Argle links Logs MUME Players Profiles
ElvenRunes Logo
Forsgnghlogthen? (sp?) (Grizzle)comments   back
   (13 ratings and 680 hits. Posted 2018/09/07)
*Grizzle the Bear*
Date: Sept 7, 2018



> The great Grizzl-E bear roams again! :P



An elven slave is standing here.
Exits: south, west.

![ CW>down

Narrow Opening
Exits: north, down.

![ CW>
up
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Exits: [south], up.

![ CW>
Narrow Opening
Exits: north, down.

![ CW>
north
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW>
bo
bash orc

Loud drum rolls echo through the tunnels, signalling that the guardian of the well is being attacked!

An orc slavemaster whips your right hindleg and tickles it.

stat
An orc slavemaster says 'O swall sapi e grobny mroz yaal nead, Beil!'
Your bash at an orc slavemaster sends him sprawling.

![ CW HP:Fine an orc slavemaster:Fine>
OB: 146%, DB: 81%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,947 xp, 1,272 tp. Gold: 33. Alert: normal.
Affected by:
- noquit

![ CW HP:Fine an orc slavemaster:Fine>
eq

You hit an orc slavemaster's left foot extremely hard and shatter it.
Your victim is shocked by your hit!

![ CW HP:Fine an orc slavemaster:Fine>
You are using:
<worn around neck>   a small crystal phial; it has a soft glowing aura
<worn about body>    an imposing, golden mantle (flawless)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a butcher knife (used)
<worn on belt>       a small pouch
<worn on belt>       a water skin

![ CW HP:Fine an orc slavemaster:Fine>

*a dreadful Orc* has arrived from the west.
A hungry warg has arrived from the west.

![ CW HP:Fine an orc slavemaster:Fine>

*a dreadful Orc* leaves south.
A hungry warg leaves south.

![ CW HP:Fine an orc slavemaster:Fine>

*a dreadful Orc* has arrived from the south.
A hungry warg has arrived from the south.

![ CW HP:Fine an orc slavemaster:Fine>
flee
You flee head over heels.
You flee south.
Narrow Opening
Exits: north, down.

![ CW HP:Fine>
north
west
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: south, west.

![ CW HP:Fine>north

With effort, you climb the steep and narrow ledge.

Quarry Overlook
Exits: north, east.

![ CW HP:Fine>
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
Exits: east, south.

![ CW HP:Fine>
#   $tar set to {*orc*}[local]
kill *orc*

*a dreadful Orc* has arrived from the south.
A hungry warg has arrived from the south.

![ CW HP:Fine>
You approach *a dreadful Orc*, but he manages to keep you at bay.
*a dreadful Orc* smites your right foreleg extremely hard and tickles it.

![ CW HP:Fine *a dreadful Orc*:Healthy>
kill *orc*
You're already fighting!

![ CW HP:Fine *a dreadful Orc*:Healthy>
flee
You flee head over heels.
You flee south.
Quarry Overlook
Exits: north, east.

![ CW HP:Fine>
north
kill *orc*
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.

![ CW HP:Fine>bash

You approach *a dreadful Orc*, but he manages to keep you at bay.
*a dreadful Orc* smites your left foreleg extremely hard.

![ CW HP:Fine *a dreadful Orc*:Healthy>
Your bash at *a dreadful Orc* sends him sprawling.

![ CW HP:Fine *a dreadful Orc*:Fine>
exa orc
The Slayer for the Dark Lord.
*a dreadful Orc* is in an excellent condition.
*a dreadful Orc* is using:
<worn on finger>     a gold ring
<worn on finger>     a ruby ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on body>       a shining breastplate (flawless)
<worn on legs>       a shining pair of greaves (flawless)
<worn on arms>       a fine pair of metal vambraces (flawless)
<worn on head>       a large visored helmet (flawless)
<worn on feet>       a black pair of padded boots (flawless)
<worn about body>    a forest green cloak (flawless)
<wielded two-handed> a burnished hewing-spear (flawless)
<worn on forearm>    a spiked horsehide buckler (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a silvan satchel
<worn as belt>       a gleaming belt
<worn on belt>       a butcher's cleaver (flawless)
<worn on belt>       a water skin
<worn on belt>       a herbal kit
<worn on belt>       a small pouch
<worn on belt>       a sable pouch

![ CW HP:Fine *a dreadful Orc*:Healthy>

You hit *a dreadful Orc*'s body extremely hard.
Your victim is shocked by your hit!

![ CW HP:Fine *a dreadful Orc*:Fine>
stat
OB: 145%, DB: 81%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,887 xp, 1,272 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- noquit
- panic

![ CW HP:Fine *a dreadful Orc*:Fine>

*a dreadful Orc* seems to have recovered his senses.

![ CW HP:Fine *a dreadful Orc*:Fine>

![ CW HP:Fine *a dreadful Orc*:Fine>

You hit *a dreadful Orc*'s head very hard.

![ CW HP:Fine *a dreadful Orc*:Fine>
flee
You flee head over heels.
You flee east.
Sharp Bend
Exits: north, west.

![ CW HP:Fine>
score
482/567 hits and 124/161 moves.

![ CW HP:Fine>
stat
OB: 142%, DB: 81%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,887 xp, 1,272 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- noquit
- panic

![ CW HP:Fine>
west
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.

![ CW HP:Fine>kill *orc*
bash

You approach *a dreadful Orc*, but he manages to keep you at bay.
*a dreadful Orc* smites your right forefoot extremely hard.

![ CW HP:Fine *a dreadful Orc*:Fine>

![ CW HP:Fine *a dreadful Orc*:Fine>
*a dreadful Orc* sends you sprawling with a powerful bash.

![ CW HP:Fine *a dreadful Orc*:Fine>

*a dreadful Orc* smites your left hindfoot extremely hard.
You feel a sharp pain there!

![ CW HP:Fine *a dreadful Orc*:Fine>
*a dreadful Orc* bonks you on the head - BONK!

![ CW HP:Fine *a dreadful Orc*:Fine>
moan

*a dreadful Orc* smites your body extremely hard.

![ CW HP:Hurt *a dreadful Orc*:Fine>

Your head stops stinging.

![ CW HP:Hurt *a dreadful Orc*:Fine>
You start to moan.

![ CW HP:Hurt *a dreadful Orc*:Fine>
flee
You flee head over heels.
You flee south.
Quarry Overlook
Exits: north, east.

![ CW HP:Hurt>
west
north
kill *orc*
Alas, you cannot go that way...

![ CW HP:Hurt>
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.

![ CW HP:Hurt>
You hit *a dreadful Orc*'s left foot extremely hard.

![ CW HP:Hurt *a dreadful Orc*:Fine>
flee
*a dreadful Orc* smites your body extremely hard.
You flee head over heels.
You flee south.
Quarry Overlook
Exits: north, east.

![ CW HP:Hurt>
north
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.

![ CW HP:Hurt>
kill *orc*
You approach *a dreadful Orc*, trying to hit him.

![ CW HP:Hurt *a dreadful Orc*:Fine>

![ CW HP:Hurt *a dreadful Orc*:Fine>

You hit *a dreadful Orc*'s head extremely hard.
Your victim is shocked by your hit!

![ CW HP:Hurt *a dreadful Orc*:Hurt>
flee
You flee head over heels.
You flee south.
Quarry Overlook
Exits: north, east.

![ CW HP:Hurt>

*a dreadful Orc* has arrived from the north.
A hungry warg has arrived from the north.

![ CW HP:Hurt>
east
*a dreadful Orc* leaves north.
A hungry warg leaves north.
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW HP:Hurt>

An orc slavemaster bleeds from open wounds.
You bleed from open wounds.

![ CW HP:Hurt>
south
Narrow Opening
Exits: north, down.

![ CW HP:Hurt>
north
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW HP:Hurt>west

With effort, you climb the steep and narrow ledge.

Quarry Overlook
Exits: north, east.

![ CW HP:Hurt>
north
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.
*a dreadful Orc* leaves south.
A hungry warg leaves south.

![ CW HP:Hurt>
east
Sharp Bend
Exits: north, west.

![ CW HP:Hurt>
stat
OB: 141%, DB: 79%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,887 xp, 1,272 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- noquit
- a deep wound at the left hindfoot (clean)
- panic

![ CW HP:Hurt>
score
340/567 hits and 119/159 moves.
The loud booming of drums echoes through the tunnels.

![ CW HP:Hurt>
north
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ CW HP:Hurt>
west
west
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ CW HP:Hurt>band

Mineshaft
Exits: east, south.

![ CW HP:Hurt>
You try to bind your wounds.

Your wound is now securely bound.

![ CW HP:Hurt>
wim 150
cha wimpy 150
Wimpy set to: 150

![ CW HP:Hurt>
score
343/567 hits and 122/159 moves.

![ CW HP:Hurt>
stat
OB: 141%, DB: 79%, PB: 0%, Armour: 0%. Wimpy: 150. Mood: aggressive.
Needed: 770,887 xp, 1,272 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- noquit
- a deep wound at the left hindfoot (securely bound)
- panic

![ CW HP:Hurt>
eq
You are using:
<worn around neck>   a small crystal phial; it has a soft glowing aura
<worn about body>    an imposing, golden mantle (flawless)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a butcher knife (used)
<worn on belt>       a small pouch
<worn on belt>       a water skin

![ CW HP:Hurt>
east
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ CW HP:Hurt>
east
Mineshaft
An elven slave is standing here.
*a dreadful Orc* is standing here searching for tracks.
A hungry warg stands here, sniffing around for flesh.
Exits: north, south, west.

![ CW HP:Hurt>

*a dreadful Orc* leaves west.
A hungry warg leaves west.

![ CW HP:Hurt>

*a dreadful Orc* has arrived from the west.
A hungry warg has arrived from the west.

![ CW HP:Hurt>

*a dreadful Orc* smites your body extremely hard.
You feel a sharp pain there!

![ CW HP:Hurt *a dreadful Orc*:Hurt>

You hit *a dreadful Orc*'s right foot extremely hard.

![ CW HP:Hurt *a dreadful Orc*:Hurt>
flee
You flee head over heels.
You flee north.
Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ CW HP:Hurt>

*a dreadful Orc* has arrived from the south.

![ CW HP:Hurt>
south
Mineshaft
An elven slave is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, south, west.

![ CW HP:Hurt>
kill *orc*
They aren't here.

![ CW HP:Hurt>
north

*a dreadful Orc* has arrived from the north.

![ CW HP:Hurt>kill *orc*

Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ CW HP:Hurt>bash

They aren't here.

![ CW HP:Hurt>
south
Bash what or whom?

![ CW HP:Hurt>kill *orc*

bash
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ CW HP:Hurt>
They aren't here.

![ CW HP:Hurt>
Bash what or whom?

![ CW HP:Hurt>
south
Sharp Bend
Exits: north, west.

![ CW HP:Hurt>kill *orc*

They aren't here.

![ CW HP:Hurt>bash

Bash what or whom?

![ CW HP:Hurt>
west
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.

![ CW HP:Hurt>
kill *orc*
bash
You approach *a dreadful Orc*, but he manages to keep you at bay.
*a dreadful Orc* smites your left hindleg extremely hard.

![ CW HP:Hurt *a dreadful Orc*:Hurt>

![ CW HP:Hurt *a dreadful Orc*:Hurt>
*a dreadful Orc* sends you sprawling with a powerful bash.

![ CW HP:Hurt *a dreadful Orc*:Hurt>

*a dreadful Orc* smites your left forefoot extremely hard.
You feel a sharp pain there!

![ CW HP:Wounded *a dreadful Orc*:Hurt>

Your head stops stinging.

![ CW HP:Wounded *a dreadful Orc*:Hurt>

*a dreadful Orc* smites your right hindfoot extremely hard.

![ CW HP:Wounded *a dreadful Orc*:Hurt>

You hit *a dreadful Orc*'s right hand extremely hard.
Your victim is shocked by your hit!

![ CW HP:Wounded *a dreadful Orc*:Hurt>
flee

*a dreadful Orc* sends you sprawling with a powerful bash.

![ CW HP:Wounded *a dreadful Orc*:Hurt>

*a dreadful Orc* smites your body extremely hard and shatters it.

![ CW HP:Bad *a dreadful Orc*:Hurt>
You flee head over heels.
Your head stops stinging.
You flee south.
Quarry Overlook
Exits: north, east.

![ CW HP:Bad>
You flee head over heels.
You flee east.
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW HP:Bad>
north
Alas, you cannot go that way...

![ CW HP:Bad>west

north
With effort, you climb the steep and narrow ledge.

Quarry Overlook
Exits: north, east.

![ CW HP:Bad>
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.

![ CW HP:Bad>east

north
Sharp Bend
Exits: north, west.

![ CW HP:Bad>
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ CW HP:Bad>west

Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ CW HP:Bad>
north
west
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ CW HP:Bad>
up
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, up.
An orc-guard yells 'K Kuar as mele an pwe Blewty Tunnel!'
An orc-guard yells 'A Eear om valo os tse Glavpy Tizsor!'

*[ CW HP:Bad>
A Slag Pit
Exits: -south-, down.

*< CW HP:Bad>
south
Rocky Path
Exits: -north-, -east-, -south-.

*< CW HP:Bad>
wim 0
cha wimpy 0
Wimpy set to: 0

*< CW HP:Bad>
score
127/552 hits and 117/158 moves.

*< CW HP:Bad>
south
Rocky Path
Exits: -north-, -south-.
You have found a goblin scout!

