Argle links Logs MUME Players Profiles
ElvenRunes Logo
Bloody shacking stonedoor (Grriknak)comments   back
   (14 ratings and 780 hits. Posted 2020/10/01)
Bloody shacking stonedoor

"""
Some fun log for the bored and bloodthirsty ones.
(It's abit spammy. I did not edit it much and it was late in rl, so i tend to spam alot instead of thinking.)

FYI (for our one special fan):
- Adding "lol" at the end of you sentence does not hide your pain.

Also what could be mentioned and made us happy:
Jaagern the Noldorin Elf yells from above 'as 2 L50 zaogs' in Westron.
This ranks you as Grriknak the Reaper of Deep Wounds (level 36).
This ranks you as Knack Bonebreaker (level 36).

Enough trash talking - lets play the game! Have fun :)
"""


o[ CW>north
Entrance to the Castle Keep
Knack (k) is standing here.
Exits: *north*, east, (south), west.

![ CW>
Knack (k) leaves vvvv SOUTH vvvv.
Cloak Room
A brigand, looking at your nice purse, is sneaking here (hidden).
Exits/emulated: {north}.

o[ CW>tm
TARGET: *man*    
north
Entrance to the Castle Keep
Exits: *north*, east, (south), west.

![ CW>hit *man*
They aren't here.

"""
Some more slow spam hit. We knew they were around/incoming.
"""

![ CW>hit *man*
They aren't here.
*Taelesse the Dúnadan Woman* has arrived  ^^ FROM THE NORTH ^^.
A warhorse has arrived ^^ FROM THE NORTH ^^.

![ CW>hit *man*
You lightly smite *Taelesse the Dúnadan Woman*'s left arm and tickle it.

![ CW *Taelesse the Dúnadan Woman*:Fine>hit *man*
You're already fighting!

![ CW *Taelesse the Dúnadan Woman*:Fine>
*Taelesse the Dúnadan Woman* slashes your left hand hard and tickles it.

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Fine>os
open exit s
It's already open!

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Fine>

*Taelesse the Dúnadan Woman* <<< CLOSE >>>> the cloakroom.

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Fine>bash *man*

*Taelesse the Dúnadan Woman* panics, and attempts to <<< FLEE >>>>.

*Taelesse the Dúnadan Woman* leaves  >>>> EAST >>>>.
Your victim has disappeared!

![ CW HP:Fine>

*Taelesse the Dúnadan Woman* has arrived  >> FROM THE EAST >>.

![ CW HP:Fine>
The cloakroom is <<< OPEN >>>> from the other side.

![ CW HP:Fine>
*Taelesse the Dúnadan Woman* leaves  <<<< WEST <<<<.
A warhorse leaves <<<< WEST <<<<.

![ CW HP:Fine>os
open exit s
It's already open!

![ CW HP:Fine>east
hit *man*
Hallway
Exits: [east], south, west.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>west
Entrance to the Castle Keep
Exits: *north*, east, (south), west.

![ CW HP:Fine>hit *man*
They aren't here.

![ CW HP:Fine>north
You blink and feel weaker under the cruel light of the sun.
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: *north*, south.

*# CW HP:Fine>hit *man*
They aren't here.

*# CW HP:Fine>south
You feel so much better hiding in the shadows!
Entrance to the Castle Keep
Exits: *north*, east, (south), west.

![ CW HP:Fine>hit *man*
They aren't here.

![ CW HP:Fine>
*Fitzcarraldo the Half-Elf* has arrived ^^ FROM THE NORTH ^^.
A horse of the Rohirrim has arrived ^^ FROM THE NORTH ^^.

![ CW HP:Fine>
*Fitzcarraldo the Half-Elf* carefully examines the ground around him, looking for tracks...

![ CW HP:Fine>east
Hallway
Exits: [east], south, west.

o[ CW HP:Fine>   
west
Entrance to the Castle Keep
Knack (k) is standing here.
Exits: *north*, east, (south), west.

![ CW HP:Fine>
They aren't here.
You see *Taelesse the Dúnadan Woman* scouting from the west!

![ CW HP:Fine>hit 1.*man*
They aren't here.

![ CW HP:Fine>
Knack (k) leaves vvvv SOUTH vvvv.
Cloak Room
You have found a mean brigand!
Exits/emulated: {north}.

o[ CW HP:Fine>
Knack (k) leaves ^^^^ NORTH ^^^^.
Entrance to the Castle Keep
Exits/emulated: north, {south}, east, west.

![ CW HP:Fine>hit 1.*man*
They aren't here.

![ CW HP:Fine>
Knack (k) leaves >>>> EAST >>>>.
Hallway
Exits/emulated: south, {east}, west.

o[ CW HP:Fine>west
Entrance to the Castle Keep
Exits: *north*, east, (south), west.

![ CW HP:Fine>hit 1.*man*
They aren't here.

![ CW HP:Fine>north
You blink and feel weaker under the cruel light of the sun.
The Castle Square
A crumbling fountain is in the middle of the place.
*Fitzcarraldo the Half-Elf* is standing here.
A great dark-grey horse stamps restively.
Exits: *north*, south.

*# CW HP:Fine>south
You feel so much better hiding in the shadows!
Entrance to the Castle Keep
Exits: *north*, east, (south), west.
*Fitzcarraldo the Half-Elf* has arrived ^^ FROM THE NORTH ^^.
A horse of the Rohirrim has arrived ^^ FROM THE NORTH ^^.

![ CW HP:Fine>hit 1.*man*
They aren't here.

![ CW HP:Fine>
Knack (k) has arrived >> FROM THE EAST >>.

![ CW HP:Fine>
*Fitzcarraldo the Half-Elf* leaves <<<< WEST <<<<.
A horse of the Rohirrim leaves <<<< WEST <<<<.

![ CW HP:Fine>hit 1.*man*
They aren't here.

![ CW HP:Fine>hit 1.*man*
They aren't here.

![ CW HP:Fine>
Knack (k) leaves >>>> EAST >>>>.
Hallway
Exits/emulated: south, {east}, west.

o[ CW HP:Fine>te
TARGET: *elf*    // We decided to switch targets
west
Knack (k) leaves >>>> EAST >>>>.
Stairs Leading Down
You smell blood.
Exits/emulated: {west}, down.

hit *elf*
Knack (k) leaves <<<< WEST <<<<.
You lost your concentration.
Hallway
Exits/emulated: south, {east}, west.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>
Knack (k) leaves <<<< WEST <<<<.
Entrance to the Castle Keep
Exits/emulated: north, {south}, east, west.

![ CW HP:Fine>east
Knack (k) leaves vvvv SOUTH vvvv.
Cloak Room
A brigand, looking at your nice purse, is sneaking here (hidden).
Alas, you cannot go that way...
Exits/emulated: {north}.

o[ CW HP:Fine>east
Knack (k) leaves ^^^^ NORTH ^^^^.
Entrance to the Castle Keep
Exits/emulated: north, {south}, east, west.

Knack (k) leaves <<<< WEST <<<<.
You lost your concentration.
Corridor
Exits/emulated: south, east.

o[ CW HP:Fine>
Knack (k) leaves vvvv SOUTH vvvv.
Corridor
A large rough-looking man walks towards you, eyeing you critically.
A malicious thug is here, threatening you.
Exits/emulated: north, south.

![ CW HP:Fine>hit *elf*
They aren't here.
Knack (k) leaves vvvv SOUTH vvvv.
End of Corridor
*Taelesse the Dúnadan Woman* is standing here.
A large warhorse is standing here, clad in mail.
*Fitzcarraldo the Half-Elf* is standing here.
A great dark-grey horse stamps restively.
Exits/emulated: north, east.

