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BW surprise (Saurum)comments   back
(3207 hits. Posted 2015/08/22)
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We pick up tracks of 3 going BW.



Zongan (marc) begins to recite a purple scroll.

!= CW HP:Fine Mana:Hot>

Zongan (marc) begins to recite a purple scroll.

!= CW HP:Fine Mana:Hot>

Your eyes tingle.
You start glowing.
Zongan (marc) creates a noxious cloud around you!
You ignore the effects.

!= CW HP:Fine Mana:Hot>
open exit nThat's impossible, I'm afraid.

!= CW HP:Fine Mana:Hot>
nThe irondoor seems to be closed.

!= CW HP:Fine Mana:Hot>
close exit sYou don't see any exit there.

!= CW HP:Fine Mana:Hot>
bash exit nThe irondoor gave away under the pressure.

The irondoor is opened from the other side.

open exit nnYou see *a Man* scouting from the north!

close exit skill *man*bash!= CW HP:Fine Mana:Hot>
It's already open!

!= CW HP:Fine Mana:Hot>
Entrance Hall
A small campfire burns here, its low flames giving off only a little light.
The corpse of a huge, heavily-muscled beast is lying here.
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
*a Man* is standing here.
*a Dwarf* is sleeping here.
*Seif the Dúnadan Man* is resting here.
Exits: east, (south).
Zongan (marc) has arrived from the south.

!O CW HP:Fine Mana:Hot>
Ok.

!O CW HP:Fine Mana:Hot>
You approach *a Man*, but he manages to keep you at bay.
*a Man* lightly stabs your left leg and tickles it.

!O CW HP:Fine Mana:Hot *a Man*:Fine>
*a Man* wakes *a Dwarf* up.

*a Man* opens the irondoor.
Zongan (marc) closes the irondoor.

*a Man* opens the irondoor.
Zongan (marc) closes the irondoor.

*a Man* opens the irondoor.

Zongan (marc) closes the irondoor.

*Seif the Dúnadan Man* stops resting, and clambers on his feet.
*a Man* screams out in agony as the poison courses through him.

*a Man* stabs your body and tickles it.

Your bash at *a Man* sends him sprawling.

!O CW HP:Fine Mana:Hot *a Man*:Fine>

You intercept *Seif the Dúnadan Man*'s blow.
*Seif the Dúnadan Man* lightly slashes your right leg and tickles it.

!O CW HP:Fine Mana:Hot *a Man*:Fine>
l
*a Dwarf* clambers on his feet.

!O CW HP:Fine Mana:Hot *a Man*:Fine>
Entrance Hall
A small campfire burns here, its low flames giving off only a little light.
The corpse of a huge, heavily-muscled beast is lying here.
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
*a Man* is sitting here, trying to fight YOU.
*a Dwarf* is standing here.
*Seif the Dúnadan Man* is here, fighting YOU.
Zongan the Black Númenórean (marc) is standing here.

!O CW HP:Fine Mana:Hot *a Man*:Fine>
cha mood aggOk.

!O CW HP:Fine Mana:Hot *a Man*:Fine>
cha wimpy 0l*Seif the Dúnadan Man* stops using an engraved broadsword.
Wimpy set to: 0

!O CW HP:Fine Mana:Hot *a Man*:Fine>
close exit s*Seif the Dúnadan Man* puts an engraved broadsword in a leather backpack.
Entrance Hall
A small campfire burns here, its low flames giving off only a little light.
The corpse of a huge, heavily-muscled beast is lying here.
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
*a Man* is sitting here, trying to fight YOU.
*a Dwarf* is standing here.
close exit s*Seif the Dúnadan Man* is here, fighting YOU.
Zongan the Black Númenórean (marc) is standing here trying to concentrate.
You pound *a Man*'s left foot extremely hard.

!O CW HP:Fine Mana:Hot *a Man*:Fine>
It's already closed!
*Seif the Dúnadan Man* tries to hit you, but your parry is successful.

!O CW HP:Fine Mana:Hot *a Man*:Fine>
close exit s*Seif the Dúnadan Man* masterfully draws an ornate, steel-shafted warhammer.
It's already closed!

!O CW HP:Fine Mana:Hot *a Man*:Fine>
close exit sIt's already closed!
Zongan (marc) utters the words 'braqt eaaf'
The exit south seems to blur for a while.

!O CW HP:Fine Mana:Hot *a Man*:Fine>
close exit sIt's already closed!

!O CW HP:Fine Mana:Hot *a Man*:Fine>
close exit sIt's already closed!

!O CW HP:Fine Mana:Hot *a Man*:Fine>
It's already closed!

!O CW HP:Fine Mana:Hot *a Man*:Fine>
lEntrance Hall
A small campfire burns here, its low flames giving off only a little light.
The corpse of a huge, heavily-muscled beast is lying here.
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
*a Man* is here, fighting YOU.
*a Dwarf* is standing here.
*Seif the Dúnadan Man* is here, fighting YOU.
Zongan the Black Númenórean (marc) is standing here trying to concentrate.

