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Who's cunning now? (Zimrathon)comments   back
  
(15 ratings and 813 hits. Posted 2018/05/19)
Start logging: 19.08.2014 09:40

A Bend in the Road
Exits: =north=, [east], =west=.

You see some tracks of a mountain mule leading east, done less than 3 hours ago.

*+ cRW Mana:Burning>

wAn Ancient Broken Road
A fierce boar is here, making grunting noises.
A boar cub is playing here, and exploring the wide world.
A boar cub is playing here, and exploring the wide world.
Exits: =east=, =west=.

eHmm... you have lost the track.

*+ cRW Mana:Burning>

A Bend in the Road
Exits: =north=, [east], =west=.

*+ cRW Mana:Burning>

trYou carefully examine the ground around you, looking for tracks...

You see:
   - a track of a trained horse leading west done less than 1 hour ago
   - a track of a trained horse leading north done less than 2 hours ago
   - a track of a mountain mule leading east done less than 3 hours ago
   - a track of a boar leading west done less than 4 hours ago
   - a track of a boar leading north done less than 4 hours ago
   - a track of a pack horse leading west done less than 6 hours ago

   - two tracks of a boar cub leading west done less than 4 hours ago
   - two tracks of a boar cub leading north done less than 4 hours ago

tell Oedipus he's in sesame it seems, 3 ticksYou hear a *click* in a lock.

The sesame is opened from the other side.

*a cunning Hobbit* has arrived from the east riding a mountain mule.

*a cunning Hobbit* leaves west riding a mountain mule.

k hobbit*You stop searching.

*+ cRW Mana:Burning>

Ok.

*+ cRW Mana:Burning>

They aren't here.

*+ cRW Mana:Burning>


*a cunning Hobbit* has arrived from the west riding a mountain mule.

*+ cRW Mana:Burning>


*a cunning Hobbit* tries to pierce you, but your parry is successful.

*+ cRW Mana:Burning 
*a cunning Hobbit*
:Healthy>

k hobbit*You're already fighting!
You feel yourself exposed.

*+ cRW Mana:Burning 
*a cunning Hobbit*
:Healthy>

cast 'li' hobbit*You start to concentrate...

*a cunning Hobbit* barely pierces your body and tickles it.
Aye! You cannot concentrate any more...

*+ cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
:Healthy>

cast 'li' hobbit*You start to concentrate...

cast 'li' hobbit*label ff*a cunning Hobbit* says 'hi'

Ok.
The lightning bolt hits *a cunning Hobbit* with full impact.

*+ cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
:Fine>

You start to concentrate...
*a cunning Hobbit* barely pierces your left leg and tickles it.
Aye! You cannot concentrate any more...

*+ cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
:Fine>

Ok.

*+ cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

exa roatoYou see nothing special about him.
*a cunning Hobbit* (ff) has some small bruises.
*a cunning Hobbit* (ff) seems to have:
       A clean light wound at the right leg.
*a cunning Hobbit* (ff) is using: 
<wielded>            a black runed dagger (flawless); it glows blue
<worn as shield>     a bejewelled shield (flawless); it glows blue
<worn on body>       a fine tunic (flawless)
<worn about body>    a forest green cloak (flawless); it glows blue
<worn on arms>       a black pair of sleeves (flawless)
<worn on hands>      a fine pair of soft leather gloves (well-maintained)
<worn on legs>       a plain pair of pants (flawless)
<worn around neck>   a necklace; it glows blue
<worn on wrist>      a keyring
<worn on finger>     an iron ring; it glows blue
<worn on back>       a black horn shortbow
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a laced quiver; it glows blue
<worn on belt>       a lantern; it is lit, but covered
<worn on belt>       a hooded brass lantern; it is lit

*+ cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

tipcast 'li' ffYou tip your hat.

*+ cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

You start to concentrate...

*a cunning Hobbit* (ff) barely pierces your left leg and tickles it.
Aye! You cannot concentrate any more...

*+ cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>


Oedipus tells you 'i come?'

*+ cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

cast 'li' roatoYou start to concentrate...

*a cunning Hobbit* (ff) says 'will you fight?'

cast 'li' roato*a cunning Hobbit* (ff) barely pierces your left leg and tickles it.
Aye! You cannot concentrate any more...

*+ cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

You start to concentrate...

cast 'li' roato*a cunning Hobbit* (ff) barely pierces your body and tickles it.
Aye! You cannot concentrate any more...

*+ cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

You start to concentrate...

'if I cancast 'li' roatoOk.
The lightning bolt hits *a cunning Hobbit* (ff) with full impact.

*+ cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Fine>

emo viskar sott: if I can
Ok.

*+ cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Fine>

You start to concentrate...

tell Oedipus nah I'll try alonecast 'li' roatoOk.
The lightning bolt hits *a cunning Hobbit* (ff) with full impact.

*+ cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

Ok.
*a cunning Hobbit* (ff) panics, and attempts to flee.
*a cunning Hobbit* leaves east riding a mountain mule.

*+ cRW HP:Fine Mana:Hot>

Nobody here by that name.
Oedipus tells you 'im near'
*a cunning Hobbit* (ff) has arrived from the east riding a mountain mule.

*+ cRW HP:Fine Mana:Hot>

cast 'li' roatoYou start to concentrate...

Your victim has disappeared!
*a cunning Hobbit* leaves west riding a mountain mule.

*+ cRW HP:Fine Mana:Hot>

cast 'li' roato
*a cunning Hobbit* (ff) has arrived from the west riding a mountain mule.

*+ cRW HP:Fine Mana:Hot>

You start to concentrate...

*a cunning Hobbit* (ff) barely pierces your left leg and tickles it.
Aye! You cannot concentrate any more...

*+ cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>


Oedipus tells you 'ok'

*+ cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

cast 'li' roatoYou start to concentrate...

*a cunning Hobbit* (ff) panics, and attempts to flee.
Your victim has disappeared!
*a cunning Hobbit* leaves west riding a mountain mule.

*+ cRW HP:Fine Mana:Hot>

cast 'li' roatoNobody here by that name.

*+ cRW HP:Fine Mana:Hot>


*a cunning Hobbit* (ff) has arrived from the west riding a mountain mule.

*+ cRW HP:Fine Mana:Hot>

w*a cunning Hobbit* (ff) fails to pierce you.
No way! You are fighting for your life!

*+ cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

ecast 'li' roatoNo way! You are fighting for your life!

*+ cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

You start to concentrate...

ek roato*a cunning Hobbit* (ff) panics, and attempts to flee.
Your victim has disappeared!
*a cunning Hobbit* leaves north riding a mountain mule.

*+ cRW HP:Fine Mana:Hot>

Slippery Slope
The corpse of a ferocious warg is lying here.
The corpse of a ferocious warg is lying here.
Exits: east, (west).

*( cRW HP:Fine Mana:Hot>

They aren't here.

*( cRW HP:Fine Mana:Hot>

wA Bend in the Road
Traces of fierce red tones form the aura of this place.
Exits: =north=, (east), =west=.
*a cunning Hobbit* (ff) has arrived from the north riding a mountain mule.

*+ cRW HP:Fine Mana:Hot>

cast 'li' roatoYou start to concentrate...

*a cunning Hobbit* (ff) fails to pierce you.

ek roatoThe day has begun.

*a cunning Hobbit* (ff) panics, and attempts to flee.
Your victim has disappeared!
*a cunning Hobbit* leaves north riding a mountain mule.

*+ cRW HP:Fine Mana:Hot>

Slippery Slope
The corpse of a ferocious warg is lying here.
The corpse of a ferocious warg is lying here.
Exits: east, (west).