![ CW HP:Fine>
Knack (k) leaves >>>> EAST >>>>.
Banqueting Hall
Exits/emulated: {south}, east, west.

o[ CW HP:Fine>hit *elf*
Knack (k) leaves >>>> EAST >>>>.
The Kitchen and Stores
A pie has been left here.
A musty loaf of bread has been left here.
A loaf of bread has been left here.
A wooden box, made from rich wood, rests on the ground.
A small barrel made of aged oak and strong iron hoops stands here.
A dirty ruffian draped in rags advances towards you.
You have found a ruffian!
They aren't here.

o[ CW HP:Fine>
Knack (k) <<< OPEN >>>> the door.

o[ CW HP:Fine>
Knack (k) leaves ^^^^ NORTH ^^^^.
End of Hallway
Exits/emulated: north, {south}.

o[ CW HP:Fine>
Knack (k) leaves ^^^^ NORTH ^^^^.
Hallway
Exits/emulated: south, {east}, west.

o[ CW HP:Fine>te
TARGET: *elf*    
Knack (k) leaves <<<< WEST <<<<.
Entrance to the Castle Keep
Exits/emulated: north, {south}, east, west.

![ CW HP:Fine>
Knack (k) leaves >>>> EAST >>>>.
Hallway
Exits/emulated: south, {east}, west.

o[ CW HP:Fine>ag
cha mood aggr
Ok.

o[ CW HP:Fine>
Knack (k) leaves <<<< WEST <<<<.
Entrance to the Castle Keep
Exits/emulated: north, {south}, east, west.

![ CW HP:Fine>
Knack (k) leaves >>>> EAST >>>>.
Hallway
Exits/emulated: south, {east}, west.

o[ CW HP:Fine>
Knack (k) leaves vvvv SOUTH vvvv.
End of Hallway
Exits/emulated: north, {south}.

o[ CW HP:Fine>
Knack (k) leaves vvvv SOUTH vvvv.
The Kitchen and Stores
A pie has been left here.
A musty loaf of bread has been left here.
A loaf of bread has been left here.
A wooden box, made from rich wood, rests on the ground.
A small barrel made of aged oak and strong iron hoops stands here.
A dirty ruffian draped in rags advances towards you.
You have found a ruffian!
Exits/emulated: {north}, west.

o[ CW HP:Fine>
Knack (k) leaves ^^^^ NORTH ^^^^.
End of Hallway
Exits/emulated: north, {south}.

o[ CW HP:Fine>
Knack (k) leaves ^^^^ NORTH ^^^^.
Hallway
You have found a ruffian!
Exits/emulated: south, {east}, west.

o[ CW HP:Fine>
Knack (k) leaves vvvv SOUTH vvvv.
End of Hallway
Exits/emulated: north, {south}.

o[ CW HP:Fine>
Knack (k) leaves vvvv SOUTH vvvv.
The Kitchen and Stores
A pie has been left here.
A musty loaf of bread has been left here.
A loaf of bread has been left here.
A wooden box, made from rich wood, rests on the ground.
A small barrel made of aged oak and strong iron hoops stands here.
A ruffian is sneaking around here, looking for some mischief to do (hidden).
A dirty ruffian draped in rags advances towards you.
*Taelesse the Dúnadan Woman* has arrived  << FROM THE WEST <<.
*Fitzcarraldo the Half-Elf* has arrived << FROM THE WEST <<.
A horse of the Rohirrim has arrived << FROM THE WEST <<.
A warhorse has arrived << FROM THE WEST <<.
Exits/emulated: {north}, west.

![ CW HP:Fine>m w
       Weather map of Nearby Zones
      -----------------------------
     |         F                   |
     |         .                   |
     |         .                   |
     |         .             W   .~|
     |     .. ...*.         .......|
     |   ~...~.B~........*.~....R.~|
     |..........              ..   |
     |         .              .*   |  <------
     |   ~    ..              .. ~ |
     |        .               .    |
     |     ~  .               .    |
     |   ~    .               ~    |
     |        ..             ..*.  |
     |         ~..          .~MM~. |
     |           .~~~~    ...   ...|
      -----------------------------
A strong wind is blowing from the north.


"""
See that "*" below RD there, thats Lamine with store call lightning + lithe charmie with bash.
Was checking whether he could also be around. Seems he is sitll sitting in Brolg bushes.
"""


![ CW HP:Fine>
Knack (k) quietly scouts westwards...
Knack (k) stops scouting westwards.
Knack (k) swiftly dodges a young ruffian's attempt to hit him.

![ CW HP:Fine>hit *elf*
You barely smite *Fitzcarraldo the Half-Elf*'s right hand and tickle it.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>hit *elf*
You're already fighting!

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>bash *elf*
Knack (k) leaves ^^^^ NORTH ^^^^.

*Fitzcarraldo the Half-Elf* lightly slashes your right hand and tickles it.

A ruffian leaves his hiding place.
A ruffian barely pierces your right hand and tickles it.

*Taelesse the Dúnadan Woman* slashes your head hard and tickles it.

Knack (k) has arrived ^^ FROM THE NORTH ^^.

*Taelesse the Dúnadan Woman* <<< CLOSE >>>> the door.
Your <<< BASHED >>>> at *Fitzcarraldo the Half-Elf* sends him sprawling.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>flee  //That was stupid in the end, i was expecting Taelesse to bash me or cast something bad (- does he even bas
h?)
You flee head over heels.
You flee <<<<<<<< WEST <<<<<<<<.
Banqueting Hall
Exits: east, [south], west.

o[ CW HP:Fine>hit *elf*
They aren't here.

o[ CW HP:Fine>east
The Kitchen and Stores
A pie has been left here.
A musty loaf of bread has been left here.
A loaf of bread has been left here.
A wooden box, made from rich wood, rests on the ground.
A small barrel made of aged oak and strong iron hoops stands here.
A ruffian is sneaking around here, looking for some mischief to do.
A dirty ruffian draped in rags advances towards you.
*Taelesse the Dúnadan Woman* is standing here.
*Fitzcarraldo the Half-Elf* is here, fighting Knack (k).
A great dark-grey horse stamps restively.
A large warhorse is standing here, clad in mail.
Knack (k) is here, fighting *Fitzcarraldo the Half-Elf*.
Exits: [north], west.

![ CW HP:Fine>hit *elf*
You approach *Fitzcarraldo the Half-Elf*, trying to smite him.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine Knack (k):Healthy>hit *elf*
You're already fighting!

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine Knack (k):Healthy>exa *elf*
You see nothing special about him.
*Fitzcarraldo the Half-Elf* has a few scratches.
*Fitzcarraldo the Half-Elf* is using:
<wielded>            an engraved broadsword (flawless)
<used as shield>     a bejewelled oak staff; it has a soft glowing aura
<worn on head>       a great helm (flawless)
<worn on body>       a fine chain mail hauberk (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a fine pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of chain mail leggings (flawless)
<worn on feet>       a black pair of padded boots (well-maintained)
<worn around neck>   a necklace
<worn on wrist>      a keyring with a few keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (well-maintained)
<worn on belt>       an enhanced herbal kit
<worn on belt>       a sable pouch
<worn on belt>       a stone

// Yep target looks good, chain is far easier to slit and rip appart, there will be blood!!

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine Knack (k):Healthy>hit *elf*
You're already fighting!
You lightly smite *Fitzcarraldo the Half-Elf*'s body and tickle it.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine Knack (k):Healthy>bash *elf*
Bash someone already bashed? Aren't we funny?

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine Knack (k):Healthy>
*Taelesse the Dúnadan Woman* slashes Knack (k)'s right foot extremely hard.  // My friend i hope you have your right boots on!! He tends to forget that :P

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine Knack (k):Fine>
Knack (k) cleaves *Fitzcarraldo the Half-Elf*'s right arm and tickles it.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine Knack (k):Fine>cn
close exit n
It's already closed!
A ruffian barely pierces *Taelesse the Dúnadan Woman*'s right foot and tickles it.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine Knack (k):Fine>hit *elf*
You're already fighting!
Knack (k) panics, and attempts to <<< FLEE >>>>.
Knack (k) leaves <<<< WEST <<<<.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>west
No way! You are fighting for your life!
You lightly smite *Fitzcarraldo the Half-Elf*'s left arm and tickle it.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>bash *elf*
Bash someone already bashed? Aren't we funny?
*Fitzcarraldo the Half-Elf* seems to have recovered his senses.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>hit *elf*

*Fitzcarraldo the Half-Elf* panics, and attempts to <<< FLEE >>>>.
*Fitzcarraldo the Half-Elf* leaves <<<< WEST <<<<.

![ CW HP:Fine>west
They aren't here.