!O CW HP:Fine Mana:Hot *a Man*:Fine>
bashBash someone already bashed? Aren't we funny?

!O CW HP:Fine Mana:Hot *a Man*:Fine>
bashbashBash someone already bashed? Aren't we funny?
Zongan (marc) utters the word 'zabrahpdjatz'
Zongan (marc) makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from above.
*Seif the Dúnadan Man* strikes for a weakness in your armour!
*Seif the Dúnadan Man* pounds your right hand hard.
You feel a sharp pain there!

!O CW HP:Fine Mana:Hot *a Man*:Hurt>
bashBash someone already bashed? Aren't we funny?

!O CW HP:Fine Mana:Hot *a Man*:Hurt>
Bash someone already bashed? Aren't we funny?

!O CW HP:Fine Mana:Hot *a Man*:Hurt>
bashBash someone already bashed? Aren't we funny?
*Seif the Dúnadan Man* panics, but can't stop fighting to flee.

!O CW HP:Fine Mana:Hot *a Man*:Hurt>
bashBash someone already bashed? Aren't we funny?
*a Dwarf* leaves east.

!O CW HP:Fine Mana:Hot *a Man*:Hurt>
bash
*a Man* seems to have recovered his senses.
You pound *a Man*'s right hand very hard.

!O CW HP:Fine Mana:Hot *a Man*:Hurt>
A mountain mule leaves east.
*a Man* panics, and attempts to flee.

bashZongan (marc) utters the word 'zabrahpdjatz'
Zongan (marc) makes the earth tremble and shiver.
You fall, and hit yourself!
You receive your share of experience.
info to level %XIt's really not interesting anymore! 
You hear a pack horse's death cry as he collapses.
A pack horse is dead! R.I.P.
You receive your share of experience.
info to level %XIt's really not interesting anymore! 
You hear a pack horse's death cry as he collapses.
A pack horse is dead! R.I.P.
*Seif the Dúnadan Man* panics, and attempts to flee.

*a Dwarf* has arrived from the east.
*a Man* panics, and attempts to flee.

*Seif the Dúnadan Man* panics, and attempts to flee.
*Seif the Dúnadan Man* leaves east.

*a Man* panics, and attempts to flee.
*a Man* leaves east.
Your victim has disappeared!

!O CW HP:Fine Mana:Hot>
Bash what or whom?

!O CW HP:Fine Mana:Hot>
to level 313328

!O CW HP:Fine Mana:Hot>
lto level 313328

!O CW HP:Fine Mana:Hot>
Entrance Hall
A small campfire burns here, its low flames giving off only a little light.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
The corpse of a huge, heavily-muscled beast is lying here.
Zongan the Black Númenórean (marc) is standing here.
*a Dwarf* is standing here.

!O CW HP:Fine Mana:Hot>
kill *man*They aren't here.

!O CW HP:Fine Mana:Hot>
bashBash what or whom?
*a Dwarf* leaves east.
Zongan (marc) begins to recite a purple scroll.

!O CW HP:Fine Mana:Hot>
kill *dwarf*They aren't here.

!O CW HP:Fine Mana:Hot>
bashBash what or whom?
*Seif the Dúnadan Man* has arrived from the east.

!O CW HP:Fine Mana:Hot>
ekill *dwarf*You fail to intercept *Seif the Dúnadan Man*'s blow.
*Seif the Dúnadan Man* lightly pounds Zongan (marc)'s body and tickles it.
*a Man* has arrived from the east.
*a Dwarf* has arrived from the east.
Catacombs
A stocky mountain mule is here, waiting to serve.
Exits: north, west.

o= CW HP:Fine Mana:Hot>
bashThey aren't here.

o= CW HP:Fine Mana:Hot>
Bash what or whom?

o= CW HP:Fine Mana:Hot>

Zongan (marc) has arrived from the west.

!= CW HP:Fine Mana:Hot>
wkill *dwarf*Entrance Hall
A small campfire burns here, its low flames giving off only a little light.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
The corpse of a huge, heavily-muscled beast is lying here.
*Seif the Dúnadan Man* is standing here.
*a Man* is standing here.
*a Dwarf* is standing here.
Exits: east, [south].
Zongan (marc) has arrived from the east.

!O CW HP:Fine Mana:Hot>
bashYou approach *a Dwarf*, trying to pound him.

!O CW HP:Fine Mana:Hot *a Dwarf*:Hurt>
*Seif the Dúnadan Man* leaves east.

*a Man* leaves east.

Zongan (marc) stops following you.
*a Dwarf* panics, and attempts to flee.

Zongan (marc) leaves east.

*a Man* has arrived from the east.
*a Dwarf* strongly cleaves your left arm and tickles it.

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.
Your victim has disappeared!

!O CW HP:Hurt Mana:Hot>
ekill *dwarf*Catacombs
A stocky mountain mule is here, waiting to serve.
*Seif the Dúnadan Man* is here, fighting Zongan (marc).
Zongan the Black Númenórean (marc) is here, fighting *Seif the Dúnadan Man*.
Exits: north, west.