*( cRW HP:Fine Mana:Hot>

They aren't here.

*( cRW HP:Fine Mana:Hot>

wA Bend in the Road
Traces of fierce red tones form the aura of this place.
*a cunning Hobbit* (ff) is here, riding a mountain mule.
Exits: =north=, (east), =west=.

*+ cRW HP:Fine Mana:Hot>

k roato
*a cunning Hobbit* (ff) quickly approaches, trying to pierce you.

*+ cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

cast 'li' roatoYou're already fighting!

*+ cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

You start to concentrate...

ek roato*a cunning Hobbit* (ff) panics, and attempts to flee.
Your victim has disappeared!
*a cunning Hobbit* leaves east riding a mountain mule.

*+ cRW HP:Fine Mana:Hot>

Slippery Slope
The corpse of a ferocious warg is lying here.
The corpse of a ferocious warg is lying here.
*a cunning Hobbit* (ff) is here, riding a mountain mule.
Exits: east, (west).

*( cRW HP:Fine Mana:Hot>

You approach *a cunning Hobbit* (ff), trying to slash him.

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

cast 'li' roatoYou start to concentrate...
*a cunning Hobbit* (ff) barely pierces your left hand and tickles it.
Aye! You cannot concentrate any more...

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

close exitOk.

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

cast 'li' roatoYou start to concentrate...

*a cunning Hobbit* (ff) panics, and attempts to flee.
Your victim has disappeared!
*a cunning Hobbit* leaves east riding a mountain mule.

*( cRW HP:Fine Mana:Hot>

cha spell fastOk.

*( cRW HP:Fine Mana:Hot>

cast 'li' roato
*a cunning Hobbit* (ff) has arrived from the east riding a mountain mule.

*( cRW HP:Fine Mana:Hot>

*a cunning Hobbit* (ff) fails to pierce you.
You start to concentrate...

cast 'li' roato*a cunning Hobbit* (ff) panics, and attempts to flee.

*a cunning Hobbit* (ff) panics, and attempts to flee.
Your victim has disappeared!
*a cunning Hobbit* leaves east riding a mountain mule.

*( cRW HP:Fine Mana:Hot>

close exitNobody here by that name.

*( cRW HP:Fine Mana:Hot>

cast 'li' roatoIt's already closed!

*( cRW HP:Fine Mana:Hot>

k roatoNobody here by that name.

*( cRW HP:Fine Mana:Hot>

close exit*a cunning Hobbit* (ff) has arrived from the east riding a mountain mule.
You slash *a cunning Hobbit* (ff)'s body and tickle it.

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

close exitIt's already closed!

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

k roatoIt's already closed!

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

cast 'li' roatoYou're already fighting!

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

close exitYou start to concentrate...
*a cunning Hobbit* (ff) opens the sesame.

*a cunning Hobbit* (ff) panics, and attempts to flee.
Your victim has disappeared!
*a cunning Hobbit* leaves east riding a mountain mule.

*( cRW HP:Fine Mana:Hot>

close exitOk.

*( cRW HP:Fine Mana:Hot>

It's already closed!

*( cRW HP:Fine Mana:Hot>

k roatoclose exitThey aren't here.

*( cRW HP:Fine Mana:Hot>

close exitIt's already closed!

*( cRW HP:Fine Mana:Hot>

close exitIt's already closed!

*( cRW HP:Fine Mana:Hot>

close exitIt's already closed!
*a cunning Hobbit* (ff) has arrived from the east riding a mountain mule.

*( cRW HP:Fine Mana:Hot>

eIt's already closed!

*( cRW HP:Fine Mana:Hot>

Slippery Slope
Exits: east, west. - w:sesame.

*( cRW HP:Fine Mana:Hot>

wclose exitSlippery Slope
The corpse of a ferocious warg is lying here.
The corpse of a ferocious warg is lying here.
*a cunning Hobbit* (ff) is here, riding a mountain mule.
Exits: east, [west]. - w:sesame.

*( cRW HP:Fine Mana:Hot>

cast 'li' roatoIt's already closed!

*( cRW HP:Fine Mana:Hot>

You start to concentrate...

close exit*a cunning Hobbit* (ff) barely pierces your body and tickles it.
Aye! You cannot concentrate any more...

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

It's already closed!

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

cast 'li' roatoYou start to concentrate...
*a cunning Hobbit* (ff) panics, but can't stop fighting to flee.

You feel less protected.
*a cunning Hobbit* (ff) barely pierces your body and tickles it.
Aye! You cannot concentrate any more...

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>


*a cunning Hobbit* (ff) panics, and attempts to flee.

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>


*a cunning Hobbit* (ff) panics, and attempts to flee.

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>


*a cunning Hobbit* (ff) panics, and attempts to flee.
*a cunning Hobbit* leaves east riding a mountain mule.

*( cRW HP:Fine Mana:Hot>

ecast 'li' roatoSlippery Slope
*a cunning Hobbit* (ff) is here, riding a mountain mule.
Exits: east, west.

*( cRW HP:Fine Mana:Hot>

w*a cunning Hobbit* leaves west riding a mountain mule.
Nobody here by that name.

*( cRW HP:Fine Mana:Hot>

cast 'li' roatoSlippery Slope
The corpse of a ferocious warg is lying here.
The corpse of a ferocious warg is lying here.
*a cunning Hobbit* (ff) is here, riding a mountain mule.
Exits: east, [west].

*( cRW HP:Fine Mana:Hot>

You start to concentrate...
*a cunning Hobbit* (ff) lightly pierces your body and tickles it.
Aye! You cannot concentrate any more...

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

cast 'li' roatoYou start to concentrate...

cha spell quick*a cunning Hobbit* (ff) panics, and attempts to flee.
Your victim has disappeared!
*a cunning Hobbit* leaves east riding a mountain mule.

*( cRW HP:Fine Mana:Hot>

Ok.

*( cRW HP:Fine Mana:Hot>

ecast 'li' roatoSlippery Slope
*a cunning Hobbit* (ff) is here, riding a mountain mule.
Exits: east, west.

*( cRW HP:Fine Mana:Hot>

wcast 'li' roatoYou start to concentrate...

Your victim has disappeared!
*a cunning Hobbit* leaves west riding a mountain mule.
Slippery Slope
The corpse of a ferocious warg is lying here.
The corpse of a ferocious warg is lying here.
*a cunning Hobbit* (ff) is here, riding a mountain mule.
Exits: east, [west]. - w:sesame.

*( cRW HP:Fine Mana:Hot>

You start to concentrate...
*a cunning Hobbit* (ff) lightly pierces your left hand and tickles it.
Aye! You cannot concentrate any more...

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

cast 'li' roatoYou start to concentrate...

cast 'li' roato*a cunning Hobbit* (ff) barely pierces your head and tickles it.
Aye! You cannot concentrate any more...

*( cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Hurt>

You start to concentrate...
*a cunning Hobbit* (ff) panics, and attempts to flee.

*a cunning Hobbit* (ff) panics, but can't stop fighting to flee.

*a cunning Hobbit* (ff) panics, and attempts to flee.
Your victim has disappeared!
*a cunning Hobbit* leaves east riding a mountain mule.

*( cRW HP:Fine Mana:Hot>

cast 'li' roatoNobody here by that name.

*( cRW HP:Fine Mana:Hot>

ecast 'li' roatoSlippery Slope
*a cunning Hobbit* (ff) is here, riding a mountain mule.
Exits: east, west.
*a cunning Hobbit* leaves west riding a mountain mule.

*( cRW HP:Fine Mana:Hot>

wNobody here by that name.