![ CW HP:Fine>hit *elf*
Knack (k) has arrived << FROM THE WEST <<.
Banqueting Hall
*Fitzcarraldo the Half-Elf* is standing here.
Exits: east, [south], west.

*Fitzcarraldo the Half-Elf* panics, and attempts to <<< FLEE >>>>.
*Fitzcarraldo the Half-Elf* leaves <<<< WEST <<<<.

o[ CW HP:Fine>west
They aren't here.

o[ CW HP:Fine>hit *elf*
End of Corridor
*Fitzcarraldo the Half-Elf* is standing here.
Exits: north, east.

![ CW HP:Fine>west
*Fitzcarraldo the Half-Elf* leaves ^^^^ NORTH ^^^^.
They aren't here.

o[ CW HP:Fine>north
Alas, you cannot go that way...

o[ CW HP:Fine>hit *elf*
Corridor
A large rough-looking man walks towards you, eyeing you critically.
A malicious thug is here, threatening you.
*Fitzcarraldo the Half-Elf* is standing here.
Exits: north, south.

![ CW HP:Fine>north
You approach *Fitzcarraldo the Half-Elf*, trying to smite him.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>hit *elf*
No way! You are fighting for your life!
*Fitzcarraldo the Half-Elf* lightly slashes your right leg and tickles it.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>north
You're already fighting!

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>hit *elf*
bash *elf*
No way! You are fighting for your life!

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>north
You're already fighting!

*Fitzcarraldo the Half-Elf* panics, and attempts to <<< FLEE >>>>.
*Fitzcarraldo the Half-Elf* leaves vvvv SOUTH vvvv.

![ CW HP:Fine>hit *elf*
You don't see any *elf* here.

![ CW HP:Fine>north
Corridor
Exits: east, south.

o[ CW HP:Fine>hit *elf*
They aren't here.

o[ CW HP:Fine>hit *elf*
Alas, you cannot go that way...

o[ CW HP:Fine>south
They aren't here.
*Fitzcarraldo the Half-Elf* has arrived vv FROM THE SOUTH vv.

![ CW HP:Fine>hit *elf*
south
You barely smite *Fitzcarraldo the Half-Elf*'s head and tickle it.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>hit *elf*
No way! You are fighting for your life!

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>bash *elf*
You're already fighting!

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>hit *elf*
No way! You are fighting for your life!

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>bash *elf*
You're already fighting!

*Fitzcarraldo the Half-Elf* panics, and attempts to <<< FLEE >>>>.

*Fitzcarraldo the Half-Elf* leaves >>>> EAST >>>>.

o[ CW HP:Fine>east
You don't see any *elf* here.

o[ CW HP:Fine>hit *elf*
They aren't here.

o[ CW HP:Fine>hit *elf*
You don't see any *elf* here.

o[ CW HP:Fine>east
Entrance to the Castle Keep
Exits: *north*, east, (south), west.

![ CW HP:Fine>hit *elf*
They aren't here.

![ CW HP:Fine>
They aren't here.

![ CW HP:Fine>north
Hallway
Exits: (east), south, west.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>south
Alas, you cannot go that way...

o[ CW HP:Fine>east
End of Hallway
Exits: north, (south).
You have found a ruffian!

o[ CW HP:Fine>
Alas, you cannot go that way...

o[ CW HP:Fine>
Knack (k) has arrived vv FROM THE SOUTH vv.

o[ CW HP:Fine>east
Knack (k) leaves ^^^^ NORTH ^^^^.
Hallway
Exits/emulated: south, {east}, west.

Stairs Leading Down
Exits: (west), down.

o[ CW HP:Fine>hit *elf*
They aren't here.

o[ CW HP:Fine>south
Alas, you cannot go that way...

o[ CW HP:Fine>west
Hallway
Exits: (east), south, west.

o[ CW HP:Fine>south
End of Hallway
A ruffian is sneaking around here, looking for some mischief to do (hidden).
Exits: north, (south).

o[ CW HP:Fine>south
The Kitchen and Stores
A pie has been left here.
A musty loaf of bread has been left here.
A loaf of bread has been left here.
A wooden box, made from rich wood, rests on the ground.
A small barrel made of aged oak and strong iron hoops stands here.
A ruffian is sneaking around here, looking for some mischief to do.
A dirty ruffian draped in rags advances towards you.
A great dark-grey horse stamps restively.
A large warhorse is standing here, clad in mail.
Exits: (north), west.

o[ CW HP:Fine>west
Banqueting Hall
Exits: east, (south), west.

o[ CW HP:Fine>west
End of Corridor
Exits: north, east.

o[ CW HP:Fine>north
Corridor
A large rough-looking man walks towards you, eyeing you critically.
A malicious thug is here, threatening you.
Exits: north, south.

![ CW HP:Fine>north
Corridor
Exits: east, south.

o[ CW HP:Fine>east
Entrance to the Castle Keep
Knack (k) is standing here.
Exits: *north*, east, (south), west.
You have found a mean brigand!

![ CW HP:Fine>hit *elf*
They aren't here.

![ CW HP:Fine>south
Knack (k) leaves vvvv SOUTH vvvv.
Cloak Room
Alas, you cannot go that way...
Exits/emulated: {north}.

o[ CW HP:Fine>hit *elf*
Knack (k) leaves ^^^^ NORTH ^^^^.
Entrance to the Castle Keep
A brigand, looking at your nice purse, is sneaking here (hidden).
They aren't here.
Exits/emulated: north, {south}, east, west.

![ CW HP:Fine>north
You blink and feel weaker under the cruel light of the sun.
The Castle Square
A crumbling fountain is in the middle of the place.
*Taelesse the Dúnadan Woman* is standing here searching for something.
Exits: *north*, south.

*# CW HP:Fine>south
You feel so much better hiding in the shadows!
Entrance to the Castle Keep
A brigand, looking at your nice purse, is sneaking here (hidden).
Exits: *north*, east, (south), west.

![ CW HP:Fine>hit *elf*
*Taelesse the Dúnadan Woman* has arrived  ^^ FROM THE NORTH ^^.
They aren't here.

![ CW HP:Fine>
*Taelesse the Dúnadan Woman* quickly approaches, trying to slash you.

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Fine>hit *elf*
They aren't here.

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Fine>
*Fitzcarraldo the Half-Elf* has arrived ^^ FROM THE NORTH ^^.
Knack (k) has arrived >> FROM THE EAST >>.
You lightly smite *Taelesse the Dúnadan Woman*'s body and tickle it.
*Taelesse the Dúnadan Woman* slashes your body very hard and tickles it.

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Fine>hit *elf*
You're already fighting!

*Fitzcarraldo the Half-Elf* leaves >>>> EAST >>>>.

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Fine>

*Taelesse the Dúnadan Woman* <<< CLOSE >>>> the cloakroom.

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Fine>

*Taelesse the Dúnadan Woman* panics, and attempts to <<< FLEE >>>>.

*Taelesse the Dúnadan Woman* leaves  >>>> EAST >>>>.

![ CW HP:Fine>

*Taelesse the Dúnadan Woman* has arrived  >> FROM THE EAST >>.

*Fitzcarraldo the Half-Elf* has arrived >> FROM THE EAST >>.

![ CW HP:Fine>

*Fitzcarraldo the Half-Elf* leaves >>>> EAST >>>>.

![ CW HP:Fine>east
Hallway
*Fitzcarraldo the Half-Elf* is standing here.
Exits: (east), south, west.

![ CW HP:Fine>hit *elf*
You approach *Fitzcarraldo the Half-Elf*, trying to smite him.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>hit *elf*
You're already fighting!

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>bash *elf*
*Fitzcarraldo the Half-Elf* lightly slashes your right leg and tickles it.

*Fitzcarraldo the Half-Elf* panics, and attempts to <<< FLEE >>>>.
*Fitzcarraldo the Half-Elf* leaves vvvv SOUTH vvvv.
Your victim has disappeared!

o[ CW HP:Fine>hit *elf*
They aren't here.
*Fitzcarraldo the Half-Elf* has arrived vv FROM THE SOUTH vv.