*< CW HP:Bad>

A goblin scout leaves south sneaking.

*< CW HP:Bad>
south
Bubbling Spring
A clear spring babbles as cool water trickles out of the ground.
Exits: -north-.
You have found a goblin scout!

*< CW HP:Bad>
north
Rocky Path
Exits: -north-, -south-.

*< CW HP:Bad>
score
129/552 hits and 115/158 moves.

*< CW HP:Bad>
score
129/552 hits and 116/158 moves.

*< CW HP:Bad>
stat
OB: 140%, DB: 79%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,887 xp, 1,272 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- a light wound at the left forefoot (clean)
- noquit
- a deep wound at the body (clean)
- a deep wound at the left hindfoot (securely bound)
- panic

*< CW HP:Bad>

You bleed from open wounds.

*< CW HP:Bad>
band
You try to bind your wounds.

Your wound is now securely bound.

*< CW HP:Bad>time

According to the Dunadan calendar, it is:
Sterday, the 11th of Forelithe, year 2886 of the Third Age.
The sun is near its zenith, it's noon. 

< Aha! The sun is on fuzzybears side! :)


Real time is Fri Sep  7 16:13:17 2018 UTC.
Last reboot after an automatic reboot at Fri Aug 31 13:49:23 2018 UTC.

*< CW HP:Bad>
north
Rocky Path
Exits: -north-, -east-, -south-.

*< CW HP:Bad>
band
You try to bind your wounds.

*a dreadful Orc* has arrived from the east.
A hungry warg has arrived from the east.

*a dreadful Orc* leaves south.
A hungry warg leaves south.

*a dreadful Orc* has arrived from the south.
A hungry warg has arrived from the south.

*< CW HP:Bad>

*a dreadful Orc* smites your left foreleg hard.

*< CW HP:Bad *a dreadful Orc*:Hurt>

You hit *a dreadful Orc*'s left foot extremely hard and shatter it.

*< CW HP:Bad *a dreadful Orc*:Wounded>
flee
You flee head over heels.
You flee north.
A Slag Pit
Exits: -south-, down.

*< CW HP:Bad>
south
Rocky Path
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: -north-, -east-, -south-.

*< CW HP:Bad>east

*a dreadful Orc* quickly approaches, trying to smite you.
No way! You are fighting for your life!

*< CW HP:Bad *a dreadful Orc*:Wounded>

You hit *a dreadful Orc*'s left leg extremely hard and shatter it.

*< CW HP:Bad *a dreadful Orc*:Wounded>
flee
You flee head over heels.
You flee north.
A Slag Pit
Exits: -south-, down.

*< CW HP:Bad>
down
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, up.
The ground no longer feels frosty.
An orc-guard yells 'A Teal iw here em bme Grusby Tenmer!'
An orc-guard yells 'G Giar em waru aw khe Eromty Euhnar!'

*[ CW HP:Bad>east

Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ CW HP:Bad>
east
Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ CW HP:Bad>
west
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ CW HP:Bad>west
up

Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, up.

*[ CW HP:Bad>
A Slag Pit
Exits: -south-, down.

*< CW HP:Bad>
south
Rocky Path
Exits: -north-, -east-, -south-.

*< CW HP:Bad>
stat
OB: 141%, DB: 79%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,887 xp, 1,272 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- a light wound at the left forefoot (clean)
- noquit
- a deep wound at the body (securely bound)
- a deep wound at the left hindfoot (securely bound)
- panic

*< CW HP:Bad>
south
Rocky Path
Exits: -north-, -south-.

*< CW HP:Bad>
band
You try to bind your wounds.

north
Your wound is now securely bound.

*< CW HP:Bad>
Rocky Path
Exits: -north-, -east-, -south-.

*< CW HP:Bad>
north
A Slag Pit
Exits: -south-, down.

*< CW HP:Bad>
south
Rocky Path
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: -north-, -east-, -south-.

*< CW HP:Bad>
score

*a dreadful Orc* leaves south.
A hungry warg leaves south.

*< CW HP:Bad>
119/552 hits and 115/158 moves.
*a dreadful Orc* has arrived from the south.

*< CW HP:Bad>
east
Rocky Path
Exits: -north-, -east-, -west-.

*< CW HP:Bad>
north
Bend in the Trail
Exits: -north-, -east-, -south-.

*< CW HP:Bad>

*a dreadful Orc* has arrived from the south.

*< CW HP:Bad>
east
Trail through the Mountains
Exits: -east-, -west-.

*< CW HP:Bad>

*a dreadful Orc* has arrived from the west.

*< CW HP:Bad>

*a dreadful Orc* leaves east.

*< CW HP:Bad>
east
Trail through the Mountains
*a dreadful Orc* is standing here.
Exits: -east-, -west-.

*< CW HP:Bad>

*a dreadful Orc* smites your left foreleg extremely hard and shatters it.
You are wracked with overwhelming PAIN!

*< CW HP:Bad *a dreadful Orc*:Wounded>

You hit *a dreadful Orc*'s head extremely hard and shatter it.
Your victim is shocked by your hit!

*< CW HP:Bad *a dreadful Orc*:Bad>
flee
You flee head over heels.
You flee east.
Small Crossing
Exits: -north-, =east=, -west-.

*+ CW HP:Bad>east

Trail through the Mountains
A black wolf pads restlessly, looking for its next prey.
A black wolf pads restlessly, looking for its next prey.
Exits: =west=, =down=.

*+ CW HP:Bad>
west
Small Crossing
Exits: -north-, =east=, -west-.

*+ CW HP:Bad>

*a dreadful Orc* has arrived from the west.

*+ CW HP:Bad>

*a dreadful Orc* quickly approaches, trying to smite you.

*+ CW HP:Bad *a dreadful Orc*:Bad>

You hit *a dreadful Orc*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!

*+ CW HP:Bad *a dreadful Orc*:Bad>

*a dreadful Orc* smites your right hindleg extremely hard and shatters it.
You are wracked with overwhelming PAIN!

*+ CW HP:Awful *a dreadful Orc*:Bad>
flee
You flee head over heels.
You flee west.
Trail through the Mountains
Exits: -east-, -west-.

*< CW HP:Awful>
east
Small Crossing
*a dreadful Orc* is standing here.
Exits: -north-, =east=, -west-.

*+ CW HP:Awful>

*a dreadful Orc* leaves east.

*+ CW HP:Awful>

A black wolf has arrived from the east.

*+ CW HP:Awful>
east
Trail through the Mountains
A black wolf pads restlessly, looking for its next prey.
Exits: =west=, =down=.

*+ CW HP:Awful>
down
Sharp Bend
A black wolf pads restlessly, looking for its next prey.
*a dreadful Orc* is standing here.
Exits: =west=, =up=.

*+ CW HP:Awful>
west
down
Sharp Bend
Exits: =east=, =down=.

*+ CW HP:Awful>
east
Road through the Lower Pass
Exits: =east=, =up=.

*+ CW HP:Awful>
Road through the Lower Pass
Exits: =east=, =west=. - n:mountainside.

*+ CW HP:Awful>
east
Road through the Lower Pass
Exits: =east=, -south-, =west=.
You have found an orkish scout!
An orkish scout leaves his hiding place.
An orkish scout yells 'E Geal is hali ow tva Loab ghloedw dne Lazal Pahh!'

*+ CW HP:Awful>south

Small Dell
A rabbit is here eyeing your presence warily.
Exits: -north-, east, -south-.

*. CW HP:Awful>
use pale
You are not holding a pale. < Right, I dont have the main Bear eq! :(((

*. CW HP:Awful>
south
Rough Path
A hungry warg stands here, sniffing around for flesh.
Exits: -north-, -east-.

*( CW HP:Awful>
east
Rough Path
Exits: north, -east-, south, -west-.

*( CW HP:Awful>
south
Mountain Slope
Exits: north, east, up.

*< CW HP:Awful>
eq
You are using:
<worn around neck>   a small crystal phial; it has a soft glowing aura
<worn about body>    an imposing, golden mantle (flawless)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a butcher knife (used)
<worn on belt>       a small pouch
<worn on belt>       a water skin

*< CW HP:Awful>
lip
l in pack
In your backpack (worn on back):
a flask of miruvor

*< CW HP:Awful>
score
50/552 hits and 111/158 moves.

*< CW HP:Awful>
east
Mountain Slope
A fat rabbit is here, chewing on some grass.
A fat rabbit is here, chewing on some grass.
Exits: north, east, west, /up\.

*< CW HP:Awful>

You begin to feel hungry. < Oh no! :( I will be hungry...must find food fast!

*< CW HP:Awful>
gw
get wafer pack
You can't find a wafer in the pack.

*< CW HP:Awful>ew

eat wafer
You can't find a wafer.

*< CW HP:Awful>
i
You are carrying:
a steel claymore (flawless)
a gilded round shield (flawless)
a pair of smooth, black boots
a ragged, blackened cloak (flawless)

*< CW HP:Awful>
lip
l in pack
In your backpack (worn on back):
a flask of miruvor

*< CW HP:Awful>
east
east
Small Forest
You see two slender plants on the ground.
A large shrub covered with dark violet berries grows here.
On the shrub, there are three piles of violet berries. <<<< SWEED BERRIES! YUM! Bear happy!
Exits: north, east, south, west, /up\.

*f CW HP:Awful>
get berries shrub
You get some violet berries from a perennial hardy shrub. << This is gonna be so awesome!

*f CW HP:Bad>
get berries shrub
You get some violet berries from a perennial hardy shrub. << Bears love them some berries :)

*f CW HP:Bad>

*f CW HP:Bad>
get berries shrubeat berries
You don't see a shrubeat to get things from.

*f CW HP:Bad>
eat berries
You eat the berries.
You feel bad.
You are wracked with overwhelming PAIN! < UCK! What is this!!
Oops, that tasted very strange!

*f CW HP:Bad>
eat berries
You eat the berries.

*f CW HP:Bad>
score
stat
57/552 hits and 123/156 moves.

*f CW HP:Bad>
OB: 142%, DB: 77%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,887 xp, 1,272 tp. Gold: 33. Alert: normal.
Affected by:
- a deep wound at the body (securely bound)
- poison (type: poison)
- novoid
- a deep wound at the left hindfoot (securely bound)
- a light wound at the left forefoot (securely bound)
- noquit
- panic

*f CW HP:Bad>
east
Bend in the Old Dwarven Road
Exits: =north=, =east=, south, west.

*+ CW HP:Bad>east

Old Dwarven Road
Exits: north, east, =south=, =west=.

*+ CW HP:Bad>
east
Thick Forest
Exits: north, east, south, west.

!f CW HP:Bad>
east
Thick Forest
Exits: north, east, south, west.

!f CW HP:Bad>
south
Thick Forest
Exits: north, east, south, west.

!f CW HP:Bad>
east
Wolf Glade
Exits: north, east, south, west, /up\.
The frost is leaving its hold of the ground.

*f CW HP:Bad>
south
Bleeding Forest
A very large tree branch has been ripped from a tree.
Exits: north, east, south, west.

!f CW HP:Bad>east

Light Forest
A forest spider is here crawling around.
Exits: north, east, south, west.

*f CW HP:Bad>
south
Light Forest
Exits: north, east, south, west.

*f CW HP:Bad>
east
Bordering Plains
Exits: north, east, south, west.

*. CW HP:Bad>south

south
south
Guardian Trees
Exits: north, east, south, west.

*. CW HP:Bad>south

south
south
Gentle Slope
A wild bull seems ready to charge you.
Exits: north, east, south, west.
The ground no longer feels frosty.

*. CW HP:Bad>
Woody Coppice
Exits: north, east, south, west.

*. CW HP:Bad>
Tangled Cutting Grounds
Exits: north, east, south, west.

*. CW HP:Bad>
Old Forest Road
Exits: north, -east-, south, -west-.

*. CW HP:Bad>
Rocky Embankment
Exits: north, east, south.

*. CW HP:Bad>east

east
Bend in the Old Forest Road
Exits: -north-, -east-, south, west.

*. CW HP:Bad>
south
Bend in the Old Forest Road
Exits: north, east, -south-, -west-.

*. CW HP:Bad>east

east
east
Fork in the Road
Exits: -north-, -east-, -south-, west.

*. CW HP:Bad>
east
Old Forest Road
Exits: north, -east-, south, -west-.

*. CW HP:Bad>
Old Forest Road
Exits: north, -east-, south, -west-.

*. CW HP:Bad>
Old Forest Road
Exits: north, -east-, south, -west-.

*. CW HP:Bad>
east
Old Forest Road
A large eagle soars above you.
Exits: north, -east-, south, -west-.

*. CW HP:Bad>south

east
east
Bend in the Old Forest Road
Exits: north, east, -south-, -west-.

*. CW HP:Bad>south

east
south
Bend in the Old Forest Road
Exits: -north-, -east-, south, west.

*. CW HP:Bad>east

The Old Forest Road
Exits: north, -east-, south, -west-.

*. CW HP:Bad>
Bend around a Quarry
Exits: north, =south=, -west-, \down/.

*+ CW HP:Bad>
Bend in the Old Forest Road
Exits: =north=, =east=, south, west.

*+ CW HP:Bad>
Road South of a Quarry
A grey wolf is here, salivating profusely.
Exits: north, east, =south=, =west=.

*+ CW HP:Bad>
Old Forest Road
A grey wolf is here, salivating profusely.
Exits: =north=, =east=, south, west.