*( cRW HP:Fine Mana:Hot>

cast 'li' roatoSlippery Slope
The corpse of a ferocious warg is lying here.
The corpse of a ferocious warg is lying here.
*a cunning Hobbit* (ff) is here, riding a mountain mule.
Exits: east, [west].
*a cunning Hobbit* (ff) tries to enable the sesame's lock...

*( cRW HP:Fine Mana:Hot>

You start to concentrate...

open exit*( cRW HP:Fine Mana:Hot>

Ok.

*( cRW HP:Fine Mana:Hot>

*( cRW HP:Fine Mana:Hot>

wA Bend in the Road
Traces of fierce red tones form the aura of this place.
Exits: =north=, (east), =west=.

*+ cRW HP:Fine Mana:Hot>

wAn Ancient Broken Road
Exits: =east=, =west=.

*+ cRW HP:Fine Mana:Hot>

cast n 'armour'You start to concentrate...

A blue transparent wall slowly appears around you.

*+ cRW HP:Fine Mana:Warm>



//Some regen, he doesn't show up.



sc184/184 hits, 82/126 mana, and 109/109 moves.

*. cRW Mana:Hot>

statOB: 43%, DB: 2%, PB: 52%, Armour: 96%. Wimpy: 120. Mood: wimpy.
Needed: 48,249 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- shield
- novoid
- armour
- noquit
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic
- strength

*. cRW Mana:Hot>

stYou stop resting, and stand up.

*. cRW Mana:Hot>

op exit wwOk.

*. cRW Mana:Hot>

clo exit eAn Ancient Broken Road
Exits: -north-, (east), -south-, [west].

*. cRW Mana:Hot>

Ok.

*. cRW Mana:Hot>

trYou carefully examine the ground around you, looking for tracks...

You see:
   - a track of a trained horse leading east done less than 3 hours ago
   - a track of a trained horse leading south done less than 6 hours ago
   - a track of a trained horse leading north done less than 6 hours ago
   - a track of a mountain mule leading south done less than 8 hours ago

   - a track of a pack horse leading south done less than 11 hours ago

You stop searching.

*. cRW Mana:Hot>

sAn Ancient Broken Road
Exits: -north-, east, -south-, west.

*. cRW Mana:Hot>

sssAn Ancient Broken Road
Exits: -north-, -south-, -west-.

*. cRW Mana:Hot>

sAn Ancient Broken Road
Exits: -north-, ~east~, south.

*. cRW Mana:Hot>

sFording a Tributary
Exits: north, ~east~, south, ~west~.
The water is frozen solid.

*% cRW Mana:Hot>

An Ancient Broken Road
Exits: north, =south=, down.
The ground is frozen solid.

*+ cRW Mana:Hot>

wsAn Ancient Broken Road
Exits: =north=, =west=.

*+ cRW Mana:Hot>

wAn Ancient Broken Road
Exits: =east=, =south=, down.

*+ cRW Mana:Hot>

trAn Ancient Broken Road
Exits: =north=, =west=.

*+ cRW Mana:Hot>

An Ancient Broken Road
Exits: north, =east=, =south=.

*+ cRW Mana:Hot>

You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a trained horse leading north done less than 3 hours ago
   - a track of a trained horse leading south done less than 6 hours ago
   - a track of a mountain mule leading south done less than 8 hours ago
   - a track of a pack horse leading south done less than 10 hours ago

sYou stop searching, you don't seem to find anything else.

*+ cRW Mana:Hot>

An Ancient Broken Road
Exits: =north=, east, =south=.

*+ cRW Mana:Hot>

sAn Ancient Broken Road
Exits: =north=, =south=, west.

*+ cRW Mana:Hot>

sAn Ancient Broken Road
Exits: =north=, =south=, west.

*+ cRW Mana:Hot>

sAn Ancient Broken Road
Exits: =north=, =west=, ~down~.

*+ cRW Mana:Hot>

wAn Ancient Broken Road
Exits: =east=, south.

*+ cRW Mana:Hot>

trYou carefully examine the ground around you, looking for tracks...

You see:
   - a track of a mountain mule leading east done less than 4 hours ago
   - a track of a trained horse leading east done less than 4 hours ago
   - a track of a trained horse leading south done less than 6 hours ago
   - a track of a mountain mule leading south done less than 8 hours ago
   - a track of a pack horse leading south done less than 11 hours ago

etr muleYou stop searching.

*+ cRW Mana:Hot>

An Ancient Broken Road
Exits: =north=, =west=, ~down~.

*+ cRW Mana:Hot>

You carefully examine the ground around you, looking for tracks...

You see some tracks of a mountain mule leading north, done less than 4 hours ago.

*+ cRW Mana:Hot>

nAn Ancient Broken Road
Exits: =north=, =south=, west.

You see some tracks of a mountain mule leading north, done less than 4 hours ago.

*+ cRW Mana:Hot>

nAn Ancient Broken Road
Exits: =north=, =south=, west.

You see some tracks of a mountain mule leading north, done less than 4 hours ago.

*+ cRW Mana:Hot>

nAn Ancient Broken Road
Exits: =north=, east, =south=.

You see some tracks of a mountain mule leading east, done less than 4 hours ago.

*+ cRW Mana:Burning>

eA Small Rocky Track
Exits: east, west.

You see some tracks of a mountain mule leading east, done less than 4 hours ago.

*( cRW Mana:Burning>

eA Small Rocky Track
Exits: north, west, ~down~. - e:slab.

You see some tracks of a mountain mule leading east, done less than 3 hours ago.

*( cRW Mana:Burning>

trtrYou stop tracking your victim.

*( cRW Mana:Burning>

You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a mountain mule leading east done less than 4 hours ago

   - a track of *a Hobbit* coming from the east done less than 4 hours ago
   - a track of *a Hobbit* leading east done less than 4 hours ago

*a cunning Hobbit* (ff) leaves his hiding place.
Aye! You cannot concentrate any more...
You stop searching.
Suddenly *a cunning Hobbit* (ff) stabs you in the back.
That really HURT!

*( cRW HP:Wounded Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>


*a cunning Hobbit* (ff) removes a black runed dagger.
*a cunning Hobbit* (ff) swiftly draws a black horn shortbow from across his back.

*( cRW HP:Wounded Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>


*a cunning Hobbit* (ff) nocks a missile in a black horn shortbow.
You flee head over heels.
You flee north.
On the Hillock
Exits: east, south. - e:slab.

*< cRW HP:Wounded Mana:Burning>

sA Small Rocky Track
Exits: north, west, ~down~. - e:slab.

*( cRW HP:Wounded Mana:Burning>

wA Small Rocky Track
Exits: east, west.
You feel a hidden presence.

*( cRW HP:Wounded Mana:Burning>

wAn Ancient Broken Road
Exits: =north=, east, =south=.

*+ cRW HP:Wounded Mana:Burning>

nAn Ancient Broken Road
Exits: north, =east=, =south=.

*+ cRW HP:Wounded Mana:Burning>

nIn the Bed of a Dried out River
Exits: north, south, west, up.

*( cRW HP:Wounded Mana:Burning>

uAn Ancient Broken Road
Exits: =east=, =south=, down.

*+ cRW HP:Wounded Mana:Burning>

eAn Ancient Broken Road
Exits: =north=, =west=.

*+ cRW HP:Wounded Mana:Burning>

nnAn Ancient Broken Road
Exits: north, =south=, down.

*+ cRW HP:Wounded Mana:Burning>

nnFording a Tributary
Exits: north, ~east~, south, ~west~.
The water is frozen solid.