![ CW HP:Fine>south
End of Hallway
A ruffian is sneaking around here, looking for some mischief to do (hidden).
Exits: north, (south).

o[ CW HP:Fine>hit *elf*
They aren't here.

o[ CW HP:Fine>bash *elf*
You don't see any *elf* here.

o[ CW HP:Fine>hit *elf*
They aren't here.

o[ CW HP:Fine>north
Hallway
*Taelesse the Dúnadan Woman* is standing here.
Exits: [east], south, west.
You have found a mean brigand!

![ CW HP:Fine>hit *elf*
They aren't here.

![ CW HP:Fine>bash *elf*
You don't see any *elf* here.

![ CW HP:Fine>
Knack (k) has arrived << FROM THE WEST <<.

![ CW HP:Fine>west
Knack (k) barely cleaves *Taelesse the Dúnadan Woman*'s left leg and tickles it.
Entrance to the Castle Keep
Exits: *north*, east, [south], west.

![ CW HP:Fine>hit *elf*
They aren't here.

![ CW HP:Fine>hit *elf*
They aren't here.

![ CW HP:Fine>east
Hallway
*Taelesse the Dúnadan Woman* is here, fighting Knack (k).
A brigand, looking at your nice purse, is sneaking here (hidden).
Knack (k) is here, fighting *Taelesse the Dúnadan Woman*.
Exits: [east], south, west.

*Taelesse the Dúnadan Woman* panics, and attempts to <<< FLEE >>>>.

![ CW HP:Fine>hit *elf*
They aren't here.

![ CW HP:Fine>

*Taelesse the Dúnadan Woman* panics, and attempts to <<< FLEE >>>>.
*Taelesse the Dúnadan Woman* leaves  <<<< WEST <<<<.

o[ CW HP:Fine>
You hear a *click* in a lock.

o[ CW HP:Fine>west
hit *elf*
Entrance to the Castle Keep
*Taelesse the Dúnadan Woman* is standing here.
Exits: *north*, east, [south], west.

*Taelesse the Dúnadan Woman* leaves  >>>> EAST >>>>.

![ CW HP:Fine>
They aren't here.

![ CW HP:Fine>hit *elf*
They aren't here.

![ CW HP:Fine>east
Hallway
A brigand, looking at your nice purse, is sneaking here (hidden).
Exits: (east), south, west.

o[ CW HP:Fine>hit *elf*
They aren't here.

o[ CW HP:Fine>
You see *Fitzcarraldo the Half-Elf* scouting from the east!

o[ CW HP:Fine>hit *elf*
The stonedoor <<< CLOSE >>>> quietly.
They aren't here.

o[ CW HP:Fine>hit *elf*
They aren't here.
You hear a *click* in a lock.

o[ CW HP:Fine>east
The stonedoor seems to be closed.

o[ CW HP:Fine>hit *elf*
They aren't here.

o[ CW HP:Fine>hit *elf*
hit *elf*
They aren't here.

o[ CW HP:Fine>bash *elf*
They aren't here.

o[ CW HP:Fine>hit *elf*
You don't see any *elf* here.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>hit *elf*
west
They aren't here.

o[ CW HP:Fine>hit *elf*
Entrance to the Castle Keep
Exits: *north*, east, [south], west.

![ CW HP:Fine>west
They aren't here.

![ CW HP:Fine>bash *elf*
Corridor
Exits: east, south.

o[ CW HP:Fine>east
You don't see any *elf* here.

o[ CW HP:Fine>hit *elf*
Entrance to the Castle Keep
Exits: *north*, east, [south], west.

![ CW HP:Fine>east
They aren't here.

![ CW HP:Fine>hit *elf*
Hallway
A brigand, looking at your nice purse, is sneaking here (hidden).
Exits: [east], south, west.
A mean brigand leaves <<<< WEST <<<< sneaking .

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>hit *elf*
They aren't here.

o[ CW HP:Fine>hit *elf*
They aren't here.

o[ CW HP:Fine>south
End of Hallway
A ruffian is sneaking around here, looking for some mischief to do (hidden).
Exits: north, (south).

o[ CW HP:Fine>north
Hallway
Exits: [east], south, west.

o[ CW HP:Fine>hit *elf*
They aren't here.

o[ CW HP:Fine>west
Entrance to the Castle Keep
Exits: *north*, east, [south], west.
You have found a mean brigand!

"""
Yep they are all in sd, i noticed only here after spamming... my bad - i fucked it up, dont die without me!
"""

![ CW HP:Fine>east
Hallway
Exits: [east], south, west.

o[ CW HP:Fine>hit *elf*
They aren't here.

o[ CW HP:Fine>hit *elf*
They aren't here.
You hear a *click* in a lock.

o[ CW HP:Fine>
The stonedoor is <<< OPEN >>>> from the other side.

o[ CW HP:Fine>east
Stairs Leading Down
*Fitzcarraldo the Half-Elf* is here, fighting Knack (k).
Knack (k) is here, fighting *Fitzcarraldo the Half-Elf*.
Exits: (west), down.

![ CW HP:Fine>hit *elf*

![ CW HP:Fine>

Alas! You failed to reach him through the melee.

hit *elf*

![ CW HP:Fine>bash *elf*

Knack (k) panics, and attempts to <<< FLEE >>>>.
Knack (k) leaves <<<< WEST <<<<.

![ CW HP:Fine>

*Taelesse the Dúnadan Woman* has arrived  xx FROM BELOW xx.

hit *elf*

![ CW HP:Fine>

*Fitzcarraldo the Half-Elf* <<< CLOSE >>>> the stonedoor.
*Taelesse the Dúnadan Woman* leaves  xxxx DOWN xxxx.

*Fitzcarraldo the Half-Elf* locks the stonedoor.

![ CW HP:Fine>hit *elf*
You smite *Fitzcarraldo the Half-Elf*'s right foot and tickle it.
*Fitzcarraldo the Half-Elf* lightly slashes your left arm and tickles it.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine>
*Taelesse the Dúnadan Woman* has arrived  xx FROM BELOW xx.

*Fitzcarraldo the Half-Elf* panics, and attempts to <<< FLEE >>>>.
*Fitzcarraldo the Half-Elf* leaves xxxx DOWN xxxx.
Your victim has disappeared!

![ CW HP:Fine>bash *elf*
They aren't here.

![ CW HP:Fine>
They aren't here.

![ CW HP:Fine>
You hear a *click* in a lock.
You don't see any *elf* here.
*Taelesse the Dúnadan Woman* tries to slash you, but your parry is successful.

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Fine>flee
The stonedoor is <<< OPEN >>>> from the other side.
*Fitzcarraldo the Half-Elf* has arrived xx FROM BELOW xx.
You flee head over heels.
You flee xxxxxxxx DOWN xxxxxxxx.
The Dungeon
The corpse of a prison guard is lying here.
Exits: [east], up.

![ CW HP:Fine>up
Stairs Leading Down
*Taelesse the Dúnadan Woman* is here, fighting Knack (k).
*Fitzcarraldo the Half-Elf* is standing here.
Knack (k) is here, fighting *Taelesse the Dúnadan Woman*.
Exits: [west], down.

![ CW HP:Fine>hit *elf*
*Fitzcarraldo the Half-Elf* approaches Knack (k), trying to slash him.
You approach *Fitzcarraldo the Half-Elf*, trying to smite him.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine Knack (k):Fine>bash *elf*

*Fitzcarraldo the Half-Elf* panics, and attempts to <<< FLEE >>>>.

![ CW HP:Fine *Fitzcarraldo the Half-Elf*:Fine Knack (k):Fine>flee
You flee head over heels.
You flee xxxxxxxx DOWN xxxxxxxx.
The Dungeon
The corpse of a prison guard is lying here.
Exits: [east], up.
*Taelesse the Dúnadan Woman* has arrived  -- FROM ABOVE --.

![ CW HP:Fine>
*Fitzcarraldo the Half-Elf* has arrived -- FROM ABOVE --.

![ CW HP:Fine>tm
TARGET: *man*     //Knack seems to fight Taelesse... Lets switch!
Knack (k) has arrived -- FROM ABOVE --.

![ CW HP:Fine>hit *man*
You approach *Taelesse the Dúnadan Woman*, trying to smite her.

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Hurt>up
No way! You are fighting for your life!

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Hurt>hit *man*

*Fitzcarraldo the Half-Elf* begins some strange <<< STARTS CASTING >>>>...
You're already fighting!

