
shoot *elf*
Shoot whom?

 * W S C HP:Bad Mana:Cold>
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Mumma the Silvan Elf* is standing here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
shoot *elf*
Your victim has disappeared!
*Mumma the Silvan Elf* leaves S O U T H. 
A guard has arrived from the S O U T H.

 * W S C HP:Bad Mana:Cold>d
home
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
Exits: Up.

 * W S C HP:Bad Mana:Cold>
shoot *elf*
Shoot whom?

 * W S C HP:Bad Mana:Cold>u
home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
A Guard is here looking suspiciously at everyone passing.
*Mumma the Silvan Elf* is standing here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
shoot *elf*
A guard passes dangerously close to your hiding place.

You shoot *Mumma the Silvan Elf*'s body hard.
A guard strongly pierces your right leg.
You wish that your wounds would stop BLEEDING so much!
You swiftly dodge *Mumma the Silvan Elf*'s attempt to hit you.
You wish that your wounds would stop BLEEDING so much!
You barely hit *Mumma the Silvan Elf*'s right foot and tickle it.

 * W S C HP:Bad Mana:Cold *Mumma the Silvan Elf*:Wounded>flee
You flee head over heels.
The Cellar
You see three barrels on the ground.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
Exits: Up.

 * W S C HP:Bad Mana:Cold>u
home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
A Guard is here looking suspiciously at everyone passing.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
shoot *elf*
Shoot whom?

 * W S C HP:Bad Mana:Cold>s
home
*Mumma the Silvan Elf* has arrived from the S O U T H.
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Bad Mana:Cold>
shoot *elf*
Shoot whom?
A guard has arrived from the N O R T H.

 * W S C HP:Bad Mana:Cold>e
home
Entrance of the Thirsty Ranger's Inn
Exits: [East] West.

 * W S C HP:Bad Mana:Cold>
shoot *elf*
Shoot whom?

 * W S C HP:Bad Mana:Cold>w
n
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking suspiciously at everyone passing.
Exits: North East.

 * W S C HP:Bad Mana:Cold>home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Mumma the Silvan Elf* is standing here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
shoot *elf*

Your victim has disappeared!
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad Mana:Cold>
A guard has arrived from the S O U T H.

 * W S C HP:Bad Mana:Cold>d
home
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: Up.
A guard has arrived from above.

 * W S C HP:Bad Mana:Cold>
shoot *elf*

Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad Mana:Cold>u

A guard passes dangerously close to your hiding place.

 * W S C HP:Bad Mana:Cold>home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
*Mumma the Silvan Elf* is standing here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
shoot *elf*

You shoot *Mumma the Silvan Elf*'s right foot hard and shatter it.
A guard has arrived from below.
*Mumma the Silvan Elf* barely hits your body and tickles it.
You wish that your wounds would stop BLEEDING so much!
You lightly hit *Mumma the Silvan Elf*'s right hand.

 * W S C HP:Bad Mana:Cold *Mumma the Silvan Elf*:Wounded>
A guard pierces your body.
You wish that your wounds would stop BLEEDING so much!

 * W S C HP:Bad Mana:Cold *Mumma the Silvan Elf*:Wounded>flee
*Mumma the Silvan Elf* panics, and attempts to flee.
*Mumma the Silvan Elf* leaves D O W N.

 * W S C HP:Bad Mana:Cold a guard:Fine>
You flee head over heels.
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Bad Mana:Cold>n
home
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
A Guard is here looking suspiciously at everyone passing.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
shoot *elf*
Shoot whom?

 * W S C HP:Bad Mana:Cold>d
home
The Cellar
On the ground, there are three barrels.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
*Mumma the Silvan Elf* is standing here.
Exits: Up.
A guard has arrived from above.

 * W S C HP:Bad Mana:Cold>
shoot *elf*
Your victim has disappeared!
*Mumma the Silvan Elf* leaves U P.