*% cRW HP:Wounded Mana:Burning>

nnAn Ancient Broken Road
Exits: -north-, ~east~, south.
The ground is frozen solid.

*. cRW HP:Wounded Mana:Burning>

open exiteAn Ancient Broken Road
Exits: -north-, -south-, -west-.

*. cRW HP:Wounded Mana:Burning>

trcwAn Ancient Broken Road
Exits: -north-, east, -south-, west.

*. cRW HP:Wounded Mana:Burning>

cast n 'armour'An Ancient Broken Road
Exits: -north-, [east], -south-, [west].

*. cRW HP:Wounded Mana:Burning>

Ok.

*. cRW HP:Wounded Mana:Burning>

The Animal Pen
A small flask has been left here on the ground.
A hungry warg stands here, sniffing around for flesh.
Exits: [east], (west).

*. cRW HP:Wounded Mana:Burning>

Arglebargle, glop-glyf!?!

*. cRW HP:Wounded Mana:Burning>

You start to concentrate...

scclo exit w*. cRW HP:Wounded Mana:Burning>

81/184 hits, 102/126 mana, and 95/106 moves.

*. cRW HP:Wounded Mana:Burning>

cast n 'armour'Ok.

*. cRW HP:Wounded Mana:Burning>

You start to concentrate...

statYour magic armour is revitalised.

*. cRW HP:Wounded Mana:Hot>

OB: 41%, DB: 51%, PB: 50%, Armour: 96%. Wimpy: 120. Mood: wimpy.
Needed: 48,249 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- panic
- novoid
- a critical wound at the left arm (clean)
- noquit
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic
- strength

*. cRW HP:Wounded Mana:Hot>


You bleed from open wounds.

*. cRW HP:Wounded Mana:Hot>

bandYou try to bind your wounds.

cast n 'cure ser'tell Oedipus ate backstab :pYour wound is now poorly bound.

*. cRW HP:Wounded Mana:Hot>

You start to concentrate...

tell Oedipus funYou begin to see scars fade away and a feeling of health comes over you.

*. cRW HP:Hurt Mana:Hot>

Ok.

*. cRW HP:Hurt Mana:Hot>

Ok.

*. cRW HP:Hurt Mana:Hot>

sc93/184 hits, 65/126 mana, and 106/106 moves.

*. cRW HP:Hurt Mana:Hot>

statOB: 41%, DB: 51%, PB: 50%, Armour: 96%. Wimpy: 120. Mood: wimpy.
Needed: 48,249 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- panic
- novoid
- a critical wound at the left arm (poorly bound)
- noquit
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic
- strength

*. cRW HP:Hurt Mana:Hot>

rYou sit down and rest your tired bones.

*. cRW HP:Hurt Mana:Hot>

iYou are carrying:
a pair of smooth, black boots
an amethyst
an amethyst
an amethyst
an amethyst

*. cRW HP:Hurt Mana:Hot>


Oedipus tells you 'ick'

*. cRW HP:Hurt Mana:Hot>


Oedipus tells you ':p'

*. cRW HP:Hurt Mana:Hot>

sc96/184 hits, 73/126 mana, and 106/106 moves.

*. cRW HP:Hurt Mana:Hot>

statOB: 41%, DB: 1%, PB: 50%, Armour: 96%. Wimpy: 120. Mood: wimpy.
Needed: 48,249 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- panic
- novoid
- a critical wound at the left arm (poorly bound)
- noquit
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic
- strength

*. cRW HP:Hurt Mana:Hot>


You feel bolder.

*. cRW HP:Hurt Mana:Hot>

tell Oedipus lets see if that makes him track some moreOk.

*. cRW HP:Hurt Mana:Hot>

lThe Animal Pen
A small flask has been left here on the ground.
A hungry warg stands here, sniffing around for flesh.
Exits/emulated: {east}, {west}.

*. cRW HP:Hurt Mana:Hot>

lThe Animal Pen
A small flask has been left here on the ground.
A hungry warg stands here, sniffing around for flesh.
Exits/emulated: {east}, {west}.

*. cRW HP:Hurt Mana:Hot>

statOB: 42%, DB: 1%, PB: 51%, Armour: 96%. Wimpy: 120. Mood: wimpy.
Needed: 48,249 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- novoid
- a critical wound at the left arm (poorly bound)
- noquit
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic
- strength

*. cRW HP:Hurt Mana:Hot>


You feel weaker.

*. cRW HP:Hurt Mana:Hot>

use jewelledYou attempt to use the power of the jewelled ring.

You feel stronger.

*. cRW HP:Hurt Mana:Hot>

rYou are already resting.

*. cRW HP:Hurt Mana:Hot>

sc104/184 hits, 89/126 mana, and 106/106 moves.

*. cRW HP:Hurt Mana:Hot>

statOB: 42%, DB: 1%, PB: 51%, Armour: 96%. Wimpy: 120. Mood: wimpy.
Needed: 48,249 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- strength
- novoid
- a critical wound at the left arm (poorly bound)
- noquit
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic

*. cRW HP:Hurt Mana:Hot>

whePlayers in your zone
--------------------
Zimrathon            - The Animal Pen

*. cRW HP:Hurt Mana:Hot>

sc109/184 hits, 100/126 mana, and 106/106 moves.

*. cRW HP:Hurt Mana:Burning>

statOB: 42%, DB: 1%, PB: 51%, Armour: 96%. Wimpy: 120. Mood: wimpy.
Needed: 48,249 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- strength
- novoid
- a critical wound at the left arm (poorly bound)
- noquit
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic

*. cRW HP:Hurt Mana:Burning>

rYou are already resting.

*. cRW HP:Hurt Mana:Burning>

sc110/184 hits, 103/126 mana, and 106/106 moves.

*. cRW HP:Hurt Mana:Burning>

statOB: 42%, DB: 1%, PB: 51%, Armour: 96%. Wimpy: 120. Mood: wimpy.
Needed: 48,249 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- a critical wound at the left arm (poorly bound)
- strength
- novoid
- noquit
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic

*. cRW HP:Hurt Mana:Burning>

sc110/184 hits, 105/126 mana, and 106/106 moves.

*. cRW HP:Hurt Mana:Burning>

statOB: 42%, DB: 1%, PB: 51%, Armour: 96%. Wimpy: 120. Mood: wimpy.
Needed: 48,249 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- a critical wound at the left arm (poorly bound)
- strength
- novoid
- noquit
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic

*. cRW HP:Hurt Mana:Burning>

sc111/184 hits, 107/126 mana, and 106/106 moves.

stYou stop resting, and stand up.

*. cRW HP:Hurt Mana:Burning>

cast n 'cure ser'You start to concentrate...

scYou begin to see scars fade away and a feeling of health comes over you.

*. cRW HP:Fine Mana:Burning>

138/184 hits, 100/126 mana, and 106/106 moves.

*. cRW HP:Fine Mana:Burning>

op exit wwOk.

*. cRW HP:Fine Mana:Burning>

An Ancient Broken Road
Exits: -north-, (east), -south-, [west].

*. cRW HP:Fine Mana:Burning>

search qYou begin to search...

trYou didn't find anyone.

*. cRW HP:Fine Mana:Burning>

You carefully examine the ground around you, looking for tracks...
*a cunning Hobbit* (ff) has arrived from the north riding a mountain mule.

You stop searching.

*. cRW HP:Fine Mana:Burning>

s*a cunning Hobbit* (ff) carefully examines the ground around him, looking for tracks...
An Ancient Broken Road
Exits: -north-, east, -south-, west.