*+ CW HP:Bad>
West of the Old Ford
Exits: north, east, ~south~, =west=.

*+ CW HP:Bad>
east
Old Ford
*a dreadful Orc* is standing here tending wounds.
Exits: ~north~, east, ~south~, west.

*% CW HP:Bad>
east
*a dreadful Orc* successfully binds his wound.

Bend in the Old Forest Road
Exits: north, east, =south=, west.

*+ CW HP:Bad>
west
Old Ford
*a dreadful Orc* is standing here.
Exits: ~north~, east, ~south~, west.

*% CW HP:Bad>
*a dreadful Orc* smites your body extremely hard and shatters it.
You are wracked with overwhelming PAIN!

*% CW HP:Awful *a dreadful Orc*:Bad>

You hit *a dreadful Orc*'s head extremely hard and shatter it.

*% CW HP:Awful *a dreadful Orc*:Awful>
flee
You flee head over heels.
You flee west.
West of the Old Ford
Exits: north, east, ~south~, =west=.

*+ CW HP:Awful>
east
Old Ford
*a dreadful Orc* is standing here.
Exits: ~north~, east, ~south~, west.

*% CW HP:Awful>
east
Bend in the Old Forest Road
Exits: north, east, =south=, west.

*+ CW HP:Awful>
east
Fields by the Road
Exits: north, east, south, west.
You have found a bearded man!

*. CW HP:Awful>
score
35/552 hits and 100/156 moves.

*. CW HP:Awful>
south
Old Forest Road
Exits: north, =east=, south, =west=.

*+ CW HP:Awful>
north
Fields by the Road
A vigorous man, hardened by the wilderness, patrols his beloved land (hidden).
Exits: north, east, south, west.

*. CW HP:Awful>
score
37/552 hits and 102/156 moves.

*. CW HP:Awful>
stat
OB: 142%, DB: 77%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,887 xp, 1,264 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- a deep wound at the body (securely bound)
- poison (type: poison)
- a deep wound at the left hindfoot (securely bound)
- noquit
- panic

*. CW HP:Awful>
eq
You are using:
<worn around neck>   a small crystal phial; it has a soft glowing aura
<worn about body>    an imposing, golden mantle (flawless)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a butcher knife (used)
<worn on belt>       a small pouch
<worn on belt>       a water skin

*. CW HP:Awful>
score
38/552 hits and 105/156 moves.

*. CW HP:Awful>
west
Bend in the Old Forest Road
Exits: north, east, =south=, west.

*+ CW HP:Awful>
west
Old Ford
Exits: ~north~, east, ~south~, west.

*% CW HP:Awful>
west
West of the Old Ford
Exits: north, east, ~south~, =west=.

*+ CW HP:Awful>
to
track *orc*
You carefully examine the ground around you, looking for tracks...

You see some plain, bloody tracks of *an Orc* leading north, done less than 1 hour ago.

*+ CW HP:Awful>
pursue
You follow the tracks north.
Rocky Plains
Exits: north, ~east~, south, west.

You see some apparent, bloody tracks of *an Orc* leading west, done less than 1 hour ago.

*. CW HP:Awful>
pursue
You follow the tracks west.
Road South of a Quarry
A grey wolf is here, salivating profusely.
A grey wolf is here, salivating profusely.
Exits: north, east, =south=, =west=.

pursue
You see some plain, bloody tracks of *an Orc* leading west, done less than 1 hour ago.
You swiftly dodge a rabid, grey wolf's attempt to hit you.

*+ CW HP:Awful a rabid, grey wolf:Healthy>
No way! You are fighting for your life!

*+ CW HP:Awful a rabid, grey wolf:Healthy>

You hit a rabid, grey wolf's left hindleg extremely hard and shatter it.

*+ CW HP:Awful a rabid, grey wolf:Hurt>
flee
You flee head over heels.
You descend on a trail into an old quarry.

You flee north.
An Old Quarry
A diamond-back rattlesnake is coiled here, ready to strike.
Exits: south, /up\.

*. CW HP:Awful>

You swiftly dodge a rattlesnake's attempt to hit you.
A rattlesnake sinks its fangs into your leg, making you cry out in pain. <<< Phew! No poison :)
You stop tracking your victim.

*. CW HP:Awful a rattlesnake:Healthy>
west
flee
No way! You are fighting for your life!

*. CW HP:Awful a rattlesnake:Healthy>
You flee head over heels.
You ascend from the quarry onto an old road.

You flee south.
Road South of a Quarry
A grey wolf is here, salivating profusely.
A grey wolf is here, salivating profusely.
Exits: north, east, =south=, =west=.

*+ CW HP:Awful>
south
Old Forest Road
Exits: =north=, =east=, south, west.

*+ CW HP:Awful>

A rabid, grey wolf has arrived from the north.

*+ CW HP:Awful>stat

OB: 142%, DB: 77%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,812 xp, 1,264 tp. Gold: 33. Alert: normal.
Affected by:
- nosneak
- novoid
- a deep wound at the body (securely bound)
- poison (type: poison)
- a deep wound at the left hindfoot (securely bound)
- noquit
- panic

*+ CW HP:Awful>
east
West of the Old Ford
Exits: north, east, ~south~, =west=.

*+ CW HP:Awful>
east
east
Old Ford
Exits: ~north~, east, ~south~, west.
You feel really bad.
You are wracked with overwhelming PAIN!

*% CW HP:Awful>
Bend in the Old Forest Road
Exits: north, east, =south=, west.
You have found a bearded man!

*+ CW HP:Awful>score

41/552 hits and 93/156 moves.

*+ CW HP:Awful>
west
Old Ford
Exits: ~north~, east, ~south~, west.

*% CW HP:Awful>west

A rabid, grey wolf has arrived from the west.

West of the Old Ford
Exits: north, east, ~south~, =west=.

*+ CW HP:Awful>
west
Old Forest Road
Exits: =north=, =east=, south, west.

*+ CW HP:Awful>
north
Road South of a Quarry
A grey wolf is here, salivating profusely.
Exits: north, east, =south=, =west=.

*+ CW HP:Awful>
west
Bend in the Old Forest Road
Exits: =north=, =east=, south, west.

*+ CW HP:Awful>
north
Bend around a Quarry
A tall stag is here, grazing peacefully.
Exits: north, =south=, -west-, \down/.

*+ CW HP:Awful>
track *orc*
You carefully examine the ground around you, looking for tracks...

Your body trembles as you fight the poison running through your veins.

pursue
You stop searching.

*+ CW HP:Awful>
Which tracks?

*+ CW HP:Awful>stat

OB: 141%, DB: 77%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,812 xp, 1,264 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- a deep wound at the body (securely bound)
- poison (type: poison)
- a deep wound at the left hindfoot (securely bound)
- noquit
- panic

*+ CW HP:Awful>
score
35/552 hits and 97/156 moves.

*+ CW HP:Awful>
south
Bend in the Old Forest Road
Exits: =north=, =east=, south, west.

*+ CW HP:Awful>
east
south
Road South of a Quarry
A grey wolf is here, salivating profusely.
Exits: north, east, =south=, =west=.

*+ CW HP:Awful>east

east
east
Old Forest Road
Exits: =north=, =east=, south, west.

*+ CW HP:Awful>
West of the Old Ford
Exits: north, east, ~south~, =west=.

*+ CW HP:Awful>
Old Ford
*a dreadful Orc* is standing here searching for tracks.
Exits: ~north~, east, ~south~, west.

*% CW HP:Awful>
south
Bend in the Old Forest Road
Exits: north, east, =south=, west.
You have found a bearded man!

*+ CW HP:Awful>
Bend in the Old Forest Road
Exits: =north=, =east=, south, ~west~.

*+ CW HP:Awful>
north
Bend in the Old Forest Road
A vigorous man, hardened by the wilderness, patrols his beloved land (hidden).
Exits: north, east, =south=, west.

*+ CW HP:Awful>
west
Old Ford
*a dreadful Orc* is standing here.
Exits: ~north~, east, ~south~, west.

*% CW HP:Awful>
kill *orc*
You approach *a dreadful Orc*, but he manages to keep you at bay.
*a dreadful Orc* smites your body very hard and shatters it.
You are wracked with overwhelming PAIN!

*% CW HP:Awful *a dreadful Orc*:Bad>
flee
You flee head over heels.
You flee south.
Bend in the Anduin River
A large sturgeon swims slowly along the bottom.
Exits: north, east, south, ~west~.

*~ CW HP:Awful>
east
You start moving towards the right bank...

*~ CW HP:Awful>

You are swept away by the current.
The Anduin River
Exits: north, ~east~, ~south~, west.

*~ CW HP:Awful>

You swim and manage to keep your head above water.

*~ CW HP:Awful>
score
13/552 hits and 89/158 moves.

*~ CW HP:Awful>

You are swept away by the current.
A Bend in the Anduin
Exits: ~north~, east, south, ~west~.

*~ CW HP:Awful>
south
You are already moving towards the right bank.

*~ CW HP:Awful>

You reached the riverbank.
Riverside Fields
Exits: ~north~, east, south, ~west~.

*. CW HP:Awful>
east
A Hedgerow South of the Road
A black crow flies low to the ground here, looking for carrion to eat.
Exits: north, east, south, west.

*. CW HP:Awful>
east
Low Hillocks
Exits: north, east, south, west.

*. CW HP:Awful>east

Cart Tracks through the Field
Exits: north, east, west, down.

*. CW HP:Awful>east

east
A Garbage Pile
Exits: north, east, south, west.

*. CW HP:Awful>east

east
east
A Field of Weeds
Some delicious wild strawberries grow on the ground.
A snake slithers towards you.
Exits: north, east, west, down.

*. CW HP:Awful>east

A Field Covered with Weeds and Grass
A bee flies around here, collecting nectar from the flowers.
A bee flies around here, collecting nectar from the flowers.
A colourful butterfly is fluttering around here.
A large hawk-like bird is here overlooking its territory.
A cockroach is scuttling across the floor carrying some debris.
Exits: north, east, south, west.
A cockroach panics, and attempts to flee.
A cockroach leaves west.

*. CW HP:Awful>
Open Plains
Exits: north, east, south, west.

*. CW HP:Awful>
Dense Plains
Exits: north, east, south, west.

*. CW HP:Awful>
north
east
Uneven Fields
A fat rabbit is here, chewing on some grass.
Exits: north, east, south, west.

*. CW HP:Awful>east

east
Bend in the Old Forest Road
A fat rabbit is here, chewing on some grass.
A brown fox is here, looking for some rabbits to chew up.
A small grasshopper clings to a blade of grass, ready to spring.
Exits: -north-, -east-, south, -west-.

*. CW HP:Awful>
Old Forest Road
A cockroach is scuttling across the floor carrying some debris.
Exits: -north-, -east-, south, -west-.
A cockroach panics, and attempts to flee.
A cockroach leaves west.

*. CW HP:Awful>
At the Gates of Ingrove
Exits: north, (east), -south-, -west-.




> OHwell, this one goes to the Orc - That damn spear and stuff :)


> Round 2!




st
tr
You stop resting and stand up.

!+ C>
You carefully examine the ground around you, looking for tracks...

You see:
   - a vague track of a hungry warg leading west done less than 2 hours ago

   - a vague track of a Bear coming from the east done less than 1 hour ago
   - a faint track of a black wolf leading east done less than 1 hour ago
   - a faint track of a hungry warg leading east done less than 8 hours ago

You stop searching.

!+ C>
west
west
Trail through the Mountains
Exits: -east-, -west-.

!< C>
Trail through the Mountains
Exits: -east-, -west-.

!< C>
west
south
Bend in the Trail
Exits: -north-, -east-, -south-.

!< C>
Rocky Path
Exits: -north-, -east-, -west-.

!< C>
west
Rocky Path
Exits: -north-, -east-, -south-.

!< C>
north
A Slag Pit
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: -south-, down.

!< C>
down
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, up.
The ground no longer feels frosty.
An orc-guard yells 'A Taal ow noro os bve Elafgy Kavsor!'
An orc-guard yells 'K Eeul eh hara iw dho Tlunty Tawzal!'

![ C>
kp
Arglebargle, glop-glyf!?!

![ C>
flee
You flee head over heels.
You flee east.
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C>

You swiftly dodge an orc slavemaster's attempt to whip you.

![ C an orc slavemaster:Healthy>

You hit an orc slavemaster's body extremely hard.

![ C an orc slavemaster:Fine>
flee
You flee head over heels.
You flee east.
Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ C>
west
west
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C>k 2.orc

Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, up.
An orc-guard yells 'A Keur af wiru iw pzo Dlezby Danzar!'
An orc-guard yells 'D Buar iv vore im tme Tramty Pushir!'

![ C>
flee
You hit an orc-guard's left hand extremely hard and shatter it.
Your victim is shocked by your hit!
An orc-guard says 'I will vawt yuu ofpal yoe'le keab, Boal!'
An orc-guard says 'K sulr mike a non puir us nalgluvw flos youl ndah!'

![ C an orc-guard:Fine>
You will attempt to flee!

![ C an orc-guard:Fine>

You flee head over heels.
You flee up.
A Slag Pit
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: -south-, down.

!< C>
down
east
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
*a dreadful Orc* is standing here.
Exits: east, up.
The ground no longer feels frosty.

![ C>
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C>
east
Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ C>
south
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C>
score
567/567 hits and 135/161 moves.

![ C>
score
567/567 hits and 137/161 moves.

![ C>
score
567/567 hits and 137/161 moves.