 * W S C HP:Bad Mana:Cold>u
home

A guard passes dangerously close to your hiding place.

 * W S C HP:Bad Mana:Cold>
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
shoot *elf*
Shoot whom?

 * W S C HP:Bad Mana:Cold>s
home
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Bad Mana:Cold>e
home
shoot *elf*
Shoot whom?

 * W S C HP:Bad Mana:Cold>
Entrance of the Thirsty Ranger's Inn
*Mumma the Silvan Elf* is standing here.
Exits: [East] West.

 * W S C HP:Bad Mana:Cold>
*Mumma the Silvan Elf* begins some strange incantations...
shoot *elf*

You shoot *Mumma the Silvan Elf*'s left leg extremely hard and shatter it.
You swiftly dodge *Mumma the Silvan Elf*'s attempt to hit you.
You wish that your wounds would stop BLEEDING so much!
You lightly hit *Mumma the Silvan Elf*'s body and shatter it.

 * W S C HP:Bad Mana:Cold *Mumma the Silvan Elf*:Awful>home
shoot *elf*
*Mumma the Silvan Elf* panics, and attempts to flee.

A guard has arrived from the W E S T.

*Mumma the Silvan Elf* panics, but can't stop FIGHTING to flee.

You shoot *Mumma the Silvan Elf*'s right hand extremely hard and shatter it.
*Mumma the Silvan Elf* is mortally wounded and will die soon if not aided.

 * W S C HP:Bad Mana:Cold *Mumma the Silvan Elf*:Dying>
A guard pierces your left leg hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

 * W S C HP:Awful Mana:Cold *Mumma the Silvan Elf*:Dying>a
draw dagger
You hang a black horn shortbow across your back.
You skillfully wield a black runed dagger, looking very evil-minded.

 * W S C HP:Awful Mana:Cold *Mumma the Silvan Elf*:Dying>
You pierce *Mumma the Silvan Elf*'s head extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Yes! You're beginning to get the idea.
You gained some renown in this battle!
Your blood freezes as you hear *Mumma the Silvan Elf*'s death cry.
*Mumma the Silvan Elf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Mumma the Silvan Elf*.

## now let's get out of here while we still can

 * W S C HP:Awful Mana:Cold a guard:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Awful Mana:Cold a guard:Fine>n

A guard tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

 * W S C HP:Awful Mana:Cold a guard:Fine>
No way! You are FIGHTING for your life!

 * W S C HP:Awful Mana:Cold a guard:Fine>
You flee head over heels.
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Awful Mana:Cold>n
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Awful Mana:Cold>d
The Cellar
You see three barrels on the ground.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
Exits: Up.

 * W S C HP:Awful Mana:Cold>otd
cw
That's impossible, I'm afraid.

## still? damn

 * W S C HP:Awful Mana:Cold>
cha mood wimpy
Ok.

 * W S C HP:Awful Mana:Cold>cure
cast n 'cure light'
Alas, not enough mana flows through you...

 * W S C HP:Awful Mana:Cold>
A guard has arrived from above.

 * W S C HP:Awful Mana:Cold>
A guard tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
You pierce a guard's right leg hard and tickle it.

 * W S C HP:Awful Mana:Cold a guard:Fine>flee
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Awful Mana:Cold>
A guard has arrived from below.

 * W S C HP:Awful Mana:Cold>cw
s
cha mood wimpy
Ok.

 * W S C HP:Awful Mana:Cold>e
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.
A guard has arrived from the N O R T H.

 * W S C HP:Awful Mana:Cold>
Entrance of the Thirsty Ranger's Inn
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: [East] West.

 * W S C HP:Awful Mana:Cold>
A guard has arrived from the W E S T.

 * W S C HP:Bad Mana:Cold>t misery port to me
Ok.

 * W S C HP:Bad Mana:Cold>sc
35/347 hit, 9/41 mana, and 69/152 moves.
A guard tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
You try to pierce a guard, but he parries successfully.