!= CW HP:Hurt Mana:Hot>
bash*a Man* has arrived from the west.
They aren't here.

!= CW HP:Hurt Mana:Hot>
Bash what or whom?

!= CW HP:Hurt Mana:Hot>

*a Man* leaves west.
*Seif the Dúnadan Man* panics, and attempts to flee.
*Seif the Dúnadan Man* leaves west.

!= CW HP:Hurt Mana:Hot>
aWho do you want to assist?
*a Dwarf* has arrived from the north.
Zongan (marc) utters the word 'zabrahpdjatz'
Zongan (marc) makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from above.
**Yawn** Boring kill, wasn't it?
You hear a mountain mule's death cry as he collapses.
A mountain mule is dead! R.I.P.

!= CW HP:Hurt Mana:Hot Zongan (marc):Fine *a Dwarf*:Wounded>

*a Man* has arrived from the west.
*Seif the Dúnadan Man* has arrived from the west.

!= CW HP:Hurt Mana:Hot Zongan (marc):Fine *a Dwarf*:Wounded>

You fail to intercept *a Man*'s blow.
*a Man* strongly stabs Zongan (marc)'s right foot.
You strongly pound Zongan (marc)'s left foot.
Zongan (marc) tries to pierce *a Dwarf*, but he parries successfully.

!= CW HP:Hurt Mana:Hot Zongan (marc):Fine *a Dwarf*:Wounded>
fYou flee head over heels.
You flee west.
Entrance Hall
A small campfire burns here, its low flames giving off only a little light.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
The corpse of a huge, heavily-muscled beast is lying here.
Exits: east, [south].
Zongan (marc) has arrived from the east.

!O CW HP:Hurt Mana:Hot>

*a Dwarf* has arrived from the east.

!O CW HP:Hurt Mana:Hot>
c
*a Man* has arrived from the east.

!O CW HP:Hurt Mana:Hot>
You intercept *a Man*'s blow.
*a Man* quickly approaches, trying to stab you.
close sturdydoor
You don't see any sturdydoor here.

!O CW HP:Hurt Mana:Hot *a Man*:Bad>
kill *man*Zongan (marc) leaves east.
You're already fighting!

!O CW HP:Hurt Mana:Hot *a Man*:Bad>
bash!O CW HP:Hurt Mana:Hot *a Man*:Bad>

*a Dwarf* leaves east.

!O CW HP:Hurt Mana:Hot *a Man*:Bad>
f
*a Man* panics, and attempts to flee.
*a Man* leaves east.

!O CW HP:Hurt Mana:Hot>
You flee head over heels.
You flee east.
Catacombs
The corpse of a mountain mule is lying here.
*a Dwarf* is standing here.
*a Man* is standing here.
Exits: north, west.

!= CW HP:Hurt Mana:Hot>
kill *man*You approach *a Man*, trying to pound him.

!= CW HP:Hurt Mana:Hot *a Man*:Bad>
bash*a Dwarf* leaves west.

*a Man* panics, and attempts to flee.
*a Man* leaves west.
Your victim has disappeared!

o= CW HP:Hurt Mana:Hot>
wEntrance Hall
A small campfire burns here, its low flames giving off only a little light.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
The corpse of a huge, heavily-muscled beast is lying here.
*a Dwarf* is standing here.
*a Man* is standing here.
Exits: east, [south].

!O CW HP:Hurt Mana:Hot>
kill *man*You approach *a Man*, trying to pound him.

!O CW HP:Hurt Mana:Hot *a Man*:Bad>
bashekill *man*bash*a Dwarf* leaves east.

*a Man* panics, but can't stop fighting to flee.

*a Man* stabs your body hard and tickles it.

*a Man* panics, and attempts to flee.
*a Man* leaves east.
Your victim has disappeared!

!O CW HP:Hurt Mana:Hot>
Catacombs
The corpse of a mountain mule is lying here.
Exits: north, west.
Zongan (marc) has arrived from the north.

!= CW HP:Hurt Mana:Hot>
They aren't here.
Zongan (marc) leaves west.

o= CW HP:Hurt Mana:Hot>
Bash what or whom?

o= CW HP:Hurt Mana:Hot>
nkill *man*Narrow Tunnel
Exits: east, south, west.

o= CW HP:Hurt Mana:Hot>
They aren't here.

o= CW HP:Hurt Mana:Hot>
wkill *man*Narrow Tunnel
*a Dwarf* is standing here.
*a Man* is standing here.
*Seif the Dúnadan Man* is standing here.
Exits: east, west.

!= CW HP:Hurt Mana:Hot>
*a Man* leaves west.
*a Dwarf* leaves west.
*Seif the Dúnadan Man* leaves west.
They aren't here.

o= CW HP:Hurt Mana:Hot>
wNarrow Tunnel
*a Man* is standing here.
*a Dwarf* is standing here.
*Seif the Dúnadan Man* is standing here.
Exits: north, east.