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Hurt>
You begin to feel thirsty.
You lightly smite *Taelesse the Dúnadan Woman*'s body and tickle it.

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Hurt>flee

*Taelesse the Dúnadan Woman* begins some strange <<< STARTS CASTING >>>>...
You flee head over heels.
PANIC! You couldn't escape!  // GRRRRR! Question to you all: Does attack skill help here? How well does the additional flee speed work here? Would it have saved
 me from the upcoming quake or its only minor flee speed increase?

![ CW HP:Fine *Taelesse the Dúnadan Woman*:Hurt>
*Fitzcarraldo the Half-Elf* utters the word 'zabrahpdjatz' (earthquake)
*Fitzcarraldo the Half-Elf* makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from above.
Knack (k) cleaves *Fitzcarraldo the Half-Elf*'s right foot hard.
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Wounded>
Knack (k) unlocks the bars.
*Taelesse the Dúnadan Woman* utters the word 'zabrahpdjatz' (earthquake)
*Taelesse the Dúnadan Woman* makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from above.
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Wounded>
Knack (k) <<< OPEN >>>> the bars.

*Fitzcarraldo the Half-Elf* leaves >>>> EAST >>>>.

*Taelesse the Dúnadan Woman* panics, and attempts to <<< FLEE >>>>.
*Taelesse the Dúnadan Woman* leaves  ---- UP ----.

![ CW HP:Hurt>flee
You flee head over heels.
You flee -------- UP --------.
Stairs Leading Down
*Taelesse the Dúnadan Woman* is standing here.
Exits: [west], down.
Knack (k) has arrived xx FROM BELOW xx.

![ CW HP:Hurt>
Knack (k) approaches *Taelesse the Dúnadan Woman*, trying to cleave her.

![ CW HP:Hurt>hit *man*

![ CW HP:Hurt>

Alas! You failed to reach her through the melee.

![ CW HP:Hurt>

*Taelesse the Dúnadan Woman* panics, and attempts to <<< FLEE >>>>.

hit *man*

![ CW HP:Hurt>

Knack (k) panics, but can't stop fighting to flee.

hit *man*

![ CW HP:Hurt>

*Fitzcarraldo the Half-Elf* has arrived xx FROM BELOW xx.

hit *man*

![ CW HP:Hurt>

*Taelesse the Dúnadan Woman* panics, and attempts to <<< FLEE >>>>.

hit *man*
Knack (k) panics, and attempts to <<< FLEE >>>>.
Knack (k) leaves xxxx DOWN xxxx.

![ CW HP:Hurt>
You strike for a gap in *Taelesse the Dúnadan Woman*'s armour!
You smite *Taelesse the Dúnadan Woman*'s right hand extremely hard and shatter it.

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Bad>hit *man*
You're already fighting!

*Taelesse the Dúnadan Woman* panics, and attempts to <<< FLEE >>>>.
*Taelesse the Dúnadan Woman* leaves  xxxx DOWN xxxx.

![ CW HP:Hurt>
They aren't here.

![ CW HP:Hurt>flee
They aren't here.

![ CW HP:Hurt>
They aren't here.

![ CW HP:Hurt>down
You flee head over heels.
You flee xxxxxxxx DOWN xxxxxxxx.
The Dungeon
The corpse of a prison guard is lying here.
Knack (k) is here, fighting *Taelesse the Dúnadan Woman*.
*Taelesse the Dúnadan Woman* is here, fighting Knack (k).
Exits: (east), up.

![ CW HP:Hurt>
Alas, you cannot go that way...

![ CW HP:Hurt>hit *man*
You approach *Taelesse the Dúnadan Woman*, trying to smite her.

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Bad Knack (k):Hurt>hit *man*
You're already fighting!

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Bad Knack (k):Hurt>hit *man*
You're already fighting!

*Taelesse the Dúnadan Woman* panics, and attempts to <<< FLEE >>>>.
*Taelesse the Dúnadan Woman* leaves  ---- UP ----.

![ CW HP:Hurt>up
hit *man*
Stairs Leading Down
*Fitzcarraldo the Half-Elf* is standing here.
*Taelesse the Dúnadan Woman* is standing here.
Exits: [west], down.
Knack (k) has arrived xx FROM BELOW xx.

![ CW HP:Hurt>up
You approach *Taelesse the Dúnadan Woman*, trying to smite her.

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Bad>hit *man*
Knack (k) approaches *Fitzcarraldo the Half-Elf*, trying to cleave him.
No way! You are fighting for your life!

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Bad>bash *man*
You're already fighting!
Knack (k) strongly cleaves *Fitzcarraldo the Half-Elf*'s right arm.

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Bad>

*Taelesse the Dúnadan Woman* panics, and attempts to <<< FLEE >>>>.
*Taelesse the Dúnadan Woman* leaves  xxxx DOWN xxxx.
Your victim has disappeared!

![ CW HP:Hurt>down
hit *man*
The Dungeon
The corpse of a prison guard is lying here.
*Taelesse the Dúnadan Woman* is standing here.
Exits: (east), up.

![ CW HP:Hurt>hit *man*
You approach *Taelesse the Dúnadan Woman*, trying to smite her.

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Bad>hit *man*
You're already fighting!

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Bad>up
You're already fighting!

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Bad>hit *man*
No way! You are fighting for your life!

*Taelesse the Dúnadan Woman* panics, and attempts to <<< FLEE >>>>.

*Taelesse the Dúnadan Woman* leaves  >>>> EAST >>>>.
Knack (k) has arrived -- FROM ABOVE --.

![ CW HP:Hurt>up
They aren't here.
Knack (k) carefully examines the ground around him, looking for tracks... // Really? :D

*Taelesse the Dúnadan Woman* has arrived  >> FROM THE EAST >>.

![ CW HP:Hurt>hit *man*
up
Stairs Leading Down
*Fitzcarraldo the Half-Elf* is standing here.
Exits: [west], down.

![ CW HP:Hurt>hit *man*
*Taelesse the Dúnadan Woman* has arrived  xx FROM BELOW xx.
You lightly smite *Taelesse the Dúnadan Woman*'s right hand. // How did he? Wow!

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Bad>south
The stonedoor is <<< OPEN >>>> from the other side.
No way! You are fighting for your life!

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Bad>
You're already fighting!

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Bad>hit *man*
No way! You are fighting for your life!
You see *a Hobbit* scouting from the west! // Troll food incoming!!

![ CW HP:Hurt *Taelesse the Dúnadan Woman*:Bad>hit *man*
You're already fighting!

*Taelesse the Dúnadan Woman* panics, and attempts to <<< FLEE >>>>.
*Taelesse the Dúnadan Woman* leaves  <<<< WEST <<<<.

![ CW HP:Hurt>down
hit *man*
They aren't here.

![ CW HP:Hurt>down
The Dungeon
The corpse of a prison guard is lying here.
Knack (k) is standing here searching for tracks.
Exits: (east), up.

![ CW HP:Hurt>hit *man*
They aren't here.

![ CW HP:Hurt>north
Alas, you cannot go that way...

![ CW HP:Hurt>up
They aren't here.

![ CW HP:Hurt>
Alas, you cannot go that way...

![ CW HP:Hurt>
Stairs Leading Down
Exits: (west), down.

o[ CW HP:Hurt>west
Hallway
A brigand, looking at your nice purse, is sneaking here.
*a Hobbit* is standing here (glowing). // Even glowing Troll food!
A stocky mountain mule is here, waiting to serve.
Exits: (east), south, west.

![ CW HP:Hurt>hit *man*
*a Hobbit* smites your body extremely hard.

![ CW HP:Hurt *a Hobbit*:Healthy>
They aren't here.

![ CW HP:Hurt *a Hobbit*:Healthy>hit *man*
They aren't here.

![ CW HP:Hurt *a Hobbit*:Healthy>west
No way! You are fighting for your life!

![ CW HP:Hurt *a Hobbit*:Healthy>flee
You flee head over heels.
You flee >>>>>>>> EAST >>>>>>>>.
Stairs Leading Down
Knack (k) is standing here searching for tracks.
Exits: (west), down.

o[ CW HP:Hurt>west
Hallway
A brigand, looking at your nice purse, is sneaking here.
*a Hobbit* is standing here (glowing).
A stocky mountain mule is here, waiting to serve.
Exits: (east), south, west.
A mean brigand leaves >>>> EAST >>>>.