*. cRW HP:Fine Mana:Burning>

sAn Ancient Broken Road
Exits: -north-, -south-, -west-.

*. cRW HP:Fine Mana:Burning>

sAn Ancient Broken Road
Exits: -north-, ~east~, south.

*. cRW HP:Fine Mana:Burning>

sFording a Tributary
Exits: north, ~east~, south, ~west~.
The water is frozen solid.

*% cRW HP:Fine Mana:Burning>

sAn Ancient Broken Road
Exits: north, =south=, down.
The ground is frozen solid.

*+ cRW HP:Fine Mana:Burning>

sAn Ancient Broken Road
Exits: =north=, =west=.

*+ cRW HP:Fine Mana:Burning>

wAn Ancient Broken Road
Exits: =east=, =south=, down.

*+ cRW HP:Fine Mana:Burning>

sAn Ancient Broken Road
Exits: =north=, =west=.

*+ cRW HP:Fine Mana:Burning>

wAn Ancient Broken Road
Exits: north, =east=, =south=.

*+ cRW HP:Fine Mana:Burning>

sAn Ancient Broken Road
Exits: =north=, east, =south=.

*+ cRW HP:Fine Mana:Burning>

sAn Ancient Broken Road
Exits: =north=, =south=, west.

*+ cRW HP:Fine Mana:Burning>

wAt the Edge of the Dark Forest
Exits: east, south, west.

*f cRW HP:Fine Mana:Burning>

search qYou begin to search...

scYou didn't find anyone.

*f cRW HP:Fine Mana:Burning>

stat140/184 hits, 105/126 mana, and 101/106 moves.

*f cRW HP:Fine Mana:Burning>

OB: 43%, DB: 51%, PB: 52%, Armour: 96%. Wimpy: 120. Mood: wimpy.
Needed: 48,249 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- novoid
- a critical wound at the left arm (poorly bound)
- strength
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic

*f cRW HP:Fine Mana:Burning>

search tYou begin to search...

*a cunning Hobbit* (ff) has arrived from the south riding a mountain mule.

w*f cRW HP:Fine Mana:Burning>

Inside the Dark Forest
Exits: north, east, south, west.

!f cRW HP:Fine Mana:Burning>

cast 'li' roatoNobody here by that name.

!f cRW HP:Fine Mana:Burning>


*a cunning Hobbit* (ff) has arrived from the east riding a mountain mule.

!f cRW HP:Fine Mana:Burning>


*a cunning Hobbit* (ff) fails to pierce you.

!f cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

cast 'li' roatoYou start to concentrate...

cast 'li' roato*a cunning Hobbit* (ff) barely pierces your body and tickles it.
Aye! You cannot concentrate any more...

!f cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

You start to concentrate...

cast 'li' roato*a cunning Hobbit* (ff) removes a black runed dagger.
*a cunning Hobbit* (ff) swiftly draws a black horn shortbow from across his back.

*a cunning Hobbit* (ff) nocks a missile in a black horn shortbow.

cha spell quickOk.
The lightning bolt hits *a cunning Hobbit* (ff) with full impact.

!f cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

You start to concentrate...
*a cunning Hobbit* (ff) nocks a missile in a black horn shortbow.

cast 'li' roatocast 'li' roato*a cunning Hobbit* (ff) barely shoots your body and tickles it.
Aye! You cannot concentrate any more...

!f cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

*a cunning Hobbit* (ff) nocks a missile in a black horn shortbow.
Ok.

!f cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

You start to concentrate...

cast 'li' roato*a cunning Hobbit* (ff) barely shoots your head and tickles it.
Aye! You cannot concentrate any more...

!f cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

*a cunning Hobbit* (ff) nocks a missile in a black horn shortbow.
You start to concentrate...

flee*a cunning Hobbit* (ff) barely shoots your left arm and tickles it.
Aye! You cannot concentrate any more...

!f cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

*a cunning Hobbit* (ff) nocks a missile in a black horn shortbow.
You start to concentrate...

*a cunning Hobbit* (ff) barely shoots your left hand and tickles it.
Aye! You cannot concentrate any more...

!f cRW HP:Fine Mana:Burning 
*a cunning Hobbit*
 (ff):Fine>

*a cunning Hobbit* (ff) nocks a missile in a black horn shortbow.
You flee head over heels.
You flee east.
At the Edge of the Dark Forest
Exits: east, south, west.

*f cRW HP:Fine Mana:Burning>

search qYou begin to search...

*a cunning Hobbit* (ff) has arrived from the west riding a mountain mule.

*a cunning Hobbit* (ff) hangs a black horn shortbow across his back.
*a cunning Hobbit* (ff) masterfully draws a black runed dagger.
You didn't find anyone.

*f cRW HP:Fine Mana:Burning>

wInside the Dark Forest
Traces of pale red tones form the aura of this place.
Exits: north, east, south, west.

!f cRW HP:Fine Mana:Burning>

cast 'li' roatoNobody here by that name.

!f cRW HP:Fine Mana:Hot>


*a cunning Hobbit* (ff) has arrived from the east riding a mountain mule.

!f cRW HP:Fine Mana:Hot>

e*a cunning Hobbit* (ff) barely pierces your head and tickles it.
No way! You are fighting for your life!

!f cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Fine>

wcast 'li' roatoNo way! You are fighting for your life!

!f cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Fine>

You start to concentrate...

*a cunning Hobbit* (ff) removes a black runed dagger.
*a cunning Hobbit* (ff) swiftly draws a black horn shortbow from across his back.

*a cunning Hobbit* (ff) nocks a missile in a black horn shortbow.

wOk.
The lightning bolt hits *a cunning Hobbit* (ff) with full impact.

!f cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Fine>

*a cunning Hobbit* (ff) nocks a missile in a black horn shortbow.
No way! You are fighting for your life!

!f cRW HP:Fine Mana:Hot 
*a cunning Hobbit*
 (ff):Fine>

fleeYou flee head over heels.
You flee north.
Deeper into the Dark Forest
Exits: west.

!f cRW HP:Fine Mana:Hot>

search qYou begin to search...

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

search qYou begin to search...

cha spell normYou didn't find anyone.

!f cRW HP:Fine Mana:Hot>

Ok.

!f cRW HP:Fine Mana:Hot>

search qYou begin to search...

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

statOB: 43%, DB: 51%, PB: 52%, Armour: 96%. Wimpy: 120. Mood: wimpy.
Needed: 48,249 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- novoid
- noquit
- a critical wound at the left arm (poorly bound)
- strength
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic

!f cRW HP:Fine Mana:Hot>

search qYou begin to search...

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

search qYou begin to search...

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

search qYou begin to search...

search qYou didn't find anyone.

!f cRW HP:Fine Mana:Hot>

You begin to search...

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

tell Oedipus I fled into corner nowsearch qOk.
A wood sprite has arrived from the west.

!f cRW HP:Fine Mana:Hot>

You begin to search...

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

tell Oedipus but he doesnt come right after meOk.

!f cRW HP:Fine Mana:Hot>

search qYou begin to search...

tell Oedipus it seemsOedipus tells you 'ho!'

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

Ok.

!f cRW HP:Fine Mana:Hot>

search qYou begin to search...

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

search qYou begin to search...
Oedipus tells you 'nod'

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

whePlayers in your zone
--------------------
Zimrathon            - Deeper into the Dark Forest

!f cRW HP:Fine Mana:Hot>

search qYou begin to search...

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

search qYou begin to search...

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

tell Oedipus what a pussysearch qOk.

!f cRW HP:Fine Mana:Hot>

You begin to search...