 * W S C HP:Bad Mana:Cold a guard:Fine>cw
cha mood wimpy
Ok.

 * W S C HP:Bad Mana:Cold a guard:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!

 * W S C HP:Bad Mana:Cold a guard:Fine>n
No way! You are FIGHTING for your life!

 * W S C HP:Bad Mana:Cold a guard:Fine>
You flee head over heels.
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Bad Mana:Cold>n

A guard has arrived from the E A S T.

 * W S C HP:Bad Mana:Cold>
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>d
The Cellar
You see three barrels on the ground.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
Exits: Up.

 * W S C HP:Bad Mana:Cold>r
sc
You sit down and rest your tired bones.

 * W S C HP:Bad Mana:Cold>cw
35/347 hit, 9/41 mana, and 66/152 moves.

 * W S C HP:Bad Mana:Cold>
cha mood wimpy
Ok.

 * W S C HP:Bad Mana:Cold>st
You stop resting, and stand up.

 * W S C HP:Bad Mana:Cold>
A guard has arrived from above.

 * W S C HP:Bad Mana:Cold>cw
cha mood wimpy
Ok.

 * W S C HP:Bad Mana:Cold>u
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
A guard has arrived from below.

 * W S C HP:Bad Mana:Cold>l s
A guard passes dangerously close to your hiding place.

cw
A broken door.

 * W S C HP:Bad Mana:Cold>
cha mood wimpy
Ok.

 * W S C HP:Bad Mana:Cold>d
The Cellar
You see three barrels on the ground.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
Exits: Up.

 * W S C HP:Bad Mana:Cold>
A guard has arrived from above.

 * W S C HP:Bad Mana:Cold>u
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>ta guard
Target set to: guard
 * W S C HP:Bad Mana:Cold>d
The Cellar
There are three barrels here.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
A Guard is here looking suspiciously at everyone passing.
Exits: Up.

 * W S C HP:Bad Mana:Cold>f10
backstab guard
You begin to move silently to the back of your victim...

You swiftly dodge a guard's attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!
You pierce a guard's right arm very hard.

 * W S C HP:Bad Mana:Cold a guard:Fine>flee
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
Misery tells you 'cannot port in tharbad anymore I think'

 * W S C HP:Bad Mana:Cold>d
f10
The Cellar
On the ground, there are three barrels.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
A Guard is here looking suspiciously at everyone passing.
Exits: Up.

 * W S C HP:Bad Mana:Cold>
backstab guard
You begin to move silently to the back of your victim...

A guard passes dangerously close to your hiding place.

u
 * W S C HP:Bad Mana:Cold>
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>d
The Cellar
You see three barrels on the ground.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
A Guard is here looking suspiciously at everyone passing.
Exits: Up.

 * W S C HP:Bad Mana:Cold>f10
backstab guard
You begin to move silently to the back of your victim...

A guard tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
A guard swiftly dodges your attempt to pierce him.

 * W S C HP:Bad Mana:Cold a guard:Fine>flee
You flee head over heels.
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
A guard has arrived from below.

 * W S C HP:Bad Mana:Cold>
A guard quickly approaches, trying to pierce you.

 * W S C HP:Bad Mana:Cold a guard:Fine>p pcan
You don't have a hammer.
You try to pierce a guard, but he parries successfully.

 * W S C HP:Bad Mana:Cold a guard:Fine>flee
You don't have a shield.

 * W S C HP:Bad Mana:Cold a guard:Fine>
PANIC! You can't quit the fight!

 * W S C HP:Bad Mana:Cold a guard:Fine>
A guard tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

 * W S C HP:Bad Mana:Cold a guard:Fine>
PANIC! You can't quit the fight!

 * W S C HP:Bad Mana:Cold a guard:Fine>
You try to pierce a guard, but he parries successfully.