![ CW HP:Hurt>hit *man*
*a Hobbit* leaves <<<< WEST <<<<.
A mountain mule leaves <<<< WEST <<<<.
They aren't here.

o[ CW HP:Hurt>west
Entrance to the Castle Keep
*a Hobbit* is standing here (glowing).
A stocky mountain mule is here, waiting to serve.
Exits: *north*, east, [south], west.
*a Hobbit* quickly approaches, trying to smite you.

![ CW HP:Hurt *a Hobbit*:Healthy>
You strongly smite *a Hobbit*'s head.
Your victim is shocked by your hit!

![ CW HP:Hurt *a Hobbit*:Fine>south
No way! You are fighting for your life!

![ CW HP:Hurt *a Hobbit*:Fine>hit *man*
They aren't here.

![ CW HP:Hurt *a Hobbit*:Fine>
Knack (k) has arrived >> FROM THE EAST >>.

![ CW HP:Hurt *a Hobbit*:Fine>th
TARGET: *hobbit*   // He smites, i need a better weapon than claymore! I want this! *drool*, getting horny! - It is stupid i know, but ... but ... it smites and
 it is so small and glows, i want this!
bash *hobbit*
flee
You strongly smite *a Hobbit*'s left foot and tickle it.

![ CW HP:Hurt *a Hobbit*:Fine>
You flee head over heels.
You flee >>>>>>>> EAST >>>>>>>>.
Hallway
Exits: (east), south, west.

o[ CW HP:Hurt>hit *hobbit*
They aren't here.

o[ CW HP:Hurt>west
Entrance to the Castle Keep
*a Hobbit* is standing here (glowing).
A stocky mountain mule is here, waiting to serve.
Knack (k) is standing here.
Exits: *north*, east, [south], west.

![ CW HP:Hurt>hit *hobbit*
Knack (k) strongly cleaves *a Hobbit*'s body.
You approach *a Hobbit*, trying to smite her.

![ CW HP:Hurt *a Hobbit*:Fine Knack (k):Hurt>bash *hobbit*
*Fitzcarraldo the Half-Elf* has arrived << FROM THE WEST <<.

*Fitzcarraldo the Half-Elf* leaves >>>> EAST >>>>.
*a Hobbit* smites Knack (k)'s body very hard.

Knack (k) <<< OPEN >>>> the cloakroom.

*a Hobbit* panics, and attempts to <<< FLEE >>>>.
*a Hobbit* leaves <<<< WEST <<<<.
Your victim has disappeared!

![ CW HP:Hurt>
Knack (k) leaves vvvv SOUTH vvvv.
Cloak Room
Exits/emulated: {north}.

o[ CW HP:Hurt>hit *hobbit*
They aren't here.

o[ CW HP:Hurt>hit *hobbit*
They aren't here.

o[ CW HP:Hurt>
Knack (k) panics, and attempts to <<< FLEE >>>>.
Knack (k) leaves ^^^^ NORTH ^^^^.

o[ CW HP:Hurt>hit *hobbit*
They aren't here.

o[ CW HP:Hurt>
*Taelesse the Dúnadan Woman* has arrived  ^^ FROM THE NORTH ^^.

![ CW HP:Hurt>north
Entrance to the Castle Keep
A stocky mountain mule is here, waiting to serve.
*Fitzcarraldo the Half-Elf* is standing here.
Exits: *north*, east, (south), west.
The cloakroom <<< CLOSE >>>> quietly.

![ CW HP:Hurt Move:Tired>hit *hobbit*
Knack (k) has arrived ^^ FROM THE NORTH ^^.

![ CW HP:Hurt Move:Tired>
You hear some clicking noises from the south.
They aren't here.
*Fitzcarraldo the Half-Elf* swiftly dodges Knack (k)'s attempt to cleave him.

![ CW HP:Hurt Move:Tired>hit *hobbit*
They aren't here.

![ CW HP:Hurt Move:Tired>east
Hallway
Exits: (east), south, west.

o[ CW HP:Hurt Move:Tired>hit *hobbit*
They aren't here.

o[ CW HP:Hurt Move:Tired>te
TARGET: *elf*    
west
hit *elf*
Entrance to the Castle Keep
Exits: *north*, east, (south), west.

![ CW HP:Hurt Move:Tired>
*Taelesse the Dúnadan Woman* has arrived  vv FROM THE SOUTH vv.
They aren't here.
Knack (k) has arrived vv FROM THE SOUTH vv.

![ CW HP:Hurt Move:Tired>bash *elf*
You don't see any *elf* here.
*a Hobbit* has arrived ^^ FROM THE NORTH ^^.
A mountain mule has arrived ^^ FROM THE NORTH ^^.
*Taelesse the Dúnadan Woman* leaves  ^^^^ NORTH ^^^^.

![ CW HP:Hurt Move:Tired>hit *elf*
*a Hobbit* smites your body extremely hard.
You feel a sharp pain there!

![ CW HP:Wounded Move:Tired *a Hobbit*:Fine>
*Fitzcarraldo the Half-Elf* has arrived << FROM THE WEST <<.
You're already fighting!

![ CW HP:Wounded Move:Tired *a Hobbit*:Fine>south
*Fitzcarraldo the Half-Elf* quickly approaches, trying to slash you.
No way! You are fighting for your life!

![ CW HP:Wounded Move:Tired *a Hobbit*:Fine>flee
Knack (k) leaves vvvv SOUTH vvvv.
You flee head over heels.
You flee >>>>>>>> EAST >>>>>>>>.
Hallway
Exits: (east), south, west.

o[ CW HP:Wounded Move:Tired>hit *elf*
They aren't here.

o[ CW HP:Wounded Move:Tired>east
Stairs Leading Down
Exits: (west), down.
You have found a mean brigand!

o[ CW HP:Wounded Move:Tired>hit *elf*
They aren't here.

o[ CW HP:Wounded Move:Tired>tm
TARGET: *man*    
down
hit *man*
The Dungeon
The corpse of a prison guard is lying here.
Exits: (east), up.

![ CW HP:Wounded Move:Tired>
They aren't here.

![ CW HP:Wounded Move:Tired>up
Stairs Leading Down
A brigand, looking at your nice purse, is sneaking here (hidden).
Exits: (west), down.

o[ CW HP:Wounded Move:Tired>south
hit *man*
down
Alas, you cannot go that way...

o[ CW HP:Wounded Move:Tired>east
They aren't here.

o[ CW HP:Wounded Move:Tired>
The Dungeon
The corpse of a prison guard is lying here.
Exits: (east), up.

![ CW HP:Wounded Move:Tired>
Prison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A prisoner is sitting here, looking at you with sad eyes.
Exits: (west).

![ CW HP:Wounded Move:Tired>west
The Dungeon
The corpse of a prison guard is lying here.
Exits: (east), up.

![ CW HP:Wounded Move:Tired>north
Alas, you cannot go that way...

![ CW HP:Wounded Move:Tired>up
Stairs Leading Down
Exits: (west), down.

o[ CW HP:Wounded Move:Tired>
Knack (k) has arrived << FROM THE WEST <<.

o[ CW HP:Wounded Move:Tired>sc
194/472 hits and 37/158 moves.

o[ CW HP:Wounded Move:Tired>
Knack (k) <<< CLOSE >>>> the stonedoor.

o[ CW HP:Wounded Move:Tired>
Knack (k) locks the stonedoor.

o[ CW HP:Wounded Move:Tired>qd
get orkish-draught all;quaff orkish-draught
You get a flask of orkish draught from a leather backpack.
You get a flask of orkish draught from a sable pouch.

o[ CW HP:Wounded Move:Tired>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

o[ CW HP:Wounded Move:Tired>sc
185/472 hits and 49/158 moves.

o[ CW HP:Wounded Move:Tired>put all pack
Knack (k) stops using a black pair of padded boots.
You put a flask of orkish draught in a leather backpack.

o[ CW HP:Wounded>
Knack (k) gets a fine pair of metal boots from a leather backpack.

o[ CW HP:Wounded>sc
Knack (k) puts his feet in a fine pair of metal boots. // Finally!
186/472 hits and 52/158 moves.

o[ CW HP:Wounded>
Knack (k) puts a black pair of padded boots in a leather backpack.

o[ CW HP:Wounded>
You hear a *click* in a lock.

o[ CW HP:Wounded>
The stonedoor is <<< OPEN >>>> from the other side.

o[ CW HP:Wounded>
*Fitzcarraldo the Half-Elf* has arrived << FROM THE WEST <<.