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

iYou are carrying:
a silver-tipped arrow; it glows blue
a silver-tipped arrow; it glows blue
a silver-tipped arrow; it glows blue
a silver-tipped arrow; it glows blue
a pair of smooth, black boots
an amethyst
an amethyst
an amethyst
an amethyst

!f cRW HP:Fine Mana:Hot>

search qYou begin to search...

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

sc141/184 hits, 90/126 mana, and 104/106 moves.

!f cRW HP:Fine Mana:Hot>

statOB: 43%, DB: 51%, PB: 52%, Armour: 96%. Wimpy: 120. Mood: wimpy.
Needed: 48,249 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- a critical wound at the left arm (clean)
- novoid
- noquit
- strength
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic

!f cRW HP:Fine Mana:Hot>


Oedipus tells you 'smells fishy maybe.. or maybe a bit tough for scout in corner'

!f cRW HP:Fine Mana:Hot>

search qYou begin to search...

You didn't find anyone.

!f cRW HP:Fine Mana:Hot>

wEven Deeper into the Forest
Exits: east, west.

!f cRW HP:Fine Mana:Hot>

wYou cannot ride there.

!f cRW HP:Fine Mana:Hot>

leadwYou stop riding a trained horse (MIN).
A trained horse (MIN) starts following you.

!f cW HP:Fine Mana:Hot>

op cornerBottom of the Forest
Exits: none.

!= cW HP:Fine Mana:Hot>

Ok.

!= cW HP:Fine Mana:Hot>

cast n 'shroud'You start to concentrate...

tell Oedipus not that toughYou are surrounded by a misty shroud.

!= cW HP:Fine Mana:Hot>

Ok.

!= cW HP:Fine Mana:Hot>

nA Cavern
Exits: west. - s:corner.

![ cW HP:Fine Mana:Hot>

wStairs in the Dark
Exits: east, west, up.

!< cW HP:Fine Mana:Hot>

uRocky Corridor
An ancient fungus smothers the boulders.
A cockroach is scuttling across the floor carrying some debris.
Exits: east, south, west, down.

!< cW HP:Fine Mana:Hot>

sBend in Rocky Corridor
A cockroach is scuttling across the floor carrying some debris.
Exits: north, east, [west].

!( cW HP:Fine Mana:Hot>

eBridge over a Ravine
A cockroach is scuttling across the floor carrying some debris.
Exits: north, east, west, down.

!( cW HP:Fine Mana:Hot>

eRocky Corridor
A cockroach is scuttling across the floor carrying some debris.
A cockroach is scuttling across the floor carrying some debris.
Exits: north, west.

!( cW HP:Fine Mana:Hot>

nA Ladder in the Dark
A bright red mushroom is growing here.
There are three mushrooms here.
A patch of moss grows here on a wet, flat stone.
An ancient fungus smothers the boulders.
An ancient fungus smothers the boulders.
Exits: south, west, up.
You bleed from open wounds.

!( cW HP:Fine Mana:Hot>

uSmall Corridor
Exits: north, west, down.

!( cW HP:Fine Mana:Hot>


Oedipus tells you 'well could be one room.. with quakes'

!( cW HP:Fine Mana:Hot>

nYet Some More Stairs
Exits: south, up.

!= cW HP:Fine Mana:Hot>

uInside the Old Tree
A small termite is running around making strange sounds.
A small termite is running around making strange sounds.
A small termite is running around making strange sounds.
A giant termite is here, crushing skulls and bones.
Exits: south, west, down.

!= cW HP:Fine Mana:Hot>

wWet Corridor
A clear spring babbles as cool water trickles out of the ground.
Exits: east, south, west.

!= cW HP:Fine Mana:Hot>

wBend in the Passage
Exits: north, east, south, west.

!= cW HP:Fine Mana:Hot>

sEnd of the Passage
Exits: north, east. - s:dark.

!= cW HP:Fine Mana:Hot>

tell Oedipus with exhit he can openOk.

!= cW HP:Fine Mana:Hot>

op darkOk.

!= cW HP:Fine Mana:Hot>

sLighter Corridor
Exits: south.

!= cW HP:Fine Mana:Hot>

sCorner of a Light Corridor
Exits: north, east.

!= cW HP:Fine Mana:Hot>

eSecret Corridor
A large mean-looking troll is here.
Exits: east, west.

!= cW HP:Fine Mana:Burning>

eSecret Cave
A fishing rod has been left here.
There are five fresh-caught fish here.
A water barrel has been left here.
Exits: west. - e:secret.

!O cW HP:Fine Mana:Burning>

op secretOk.

!O cW HP:Fine Mana:Burning>

eInside the Waterfall
You see two rafts on the ground.
The corpse of a smuggler is lying here.
*a cunning Hobbit* (ff) is standing here.
Exits: (west). - e:fall w:secret.

!O cW HP:Fine Mana:Burning>

eAlas, you cannot go that way...

!O cW HP:Fine Mana:Burning>

op fall*a cunning Hobbit* (ff) tries to sneak behind you!
Ok.

!O cW HP:Fine Mana:Burning>

clo fallOk.

!O cW HP:Fine Mana:Burning>

clo exit wYou don't see any exit there.

!O cW HP:Fine Mana:Burning>

exa wSome straight cracks and lines break the surface of the otherwise flat wall.
The secret is open.

!O cW HP:Fine Mana:Burning>

clo secretOk.

!O cW HP:Fine Mana:Burning>


You surprise *a cunning Hobbit* (ff).
You feel yourself exposed.
*a cunning Hobbit* (ff) swiftly dodges your attempt to slash him.

!O cW HP:Fine Mana:Burning *a cunning Hobbit* (ff):Fine>

qqcast n 'earth'
You quickly recall your stored spell...

*a cunning Hobbit* (ff) removes a black runed dagger.
*a cunning Hobbit* (ff) swiftly draws a black horn shortbow from across his back.

*a cunning Hobbit* (ff) nocks a missile in a black horn shortbow.

clo secretThe earth trembles beneath your feet!
A trained horse (MIN) stops following you.

!O cW HP:Fine Mana:Hot *a cunning Hobbit* (ff):Wounded>

It's already closed!
*a cunning Hobbit* (ff) nocks a missile in a black horn shortbow.

!O cW HP:Fine Mana:Hot *a cunning Hobbit* (ff):Wounded>

qqcast n 'earth'
You quickly recall your stored spell...

clo secretYou swiftly dodge *a cunning Hobbit* (ff)'s attempt to shoot you.

*a cunning Hobbit* (ff) nocks a missile in a black horn shortbow.

qqqqThe earth trembles beneath your feet!
You receive your share of experience.
One more death... It seems to be a litany... 
You hear a trained horse (MIN)'s death cry as he collapses.
A trained horse (MIN) is dead! R.I.P.

!O cW HP:Fine Mana:Hot *a cunning Hobbit* (ff):Bad>

It's already closed!
*a cunning Hobbit* (ff) opens the secret.

!O cW HP:Fine Mana:Hot *a cunning Hobbit* (ff):Bad>

cast n 'earth'
You quickly recall your stored spell...
*a cunning Hobbit* (ff) panics, and attempts to flee.

clo secret*a cunning Hobbit* (ff) hangs a black horn shortbow across his back.
*a cunning Hobbit* (ff) masterfully draws a black runed dagger.
Oedipus tells you 'it's blockable right?'
*a cunning Hobbit* (ff) panics, and attempts to flee.
*a cunning Hobbit* (ff) leaves west.

The earth trembles beneath your feet!
Some debris falls on you from above.

!O cW HP:Fine Mana:Warm>

cast n 'earth'
You quickly recall your stored spell...