!= CW HP:Hurt Mana:Hot>
kill *man*You pound *a Man*'s right hand extremely hard and shatter it.
Your victim is shocked by your hit!

!= CW HP:Hurt Mana:Hot *a Man*:Bad>
n*a Man* says 'prot'
No way! You are fighting for your life!

!= CW HP:Hurt Mana:Hot *a Man*:Bad>

*a Dwarf* leaves east.
*a Man* tries to stab you, but your parry is successful.

!= CW HP:Hurt Mana:Hot *a Man*:Bad>
kill *man*You're already fighting!

!= CW HP:Hurt Mana:Hot *a Man*:Bad>
lNarrow Tunnel
*a Man* is here, fighting YOU.
*Seif the Dúnadan Man* is standing here.

!= CW HP:Hurt Mana:Hot *a Man*:Bad>

*a Man* panics, and attempts to flee.
*a Man* leaves north.

!= CW HP:Hurt Mana:Hot>
kill *man*You approach *Seif the Dúnadan Man*, trying to pound him.

!= CW HP:Hurt Mana:Hot *Seif the Dúnadan Man*:Wounded>

*a Dwarf* has arrived from the east.

!= CW HP:Hurt Mana:Hot *Seif the Dúnadan Man*:Wounded>

*a Man* has arrived from the north.

!= CW HP:Hurt Mana:Hot *Seif the Dúnadan Man*:Wounded>

*a Dwarf* joins *Seif the Dúnadan Man*'s fight.
*a Man* leaves north.
*a Dwarf* cleaves your right leg and tickles it.
*Seif the Dúnadan Man* pounds your right leg hard.

!= CW HP:Hurt Mana:Hot *Seif the Dúnadan Man*:Wounded>
bash
*Seif the Dúnadan Man* panics, and attempts to flee.
*Seif the Dúnadan Man* leaves east.

!= CW HP:Hurt Mana:Hot *a Dwarf*:Wounded>
kill *man**Seif the Dúnadan Man* has arrived from the east.

*a Dwarf* begins some strange incantations...

!= CW HP:Hurt Mana:Hot *a Dwarf*:Wounded>
You're already fighting!

!= CW HP:Hurt Mana:Hot *a Dwarf*:Wounded>
f!= CW HP:Hurt Mana:Hot *a Dwarf*:Wounded>
kill *man**Seif the Dúnadan Man* leaves east.
You flee head over heels.
You flee east.
Narrow Tunnel
*Seif the Dúnadan Man* is standing here.
Exits: east, west.

!= CW HP:Hurt Mana:Hot>
You approach *Seif the Dúnadan Man*, trying to pound him.

!= CW HP:Hurt Mana:Hot *Seif the Dúnadan Man*:Wounded>

You pound *Seif the Dúnadan Man*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!

!= CW HP:Hurt Mana:Hot *Seif the Dúnadan Man*:Wounded>
bashZongan (marc) has arrived from the east.
*Seif the Dúnadan Man* panics, and attempts to flee.

*a Man* has arrived from the west.
*a Dwarf* has arrived from the west.

kill *man*Zongan (marc) leaves west.
*Seif the Dúnadan Man* pounds your right foot hard.

Zongan (marc) has arrived from the west.

Zongan (marc) begins some strange incantations...
*Seif the Dúnadan Man* panics, and attempts to flee.
*Seif the Dúnadan Man* leaves west.
Your victim has disappeared!

!= CW HP:Hurt Mana:Hot>
You approach *a Man*, but he manages to keep you at bay.
*a Man* stabs your right leg hard.

!= CW HP:Wounded Mana:Hot *a Man*:Bad>
wNo way! You are fighting for your life!

!= CW HP:Wounded Mana:Hot *a Man*:Bad>
*a Man* panics, and attempts to flee.

!= CW HP:Wounded Mana:Hot *a Man*:Bad>
lNarrow Tunnel
*a Man* is here, fighting YOU.
*a Dwarf* is standing here.
Zongan the Black Númenórean (marc) is standing here (glowing).

!= CW HP:Wounded Mana:Hot *a Man*:Bad>
labolabel o
Ok.
*a Man* (o) panics, and attempts to flee.
*a Man* (o) leaves west.

!= CW HP:Wounded Mana:Hot>
targowArglebargle, glop-glyf!?!

!= CW HP:Wounded Mana:Hot>
Narrow Tunnel
*a Man* (o) is standing here.
Exits: north, east.
*a Man* (o) leaves north.
*a Dwarf* has arrived from the east.

!= CW HP:Wounded Mana:Hot>
kill *man*Zongan (marc) has arrived from the east.
They aren't here.

!= CW HP:Wounded Mana:Hot>
nCatacombs
A spirit floats towards you and howls with an evil laughter.
*a Man* (o) is standing here.
*Seif the Dúnadan Man* is standing here.
Exits: north, south.

!= CW HP:Wounded Mana:Hot>
kill *man*You approach *a Man* (o), trying to pound him.
*Seif the Dúnadan Man* leaves south.