![ CW HP:Wounded>

*Fitzcarraldo the Half-Elf* begins some strange <<< STARTS CASTING >>>>...

![ CW HP:Wounded>
Knack (k) lightly cleaves *Fitzcarraldo the Half-Elf*'s right foot and tickles it.

![ CW HP:Wounded>down
The Dungeon
The corpse of a prison guard is lying here.
Exits: (east), up.

![ CW HP:Wounded>
Knack (k) has arrived -- FROM ABOVE --.

![ CW HP:Wounded>
The earth trembles and shivers.

![ CW HP:Wounded>te
TARGET: *elf*    
Knack (k) leaves ---- UP ----.
Stairs Leading Down
*Fitzcarraldo the Half-Elf* is standing here.
Exits/emulated: {west}, down.

![ CW HP:Wounded>

*Fitzcarraldo the Half-Elf* panics, and attempts to <<< FLEE >>>>.
Knack (k) approaches *Fitzcarraldo the Half-Elf*, trying to cleave him.

![ CW HP:Wounded>hit *elf*
You lightly smite *Fitzcarraldo the Half-Elf*'s right arm.

![ CW HP:Wounded *Fitzcarraldo the Half-Elf*:Hurt Knack (k):Hurt>
*Fitzcarraldo the Half-Elf* slashes Knack (k)'s right leg hard.

![ CW HP:Wounded *Fitzcarraldo the Half-Elf*:Hurt Knack (k):Hurt>

*Fitzcarraldo the Half-Elf* begins some strange <<< STARTS CASTING >>>>...

![ CW HP:Wounded *Fitzcarraldo the Half-Elf*:Hurt Knack (k):Hurt>bash *elf*
flee
You hear some clicking noises from the west.

*Fitzcarraldo the Half-Elf* utters the word 'zabrahpdjatz' (earthquake)
*Fitzcarraldo the Half-Elf* makes the earth tremble and shiver.
You fall, and hit yourself!

*Fitzcarraldo the Half-Elf* panics, and attempts to <<< FLEE >>>>.
*Fitzcarraldo the Half-Elf* leaves xxxx DOWN xxxx.
Your victim has disappeared!

o[ CW HP:Wounded>
You flee head over heels.
You flee xxxxxxxx DOWN xxxxxxxx.
The Dungeon
The corpse of a prison guard is lying here.
*Fitzcarraldo the Half-Elf* is standing here.
Exits: (east), up.

![ CW HP:Wounded>up
hit *elf*
Stairs Leading Down
Knack (k) is standing here.
Exits: [west], down.
Knack (k) leaves xxxx DOWN xxxx.
The Dungeon
The corpse of a prison guard is lying here.
*Fitzcarraldo the Half-Elf* is standing here.
Exits/emulated: {east}, up.

![ CW HP:Wounded>

*Fitzcarraldo the Half-Elf* leaves >>>> EAST >>>>.
They aren't here.

![ CW HP:Wounded>hit *elf*
They aren't here.
Knack (k) leaves ---- UP ----.
Stairs Leading Down
Exits/emulated: {west}, down.
Yzur tells the group 'near ssc'

o[ CW HP:Wounded>hit *elf*
*Fitzcarraldo the Half-Elf* has arrived xx FROM BELOW xx.
You smite *Fitzcarraldo the Half-Elf*'s body extremely hard and shatter it.

![ CW HP:Wounded *Fitzcarraldo the Half-Elf*:Bad>

*Fitzcarraldo the Half-Elf* panics, and attempts to <<< FLEE >>>>.
*Fitzcarraldo the Half-Elf* leaves xxxx DOWN xxxx.

o[ CW HP:Wounded>hit *elf*
They aren't here.

o[ CW HP:Wounded>hit *elf*
They aren't here.

o[ CW HP:Wounded>down
The Dungeon
The corpse of a prison guard is lying here.
*Fitzcarraldo the Half-Elf* is standing here.
Exits: (east), up.

![ CW HP:Wounded>hit *elf*
You approach *Fitzcarraldo the Half-Elf*, trying to smite him.

![ CW HP:Wounded *Fitzcarraldo the Half-Elf*:Bad>hit *elf*
You're already fighting!

![ CW HP:Wounded *Fitzcarraldo the Half-Elf*:Bad>hit *elf*
You're already fighting!

*Fitzcarraldo the Half-Elf* panics, and attempts to <<< FLEE >>>>.
*Fitzcarraldo the Half-Elf* leaves ---- UP ----.

![ CW HP:Wounded>up
Stairs Leading Down
Knack (k) is here, fighting *Fitzcarraldo the Half-Elf*.
*Fitzcarraldo the Half-Elf* is here, fighting Knack (k).
Exits: [west], down.

![ CW HP:Wounded>hit *elf*
You approach *Fitzcarraldo the Half-Elf*, trying to smite him.

*Fitzcarraldo the Half-Elf* panics, and attempts to <<< FLEE >>>>.
*Fitzcarraldo the Half-Elf* leaves xxxx DOWN xxxx.

o[ CW HP:Wounded>up
Alas, you cannot go that way...
You begin to feel thirsty.

o[ CW HP:Wounded>hit *elf*
They aren't here.

o[ CW HP:Wounded Move:Tired>
Knack (k) leaves xxxx DOWN xxxx.
The Dungeon
The corpse of a prison guard is lying here.
*Fitzcarraldo the Half-Elf* is standing here.
Exits/emulated: {east}, up.

![ CW HP:Wounded Move:Tired>hit *elf*
Knack (k) approaches *Fitzcarraldo the Half-Elf*, trying to cleave him.

*Fitzcarraldo the Half-Elf* begins some strange <<< STARTS CASTING >>>>...
You approach *Fitzcarraldo the Half-Elf*, trying to smite him.

![ CW HP:Wounded Move:Tired *Fitzcarraldo the Half-Elf*:Bad Knack (k):Wounded>down
No way! You are fighting for your life!

![ CW HP:Wounded Move:Tired *Fitzcarraldo the Half-Elf*:Bad Knack (k):Wounded>hit *elf*
You're already fighting!
You smite *Fitzcarraldo the Half-Elf*'s left leg hard and shatter it.

![ CW HP:Wounded Move:Tired *Fitzcarraldo the Half-Elf*:Awful Knack (k):Wounded>up
hit *elf*
No way! You are fighting for your life!

![ CW HP:Wounded Move:Tired *Fitzcarraldo the Half-Elf*:Awful Knack (k):Wounded>
You're already fighting!

![ CW HP:Wounded Move:Tired *Fitzcarraldo the Half-Elf*:Awful Knack (k):Wounded>up
No way! You are fighting for your life!
*Fitzcarraldo the Half-Elf* utters the word 'zabrahpdjatz' (earthquake)
*Fitzcarraldo the Half-Elf* makes the earth tremble and shiver.
You are wracked with overwhelming PAIN!
You fall, and hit yourself!
You are wracked with overwhelming PAIN!
Some debris falls on you from above.

![ CW HP:Awful Move:Tired *Fitzcarraldo the Half-Elf*:Awful Knack (k):Awful>hit *elf*   // Ouch! Blood everywhere
up
You're already fighting!
You flee head over heels.
You flee >>>>>>>> EAST >>>>>>>>.
Prison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A prisoner is sitting here, looking at you with sad eyes.
Exits: (west).
*Fitzcarraldo the Half-Elf* has arrived << FROM THE WEST <<.

![ CW HP:Awful Move:Tired>hit *elf*
Knack (k) has arrived << FROM THE WEST <<.
Alas, you cannot go that way...

![ CW HP:Awful Move:Tired>
You are too afraid.

![ CW HP:Awful Move:Tired>west
The Dungeon
The corpse of a prison guard is lying here.
Exits: (east), up.