 * W S C HP:Bad Mana:Cold a guard:Fine>n
No way! You are FIGHTING for your life!
Saving Néziel.
You flee head over heels.
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Bad Mana:Cold>flee
You flee head over heels.
Entrance of the Thirsty Ranger's Inn
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: [East] West.

 * W S C HP:Bad Mana:Cold>n
Alas, you cannot go that way...

 * W S C HP:Bad Mana:Cold>w
home
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.
A guard has arrived from the N O R T H.

 * W S C HP:Bad Mana:Cold>n
home
shoot guard
Wielding something to shoot with might help...

 * W S C HP:Bad Mana:Cold>
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Bad Mana:Cold>
shoot guard
Shoot whom?

 * W S C HP:Bad Mana:Cold>
 * W S C HP:Bad Mana:Cold>d
The Cellar
On the ground, there are three barrels.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
Exits: Up.

 * W S C HP:Bad Mana:Cold>
A guard has arrived from above.

 * W S C HP:Bad Mana:Warm>u
f10
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.

 * W S C HP:Bad Mana:Warm>
backstab guard
Backstab whom?

 * W S C HP:Bad Mana:Warm>s
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
A domesticated pony, beast of burden to many, stands here.
Exits: North East.

 * W S C HP:Bad Mana:Warm>
A guard has arrived from the N O R T H.

 * W S C HP:Bad Mana:Warm>d
Alas, you cannot go that way...

 * W S C HP:Bad Mana:Warm>
A guard has arrived from the N O R T H.
A guard has arrived from the N O R T H.

## ack, where did all those guards come

 * W S C HP:Bad Mana:Warm>n
f10
The Staircase
An arrow made from a grey wood lies here.
A small flask has been left here on the ground.
A sturdy leather backpack has been left here.
The corpse of a guard is lying here.
The corpse of *a Half-Elf* is lying here.
Exits: South Down.
A guard has arrived from below.
A guard has arrived from the S O U T H.
A guard has arrived from the S O U T H.

 * W S C HP:Bad Mana:Warm>
backstab guard
You begin to move silently to the back of your victim...
A guard has arrived from the S O U T H.

A guard has arrived from below.

A guard passes dangerously close to your hiding place.
You swiftly dodge a guard's attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!
A guard joins a guard's fight.
A guard slashes your right arm.
You wish that your wounds would stop BLEEDING so much!
You pierce a guard's right arm hard and tickle it.

 * W S C HP:Awful Mana:Warm a guard:Fine>
A guard tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
A guard strongly slashes your left foot and shatters it.
You wish that your wounds would stop BLEEDING so much!
A guard slashes your right foot very hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

## please stop that

 * W S C HP:Awful Mana:Warm a guard:Fine>d
No way! You are FIGHTING for your life!

 * W S C HP:Awful Mana:Warm a guard:Fine>flee
cw
You flee head over heels.
The Cellar
You see three barrels on the ground.
An old-looking ring, covered with runes, lies here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
A domesticated pony, beast of burden to many, stands here.
The shadow of *a Half-Elf* is floating here.
Exits: Up.

 * W S C HP:Awful Mana:Warm Move:Tired>
cha mood wimpy
Ok.
A guard has arrived from above.

 * W S C HP:Awful Mana:Warm Move:Tired>
A guard has arrived from above.
A guard has arrived from above.
A guard has arrived from above.

 * W S C HP:Awful Mana:Warm Move:Tired>
A guard quickly approaches, trying to slash you.
A guard has arrived from above.

 * W S C HP:Awful Mana:Warm Move:Tired a guard:Healthy>
A guard quickly approaches, trying to pierce you.
A guard joins a guard's fight.
A guard says 'I'll help you!'

 * W S C HP:Awful Mana:Warm Move:Tired a guard:Healthy>otd

A guard quickly approaches, trying to slash you.
You swiftly dodge a guard's attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!