!= CW HP:Wounded Mana:Hot *a Man* (o):Bad>

You strongly pound *a Man* (o)'s left foot and shatter it.

!= CW HP:Wounded Mana:Hot *a Man* (o):Awful>

*a Man* (o) panics, and attempts to flee.
*a Man* (o) lightly stabs your body and tickles it.

!= CW HP:Wounded Mana:Hot *a Man* (o):Awful>
cha mood aggOk.

!= CW HP:Wounded Mana:Hot *a Man* (o):Awful>

*a Man* (o) panics, and attempts to flee.

!= CW HP:Wounded Mana:Hot *a Man* (o):Awful>
lCatacombs
A spirit floats towards you and howls with an evil laughter.
*a Man* (o) is here, fighting YOU.

!= CW HP:Wounded Mana:Hot *a Man* (o):Awful>

*a Man* (o) panics, and attempts to flee.
*a Man* (o) leaves north.

o= CW HP:Wounded Mana:Hot>

*a Man* (o) has arrived from the north.

!= CW HP:Wounded Mana:Hot>
sNarrow Tunnel
*a Dwarf* is standing here.
Exits: north, east.
*a Man* (o) has arrived from the north.

!= CW HP:Wounded Mana:Hot>
kill *man*
*a Man* (o) leaves east.
*a Dwarf* leaves east.

o= CW HP:Wounded Mana:Hot>
They aren't here.

o= CW HP:Wounded Mana:Hot>
kill *man*
*a Man* (o) has arrived from the east.
*a Dwarf* has arrived from the east.

!= CW HP:Wounded Mana:Hot>
Your attempt to pound *a Man* (o) fails.
*a Man* (o) screams out in agony as the poison courses through him.

!= CW HP:Wounded Mana:Hot *a Man* (o):Awful>
eNo way! You are fighting for your life!

!= CW HP:Wounded Mana:Hot *a Man* (o):Awful>
kill *man*You're already fighting!
*a Dwarf* leaves east.

!= CW HP:Wounded Mana:Hot *a Man* (o):Awful>

*a Man* (o) panics, and attempts to flee.
*a Man* (o) leaves north.

o= CW HP:Wounded Mana:Hot>
lNarrow Tunnel

o= CW HP:Wounded Mana:Hot>
nCatacombs
A spirit floats towards you and howls with an evil laughter.
*a Man* (o) is lying here, incapacitated.
Exits: north, south.

!= CW HP:Wounded Mana:Hot>
kill *man*!= CW HP:Wounded Mana:Hot *a Man* (o):Awful>
kickYou kick *a Man* (o) to death.
You feel more experienced.
info to level %XCongratulations! This is the first time you've killed it!
You hear *a Man* (o)'s death cry as he collapses.
*a Man* (o) has drawn his last breath! R.I.P.

o= CW HP:Wounded Mana:Hot>
coinsA spirit tries to hit you, but your parry is successful.
to level 213327

o= CW HP:Wounded Mana:Hot a spirit:Fine>
g all.coins all.corpse
You get a pile of coins from the corpse of *a Man*.
There was 38 gold coins, 8 silver pennies, and 92 copper pennies.

o= CW HP:Wounded Mana:Hot a spirit:Fine>
sNo way! You are fighting for your life!

o= CW HP:Wounded Mana:Hot a spirit:Fine>
fYou flee head over heels.
You flee north.
Ancient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: north, south.

o[ CW HP:Wounded Mana:Hot>
sCatacombs
The corpse of *a Man* is lying here.
A spirit floats towards you and howls with an evil laughter.
Exits: north, south.

o= CW HP:Wounded Mana:Hot>
ssNarrow Tunnel
*a Dwarf* is standing here.
Exits: north, east.

!= CW HP:Wounded Mana:Hot>
*a Dwarf* leaves north.
Alas, you cannot go that way...

o= CW HP:Wounded Mana:Hot>
eNarrow Tunnel
Exits: east, west.

o= CW HP:Wounded Mana:Hot>

Zongan (marc) has arrived from the east.

!= CW HP:Wounded Mana:Hot>
w
Zongan (marc) leaves west.

o= CW HP:Wounded Mana:Hot>
Narrow Tunnel
Zongan the Black Númenórean (marc) is standing here (glowing).
Exits: north, east.

!= CW HP:Wounded Mana:Hot>
kill *dwarf*Zongan (marc) leaves north.
They aren't here.

o= CW HP:Wounded Mana:Hot>
nCatacombs
The corpse of *a Man* is lying here.
A spirit floats towards you and howls with an evil laughter.
Zongan the Black Númenórean (marc) is standing here (glowing).
Exits: north, south.
Zongan (marc) leaves north.

o= CW HP:Wounded Mana:Hot>
kill *dwarf*They aren't here.

o= CW HP:Wounded Mana:Hot>
nAncient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Zongan the Black Númenórean (marc) is standing here (glowing).
Exits: north, south.

![ CW HP:Wounded Mana:Hot>
kill *dwarf*They aren't here.