![ CW HP:Awful Move:Tired>
You hear a *click* in a lock.

![ CW HP:Awful Move:Tired>hit *elf*
They aren't here.

![ CW HP:Awful Move:Tired>up
Stairs Leading Down
Exits: [west], down.

o[ CW HP:Awful Move:Tired>west
The stonedoor seems to be closed.

o[ CW HP:Awful Move:Tired>down
The Dungeon
The corpse of a prison guard is lying here.
Exits: [east], up.

![ CW HP:Awful Move:Tired>hit *elf*
They aren't here.

![ CW HP:Awful Move:Tired>
You hear a *click* in a lock.

![ CW HP:Awful Move:Tired>
The bars are opened from the other side.

![ CW HP:Awful Move:Tired>east
Prison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A prisoner is sitting here, looking at you with sad eyes.
*Fitzcarraldo the Half-Elf* is lying here, mortally wounded.
Knack (k) is here, fighting *Fitzcarraldo the Half-Elf*.
Exits: (west).

![ CW HP:Awful Move:Tired>east
Alas, you cannot go that way...
Knack (k) cleaves *Fitzcarraldo the Half-Elf*'s right leg extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Fitzcarraldo the Half-Elf*'s death cry as he collapses.
*Fitzcarraldo the Half-Elf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Fitzcarraldo the Half-Elf*.

![ CW HP:Awful Move:Tired>hit *elf*
They aren't here.

![ CW HP:Awful Move:Tired>cor
look in corpse
In the corpse (here):
a fortune in gold
a stone
a sable pouch
an enhanced herbal kit
a butcher knife (well-maintained)
a plain leather belt
an engraved broadsword (flawless)
a keyring with a few keys and a set of lock picks
a leather backpack
a forest green cloak (flawless)
a bejewelled oak staff
a fine pair of chain mail sleeves (flawless)
a fine pair of metal gauntlets (flawless)
a black pair of padded boots (well-maintained)
a fine pair of chain mail leggings (flawless)
a great helm (flawless)
a fine chain mail hauberk (flawless)
a necklace
a tiny bronze key

![ CW HP:Awful Move:Tired>sl
You go to sleep.

o[ CW HP:Awful Move:Tired>sc
32/472 hits and 48/158 moves.



"""
After quick regn, there were some more fights, more Zaugs came and also Carl the Troll (probably the Hobbit attracted him).
"""




2020/10/01 11:38, Torkild:Rated: Awful 
Breaux do you now understand why they bail from 99 of 100 fights they should win?

2020/10/01 11:45, Grriknak:   
How about you teach us some finally?
Why not answer some of the questions and share your mighty wisdom and kownledge, so all can play like you do and it will be a better mume world...
Lets start with the first one that i mention in that log: Does attack skill help much with fleeing speed?

2020/10/01 11:47, Torkild:Rated: Awful 
type 'Help attack'

2020/10/01 12:09, Facelift:   
Fo reals, how comes that some 'pkers' only fight noobs and never fight anything with half a clue?

I mean how the fuck can you be wimpy as 2 zorc wars vs thief-mage and FITZCARRALDO! Like holy fuck. Jaagern even had full shining metals to motivate you cucks actually put up a fight, but instead you brought it up as an excuse. This is so fucking pathetic.

Trash trash trash, grow some balls.

2020/10/01 12:09, Redruth:Rated: Average 
![ CW HP:Fine Mana:Hot>e
Entrance to the Castle Keep
*Knack the Zaugurz Orc* is standing here giggling.
*Grriknak the Zaugurz Orc* is standing here searching for tracks.
*Yzur the Zaugurz Orc* is standing here giggling.
*Boogerz the Zaugurz Orc* is standing here.
Exits: north, east, (south), west.
A horse of the Rohirrim (mine) has ARRIVED from the west.

![ CW HP:Fine Mana:Hot>w

*Knack the Zaugurz Orc* ! : we rule

2020/10/01 12:13, Facelift:   
Can't edit my previous comment, but no offense to pFitzcarraldo was meant, he is just suicidal. So players like Knack and co only fight either suicidal players or newbie xpers. That was the point.

I'd fight Fitzcarraldo any day, I've almost died to him several times I fought him on my BN and it was always fun! So is JAAGERN REALLY SO FUCKING DREADFUL? Two zorc warriors...I can't fucking get my head around it. Thiefmage has no defense, shit offense. All you need to do is dodge quakes.

Just mindblowing, IRRATIONAL wimpiness.

2020/10/01 12:34, Grriknak:   
Oh boy here we go again...
Why are you all so toxic? Just because we dont match your pattern of fighting?
I have not played this game for years over and over each day for hours. So yes i do lack alot of knowledge about items, areas and so on. I got the introduction to the liche lift yesterday... Too many times i have died because there is something new, some sort of power item that appears out of the backpack. And jaagern is full of it i bet. So take the fight were you know you have a chance or where you can get out. Im not playing to entertain you :/ Also i can not spend so much time on the game (i already do way too much), so somtimes rl calls because you have to get up early. Anyway i can say what i want here, you probably will keep on bashing and be toxic? How about some feedback? FFS just tell us what could be done better or where one can get more detailed information about this game (with some real numbers... not some vague help text).

Also lift your face Facelift, always look on the bright side of life. :)

2020/10/01 12:37, Grriknak:   
Btw jaagern and fritz had Urlach (or sth similar) around while they were trying to chase us. Also some more tracks were aoudn - could have been bn tho.
Later Lamine showed up to the fight. Of course we play it safe. Especially when you are already heading for rent.
I dont get still, whats wrong...?

2020/10/01 12:51, Grriknak:   
Oh Redruth that 'we rule' from Knack was regarding a bash we did on *Carl the Troll* which is high level and we were able to hit it to Hurt, he ran off afterwards.
First time in my mume history that i saw a high level troll running away, even though we were more yes. But it is still the first time. Why not let us celebrate this?
You really te to take the fun out of the game?

2020/10/01 13:06, Redruth:Rated: Average 
Sorry, was just teasing, Grriknak.

Yeah, I'm fuzzy on lift myself. I've only used it like 3 times or something, and always months IRL in between.

Was just disappointing chasing you guys around for 30min-1hr IRL though. Maybe next time say 'Not PKing or something.'

Good job on kill. Hope some more fights in the future!


2020/10/01 13:06, Facelift:   
Urlach is complete newbie and Lamine is some shitnoob suicider that I killed 4x on my naked bn - moral of the story: dont be afraid or you wont ever learn

2020/10/01 13:08, Slampen: 
A log without charmies.

I'm a fan!

2020/10/01 19:09, Bardock:  Rated: Good 
BLOOD FOR BULGOTHA

2020/10/20 19:38, Nero: 
You guys are kind of rough, do we still do this at our ages? :) My only advice would be next time put this kind of log under 'other logs'. Notable is for more unexpected, special stuff. Otherwise, keep on fighting for the tribe. :)

2020/10/21 01:10, Zintilden:  edited 2x   
Nero - It wasnt posted as noteables, it was requested to be moved to notables. So....I moved it and I probably moved it too late (after many had already viewed it). I'll be honest, I don't wait always for Axel to be available to show me how to do something. Instead I msg him pleading forgiveness and to fix what I may have broke. 8)

2020/10/21 08:33, Nero: 
Oh, nevermind about that part then. :)


top
 


 Rating-Summary 
 Superb Grimble, Zutror 
 Good Bardock, Emerka, Fieldy, Praska, Winzy 
 Average Dagor, Enforcer, Ignacio, Kyndill 
 Poor  
 Awful Drogtash, Marillion, Telessar 
Rating period for this log has expired!


 Commenting Rules:
  • we do not tolerate fake or anonymous character names!
  • use a valid MUME character name
  • offensive (sexual, racist, personal, ...) remarks will be punished
  • do not post information, which you got from MUME immortal-boards
  • comment in English only!


  • Character-Name:   anonymous-flag (don't link profile)  


    Advice:  Let the above textbox do the line-wrapping and do only use Return/Newline to end or start a new paragraph. That way your comments will look nice! If you use long text-strings without spaces ( >50 characters), they will be cut to a decent size and info will get lost.
    show without filters    back