 * W S C HP:Awful Mana:Warm Move:Tired a guard:Healthy>flee
Ok.
A guard quickly approaches, trying to slash you.
A guard slashes your body and shatters it.
You wish that your wounds would stop BLEEDING so much!
You try to pierce a guard, but he parries successfully.

 * W S C HP:Awful Mana:Warm Move:Tired a guard:Healthy>
You swiftly dodge a guard's attempt to slash you.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Entrance of the Sewer
A domesticated pony, beast of burden to many, stands here.
Exits: North Up.

## *gasp*

 o W S C HP:Awful Mana:Warm Move:Tired>n
A Tunnel
A thief lurks here, looking for a stranger to rob.
Exits: North South.

 o W S C HP:Awful Mana:Warm Move:Tired>n
n
The Junction
Exits: North East South West.

 o W S C HP:Awful Mana:Warm Move:Tired>n
Tunnel
Exits: North South.
You suddenly notice an assassin.

 o W S C HP:Awful Mana:Warm Move:Tired>n
The Pit
A vicious little bandit advances towards you.
An assassin is here looking for fresh blood and shining coins.
A vicious little bandit advances towards you.
Exits: South Down.

 o W S C HP:Awful Mana:Warm Move:Tired>sc
Alas, you cannot go that way...

 o W S C HP:Awful Mana:Warm Move:Tired>
Misery tells you 'only when darkness'
1/347 hit, 11/41 mana, and 42/152 moves.

## and off we go


<<   <   01  02  

2001/10/01 21:52, Lehto:   
both quaking in both rooms, now that would be nasty

2001/10/01 22:37, Evan:   
From ppls comments. It appears to me thats its who got killed
that powered this log up on rating.
I still say its nothing above average for goodlinked sneaker-shooter vs half dead cleric + porting mage.
But vs skilled sneaker shooter caster will always rip in 2 room
fight. Unless sneaker fucks it up.

2001/10/01 23:27, Fëagil:   
Good reason for pukemages to get a spell faster than bolt... Flush and quick-shock would have done decent in there. And of course earthquake... stored :)

2001/10/02 02:53, Ethar: 
you could fled out moved 2 rooms then started to quake, he woulda walked into it. very nicely done by lehto!

2001/10/02 10:44, Durcano: 
ah, thats why you are soo high in warlords ;)

*clap*

2001/10/02 11:00, Enforcer: 
You guys are so smart after the fight is over....I bet 90% of You woulda died in his place...

2001/10/02 11:13, Devastator: 
I want to see a good log of Evan. He knows how to react in all fights. Show me a log where u easily whack a sneaker Evan? :P

2001/10/02 12:42, Swork: 
Great log, good to read. Too bad situations like this happen like once per month or so. On the other hand, I'v played mume for past 3 years only for similar situations (ie 1 vs many or 1 vs 1 fights), but these seem to get lesser and lesser. 5 stars anyway.

2001/10/02 12:54, Lehto:   
those kills didn't get me that high on warlords
to #8 or 9 i think

2001/10/02 13:15, Bahrud: 
Bawawa, Why didnt you store-port Mumma?
You just shoulda cast quick 'quake'
Then he woulda died, sooopa

2001/10/02 15:40, Evan to dev:   
Im not sure what u mean Dev, i didnt say whities had a chance there.
And just because that i dont pk alot. Doesnt make me clueless in pk Dev.
Maybe sometime when i can afford a better link.