![ CW HP:Wounded Mana:Hot>
nWide Stairs
*a Dwarf* is standing here.
Exits: south, up.
Zongan (marc) has arrived from the south.

![ CW HP:Wounded Mana:Hot>
kill *dwarf*You pound *a Dwarf*'s left foot extremely hard and shatter it.
*a Dwarf* is mortally wounded and will die soon if not aided.
Zongan (marc) pierces *a Dwarf*'s left foot extremely hard and shatters it.
You feel more experienced.
info to level %XCongratulations! This is the first time you've killed it!
You hear *a Dwarf*'s death cry as he collapses.
*a Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Dwarf*.

![ CW HP:Wounded Mana:Hot>
to level 145827

![ CW HP:Wounded Mana:Hot>
kickKick whom?
*Seif the Dúnadan Man* has arrived from the south.

![ CW HP:Wounded Mana:Hot>
sZongan (marc) leaves south.
Ancient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Zongan the Black Númenórean (marc) is standing here (glowing).
Exits: north, south.

![ CW HP:Wounded Mana:Hot>
sCatacombs
The corpse of *a Man* is lying here.
A spirit floats towards you and howls with an evil laughter.
Exits: north, south.
Zongan (marc) has arrived from the north.

!= CW HP:Wounded Mana:Hot>

Zongan (marc) leaves north.

o= CW HP:Wounded Mana:Hot>
sNarrow Tunnel
Exits: north, east.

o= CW HP:Wounded Mana:Hot>
kill *man*They aren't here.
Zongan (marc) has arrived from the north.

!= CW HP:Wounded Mana:Hot>
nCatacombs
The corpse of *a Man* is lying here.
A spirit floats towards you and howls with an evil laughter.
*Seif the Dúnadan Man* is standing here.
Exits: north, south.

!= CW HP:Wounded Mana:Hot>
kill *man*bashYou approach *Seif the Dúnadan Man*, trying to pound him.

!= CW HP:Wounded Mana:Hot *Seif the Dúnadan Man*:Wounded>
*Seif the Dúnadan Man* pounds your right arm hard.

A spirit leaves south.
*Seif the Dúnadan Man* panics, and attempts to flee.
*Seif the Dúnadan Man* leaves north.
Your victim has disappeared!

o= CW HP:Wounded Mana:Hot>

*Seif the Dúnadan Man* has arrived from the north.

!= CW HP:Wounded Mana:Hot>
sNarrow Tunnel
A spirit floats towards you and howls with an evil laughter.
Zongan the Black Númenórean (marc) is standing here (glowing).
Exits: north, east.

!= CW HP:Wounded Mana:Hot>
kill *man**Seif the Dúnadan Man* has arrived from the north.
You strongly pound *Seif the Dúnadan Man*'s body.
Zongan (marc) begins some strange incantations...

!= CW HP:Wounded Mana:Hot *Seif the Dúnadan Man*:Wounded>
kill *man*You're already fighting!

!= CW HP:Wounded Mana:Hot *Seif the Dúnadan Man*:Wounded>
bashZongan (marc) swiftly dodges a spirit's attempt to hit him.

*Seif the Dúnadan Man* panics, and attempts to flee.
*Seif the Dúnadan Man* leaves north.
Your victim has disappeared!

!= CW HP:Wounded Mana:Hot>
sAlas, you cannot go that way...
Zongan (marc) panics, and attempts to flee.
Zongan (marc) leaves north.

o= CW HP:Wounded Mana:Hot>
kill *man*They aren't here.

o= CW HP:Wounded Mana:Hot>
kill *man*They aren't here.

o= CW HP:Wounded Mana:Hot>
nkill *man*Catacombs
The corpse of *a Man* is lying here.
Zongan the Black Númenórean (marc) is standing here (glowing).
Exits: north, south.

!= CW HP:Wounded Mana:Hot>
They aren't here.

!= CW HP:Wounded Mana:Hot>
nkill *man*Ancient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: north, south.
You swiftly dodge a spirit-soldier's attempt to cleave you.
You pound a spirit-soldier's right hand very hard.

o[ CW HP:Wounded Mana:Hot a spirit-soldier:Fine>
They aren't here.

o[ CW HP:Wounded Mana:Hot a spirit-soldier:Fine>
fA dark wraith barely hits your left hand and tickles it.
You flee head over heels.
You flee north.
Wide Stairs
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
*Seif the Dúnadan Man* is standing here.
Exits: south, up.

![ CW HP:Wounded Mana:Hot>
kill *man**Seif the Dúnadan Man* leaves up.
They aren't here.

o[ CW HP:Wounded Mana:Hot>
bashBash what or whom?

o[ CW HP:Wounded Mana:Hot>

*Seif the Dúnadan Man* has arrived from above.