*a cunning Hobbit* (ff) has arrived from the west.

*a cunning Hobbit* (ff) leaves west.

The earth trembles beneath your feet!
Some debris falls on you from above.

!O cW HP:Hurt Mana:Warm>

Ok.

!O cW HP:Hurt Mana:Warm>

wAlas, you cannot go that way...

!O cW HP:Hurt Mana:Warm>

clo exit eYou don't see any exit there.

!O cW HP:Hurt Mana:Warm>

wAlas, you cannot go that way...

!O cW HP:Hurt Mana:Warm>

clo secretIt's already closed!

!O cW HP:Hurt Mana:Warm>

op secret
The secret is opened from the other side.

!O cW HP:Hurt Mana:Warm>

wIt's already open!

!O cW HP:Hurt Mana:Warm>

Secret Cave
A fishing rod has been left here.
You see five fresh-caught fish on the ground.
A water barrel has been left here.
Exits: (east), west. - e:fall w:secret.

!O cW HP:Hurt Mana:Warm>

cast 'li' hobbit*Nobody here by that name.

!O cW HP:Hurt Mana:Warm>

ecast 'li' hobbit*Inside the Waterfall
Traces of fierce red tones form the aura of this place.
On the ground, there are two rafts.
A silver-tipped arrow lies on the ground. (blue aura).
The corpse of a trained horse is lying here.
The corpse of a smuggler is lying here.
*a cunning Hobbit* (ff) is standing here.
Exits: (west). - e:fall w:secret.
*a cunning Hobbit* (ff) leaves west.

!O cW HP:Hurt Mana:Warm>

Nobody here by that name.

!O cW HP:Hurt Mana:Warm>

cha spell quickOk.

!O cW HP:Hurt Mana:Warm>

wSecret Cave
A fishing rod has been left here.
You see five fresh-caught fish on the ground.
A water barrel has been left here.
Exits: (east), west. - e:secret.

!O cW HP:Hurt Mana:Warm>

eInside the Waterfall
Traces of fierce red tones form the aura of this place.
On the ground, there are two rafts.
A silver-tipped arrow lies on the ground. (blue aura).
The corpse of a trained horse is lying here.
The corpse of a smuggler is lying here.
Exits: (west). - e:fall w:secret.

!O cW HP:Hurt Mana:Warm>

iYou are carrying:
a silver-tipped arrow; it glows blue
a silver-tipped arrow; it glows blue
a silver-tipped arrow; it glows blue
a silver-tipped arrow; it glows blue
a pair of smooth, black boots
an amethyst
an amethyst
an amethyst
an amethyst

!O cW HP:Hurt Mana:Warm>

wSecret Cave
A fishing rod has been left here.
You see five fresh-caught fish on the ground.
A water barrel has been left here.
Exits: (east), west. - e:secret.

!O cW HP:Hurt Mana:Warm>

rem bootswear 2.bootsYou stop using a fine pair of metal boots.

!O cW HP:Hurt Mana:Warm>

You wear a pair of smooth, black boots on your feet.

!O cW HP:Hurt Mana:Warm>

wSecret Corridor
A large mean-looking troll is here.
Exits: east, west.

!= cW HP:Hurt Mana:Warm>

wCorner of a Light Corridor
*a cunning Hobbit* (ff) is standing here trying to concentrate.
Exits: north, east.

!= cW HP:Hurt Mana:Warm>

cast 'li' hobbit*You start to concentrate...

*a cunning Hobbit* (ff) utters the words 'judicandus dies'

*a cunning Hobbit* (ff) leaves east.
Your victim has disappeared!

!= cW HP:Hurt Mana:Warm>

eSecret Corridor
A large mean-looking troll is here.
Exits: east, west.
You have found *a cunning Hobbit* (ff)!

!= cW HP:Hurt Mana:Warm>

k hobbit**a cunning Hobbit* (ff) leaves his hiding place.
You try to slash *a cunning Hobbit* (ff), but he parries successfully.

!= cW HP:Hurt Mana:Warm *a cunning Hobbit* (ff):Bad>

cast 'li' hobbit*You start to concentrate...

ek hobbit*A large troll hits *a cunning Hobbit* (ff)'s body extremely hard and shatters it.
*a cunning Hobbit* (ff) panics, and attempts to flee.
*a cunning Hobbit* (ff) leaves west.
Your victim has disappeared!

!= cW HP:Hurt Mana:Warm>

Secret Cave
A fishing rod has been left here.
You see five fresh-caught fish on the ground.
A water barrel has been left here.
Exits: (east), west.

!O cW HP:Hurt Mana:Warm>

They aren't here.

!O cW HP:Hurt Mana:Warm>

wk hobbit*Secret Corridor
A large mean-looking troll is here.
Exits: east, west.

!= cW HP:Hurt Mana:Warm>

They aren't here.

!= cW HP:Hurt Mana:Warm>

wCorner of a Light Corridor
Exits: north, east.

!= cW HP:Hurt Mana:Warm>

k hobbit**a cunning Hobbit* (ff) has arrived from the north.
You approach *a cunning Hobbit* (ff), trying to slash him.

!= cW HP:Hurt Mana:Warm *a cunning Hobbit* (ff):Awful>


*a cunning Hobbit* (ff) barely pierces your left foot and tickles it.

!= cW HP:Hurt Mana:Warm *a cunning Hobbit* (ff):Awful>

nNo way! You are fighting for your life!

!= cW HP:Hurt Mana:Warm *a cunning Hobbit* (ff):Awful>

cast 'li' hobbit*You start to concentrate...

ek hobbit**a cunning Hobbit* (ff) panics, and attempts to flee.
You flee head over heels.
You flee north.
Lighter Corridor
Exits: south.

!= cW HP:Hurt Mana:Warm>

Alas, you cannot go that way...

!= cW HP:Hurt Mana:Warm>

They aren't here.

!= cW HP:Hurt Mana:Warm>

sCorner of a Light Corridor
Exits: north, east.

!= cW HP:Hurt Mana:Warm>

k hobbit*They aren't here.

!= cW HP:Hurt Mana:Warm>

eek hobbit*Secret Corridor
A large troll is here, fighting *a cunning Hobbit* (ff).
*a cunning Hobbit* (ff) is here, fighting a large troll.
Exits: east, west.

!= cW HP:Hurt Mana:Warm>

Secret Cave
A fishing rod has been left here.
You see five fresh-caught fish on the ground.
A water barrel has been left here.
Exits: (east), west. - e:secret.
*a cunning Hobbit* (ff) has arrived from the west.

!O cW HP:Hurt Mana:Warm Move:Tired>

You are too afraid.

!O cW HP:Hurt Mana:Warm Move:Tired>


*a cunning Hobbit* (ff) panics, and attempts to flee.
*a cunning Hobbit* (ff) leaves west.

!O cW HP:Hurt Mana:Warm Move:Tired>

cast 'li' hobbit*Nobody here by that name.

!O cW HP:Hurt Mana:Warm Move:Tired>

cha wimpy 100Wimpy set to: 100

!O cW HP:Hurt Mana:Warm Move:Tired>

wSecret Corridor
A large mean-looking troll is here.
Exits: east, west.

!= cW HP:Hurt Mana:Warm Move:Tired>

cha wimpy Wimpy removed.

!= cW HP:Hurt Mana:Warm Move:Tired>

wwCorner of a Light Corridor
Exits: north, east.

!= cW HP:Hurt Mana:Warm Move:Tired>

*a cunning Hobbit* (ff) has arrived from the north.
Alas, you cannot go that way...