![ C>
score
567/567 hits and 137/161 moves.

![ C>
score
567/567 hits and 138/161 moves.

![ C>
score
567/567 hits and 138/161 moves.

![ C>
score
567/567 hits and 139/161 moves.

![ C>
score
567/567 hits and 139/161 moves.
An orc-guard has arrived from the north.

![ C>
ko
k orc
You hit an orc-guard's right foot extremely hard and shatter it.
Your victim is shocked by your hit!
An orc-guard says 'Gne Gleeg Padlaz hull remard ne wol your vculp!'

![ C an orc-guard:Hurt>

An orc-guard pounds your right foreleg and tickles it.

![ C HP:Fine an orc-guard:Hurt>

*a dreadful Orc* has arrived from the north.

![ C HP:Fine an orc-guard:Hurt>
flee
You flee head over heels.
You flee west.
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ C HP:Fine>
north
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C HP:Fine>west

Drafty Tunnel
An orc-guard is on patrol here.
Exits: east, up.
An orc-guard yells 'A Beur uz hora in tva Drafty Bufsel!'

![ C HP:Fine>
up
A Slag Pit
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: -south-, down.

!< C HP:Fine>
score
557/567 hits and 137/161 moves.

!< C HP:Fine>
ti
According to the Dunadan calendar, it is:
Sunday, the 12th of Forelithe, year 2886 of the Third Age.
It should be the end of the night soon.
Real time is Fri Sep  7 16:31:07 2018 UTC.
Last reboot after an automatic reboot at Fri Aug 31 13:49:23 2018 UTC.

!< C HP:Fine>

The sun rises above the mountains in the east.

*< C HP:Fine>
down
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, up.
The ground no longer feels frosty.
An orc-guard yells 'A Geul os sele ih pzi Krowby Tevwel!'
An orc-guard yells 'U Beir ew wale ov tve Pravgy Tanmul!'

*[ C HP:Fine>
yel had poison
Ok.

*[ C HP:Fine>
east
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
*a dreadful Orc* is standing here.
Exits: north, east, south, west.

![ C HP:Fine>
east
*a dreadful Orc* smites your body extremely hard.
You feel a sharp pain there!
No way! You are fighting for your life!

![ C HP:Fine *a dreadful Orc*:Healthy>

You hit *a dreadful Orc*'s right arm extremely hard.

![ C HP:Fine *a dreadful Orc*:Fine>
flee
You flee head over heels.
You flee east.
Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ C HP:Fine>
east
Alas, you cannot go that way...

![ C HP:Fine>
yell and no food :)
Ok.

![ C HP:Fine>
where
Players in your zone
--------------------
Grizzle              - Mineshaft

![ C HP:Fine>
ds
drink skin
Your stomach can't contain anymore!

![ C HP:Fine>score

526/567 hits and 146/161 moves.

![ C HP:Fine>

*a dreadful Orc* has arrived from the west.

![ C HP:Fine>
scout w
*a dreadful Orc* smites your right hindleg extremely hard.
No way! You are fighting for your life!

![ C HP:Fine *a dreadful Orc*:Fine>

![ C HP:Fine *a dreadful Orc*:Fine>

You hit *a dreadful Orc*'s right arm extremely hard.

![ C HP:Fine *a dreadful Orc*:Fine>
flee
You flee head over heels.
You flee north.
Abandoned Foreman's Office
Exits: (south).

![ C HP:Fine>
close exit
Ok.

![ C HP:Fine>
open exit
Ok.

![ C HP:Fine>south

Mineshaft
An elven slave is standing here.
*a dreadful Orc* is standing here.
Exits: (north), south, west.

![ C HP:Fine>kill *orc*

bash
You approach *a dreadful Orc*, but he manages to keep you at bay.
*a dreadful Orc* smites your right foreleg extremely hard.

![ C HP:Fine *a dreadful Orc*:Fine>
Your bash at *a dreadful Orc* sends him sprawling.

![ C HP:Fine *a dreadful Orc*:Fine>
exa orc
The Slayer for the Dark Lord.
*a dreadful Orc* has some small bruises.
*a dreadful Orc* is using:
<worn on finger>     a gold ring
<worn on finger>     a ruby ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on body>       a shining breastplate (flawless) < Oh the sweet shiningz!
<worn on legs>       a shining pair of greaves (flawless) < Bears love shiny stuffs right?!
<worn on arms>       a fine pair of metal vambraces (flawless)
<worn on head>       a large visored helmet (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn about body>    a forest green cloak (flawless)
<wielded two-handed> a burnished hewing-spear (flawless)
<worn on forearm>    a spiked horsehide buckler (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a silvan satchel
<worn as belt>       a gleaming belt
<worn on belt>       a butcher's cleaver (flawless)
<worn on belt>       a water skin
<worn on belt>       a herbal kit
<worn on belt>       a small pouch
<worn on belt>       a sable pouch

![ C HP:Fine *a dreadful Orc*:Fine>
lt
label dead
Ok.
You hit *a dreadful Orc* (dead)'s right arm extremely hard.

![ C HP:Fine *a dreadful Orc* (dead):Fine>

*a dreadful Orc* (dead) seems to have recovered his senses.

![ C HP:Fine *a dreadful Orc* (dead):Fine>

*a dreadful Orc* (dead) ytleb: what

![ C HP:Fine *a dreadful Orc* (dead):Fine>

You hit *a dreadful Orc* (dead)'s left arm extremely hard.

![ C HP:Fine *a dreadful Orc* (dead):Hurt>

*a dreadful Orc* (dead) smites your left hindfoot extremely hard.

![ C HP:Fine *a dreadful Orc* (dead):Hurt>

You hit *a dreadful Orc* (dead)'s right arm extremely hard.

![ C HP:Fine *a dreadful Orc* (dead):Hurt>
flee
You flee head over heels.
You flee west.
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C HP:Fine>
east
Mineshaft
An elven slave is standing here.
*a dreadful Orc* (dead) is standing here.
Exits: (north), south, west.

![ C HP:Fine>

*a dreadful Orc* (dead) quickly approaches, trying to smite you.

![ C HP:Fine *a dreadful Orc* (dead):Hurt>
bash

![ C HP:Fine *a dreadful Orc* (dead):Hurt>
flee
You flee head over heels.
You flee south.
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Fine>
north
Mineshaft
An elven slave is standing here.
*a dreadful Orc* (dead) is standing here.
Exits: (north), south, west.

![ C HP:Fine>
kill *orc*
You approach *a dreadful Orc* (dead), but he manages to keep you at bay.
*a dreadful Orc* (dead) smites your left foreleg extremely hard.
You feel a sharp pain there!

![ C HP:Hurt *a dreadful Orc* (dead):Hurt>
bash

![ C HP:Hurt *a dreadful Orc* (dead):Hurt>
*a dreadful Orc* (dead) sends you sprawling with a powerful bash.

![ C HP:Hurt *a dreadful Orc* (dead):Hurt>

*a dreadful Orc* (dead) smites your body extremely hard.
You feel a sharp pain there!

![ C HP:Hurt *a dreadful Orc* (dead):Hurt>

Your head stops stinging.

![ C HP:Hurt *a dreadful Orc* (dead):Hurt>
*a dreadful Orc* (dead) smites your body extremely hard.

![ C HP:Hurt *a dreadful Orc* (dead):Hurt>

You bleed from open wounds.

![ C HP:Hurt *a dreadful Orc* (dead):Hurt>
You hit *a dreadful Orc* (dead)'s left arm extremely hard.

![ C HP:Hurt *a dreadful Orc* (dead):Hurt>
flee
You flee head over heels.
You flee south.
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Hurt>
score
276/523 hits and 153/156 moves.

![ C HP:Hurt>
stat
OB: 139%, DB: 81%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,622 xp, 1,229 tp. Gold: 33. Alert: normal.
Affected by:
- nosneak
- novoid
- a deep wound at the left foreleg (clean)
- noquit
- a grievous wound at the body (clean)
- panic

![ C HP:Hurt>
west
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ C HP:Hurt>
south
west
Alas, you cannot go that way...

![ C HP:Hurt>south

Mineshaft
Exits: east, south.

![ C HP:Hurt>
Cobwebbed Tunnel
An arrow lies on the ground.
A half-rotten corpse is hanging here.
Exits: north.

!# C HP:Hurt>
band
You try to bind your wounds.

Your wound is now securely bound.

!# C HP:Hurt>
band
You try to bind your wounds.

Your wound is now securely bound.

!# C HP:Hurt>
score
281/523 hits and 156/156 moves.

!# C HP:Hurt>
north
Mineshaft
Exits: east, south.

![ C HP:Hurt>
east
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ C HP:Hurt>
east
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Hurt>

*a dreadful Orc* (dead) has arrived from the south.

![ C HP:Hurt>
north
Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ C HP:Hurt>bash *orc*

You don't see any *orc* here.

![ C HP:Hurt>

*a dreadful Orc* (dead) has arrived from the south.

![ C HP:Hurt>

*a dreadful Orc* (dead) smites your right hindfoot extremely hard.

![ C HP:Hurt *a dreadful Orc* (dead):Hurt>

You hit *a dreadful Orc* (dead)'s left hand extremely hard.

![ C HP:Hurt *a dreadful Orc* (dead):Hurt>

![ C HP:Hurt *a dreadful Orc* (dead):Hurt>
flee
You flee head over heels.
You flee north.
Abandoned Foreman's Office
Exits: (south).

![ C HP:Hurt>
close exit
Ok.

![ C HP:Hurt>
close exit
It's already closed!

![ C HP:Hurt>
open exit
Ok.

![ C HP:Hurt>
south
kill *orc*
Mineshaft
An elven slave is standing here.
*a dreadful Orc* (dead) is standing here.
Exits: (north), south, west.

![ C HP:Hurt>
bash *orc*
You approach *a dreadful Orc* (dead), trying to hit him.

![ C HP:Hurt *a dreadful Orc* (dead):Hurt>
*a dreadful Orc* (dead) smites your right forefoot extremely hard and shatters it.

Your bash at *a dreadful Orc* (dead) sends him sprawling.
You hit *a dreadful Orc* (dead)'s left foot extremely hard.

![ C HP:Wounded *a dreadful Orc* (dead):Wounded>

You hit *a dreadful Orc* (dead)'s right leg very hard.

![ C HP:Wounded *a dreadful Orc* (dead):Wounded>

You lightly hit *a dreadful Orc* (dead)'s left foot and tickle it.

![ C HP:Wounded *a dreadful Orc* (dead):Wounded>
flee
You flee head over heels.
You flee north.
Abandoned Foreman's Office
Exits: (south).

![ C HP:Wounded>
south
Mineshaft
An elven slave is standing here.
*a dreadful Orc* (dead) is standing here.
Exits: (north), south, west.
*a dreadful Orc* (dead) seems to have recovered his senses.

![ C HP:Wounded>south

Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>
south
Sharp Bend
Exits: north, west.

![ C HP:Wounded>
score
200/523 hits and 153/156 moves.

![ C HP:Wounded>
north
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>kill *orc*

They aren't here.

![ C HP:Wounded>
north
Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ C HP:Wounded>
north
Abandoned Foreman's Office
Exits: (south).

![ C HP:Wounded>
south
Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ C HP:Wounded>
west
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C HP:Wounded>
north
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>
south
south
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C HP:Wounded>
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ C HP:Wounded>
west
Mineshaft
Exits: east, south.

![ C HP:Wounded>south

Cobwebbed Tunnel
An arrow lies on the ground.
A half-rotten corpse is hanging here.
Exits: north.

!# C HP:Wounded>
north
Mineshaft
Exits: east, south.

![ C HP:Wounded>east

Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ C HP:Wounded>east

south
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>
Sharp Bend
Exits: north, west.

![ C HP:Wounded>
west
Underground Stream
The butchered corpse of an albino salamander is lying here.
*a dreadful Orc* (dead) is standing here.
Exits: east, south.

![ C HP:Wounded>south

Quarry Overlook
The butchered corpse of an albino salamander is lying here.
Exits: north, east.

![ C HP:Wounded>east

Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ C HP:Wounded>
west
With effort, you climb the steep and narrow ledge.

Quarry Overlook
The butchered corpse of an albino salamander is lying here.
Exits: north, east.

![ C HP:Wounded>
north
Underground Stream
The butchered corpse of an albino salamander is lying here.
*a dreadful Orc* (dead) is standing here.
Exits: east, south.

![ C HP:Wounded>

*a dreadful Orc* (dead) leaves south.

![ C HP:Wounded>
bash *orc*

*a dreadful Orc* (dead) has arrived from the south.

![ C HP:Wounded>
*a dreadful Orc* (dead) smites your left foreleg extremely hard and shatters it.
You feel a sharp pain there!

*a dreadful Orc* (dead) panics, and attempts to flee.
*a dreadful Orc* (dead) leaves south.
Your victim has disappeared!

![ C HP:Wounded>
south
look
kill *orc*
Quarry Overlook
The butchered corpse of an albino salamander is lying here.
*a dreadful Orc* (dead) is standing here.
Exits: north, east.

![ C HP:Wounded>
Quarry Overlook
The butchered corpse of an albino salamander is lying here.
*a dreadful Orc* (dead) is standing here.
Exits/emulated: north, east.

![ C HP:Wounded>
You hit *a dreadful Orc* (dead)'s body extremely hard and shatter it.

![ C HP:Wounded *a dreadful Orc* (dead):Wounded>
flee
You flee head over heels.
You flee north.
Underground Stream
The butchered corpse of an albino salamander is lying here.
Exits: east, south.