2001/10/02 16:42, Mumma: 
eh, who was the brave one here? I just logged on and ported to tbad, gris told me locate, i did and ported in. Had no shield up just arm, entered on wounded, dumb as i am. And 2nd time armour up no staff, what do u expect? I killed 2 pukes solo with Azhal too, and Rasta got 3 solo, there is NO skill in spamshooting. And since u where blocked in we cant blame u for being brave :P If any1 have ever fought a shooter u know u can NOT search quick, and then quickburn, YES if in 1 room closable, NOT in 2 rooms, belive me there is no chance 2 casters will rock a solo thief with a bow. Ever (if they dont change shoot). Nice log tho, i'd enjoyed it if it was me:) and i dont got quake (got charm and command instead). And what's the point of fighting fair, RARELY i'll get a opportunity like this as Mumma, no1 will follow me alltho i died like 10 times since i stopped storeporting. The only way to make an even fight is to trap, i'm too known to be 'storeporter' or anything such that. Well as i told Neziel, i'll live up to that, i'll do reroll and become like Falemir. Hope u enjoy the traps i'll pull on u :P

2001/10/02 17:31, Fildur: 
The sad thing then i see this is that whoever player i had been in the log i had died. They played all very good me thinks! Fun then the side wo the advantage from start still succed :-)

2001/10/02 17:54, Mammoth:   
What exactly makes search better than flush against shooter?
8) I'd sure as hell would like to see this log from Mummas part

2001/10/02 17:55, Mammoth:   
Pukes are weak.

2001/10/02 17:56, Roadkill: 
My link would never allow me to do anything like the orc did there

2001/10/02 19:19, Mumma: 
1st comment i ment warm, not wounded

2001/10/02 23:49, Evan:   
Well biggest fault from puke side was not to fight together..
2. fault was they first die, they reenter 1 and 1 again..
Didnt seem to learn from previous mistake !

2001/10/03 06:33, Filibert: 
Well flush makes you engaged and since spell speed is lowered when engaged and not shooting speed I would guess that that is the explanation to why search is better then flush in this case...

2001/10/03 09:27, Devastator: 
Evan show me a good log then open your big mouth again.

2001/10/03 21:38, Morhol: 
hmm i dont think that bow is so powered 2 mages shoudl kill sneaker with bow in 2 rooms all the time, (change wimpy 0 ) and nuke together. hmm clerci could try blind there too i think (stabbers got usualy low will), nice fight *clap*

2001/10/04 00:41, Ethar to enforcer: 
no shit! i think most of us realize that. but the purpose of this forum is to give feedback, and suggestions. I would have died there as well, having neither his link nor his skill. (yea i dunno why i am commenting on your comment cause i was suggesting what mumma might have done not neziel). so spare it!

2001/10/04 00:42, Ethar: 
forgot to say! everyone knows its easier to be smart afterwards. good log and all, but i dont see how it is better than girando/mistle log :P

2001/10/04 00:44, Ethar: 
(needs to think his comments out) i meant i dont have lehto's skill by that comment :P

2001/10/05 19:59, Evan to dev:   
I dont have a big mouth, Trolls do. But since u ask, i have to say a few of your own logs
where alot more entertaining that this.
And i rate logs by entertainment & skill.
Sneaker here didnt show any big skill if u asked me, it was plain slaughter.
And i dont post anything because i seldom log the few times i stumble into pk no matter
how fun the fight was my scrollback is to short anyway.

2001/12/12 12:30, Shadrach: 
Shooting at naked mages while carrying a brd is silly

2002/02/22 12:19, Gena:  Rated: Superb 
...Mumma, u need magic missile power...

2002/03/15 06:49, Bornack:Rated: Awful 
sucky

2002/03/25 22:05, Cagim:Rated: Awful 
.

2002/03/29 23:11, Porien: 
Well, i know that cagim is idiot, but Bornack surprised me a bit.

2008/04/15 01:52, Samurai:   
This is why they just implemented changes to sneak.

2014/05/23 21:21, Aradoks: 
Nice! 5 stars

<<   <   01  02  

top
 


 Rating-Summary 
 Superb Burb, Deor, Gena, Mattimeo, Mojo, Ron, Vodin 
 Good  
 Average Sloo 
 Poor  
 Awful Bale, Bornack, Cagim 
Ratings before 2001/12/19 are not shown!
Rating period for this log has expired!


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