!= cW HP:Hurt Mana:Warm Move:Tired>

n*a cunning Hobbit* (ff) leaves east.
Lighter Corridor
Exits: south.

!= cW HP:Hurt Mana:Warm Move:Tired>

sCorner of a Light Corridor
Exits: north, east.

!= cW HP:Hurt Mana:Warm Move:Tired>

k hobbit*They aren't here.

!= cW HP:Hurt Mana:Warm Move:Tired>

eSecret Corridor
A large mean-looking troll is here.
Exits: east, west.

!= cW HP:Hurt Mana:Warm Move:Tired>

eeSecret Cave
A fishing rod has been left here.
On the ground, there are five fresh-caught fish.
A water barrel has been left here.
*a cunning Hobbit* (ff) is standing here.
Exits: (east), west. - e:secret.

!O cW HP:Hurt Mana:Warm Move:Tired>

k hobbit*Inside the Waterfall
Traces of fierce red tones form the aura of this place.
On the ground, there are two rafts.
A silver-tipped arrow lies on the ground. (blue aura).
The corpse of a trained horse is lying here.
The corpse of a smuggler is lying here.
Exits: (west). - e:fall w:secret.

!O cW HP:Hurt Mana:Warm Move:Tired>

They aren't here.

!O cW HP:Hurt Mana:Warm Move:Tired>

k hobbit*They aren't here.

!O cW HP:Hurt Mana:Warm Move:Tired>

wk hobbit*Secret Cave
A fishing rod has been left here.
There are five fresh-caught fish here.
A water barrel has been left here.
Exits: (east), west. - e:secret.
You have found *a cunning Hobbit* (ff)!

!O cW HP:Hurt Mana:Warm Move:Tired>

*a cunning Hobbit* (ff) leaves east sneaking.
They aren't here.

!O cW HP:Hurt Mana:Warm Move:Tired>

ek hobbit*Inside the Waterfall
Traces of fierce red tones form the aura of this place.
You see two rafts on the ground.
A silver-tipped arrow lies on the ground. (blue aura).
The corpse of a trained horse is lying here.
The corpse of a smuggler is lying here.
Exits: (west). - e:fall w:secret.
You have found *a cunning Hobbit* (ff)!
*a cunning Hobbit* (ff) leaves his hiding place.
*a cunning Hobbit* (ff) opens the fall.

!O cW HP:Hurt Mana:Warm Move:Tired>

*a cunning Hobbit* (ff) swiftly dodges your attempt to slash him.
You feel less protected.
*a cunning Hobbit* (ff) barely pierces your left arm and tickles it.

!O cW HP:Hurt Mana:Warm Move:Tired 
*a cunning Hobbit*
 (ff):Awful>

cast 'li' hobbit*You start to concentrate...
*a cunning Hobbit* (ff) panics, and attempts to flee.

*a cunning Hobbit* (ff) panics, but can't stop fighting to flee.

clo fallclo exit e*a cunning Hobbit* (ff) panics, and attempts to flee.

Ok.
The lightning bolt hits *a cunning Hobbit* (ff) with full impact.
*a cunning Hobbit* (ff) is mortally wounded and will die soon if not aided.

!O cW HP:Hurt Mana:Cold Move:Tired *a cunning Hobbit* (ff):Dying>
Ok.

!O cW HP:Hurt Mana:Cold Move:Tired *a cunning Hobbit* (ff):Dying>

You don't see any exit there.

!O cW HP:Hurt Mana:Cold Move:Tired *a cunning Hobbit* (ff):Dying>


You bleed from open wounds.

!O cW HP:Hurt Mana:Cold Move:Tired *a cunning Hobbit* (ff):Dying>

tell Oedipus diesOk.

!O cW HP:Hurt Mana:Cold Move:Tired *a cunning Hobbit* (ff):Dying>

tell Oedipus hahaOk.

!O cW HP:Hurt Mana:Cold Move:Tired *a cunning Hobbit* (ff):Dying>

clo exit wYou don't see any exit there.
You slash *a cunning Hobbit* (ff)'s right foot extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gain a level!
You gained great renown in this battle!
You hear *Roato the Harfoot Hobbit* (ff)'s death cry as he collapses.
*Roato the Harfoot Hobbit* (ff) has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Roato the Harfoot Hobbit* (ff).

!O cW HP:Hurt Mana:Cold Move:Tired>

sc109/184 hits, 18/126 mana, and 35/106 moves.

!O cW HP:Hurt Mana:Cold Move:Tired>

statOB: 43%, DB: 52%, PB: 52%, Armour: 81%. Wimpy: 0. Mood: wimpy.
Needed: 1,948,047 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- novoid
- noquit
- a critical wound at the left arm (clean)
- strength
- shield
- detect magic


l i corpsecorpse (here) : 
a bejewelled shield (flawless); it glows blue
a black horn shortbow
a black pair of padded boots (flawless)
a black pair of sleeves (flawless)
a black runed dagger (flawless); it glows blue
an embellished longbow; it glows blue
a fine pair of soft leather gloves (well-maintained)
a fine tunic (flawless)
a forest green cloak (flawless); it glows blue
a gleaming belt; it glows blue
a green key
a hooded brass lantern
an iron ring; it glows blue
two keyrings
a laced quiver; it glows blue
a necklace; it glows blue
a plain pair of pants (flawless)
a pile of coins



2018/05/20 00:49, Baratheon:  Rated: Good 
I miss PK in this spot. Good job!

2018/05/20 14:56, Elceser:Rated: Good 
BN Power :) Fighting scouts is hard as bn, good job!

2018/05/20 20:25, Hathardir:Rated: Good 
Good job!

2018/05/20 20:59, Algroth: 
Indeed, nice little old school spot. A shame that people are so weary entering it in the last few years because of the trap potential, but it has a lot of nice features for all sorts of fights. Case in point.

2018/05/21 07:03, Spiffy:Rated: Superb 
Wow, a bn that doesnt run around with an army of charmies. Nice performance!

2018/05/21 12:43, Järv:   
Nice.

2018/05/21 15:06, Sadur:Rated: Good 
Old log, but good job. Keep posting!

2018/05/21 15:08, Bardock:  Rated: Average 
your lucky hes a noob. my thief would of pwnt u.

2018/05/23 13:16, Bungo:Rated: Average 
Hobbit was killed mostly by himself. You just happened to help.

2018/05/23 18:21, Bungo:Rated: Average 
Why the hell did you post it into notables? It's like taking a candy from a toddler, after re-read.

2018/05/23 19:04, Bardock:  Rated: Average 
Ya mediocre at best. The log where I sameside you P(Zimrathon) for taking my Ohurk loot, thats superb.

2018/05/27 15:14, Aerie:   
People complain nonstop about the lack of logs then whine endlessly once one is actually posted.

2018/05/28 03:11, Bardock:  Rated: Average 
nah we love logs but when they are in the right section. A super high lvl bn taking out a hobbit thief who is not the best player vs someone like Bjorn..... yea just being honest.

2018/05/28 19:00, Livien:   
I enjoyed this log. You only revealed your quakes at the end, without ever tipping your hand and putting 'oh no, there may be quakes' in the mind of your opponent.

2018/05/28 19:03, Livien:   
I enjoyed this log. You only revealed your quakes at the end, without ever tipping your hand and putting 'oh no, there may be quakes' in the mind of your opponent.


top
 


 Rating-Summary 
 Superb Khazdul, Kyndill, Spiffy, Winzy 
 Good Aerie, Baratheon, Elceser, Fieldy, Hathardir, Sadur 
 Average Bardock, Bungo, Faine, Marillion 
 Poor Dreag 
 Awful  
Rating period for this log has expired!


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