![ C HP:Wounded>

*a dreadful Orc* (dead) has arrived from the south.

![ C HP:Wounded>
east
*a dreadful Orc* (dead) leaves south.
Sharp Bend
Exits: north, west.

![ C HP:Wounded>north

Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>
south
Sharp Bend
Exits: north, west.

![ C HP:Wounded>
west
Underground Stream
The butchered corpse of an albino salamander is lying here.
Exits: east, south.
You bleed from open wounds.

![ C HP:Wounded>
stat
OB: 138%, DB: 79%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,622 xp, 1,229 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- noquit
- a serious wound at the left foreleg (clean)
- a grievous wound at the body (securely bound)
- panic

![ C HP:Wounded>
east
Sharp Bend
Exits: north, west.

![ C HP:Wounded>north

Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>west

Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ C HP:Wounded>band

You try to bind your wounds.

Your wound is now securely bound.

![ C HP:Wounded>
east
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>
score
162/523 hits and 144/155 moves.

![ C HP:Wounded>
ds
stat
drink skin
Your stomach can't contain anymore!

![ C HP:Wounded>
OB: 138%, DB: 79%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,622 xp, 1,229 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- noquit
- a serious wound at the left foreleg (securely bound)
- a grievous wound at the body (securely bound)
- panic

![ C HP:Wounded>
south
Sharp Bend
Exits: north, west.

![ C HP:Wounded>
c tho 'sleep' *orc*
Don't be silly. You cannot cast any spells!

![ C HP:Wounded>
south
Alas, you cannot go that way...

![ C HP:Wounded>
west
Underground Stream
The butchered corpse of an albino salamander is lying here.
Exits: east, south.

![ C HP:Wounded>
south
Quarry Overlook
The butchered corpse of an albino salamander is lying here.
Exits: north, east.

![ C HP:Wounded>
east
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ C HP:Wounded>
south
Narrow Opening
There are fifteen war arrows here.
Exits: north, down.

![ C HP:Wounded>
scout d
You quietly scout downwards...

Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.

You stop scouting.
Exits/emulated: north, down.

![ C HP:Wounded>
north
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ C HP:Wounded>west

With effort, you climb the steep and narrow ledge.

Quarry Overlook
The butchered corpse of an albino salamander is lying here.
Exits: north, east.

![ C HP:Wounded>
north
Underground Stream
The butchered corpse of an albino salamander is lying here.
Exits: east, south.

![ C HP:Wounded>east

Sharp Bend
Exits: north, west.

![ C HP:Wounded>north

Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>north

Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ C HP:Wounded>
north
Abandoned Foreman's Office
Exits: (south).

![ C HP:Wounded>
south
Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ C HP:Wounded>west

Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C HP:Wounded>
south
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
*a dreadful Orc* (dead) is standing here.
Exits: north, east, west.

![ C HP:Wounded>

*a dreadful Orc* (dead) leaves east.

![ C HP:Wounded>
kill *orc*
They aren't here.

![ C HP:Wounded>
east
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>
north
Mineshaft
An elven slave is standing here.
*a dreadful Orc* (dead) is standing here.
Exits: (north), south, west.

![ C HP:Wounded>

*a dreadful Orc* (dead) smites your right forefoot extremely hard and shatters it.

![ C HP:Wounded *a dreadful Orc* (dead):Wounded>

You hit *a dreadful Orc* (dead)'s body hard.

![ C HP:Wounded *a dreadful Orc* (dead):Bad>

*a dreadful Orc* (dead) panics, and attempts to flee.
*a dreadful Orc* (dead) leaves north.

![ C HP:Wounded>
flee
You flee head over heels.
You flee south.
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>

*a dreadful Orc* (dead) has arrived from the north.

![ C HP:Wounded>
north
kill *orc*
Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ C HP:Wounded>
They aren't here.

![ C HP:Wounded>south

kill *orc*
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>
They aren't here.

![ C HP:Wounded>south

kill *orc*
Sharp Bend
Exits: north, west.

![ C HP:Wounded>
They aren't here.

![ C HP:Wounded>
west
kill *orc*
Underground Stream
The butchered corpse of an albino salamander is lying here.
Exits: east, south.

![ C HP:Wounded>
They aren't here.

![ C HP:Wounded>
south
kill *orc*
Quarry Overlook
The butchered corpse of an albino salamander is lying here.
Exits: north, east.

![ C HP:Wounded>
They aren't here.

![ C HP:Wounded>
east
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ C HP:Wounded>
south
Narrow Opening
You see fifteen war arrows on the ground.
Exits: north, down.

![ C HP:Wounded>
scout d
You quietly scout downwards...

Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
*a dreadful Orc* (dead) is resting here.

You stop scouting.
Exits/emulated: north, down.

![ C HP:Wounded>
score
134/523 hits and 134/155 moves.

![ C HP:Wounded>
stat
OB: 138%, DB: 79%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,622 xp, 1,229 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- a grievous wound at the body (securely bound)
- noquit
- a serious wound at the left foreleg (securely bound)
- panic

![ C HP:Wounded>
q
search quick
You begin to search...

You didn't find anyone.

![ C HP:Wounded>

You see *a dreadful Orc* (dead) scouting from below!

![ C HP:Wounded>
stat
OB: 138%, DB: 79%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,622 xp, 1,229 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- a grievous wound at the body (securely bound)
- noquit
- a serious wound at the left foreleg (securely bound)
- panic

![ C HP:Wounded>
north
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ C HP:Wounded>
west
With effort, you climb the steep and narrow ledge.

Quarry Overlook
The butchered corpse of an albino salamander is lying here.
Exits: north, east.

![ C HP:Wounded>
north
Underground Stream
The butchered corpse of an albino salamander is lying here.
Exits: east, south.

![ C HP:Wounded>
east
Sharp Bend
Exits: north, west.

![ C HP:Wounded>
score
139/523 hits and 136/155 moves.

![ C HP:Wounded>
yell i win!
Ok.

![ C HP:Wounded>
where
Players in your zone
--------------------
Grizzle              - Sharp Bend
*a dreadful Orc* (dead) has arrived from the west.

![ C HP:Wounded>ds

drink skin
Your stomach can't contain anymore!

![ C HP:Wounded>

*a dreadful Orc* (dead) leaves north.

![ C HP:Wounded>

*a dreadful Orc* (dead) has arrived from the north.

![ C HP:Wounded>

*a dreadful Orc* (dead) smites your right hindleg extremely hard and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!

![ C HP:Bad *a dreadful Orc* (dead):Wounded>

You hit *a dreadful Orc* (dead)'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!

![ C HP:Bad *a dreadful Orc* (dead):Bad>
flee
You flee head over heels.
You flee west.
Underground Stream
The butchered corpse of an albino salamander is lying here.
Exits: east, south.

![ C HP:Bad>
south
Quarry Overlook
The butchered corpse of an albino salamander is lying here.
Exits: north, east.

![ C HP:Bad>
bash *orc*
You don't see any *orc* here.

![ C HP:Bad>
north
Underground Stream
The butchered corpse of an albino salamander is lying here.
Exits: east, south.

![ C HP:Bad>
east
Sharp Bend
*a dreadful Orc* (dead) is standing here.
Exits: north, west.

![ C HP:Bad>

*a dreadful Orc* (dead) smites your left foreleg extremely hard and shatters it.
You are wracked with overwhelming PAIN!

![ C HP:Awful *a dreadful Orc* (dead):Bad>

You hit *a dreadful Orc* (dead)'s right foot extremely hard and shatter it.
Your victim is shocked by your hit!

![ C HP:Awful *a dreadful Orc* (dead):Bad>bh << THIS WAS SUPPOSED TO BE THE EVIL PHIAL OF DEATH ALIAS!

Arglebargle, glop-glyf!?!

![ C HP:Awful *a dreadful Orc* (dead):Bad>
flee
You flee head over heels.
You flee north.
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Awful>

*a dreadful Orc* (dead) has arrived from the south.

![ C HP:Awful>

*a dreadful Orc* (dead) leaves north.

![ C HP:Awful>
west
north
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ C HP:Awful>west

Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C HP:Awful>up

Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
*a dreadful Orc* (dead) is standing here.
Exits: east, up.
You swiftly dodge *a dreadful Orc* (dead)'s attempt to smite you. <<< OKay, this is was lucky!
An orc-guard yells 'B Geal iz malo em tho Dlengy Gazzel!'
An orc-guard yells 'O Eaal as naro an dme Dlasdy Eonzil!'

*[ C HP:Awful *a dreadful Orc* (dead):Bad>
No way! You are fighting for your life!

*[ C HP:Awful *a dreadful Orc* (dead):Bad>south

No way! You are fighting for your life!
An orc-guard lightly stabs your body.
You are wracked with overwhelming PAIN!
You hit *a dreadful Orc* (dead)'s right foot extremely hard and shatter it.

*[ C HP:Awful *a dreadful Orc* (dead):Awful>flee

An orc-guard says 'A wilr wezt yea entir yai'le koud, Bear!'
PANIC! You can't quit the fight! < OHNOES I die!

*[ C HP:Awful *a dreadful Orc* (dead):Awful>

An orc-guard says 'YOA! Eaol! Yaa vorl bea ganoro yoel kuma.'
You swiftly dodge an orc-guard's attempt to pound you. - Phew :)

*[ C HP:Awful *a dreadful Orc* (dead):Awful>

An orc-guard says 'A soll fifk you usker you'ro peak, Bair!'

*[ C HP:Awful *a dreadful Orc* (dead):Awful>

You flee head over heels.
PANIC! You couldn't escape! <<< NOT AGAIN!!

*[ C HP:Awful *a dreadful Orc* (dead):Awful>

You flee head over heels.
You flee up.
A Slag Pit
Exits: -south-, down.

*< C HP:Awful>
south
Rocky Path
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: -north-, -east-, -south-.

*< C HP:Awful>east

north
Rocky Path
Exits: -north-, -east-, -west-.

*< C HP:Awful>
east
Bend in the Trail
Exits: -north-, -east-, -south-.

*< C HP:Awful>east

east
east
Trail through the Mountains
Exits: -east-, -west-.

*< C HP:Awful>
Trail through the Mountains
Exits: -east-, -west-.

*< C HP:Awful>
Small Crossing
Exits: -north-, =east=, -west-.

*+ C HP:Awful>
Trail through the Mountains
A black wolf pads restlessly, looking for its next prey.
Exits: =west=, =down=.

*+ C HP:Awful>down

west
Sharp Bend
A black wolf pads restlessly, looking for its next prey.
Exits: =west=, =up=.

*+ C HP:Awful>down

Sharp Bend
Exits: =east=, =down=.

*+ C HP:Awful>
A black wolf has arrived from below.

east
Road through the Lower Pass
Exits: =east=, =up=.

*+ C HP:Awful>
east
Road through the Lower Pass
Exits: =east=, =west=. - n:mountainside.

*+ C HP:Awful>
Road through the Lower Pass
An orc soldier is standing here.
Exits: =east=, -south-, =west=.
You have found an orkish scout!
An orkish scout leaves his hiding place.
An orkish scout yells 'A Dial az zela av gwe Roek bhlaagh dmu Lohol Eohs!'

*+ C HP:Awful>
south
Small Dell
Exits: -north-, east, -south-.

*. C HP:Awful>
south
Rough Path
A tall stag is here, grazing peacefully.
Exits: -north-, -east-.

*( C HP:Awful>
east
east
Rough Path
Exits: north, -east-, south, -west-.

*( C HP:Awful>
east
Rocky Plains
Exits: ~north~, east, south, -west-, down.

*. C HP:Awful>
score
Slope above a Stream
Exits: ~/north\~, east, south, west.

*. C HP:Awful>
47/523 hits and 123/156 moves.

*. C HP:Awful>
east
Old Dwarven Road
A rabbit is here eyeing your presence warily.
Exits: =north=, east, =south=, west.

*+ C HP:Awful>
south
Bend in the Old Dwarven Road
Exits: =north=, =east=, south, west.

*+ C HP:Awful>
south
Pine Forest
Exits: north, east, south, west.

*f C HP:Awful>
score
48/523 hits and 123/156 moves.

*f C HP:Awful>
stat
OB: 140%, DB: 81%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,622 xp, 1,229 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- a deep wound at the left foreleg (securely bound)
- a light wound at the right hindleg (clean)
- a grievous wound at the body (securely bound)
- noquit
- panic

*f C HP:Awful>

A brown fox has arrived from the west.

*f C HP:Awful>
band
You try to bind your wounds.

Your wound is now securely bound.

*f C HP:Awful>
score
51/523 hits and 128/156 moves.

*f C HP:Awful>
ds
stat
drink skin
Your stomach can't contain anymore!

*f C HP:Awful>
OB: 140%, DB: 81%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,622 xp, 1,229 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- a deep wound at the left foreleg (securely bound)
- a light wound at the right hindleg (securely bound)
- a grievous wound at the body (securely bound)
- noquit
- panic

*f C HP:Awful>
where
Players in your zone
--------------------
Grizzle              - Pine Forest

*f C HP:Awful>
lip
l in pack
In your backpack (worn on back):
a flask of miruvor

*f C HP:Awful>
eq
You are using:
<worn around neck>   a small crystal phial; it has a soft glowing aura
<worn about body>    an imposing, golden mantle (flawless)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a butcher knife (used)
<worn on belt>       a small pouch
<worn on belt>       a water skin

*f C HP:Awful>
score
56/523 hits and 137/156 moves.