![ CW HP:Wounded Mana:Hot>
sco
*Seif the Dúnadan Man* leaves up.

o[ CW HP:Wounded Mana:Hot>
184/473 hits, 31/49 mana, and 127/163 moves.

o[ CW HP:Wounded Mana:Hot>
kill *man*o[ CW HP:Wounded Mana:Hot>
They aren't here.

o[ CW HP:Wounded Mana:Hot>
kill *man*They aren't here.
*Seif the Dúnadan Man* has arrived from above.

![ CW HP:Wounded Mana:Hot>
kill *man*You approach *Seif the Dúnadan Man*, trying to pound him.

![ CW HP:Wounded Mana:Hot *Seif the Dúnadan Man*:Bad>

*Seif the Dúnadan Man* panics, and attempts to flee.
*Seif the Dúnadan Man* leaves south.

o[ CW HP:Wounded Mana:Hot>
kill *man*They aren't here.

o[ CW HP:Wounded Mana:Hot>
kill *man*Zongan (marc) has arrived from the south.
They aren't here.

![ CW HP:Wounded Mana:Hot>
kill *man*Zongan (marc) leaves south.
They aren't here.

o[ CW HP:Wounded Mana:Hot>
kill *man*They aren't here.

o[ CW HP:Wounded Mana:Hot>
sAncient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: north, south.

o[ CW HP:Wounded Mana:Hot>
kill *man*They aren't here.

o[ CW HP:Wounded Mana:Hot>
sCatacombs
The corpse of *a Man* is lying here.
A spirit floats towards you and howls with an evil laughter.
Exits: north, south.

o= CW HP:Wounded Mana:Hot>
kill *man*They aren't here.

o= CW HP:Wounded Mana:Hot>
sNarrow Tunnel
Exits: north, east.

o= CW HP:Wounded Mana:Hot>
kill *man*They aren't here.

o= CW HP:Wounded Mana:Hot>
eNarrow Tunnel
Exits: east, west.

o= CW HP:Wounded Mana:Hot>
kill *man*eThey aren't here.

o= CW HP:Wounded Mana:Hot>
Narrow Tunnel
*Seif the Dúnadan Man* is standing here.
Exits: east, south, west.
*Seif the Dúnadan Man* leaves east.

o= CW HP:Wounded Mana:Hot>
kill *man*They aren't here.

o= CW HP:Wounded Mana:Hot>

Zongan (marc) has arrived from the south.

!= CW HP:Wounded Mana:Hot>
kill *man*They aren't here.

!= CW HP:Wounded Mana:Hot>
eNarrow Tunnel
*Seif the Dúnadan Man* is standing here.
Exits: east, west.

!= CW HP:Wounded Mana:Hot>
kill *man*You pound *Seif the Dúnadan Man*'s left hand hard and shatter it.

!= CW HP:Wounded Mana:Hot *Seif the Dúnadan Man*:Bad>

*Seif the Dúnadan Man* pounds your left leg hard.

!= CW HP:Wounded Mana:Hot *Seif the Dúnadan Man*:Bad>

*Seif the Dúnadan Man* panics, but can't stop fighting to flee.

!= CW HP:Wounded Mana:Hot *Seif the Dúnadan Man*:Bad>
bash*Seif the Dúnadan Man* panics, and attempts to flee.
*Seif the Dúnadan Man* leaves west.
Your victim has disappeared!

o= CW HP:Wounded Mana:Hot>

Zongan (marc) has arrived from the east.

!= CW HP:Wounded Mana:Hot>

*Seif the Dúnadan Man* has arrived from the west.

!= CW HP:Wounded Mana:Hot>
wNarrow Tunnel
Exits: north, east.

o= CW HP:Wounded Mana:Hot>
kill *man*They aren't here.

o= CW HP:Wounded Mana:Hot>
kill *man*eThey aren't here.
*Seif the Dúnadan Man* has arrived from the east.

!= CW HP:Wounded Mana:Hot>
kill *man*Narrow Tunnel
Zongan the Black Númenórean (marc) is standing here (glowing).
Exits: east, west.

!= CW HP:Wounded Mana:Hot>
They aren't here.

!= CW HP:Wounded Mana:Hot>
wNarrow Tunnel
*Seif the Dúnadan Man* is standing here.
Exits: north, east.

!= CW HP:Wounded Mana:Hot>
kill *man*You approach *Seif the Dúnadan Man*, trying to pound him.

!= CW HP:Wounded Mana:Hot *Seif the Dúnadan Man*:Bad>
bash*Seif the Dúnadan Man* panics, and attempts to flee.
*Seif the Dúnadan Man* leaves north.
Your victim has disappeared!

o= CW HP:Wounded Mana:Hot>

Zongan (marc) has arrived from the east.

!= CW HP:Wounded Mana:Hot>
kill *man*They aren't here.
The bloodwight has arrived from the north.

!= CW HP:Wounded Mana:Hot>

*Seif the Dúnadan Man* has arrived from the north.

!= CW HP:Wounded Mana:Hot>
kill *man*You pound *Seif the Dúnadan Man*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!