*f C HP:Bad>
score
56/523 hits and 138/156 moves.

*f C HP:Bad>
score
57/523 hits and 139/156 moves.

*f C HP:Bad>
score
57/523 hits and 140/156 moves.

*f C HP:Bad>
stat
OB: 140%, DB: 81%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 770,622 xp, 1,229 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- a deep wound at the left foreleg (securely bound)
- a light wound at the right hindleg (securely bound)
- a grievous wound at the body (securely bound)
- noquit
- panic

*f C HP:Bad>
ti
According to the Dunadan calendar, it is:
Sunday, the 12th of Forelithe, year 2886 of the Third Age.
The sun is already high in the sky.
Real time is Fri Sep  7 16:35:00 2018 UTC.
Last reboot after an automatic reboot at Fri Aug 31 13:49:23 2018 UTC.

*f C HP:Bad>


 <<< Im ready to burn evil Orc with my phial! But he doesn't come...



north
Bend in the Old Dwarven Road
Exits: =north=, =east=, south, west.

*+ C HP:Bad>west

Small Forest
A small evergreen plant grows here, its woody stems reaching two feet.
There are two slender plants here.
A large shrub covered with dark violet berries grows here.
On the shrub, there are two piles of violet berries.
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west, /up\.

*f C HP:Bad>
west
Mountain Slope
A fat rabbit is here, chewing on some grass.
Exits: north, east, west, /up\.

*< C HP:Bad>
west
Mountain Slope
A tall stag is here, grazing peacefully.
Exits: north, east, up.

*< C HP:Bad>
north
Rough Path
Exits: north, -east-, south, -west-.

*( C HP:Bad>
north
Source of the Stream
A clear spring babbles as cool water trickles out of the ground.
A rabbit is here eyeing your presence warily.
An orc soldier is standing here.
Exits: north, ~east~, south, west.

*. C HP:Bad>
west
Small Dell
Exits: -north-, east, -south-.

*. C HP:Bad>
north
Road through the Lower Pass
Exits: =east=, -south-, =west=.

*+ C HP:Bad>
west
Road through the Lower Pass
Exits: =east=, =west=. - n:mountainside.

*+ C HP:Bad>
west
Road through the Lower Pass
A black wolf pads restlessly, looking for its next prey.
Exits: =east=, =up=.




> Went back to check if he still around, but he was gone :(


> ROUND 3!



Trail through the Mountains
Exits: -east-, -west-.

!< C HP:Fine>
Bend in the Trail
Exits: -north-, -east-, -south-.

!< C HP:Fine>
south
Rocky Path
Exits: -north-, -east-, -west-.

!< C HP:Fine>
west
Rocky Path
Exits: -north-, -east-, -south-.

!< C HP:Fine>north

A Slag Pit
Exits: -south-, down.

!< C HP:Fine>
down
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, up.
The ground no longer feels frosty.
An orc-guard yells 'A Deal iw horo iz bvo Tlofpy Eunnel!'
An orc-guard yells 'A Goul aw fale iv twa Dlawky Ganhal!'

![ C HP:Fine>ko

k orc
An orc-guard tries to keep you at bay, but fails.
You hit an orc-guard's head extremely hard.
An orc-guard says 'I zelr heng yaa antal yiu'le poag, Taal!'
An orc-guard says 'I wholl mako a dregsy zrav yaul vaip, Koar!'

![ C HP:Fine an orc-guard:Fine>flee

You will attempt to flee!

![ C HP:Fine an orc-guard:Fine>

You flee head over heels.
You flee up.
A Slag Pit
Exits: -south-, down.

!< C HP:Fine>
down
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, up.
The ground no longer feels frosty.

![ C HP:Fine>east

Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C HP:Fine>
south
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ C>
stat
OB: 144%, DB: 81%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 769,543 xp, 1,226 tp. Gold: 33. Alert: normal.
Affected by:
- nosneak
- panic
- noquit
- a light wound at the body (securely bound)
- novoid

![ C>
score
567/567 hits and 133/161 moves.

![ C>
eq
You are using:
<worn around neck>   a small crystal phial; it has a soft glowing aura
<worn about body>    an imposing, golden mantle (flawless)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a butcher knife (used)
<worn on belt>       a small pouch
<worn on belt>       a water skin

![ C>

An orc-guard has arrived from the north.
An orc-guard says 'YAA! Boul! Yoe sarl diu bazele yoal gime.'
An orc-guard stabs your right hindleg and tickles it.

![ C HP:Fine an orc-guard:Fine>
bo
bash orc

An orc-guard stabs your left hindleg and tickles it.

An orc-guard says 'Ha! Yeo calr thom fedvdihp?'
Your bash at an orc-guard sends him sprawling.

![ C HP:Fine an orc-guard:Fine>

You hit an orc-guard's body extremely hard and shatter it.
Your victim is shocked by your hit!

![ C HP:Fine an orc-guard:Hurt>
stat
OB: 144%, DB: 81%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 769,487 xp, 1,226 tp. Gold: 33. Alert: normal.
Affected by:
- noquit
- panic
- a light wound at the body (securely bound)
- novoid

![ C HP:Fine an orc-guard:Hurt>

You hit an orc-guard's right leg extremely hard and shatter it.

![ C HP:Fine an orc-guard:Wounded>

An orc-guard seems to have recovered his senses.

![ C HP:Fine an orc-guard:Wounded>
bash
An orc-guard stabs your left foreleg and tickles it.

An orc-guard stabs your left hindfoot and tickles it.

An orc-guard says 'B will heeb yaer hlehw gi gne smekaz, Taar!'
Your bash at an orc-guard sends him sprawling.

![ C HP:Fine an orc-guard:Wounded>

You hit an orc-guard's right arm extremely hard and shatter it.

![ C HP:Fine an orc-guard:Bad>
look
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
An orc-guard is here, fighting YOU.
Exits/emulated: north, east, west.

![ C HP:Fine an orc-guard:Bad>

You hit an orc-guard's right foot extremely hard and shatter it.
You receive your share of experience.
This is really a genocide...
You hear an orc-guard's death cry as he collapses.
get coins corpse
An orc-guard is dead! R.I.P.
An orc-guard seems to have recovered his senses.

![ C HP:Fine>
You get a pile of coins from the corpse of an orc-guard.
There were 75 copper pennies.

![ C HP:Fine>
score
534/567 hits and 140/161 moves.

![ C HP:Fine>

*a dreadful Orc* (dead) has arrived from the north.
A hungry warg has arrived from the north.

![ C HP:Fine>
ds
drink skin
Your stomach can't contain anymore!
*a dreadful Orc* (dead) smites your body extremely hard.

![ C HP:Fine *a dreadful Orc* (dead):Healthy>
west
No way! You are fighting for your life!

![ C HP:Fine *a dreadful Orc* (dead):Healthy>

You hit *a dreadful Orc* (dead)'s right arm very hard and tickle it.

![ C HP:Fine *a dreadful Orc* (dead):Fine>
flee
You flee head over heels.
You flee north.
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C HP:Fine>
west
Drafty Tunnel
An orc-guard is on patrol here.
Exits: east, up.
An orc-guard yells 'D Tial um zeru ow phi Glamky Tenhel!'

![ C HP:Fine>
up
A Slag Pit
Exits: -south-, down.

!< C HP:Fine>
south
Rocky Path
Exits: -north-, -east-, -south-.

!< C HP:Fine>
time
According to the Dunadan calendar, it is:
Sunday, the 12th of Forelithe, year 2886 of the Third Age.
Shrouds of dark clouds roll in above you, blotting out the skies. <<< SAURONS, this will hurt...
Real time is Fri Sep  7 16:47:05 2018 UTC.
Last reboot after an automatic reboot at Fri Aug 31 13:49:23 2018 UTC.

!< C HP:Fine>
score
493/567 hits and 139/161 moves.

!< C HP:Fine>
south
Rocky Path
Exits: -north-, -south-.

!< C HP:Fine>
south
Bubbling Spring
A clear spring babbles as cool water trickles out of the ground.
Exits: -north-.

!< C HP:Fine>
dw
drink water
Your stomach can't contain anymore!

!< C HP:Fine>
north
Rocky Path
Exits: -north-, -south-.

!< C HP:Fine>
r
You sit down and rest.

!< C HP:Fine>
where
Players in your zone
--------------------
Grizzle              - Rocky Path

!< C HP:Fine>

Shrouds of dark clouds roll in above you, blotting out the skies.

!< C HP:Fine>score

497/567 hits and 140/161 moves.

!< C HP:Fine>stat

OB: 145%, DB: 31%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 768,753 xp, 1,226 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the body (securely bound)

!< C HP:Fine>
score
497/567 hits and 141/161 moves.
*a dreadful Orc* (dead) has arrived from the north.
A hungry warg has arrived from the north.

!< C HP:Fine>

*a dreadful Orc* (dead) leaves south.
A hungry warg leaves south.

!< C HP:Fine>wst

Arglebargle, glop-glyf!?!

!< C HP:Fine>
st

*a dreadful Orc* (dead) has arrived from the south.
A hungry warg has arrived from the south.

!< C HP:Fine>
You stop resting and stand up.
*a dreadful Orc* (dead) smites your body extremely hard and tickles it.

!< C HP:Fine *a dreadful Orc* (dead):Fine>

You hit *a dreadful Orc* (dead)'s left hand extremely hard.

!< C HP:Fine *a dreadful Orc* (dead):Fine>
flee
You flee head over heels.
You flee north.
Rocky Path
Exits: -north-, -east-, -south-.

!< C HP:Fine>
east
Rocky Path
Exits: -north-, -east-, -west-.

!< C HP:Fine>

*a dreadful Orc* (dead) has arrived from the west.
A hungry warg has arrived from the west.

!< C HP:Fine>

*a dreadful Orc* (dead) carefully examines the ground around him, looking for tracks...

!< C HP:Fine>
bash
Bash what or whom?

!< C HP:Fine>

!< C HP:Fine>

*a dreadful Orc* (dead) smites your right hindleg extremely hard.

!< C HP:Fine *a dreadful Orc* (dead):Fine>

You hit *a dreadful Orc* (dead)'s body very hard.

!< C HP:Fine *a dreadful Orc* (dead):Fine>
flee
You flee head over heels.
You flee north.
Bend in the Trail
Exits: -north-, -east-, -south-.

!< C HP:Fine>

*a dreadful Orc* (dead) has arrived from the south.
A hungry warg has arrived from the south.

!< C HP:Fine>

*a dreadful Orc* (dead) smites your body extremely hard.
You hit *a dreadful Orc* (dead)'s left arm very hard.

!< C HP:Hurt *a dreadful Orc* (dead):Fine>
bash
Your bash at *a dreadful Orc* (dead) sends him sprawling.

!< C HP:Hurt *a dreadful Orc* (dead):Fine>

You strike for a gap in *a dreadful Orc* (dead)'s armour!
You hit *a dreadful Orc* (dead)'s body extremely hard.

!< C HP:Hurt *a dreadful Orc* (dead):Hurt>
exa orc
The Slayer for the Dark Lord.
*a dreadful Orc* (dead) has several bruises.
*a dreadful Orc* (dead) seems to have:
       A clean light wound at the right foot.
*a dreadful Orc* (dead) is using:
<worn on finger>     a gold ring
<worn on finger>     a ruby ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on body>       a shining breastplate (flawless)
<worn on legs>       a shining pair of greaves (flawless)
<worn on arms>       a fine pair of metal vambraces (well-maintained)
<worn on head>       a large visored helmet (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn about body>    a forest green cloak (flawless)
<wielded two-handed> a burnished hewing-spear (well-maintained)
<worn on forearm>    a spiked horsehide buckler (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a silvan satchel
<worn as belt>       a gleaming belt
<worn on belt>       a butcher's cleaver (flawless)
<worn on belt>       a water skin
<worn on belt>       a herbal kit
<worn on belt>       a small pouch
<worn on belt>       a sable pouch

!< C HP:Hurt *a dreadful Orc* (dead):Hurt>
say name?
Ok.

!< C HP:Hurt *a dreadful Orc* (dead):Hurt>

You hit *a dreadful Orc* (dead)'s head extremely hard.

!< C HP:Hurt *a dreadful Orc* (dead):Hurt>

*a dreadful Orc* (dead) seems to have recovered his senses.

!< C HP:Hurt *a dreadful Orc* (dead):Hurt>
bash
*a dreadful Orc* (dead) pokes you in the ribs.

Your bash at *a dreadful Orc* (dead) sends him sprawling.

!< C HP:Hurt *a dreadful Orc* (dead):Hurt>

You hit *a dreadful Orc* (dead)'s left arm extremely hard.
Your victim is shocked by your hit!

!< C HP:Hurt *a dreadful Orc* (dead):Hurt>

look
Bend in the Trail
*a dreadful Orc* (dead) is here, fighting YOU.
A hungry warg stands here, sniffing around for flesh.
Exits/emulated: -north-, -east-, -south-.

!< C HP:Hurt *a dreadful Orc* (dead):Hurt>
kill *orc*
You're already fighting!

!< C HP:Hurt *a dreadful Orc* (dead):Hurt>

*a dreadful Orc* (dead) seems to have recovered his senses.
You hit *a dreadful Orc* (dead)'s right foot extremely hard.

!< C HP:Hurt *a dreadful Orc* (dead):Wounded>

*a dreadful Orc* (dead) ytleb: forsgonthen <<<< The what???

!< C HP:Hurt *a dreadful Orc* (dead):Wounded>
flee
*a dreadful Orc* (dead) ytleb: and u?
You flee head over heels.
You flee east.
Trail through the Mountains
Exits: -east-, -west-.

!< C HP:Hurt>
west
Bend in the Trail
*a dreadful Orc* (dead) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: -north-, -east-, -south-.

!< C HP:Hurt>
south
Rocky Path
Exits: -north-, -east-, -west-.

!< C HP:Hurt>
north
say grizzle
Bend in the Trail
*a dreadful Orc* (dead) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: -north-, -east-, -south-.

!< C HP:Hurt>
Ok.

!< C HP:Hurt>
east
Trail through the Mountains
Exits: -east-, -west-.

!< C HP:Hurt>
west
kill *orc*
Bend in the Trail
*a dreadful Orc* (dead) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: -north-, -east-, -south-.

!< C HP:Hurt>bash

You approach *a dreadful Orc* (dead), but he manages to keep you at bay.
*a dreadful Orc* (dead) smites your left foreleg extremely hard.
You feel a sharp pain there!

!< C HP:Hurt *a dreadful Orc* (dead):Wounded>
Your bash at *a dreadful Orc* (dead) sends him sprawling.

!< C HP:Hurt *a dreadful Orc* (dead):Wounded>

You hit *a dreadful Orc* (dead)'s body extremely hard and shatter it.

!< C HP:Hurt *a dreadful Orc* (dead):Wounded>
stat
OB: 144%, DB: 81%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 768,753 xp, 1,226 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- a light wound at the left foreleg (clean)
- noquit
- a light wound at the body (securely bound)
- panic

!< C HP:Hurt *a dreadful Orc* (dead):Wounded>
bash
Bash someone already bashed? Aren't we funny?
*a dreadful Orc* (dead) seems to have recovered his senses.

!< C HP:Hurt *a dreadful Orc* (dead):Wounded>
bash
*a dreadful Orc* (dead) panics, and attempts to flee.
*a dreadful Orc* (dead) leaves east.
Your victim has disappeared!

!< C HP:Hurt>
kill *orc*
They aren't here.
*a dreadful Orc* (dead) has arrived from the east.

!< C HP:Hurt>
kill *orc*
*a dreadful Orc* (dead) tries to keep you at bay, but fails.
*a dreadful Orc* (dead) smites your right hindfoot extremely hard.
You hit *a dreadful Orc* (dead)'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
Shrouds of dark clouds roll in above you, blotting out the skies.
*a dreadful Orc* (dead) bleeds from open wounds.

!< C HP:Hurt *a dreadful Orc* (dead):Bad>

*a dreadful Orc* (dead) panics, and attempts to flee.
*a dreadful Orc* (dead) leaves east.

!< C HP:Hurt>
kill *orc*
They aren't here.

!< C HP:Hurt>
kill *orc*
They aren't here.

!< C HP:Hurt>east

*a dreadful Orc* (dead) has arrived from the east.
Trail through the Mountains
Exits: -east-, -west-.

!< C HP:Hurt>kill *orc*

east
They aren't here.

!< C HP:Hurt>kill *orc*

Trail through the Mountains
Exits: -east-, -west-.

!< C HP:Hurt>
They aren't here.

!< C HP:Hurt>west

Trail through the Mountains
Exits: -east-, -west-.

!< C HP:Hurt>west

south
Bend in the Trail
Exits: -north-, -east-, -south-.

!< C HP:Hurt>kill *orc*

Rocky Path
Exits: -north-, -east-, -west-.

!< C HP:Hurt>
They aren't here.

!< C HP:Hurt>west

Rocky Path
Exits: -north-, -east-, -south-.

!< C HP:Hurt>north

kill *orc*
A Slag Pit
Exits: -south-, down.

!< C HP:Hurt>down

They aren't here.

!< C HP:Hurt>
Drafty Tunnel
An orc-guard is on patrol here.
Exits: east, up.
The ground no longer feels frosty.
An orc-guard yells 'A Deor am zuri on gsa Drofky Tunnul!'

![ C HP:Hurt>kill *orc*

east
They aren't here.

![ C HP:Hurt>
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C HP:Hurt>
east
Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ C HP:Hurt>
south
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Hurt>south

Sharp Bend
Exits: north, west.

![ C HP:Hurt>
west
Underground Stream
Exits: east, south.

![ C HP:Hurt>south

Quarry Overlook
Exits: north, east.

![ C HP:Hurt>east

south
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ C HP:Hurt>
Narrow Opening
You see fifteen war arrows on the ground.
Exits: north, down.

![ C HP:Hurt>
scout d
You quietly scout downwards...

Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
*a dreadful Orc* (dead) is resting here.
A hungry warg stands here, sniffing around for flesh.

You stop scouting.
Exits/emulated: north, down.

![ C HP:Hurt>
score
315/567 hits and 130/161 moves.

![ C HP:Hurt>
score
315/567 hits and 131/161 moves.

![ C HP:Hurt>

You feel bolder.

![ C HP:Hurt>
scout d
You quietly scout downwards...

Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
*a dreadful Orc* (dead) is resting here.
A hungry warg stands here, sniffing around for flesh.

You stop scouting.
Exits/emulated: north, down.

![ C HP:Hurt>
down
kill *orc*
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
*a dreadful Orc* (dead) is resting here.
A hungry warg stands here, sniffing around for flesh.
Exits: [south], up.

![ C HP:Hurt>flee

You hit *a dreadful Orc* (dead)'s right leg extremely hard and shatter it. <<< BOOM! Headshot!
Your victim is shocked by your hit!

![ C HP:Hurt *a dreadful Orc* (dead):Bad>
You will attempt to flee!
The orkish bodyguard slashes your left hindleg very hard.
*a dreadful Orc* (dead) smites your right hindleg extremely hard.

![ C HP:Wounded *a dreadful Orc* (dead):Bad>

The orkish bodyguard says 'YTU! Paor! Yiu solr tie bafele yiur time.'
The orkish bodyguard slashes your body very hard.
You flee head over heels.
You flee up.
Narrow Opening
There are fifteen war arrows here.
Exits: north, down.

![ C HP:Wounded>

Loud drum rolls echo through the tunnels, signalling that the guardian of the well is being attacked!

![ C HP:Wounded>
score
221/567 hits and 132/161 moves.

![ C HP:Wounded>
stat
OB: 142%, DB: 81%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 768,753 xp, 1,226 tp. Gold: 33. Alert: normal.
Affected by:
- panic
- novoid
- noquit
- a light wound at the left foreleg (clean)
- a light wound at the body (securely bound)

![ C HP:Wounded>
score
222/567 hits and 135/161 moves.

![ C HP:Wounded>

You see *a dreadful Orc* (dead) scouting from below!

![ C HP:Wounded>
band
You try to bind your wounds.

Your wound is now securely bound.

![ C HP:Wounded>
yell ouch
Ok.

![ C HP:Wounded>
where
Players in your zone
--------------------
Grizzle              - Narrow Opening

![ C HP:Wounded>
score
226/567 hits and 141/161 moves.

![ C HP:Wounded>
north
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ C HP:Wounded>
west
With effort, you climb the steep and narrow ledge.


Quarry Overlook
Exits: north, east.

![ C HP:Wounded>
north
Underground Stream
Exits: east, south.

![ C HP:Wounded>east

Sharp Bend
Exits: north, west.

![ C HP:Wounded>north

Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>
north
west
Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ C HP:Wounded>
Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C HP:Wounded>
west
bo
Drafty Tunnel
An orc-guard is on patrol here.
Exits: east, up.
An orc-guard yells 'A Guol on hera af the Elawdy Bowwol!'

![ C HP:Wounded>
bash orc

*a dreadful Orc* yells faintly from the east 'lol'

An orc-guard says 'O holl hezk yee ahbul yoa'le doag, Bael!'
Your bash at an orc-guard sends him sprawling.
You strike for a gap in an orc-guard's armour!
You hit an orc-guard's left leg extremely hard and shatter it.

![ C HP:Wounded an orc-guard:Fine>

*a dreadful Orc* (dead) has arrived from the east.
A hungry warg has arrived from the east.

![ C HP:Wounded an orc-guard:Fine>
flee
You flee head over heels.
You flee up.
A Slag Pit
Exits: -south-, down.

!< C HP:Wounded>
down
*a dreadful Orc* (dead) has arrived from below.
A hungry warg has arrived from below.
Drafty Tunnel
An orc-guard is on patrol here.
Exits: east, up.
The ground no longer feels frosty.

![ C HP:Wounded>east

Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C HP:Wounded>kill *orc*

They aren't here.

![ C HP:Wounded>
east
kill *orc*
Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ C HP:Wounded>south
south

They aren't here.

![ C HP:Wounded>kill *orc*

Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>
Sharp Bend
Exits: north, west.

![ C HP:Wounded>
They aren't here.

![ C HP:Wounded>
kill *orc*
They aren't here.

![ C HP:Wounded>
kill *orc*
They aren't here.

![ C HP:Wounded>
kill *orc*
They aren't here.

![ C HP:Wounded>
score
232/567 hits and 131/161 moves.

![ C HP:Wounded>
kill *orc*
They aren't here.

![ C HP:Wounded>
kill *orc*
They aren't here.

![ C HP:Wounded>
kill *orc*
They aren't here.

![ C HP:Wounded>
kill *orc*
They aren't here.

![ C HP:Wounded>
kill *orc*
They aren't here.

![ C HP:Wounded>
kill *orc*
They aren't here.

![ C HP:Wounded>
kill *orc*
They aren't here.

![ C HP:Wounded>
kill *orc*
They aren't here.

![ C HP:Wounded>
look
Sharp Bend
Exits/emulated: north, west.

![ C HP:Wounded>

*a dreadful Orc* (dead) has arrived from the north.
A hungry warg has arrived from the north.
An orc-guard has arrived from the north.

![ C HP:Wounded>
kill *orc*
You approach *a dreadful Orc* (dead), but he manages to keep you at bay.
*a dreadful Orc* (dead) smites your right foreleg extremely hard.

![ C HP:Wounded *a dreadful Orc* (dead):Bad>
ph
use phial
A small crystal phial shines a dazzling light all around.
An orc-guard cries out in pain.
A hungry warg cries out in pain.
*a dreadful Orc* (dead) cries out in pain.

> MUHAHAHA! The ray of death!

You swiftly dodge an orc-guard's attempt to pound you.

![ C HP:Wounded *a dreadful Orc* (dead):Bad> < Still bad huh? Ohwell...not the ray of death afterall...

*a dreadful Orc* (dead) panics, and attempts to flee.
*a dreadful Orc* (dead) leaves west.

![ C HP:Wounded an orc-guard:Fine>
south
No way! You are fighting for your life!

![ C HP:Wounded an orc-guard:Fine>kill *orc*

They aren't here.

![ C HP:Wounded an orc-guard:Fine>
flee
You flee head over heels.
You flee west.
Underground Stream
Exits: east, south.

![ C HP:Wounded>
south

An orc-guard has arrived from the east.
An orc-guard says 'YOA! Buir! Yau will gie besero yeul gohe.'
An orc-guard quickly approaches, trying to pound you.

![ C HP:Wounded an orc-guard:Fine>
No way! You are fighting for your life!

![ C HP:Wounded an orc-guard:Fine>

You hit an orc-guard's left foot extremely hard and shatter it.

![ C HP:Wounded an orc-guard:Hurt>flee

You flee head over heels.
You flee east.
Sharp Bend
A hungry warg stands here, sniffing around for flesh.
Exits: north, west.

![ C HP:Wounded>
west
south
Underground Stream
An orc-guard is on patrol here.
Exits: east, south.
An orc-guard yells 'I Dear aw fole om twe Anbergroowd Mdloav!'

![ C HP:Wounded>
Quarry Overlook
Exits: north, east.

![ C HP:Wounded>
east
south
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ C HP:Wounded>
Narrow Opening
On the ground, there are fifteen war arrows.
Exits: north, down.

![ C HP:Wounded>
scout d
You quietly scout downwards...

Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
*a dreadful Orc* (dead) is standing here tending wounds.

You stop scouting.
Exits/emulated: north, down.

![ C HP:Wounded>
score
204/567 hits and 127/161 moves.

![ C HP:Wounded>
scout d
You quietly scout downwards...

Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
*a dreadful Orc* (dead) is standing here.

You stop scouting.
Exits/emulated: north, down.

![ C HP:Wounded>
scout d
You quietly scout downwards...

Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
*a dreadful Orc* (dead) is standing here.

You stop scouting.
Exits/emulated: north, down.

![ C HP:Wounded>

An orc-guard has arrived from the north.

![ C HP:Wounded>
north
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ C HP:Wounded>
west
With effort, you climb the steep and narrow ledge.

Quarry Overlook
Exits: north, east.

![ C HP:Wounded>
score
207/567 hits and 129/161 moves.

![ C HP:Wounded>

The loud booming of drums echoes through the tunnels.

![ C HP:Wounded>
stat
OB: 144%, DB: 81%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 768,643 xp, 1,226 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the left foreleg (securely bound)

![ C HP:Wounded>

An orc-guard has arrived from the east.
An orc-guard says 'YOO! Eeur! Yoe fell pae pafele yoal buso.'
You swiftly dodge an orc-guard's attempt to pound you.

![ C HP:Wounded an orc-guard:Hurt>
ko
k orc
You're already fighting!

![ C HP:Wounded an orc-guard:Hurt>

You hit an orc-guard's body very hard and shatter it.