!= CW HP:Wounded Mana:Hot *Seif the Dúnadan Man*:Bad>
eqZongan (marc) approaches *Seif the Dúnadan Man*, trying to pierce him.
The bloodwight slashes your right leg hard.
You are using:
<wielded>            an ornate, steel-shafted warhammer
<worn as shield>     a bejewelled shield (flawless)
<worn on head>       a great helm (flawless)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    an imposing, golden mantle (flawless)
<worn on arms>       a fine pair of metal vambraces (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of metal greaves (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn around neck>   a black amulet
<worn on wrist>      a keyring with many keys and a set of lock picks
<worn on finger>     a ruby ring
<worn on back>       a leather backpack
<worn across back>   an embellished longbow
<worn as belt>       a gleaming belt
<worn on belt>       a water skin
<worn on belt>       a laced quiver
<worn on belt>       a gem-inlaid knife (flawless)
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a sable pouch

!= CW HP:Wounded Mana:Hot *Seif the Dúnadan Man*:Bad>

*Seif the Dúnadan Man* panics, but can't stop fighting to flee.

!= CW HP:Wounded Mana:Hot *Seif the Dúnadan Man*:Bad>
f
*Seif the Dúnadan Man* pounds your right foot hard.

!= CW HP:Wounded Mana:Hot *Seif the Dúnadan Man*:Bad>
Zongan (marc) barely pierces *Seif the Dúnadan Man*'s body and tickles it.
You flee head over heels.
You flee east.
Narrow Tunnel
Exits: east, west.

o= CW HP:Wounded Mana:Hot>

The bloodwight has arrived from the west.

o= CW HP:Wounded Mana:Hot>
kill *man*
Zongan (marc) has arrived from the west.

!= CW HP:Wounded Mana:Hot>
They aren't here.
The bloodwight quickly approaches, trying to slash you.

!= CW HP:Wounded Mana:Hot the bloodwight:Hurt>
eNo way! You are fighting for your life!

!= CW HP:Wounded Mana:Hot the bloodwight:Hurt>
sNo way! You are fighting for your life!
Zongan (marc) leaves west.

o= CW HP:Wounded Mana:Hot the bloodwight:Hurt>
fYou flee head over heels.
You flee west.
Narrow Tunnel
Zongan the Black Númenórean (marc) is standing here (glowing).
*Seif the Dúnadan Man* is standing here.
Exits: north, east.

!= CW HP:Wounded Mana:Hot>

Zongan (marc) approaches *Seif the Dúnadan Man*, trying to pierce him.

!= CW HP:Wounded Mana:Hot>
westAlas, you cannot go that way...
*Seif the Dúnadan Man* panics, and attempts to flee.
*Seif the Dúnadan Man* leaves east.

!= CW HP:Wounded Mana:Hot>
kill *man*Zongan (marc) leaves east.
They aren't here.

o= CW HP:Wounded Mana:Hot>
eNarrow Tunnel
Zongan the Black Númenórean (marc) is standing here (glowing).
Exits: east, west.

!= CW HP:Wounded Mana:Hot>
kill *man*They aren't here.

!= CW HP:Wounded Mana:Hot>
eNarrow Tunnel
A red-eyed creature glares at you, its steely talons sharp and deadly.
Exits: east, south, west.
Zongan (marc) has arrived from the west.

!= CW HP:Wounded Mana:Hot>
kill *man*
With an imploding sound, the bloodwight disappears and in the cloud of smoke,
a small bat speeds its way up in the air.

!= CW HP:Wounded Mana:Hot>
They aren't here.
Zongan (marc) leaves south.

o= CW HP:Wounded Mana:Hot>
sCatacombs
The corpse of a mountain mule is lying here.
*Seif the Dúnadan Man* is standing here.
Zongan the Black Númenórean (marc) is standing here (glowing).
Exits: north, west.

!= CW HP:Wounded Mana:Hot>
wEntrance Hall
A small campfire burns here, its low flames giving off only a little light.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
The corpse of a huge, heavily-muscled beast is lying here.
Exits: east, [south].

!O CW HP:Wounded Mana:Hot>
kill *man*They aren't here.

!O CW HP:Wounded Mana:Hot>
kill *man*They aren't here.
Zongan (marc) has arrived from the east.
*Seif the Dúnadan Man* has arrived from the east.

!O CW HP:Wounded Mana:Hot>
kill *man*You pound *Seif the Dúnadan Man*'s body extremely hard and shatter it.
*Seif the Dúnadan Man* is incapacitated and will slowly die, if not aided.

!O CW HP:Wounded Mana:Hot *Seif the Dúnadan Man*:Dying>
kickcoinskeyexYou kick *Seif the Dúnadan Man* to death.
You feel more experienced.
info to level %XCongratulations! This is the first time you've killed it!
You hear *a Man*'s death cry as he collapses.
*a Man* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Man*.



We left most of their eq. Unfortunately door poped and they couldnt get it back.

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 Very nice, I would like to see this log in the 'notables' section! 


2015/08/28 11:43, Torkild: 
While it really wasn't close this is a good charge. Show more shit like this 'nocks', imo ;)


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