![ C HP:Wounded an orc-guard:Hurt>
bash
An orc-guard lightly pounds your body and tickles it.

An orc-guard says 'A vull madi a nev peil oh wolbroms wlas yoar sbuv!'
Your bash at an orc-guard sends him sprawling.

![ C HP:Wounded an orc-guard:Hurt>

You hit an orc-guard's left arm extremely hard and shatter it.

![ C HP:Wounded an orc-guard:Bad>

![ C HP:Wounded an orc-guard:Bad>

You hit an orc-guard's left leg extremely hard and shatter it.
Your victim is shocked by your hit!

![ C HP:Wounded an orc-guard:Awful>

An orc-guard seems to have recovered his senses.

![ C HP:Wounded an orc-guard:Awful>

You hit an orc-guard's body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
This is really a genocide...
You hear an orc-guard's death cry as he collapses.
get coins corpse
An orc-guard is dead! R.I.P.

![ C HP:Wounded>
You get a pile of coins from the corpse of an orc-guard.
There were 75 copper pennies.

![ C HP:Wounded>
score
206/567 hits and 138/161 moves.

![ C HP:Wounded>
score
207/567 hits and 139/161 moves.

![ C HP:Wounded>
ds
drink skin
It's empty already.

![ C HP:Wounded>
q
search quick
You begin to search...

*a dreadful Orc* (dead) has arrived from the east.

You didn't find anyone.

![ C HP:Wounded>kill *orc*

You approach *a dreadful Orc* (dead), but he manages to keep you at bay.
*a dreadful Orc* (dead) smites your right forefoot extremely hard and shatters it.
You feel a sharp pain there!

![ C HP:Wounded *a dreadful Orc* (dead):Bad>

*a dreadful Orc* (dead) panics, and attempts to flee.
*a dreadful Orc* (dead) leaves north.

![ C HP:Wounded>
kill *orc*
They aren't here.

![ C HP:Wounded>
kill *orc*

*a dreadful Orc* (dead) has arrived from the north.

![ C HP:Wounded>
You approach *a dreadful Orc* (dead), trying to hit him.

![ C HP:Wounded *a dreadful Orc* (dead):Bad>north

No way! You are fighting for your life!

![ C HP:Wounded *a dreadful Orc* (dead):Bad>kill *orc*

You're already fighting!

![ C HP:Wounded *a dreadful Orc* (dead):Bad>

You hit *a dreadful Orc* (dead)'s right foot extremely hard and shatter it.
Your victim is shocked by your hit!

![ C HP:Wounded *a dreadful Orc* (dead):Bad>

*a dreadful Orc* (dead) panics, and attempts to flee.
*a dreadful Orc* (dead) leaves north.

![ C HP:Wounded>
south
kill *orc*
Alas, you cannot go that way...
*a dreadful Orc* (dead) has arrived from the north.

![ C HP:Wounded>
You approach *a dreadful Orc* (dead), trying to hit him.

![ C HP:Wounded *a dreadful Orc* (dead):Bad>

*a dreadful Orc* (dead) smites your right hindfoot extremely hard and shatters it.

![ C HP:Bad *a dreadful Orc* (dead):Bad>
kill *orc*

*a dreadful Orc* (dead) panics, and attempts to flee.
*a dreadful Orc* (dead) leaves east.

![ C HP:Bad>
They aren't here.

![ C HP:Bad>
kill *orc*
east
They aren't here.

![ C HP:Bad>kill *orc*

Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
*a dreadful Orc* (dead) is standing here.
Exits: south, west.

![ C HP:Bad>south

kill *orc*
You hit *a dreadful Orc* (dead)'s right foot very hard and shatter it.

![ C HP:Bad *a dreadful Orc* (dead):Awful>
No way! You are fighting for your life!

![ C HP:Bad *a dreadful Orc* (dead):Awful>
You're already fighting!

![ C HP:Bad *a dreadful Orc* (dead):Awful>

*a dreadful Orc* (dead) panics, and attempts to flee.
*a dreadful Orc* (dead) leaves south.

![ C HP:Bad>
south
Narrow Opening
You see fifteen war arrows on the ground.
*a dreadful Orc* (dead) is standing here.
Exits: north, down.

![ C HP:Bad>kill *orc*

You approach *a dreadful Orc* (dead), trying to hit him.

![ C HP:Bad *a dreadful Orc* (dead):Awful>
kill *orc*
You're already fighting!

![ C HP:Bad *a dreadful Orc* (dead):Awful>

*a dreadful Orc* (dead) panics, and attempts to flee.
*a dreadful Orc* (dead) leaves down.

![ C HP:Bad>kill *orc*

They aren't here.

![ C HP:Bad>
kill *orc*
They aren't here.

![ C HP:Bad>
score
114/567 hits and 135/161 moves.

![ C HP:Bad>
scout d
You quietly scout downwards...

Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
*a dreadful Orc* (dead) is standing here.

You stop scouting.
Exits/emulated: north, down.

![ C HP:Bad>
score
114/567 hits and 138/161 moves.

![ C HP:Bad>
yell dang
Ok.

![ C HP:Bad>
score
114/567 hits and 139/161 moves.

![ C HP:Bad>
q
search quick
You begin to search...

You didn't find anyone.

![ C HP:Bad>
score
116/567 hits and 140/161 moves.

![ C HP:Bad>
scout d
You quietly scout downwards...

Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
*a dreadful Orc* (dead) is resting here. < AHA!

You stop scouting.
Exits/emulated: north, down.

![ C HP:Bad>
down
kill *orc*
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
*a dreadful Orc* (dead) is resting here.
Exits: [south], up.

![ C HP:Bad>
flee
You hit *a dreadful Orc* (dead)'s head extremely hard and shatter it. < BOOM! One-shotted? :p
*a dreadful Orc* (dead) is incapacitated and will slowly die, if not aided.

![ C HP:Bad *a dreadful Orc* (dead):Dying>
You will attempt to flee!

![ C HP:Bad *a dreadful Orc* (dead):Dying>

You flee head over heels.
You flee up.
Narrow Opening
There are fifteen war arrows here.
Exits: north, down.

![ C HP:Bad>
score
116/567 hits and 139/161 moves.

![ C HP:Bad>
score
117/567 hits and 140/161 moves.

![ C HP:Bad>
score
117/567 hits and 141/161 moves.

![ C HP:Bad>
score
117/567 hits and 141/161 moves.

![ C HP:Bad>
score
117/567 hits and 142/161 moves.

![ C HP:Bad>
score
117/567 hits and 142/161 moves.

![ C HP:Bad>
score
118/567 hits and 143/161 moves.

![ C HP:Bad>
stat
OB: 142%, DB: 81%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 767,887 xp, 1,226 tp. Gold: 33. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the left foreleg (securely bound)
- a light wound at the right forefoot (clean)
- panic

![ C HP:Bad>
down
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
*a dreadful Orc* (dead) is lying here, incapacitated.
Exits: [south], up.

![ C HP:Bad>kill *orc*
up

You hit *a dreadful Orc* (dead)'s left arm extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
You hear *Forsgonthen the Orc* (dead)'s death cry as he collapses.
*Forsgonthen the Orc* (dead) has drawn his last breath! R.I.P.

![ C HP:Bad>
Narrow Opening
There are fifteen war arrows here.
Exits: north, down.

![ C HP:Bad>
slee
You go to sleep.

o[ C HP:Bad>
info
You are a male Bear.
You are 23 years, 2 months and 7 days old.
You have played 8 days and 17 hours (real time). Session: 40 mins.
This ranks you as Grizzle Bear, the Scarred (level 36).
You are six feet tall and weigh twelve stone and twelve pounds.
Perception: vision 64, hearing 9, smell 0. Alertness: normal.
You must have been sent to Arda to free it from the sorrows that weigh upon it.
You are welcome in the Anduin Vale, Bree, Fornost, the Grey Havens, Lorien, Rivendell, the Shire, and Thar
bad.
Your equipment weighs forty-one pounds. A tad uncomfortable, but no problem.
Your base abilities are: Str:23 Int:6 Wis:4 Dex:20 Con:22 Wil:11 Per:16.
Offensive Bonus: 142%, Dodging Bonus: 6%, Parrying Bonus: 0%.
You are not wearing any armour.
You have 142/567 hit and 161/161 movement points.
Your mood is aggressive. You will fight to the death.
You have scored 16,482,113 experience points and you have 77,474 travel points.
You have been victorious in several battles against the minions of the Dark Lord (8 wp).
You need 667,887 exp. points and 1,226 travel points to reach the next level.
You have 33 gold coins, 5 silver pennies, and 98 copper pennies.
You are speaking Westron.
You will try to climb even under unsafe conditions.

You are subjected to the following temporary effects:
- novoid
- noquit
- a light wound at the left foreleg (securely bound)
- a light wound at the right forefoot (clean)
- panic

o[ C HP:Wounded>
score
146/567 hits and 161/161 moves.

o[ C HP:Wounded>
score
147/567 hits and 161/161 moves.

o[ C HP:Wounded>
score
149/567 hits and 161/161 moves.

o[ C HP:Wounded>
score
149/567 hits and 161/161 moves.
149/567 hits and 161/161 moves.

o[ C HP:Wounded>
score
150/567 hits and 161/161 moves.

o[ C HP:Wounded>
score
150/567 hits and 161/161 moves.

o[ C HP:Wounded>
who
Players
-------
      Grizzle Bear, the Scarred

1 ally on.

o[ C HP:Wounded>
wak
You wake, and sit up.

![ C HP:Wounded>
st
You stand up.

![ C HP:Wounded>
l
Narrow Opening
On the ground, there are fifteen war arrows.
Exits/emulated: north, down.

![ C HP:Wounded>
up
Alas, you cannot go that way...

![ C HP:Wounded>north

Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ C HP:Wounded>
west
north
With effort, you climb the steep and narrow ledge.

Quarry Overlook
The corpse of an orc-guard is lying here.
Exits: north, east.

![ C HP:Wounded>
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.

![ C HP:Wounded>
east
Sharp Bend
Exits: north, west.

![ C HP:Wounded>
north
Mineshaft
An elven slave is standing here.
Exits: north, south, west.

![ C HP:Wounded>north

Mineshaft
An elven slave is standing here.
Exits: (north), south, west.

![ C HP:Wounded>west

Ore Pit
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, east, south, west.

![ C HP:Wounded>west

up
Drafty Tunnel



> Good fun all in all :)




2018/09/07 18:06, Krae:   
!ekil I ,gol eht rof sknahT

2018/09/08 05:45, Praska:  edited 1x  Rated: Average 
Only cool thing in that log was use of phial, rest of it even not worth loggin IMHO.

2018/09/08 07:11, Forsgonthen:Rated: Superb 
I was in this log so Its superb!

2018/09/08 08:37, Grizzle: 
Somebody has no love for the Bears! :(

2018/09/08 18:00, Rybin:   
Krae, go home you're drunk

2018/09/08 21:58, G˙rpg˘rk:   
Awful vs Awful, so moist.

2018/09/09 10:49, Eriond:   
Huh, didn't think that shining metals was so dispensable these days. Guess any nab dying at guardian can load it. Good to know!

Man those paws.. nasty things.


2018/09/10 16:30, Samurai:  Rated: Superb 
I thought it was a fun log!

Close fights in and out of sunlight and big mobs, gratuitous berry and snake poisoning, bear using phial, and a corpse with shining metals left untouched even though there was no shadow. What more could you want?

2018/09/10 17:18, Bungo:Rated: Good 
'...and a corpse with shining metals left untouched even though there was no shadow. '

Paranoid as i am, i would call fixed fight on this fact only. Estonians, you know. :SP

2018/09/10 17:42, Grizzle: 
Sorry, I dont care very much about shiningz as Bear :P - besides I wanted to fight him some more...and I did, but then I died linkless...to Zorcs (who blinded me :P)

2018/09/10 21:08, Bungo:edited 1x  Rated: Good 
Nah, just joking. If there are few of us i never surmise, one of them would be you. Don't prove me wrong, please.
I liked the log, if fixed is out of question.

2018/09/21 18:55, Grizzle: 
Holy crap, not love for bear logs I see :)

2018/09/22 01:18, Vaelrin:Rated: Poor 
random shitlog what u expect

2018/09/24 09:04, Glaurog:Rated: Average 
Nothing personal Enforcer, this log is missing 'the spark' though! :) It is not a rare event, rather a typical bear 'close fight' nearby safe Anduin and I've been in these fights as a Bear too. Sometimes lucky, mostly unlucky. I can say it is a a bit thrilling to be in those situations or to fool around as poorly equipped bear but never notable for me.


top
 


 Rating-Summary 
 Superb Fieldy, Forsgonthen, Samurai 
 Good Bungo, Dagor, Zippo 
 Average Glaurog, Praska, Tramd 
 Poor Baratheon, Telessar, Toigan 
 Awful Ava 
Rating period for this log has expired!


 Commenting Rules:
  • we do not tolerate fake or anonymous character names!
  • use a valid MUME character name
  • offensive (sexual, racist, personal, ...) remarks will be punished
  • do not post information, which you got from MUME immortal-boards
  • comment in English only!


  • Character-Name:   anonymous-flag (don't link profile)  


    Advice:  Let the above textbox do the line-wrapping and do only use Return/Newline to end or start a new paragraph. That way your comments will look nice! If you use long text-strings without spaces ( >50 characters), they will be cut to a decent size and info will get lost.
    show without filters    back