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Motörhead - Life's A Bitch (Spears)comments   back
(3113 hits. Posted 2008/07/29)
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Well! Me, Näätä and Bloodclaw sit in stonedoor when we hear some noise. I wake Bloodclaw just to notice he is AFK.
Näätä scouts rooms outside stonedoor and finds out they are 7 whiteskins. Bloodclaw dies AFK while me and Näätä sit
behind board since it would have been a suicide to fight 7 in stonedoor with one of 3 being AFK. Prasil joins us next night 
and we find that whities had got more but they are in separate groups and we decide to try em :P

Näätä - 'loads of pukeses'

of>
cha wimpy Wimpy removed.

of>
drink skinYour stomach can't contain anymore!

of>
sc663/663 hits and 125/142 moves.

of>
reYou sit down and rest your tired bones.

of>

Prasil reports: 577/587 hits and 41/138 moves.

of>
nodYou nod solemnly.

of>
eqYou are using:
<held>               a silver crown      
<held>               a flute of bone
<worn on head>       a reinforced leather helmet (worn out)
<worn about body>    a forest green cloak (satisfactory)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a sun-emblazoned cloakpin
<worn around neck>   a silver cloakpin
<worn on wrist>      a keyring with many keys and a set of lock picks
<worn on finger>     a ruby ring
<worn on finger>     an icy ring
<worn on back>       a leather backpack
<worn across back>   a laced quiver
<worn as belt>       a gleaming belt
<worn on belt>       a gem-inlaid knife (flawless)
<worn on belt>       a braided dwarven beard
<worn on belt>       a sable pouch
<worn on belt>       a water skin
<worn on belt>       a pan

of>

Prasil says 'nice'

of>

Näätä - 'like 8+'
Prasil sits down and rests.

of>
exa prasilNäätä sits down and rests.
You see nothing special about him.
Prasil is a youthful male Troll.
Prasil Baron has several bruises.
Prasil Baron seems to have:
       A dirty deep wound at the right leg.
Prasil Baron is using: 
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a metal wall shield (flawless)
<worn on head>       a plain hood (flawless)
<worn on body>       a plain shirt (well-maintained)
<worn about body>    a forest green cloak (satisfactory)
<worn on legs>       a plain pair of pants (used)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a grotesque necklace with a few pairs of ears
<worn on wrist>      a keyring with a few keys and a set of lock picks
<worn on finger>     a ruby ring
<worn as belt>       a plain leather belt
<worn on belt>       a gem-inlaid knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a stone

of>

You feel weaker.

of>

Prasil lies down and falls asleep.

of>

Prasil reports: 587/587 hits and 51/138 moves.

of>

*Finward the Noldorin Elf* has arrived from the west riding a trained horse.

!f>

*Finward the Noldorin Elf* leaves east riding a trained horse.

of>

Näätä stops resting, and clambers on his feet.

of>

Näätä leaves east.

of>
lDark Clump of Trees
A small plant grows here, with long, pointed leaves and flowers at its top.
The corpse of a huge warg is lying here.
Prasil is sleeping here.

of>
la
Näätä has arrived from the east.

of>
You fall down laughing.

of>
sc663/663 hits and 142/142 moves.

of>

Näätä leaves west.

of>
snicYou snicker softly.

of>

Näätä has arrived from the west.

of>
stYou stop resting, and stand up.

of>
cha mood aggrOk.

of>
cha wimpy Wimpy removed.
Näätä leaves east.

of>
drink skinYour stomach can't contain anymore!

of>
cha mood aggrOk.
Näätä has arrived from the east.

of>
lDark Clump of Trees
A small plant grows here, with long, pointed leaves and flowers at its top.
The corpse of a huge warg is lying here.
Prasil is sleeping here.
Näätä the Hill Troll is standing here searching for something.

of>

Näätä - 'toi sneaker?'

sq!f>
reveal q
You begin to search...


You have revealed *Finward the Noldorin Elf*!

!f>

*Finward the Noldorin Elf* leaves his hiding place.
Näätä tries to hit *Finward the Noldorin Elf*, but he parries successfully.

!f>
k *elf*
*Finward the Noldorin Elf* barely pierces Näätä's left leg and tickles it.

!f>
bash!f>
Alas! You failed to reach him through the melee.


!f>

*Finward the Noldorin Elf* panics, and attempts to flee.
*Finward the Noldorin Elf* leaves north.


k *elf*of>
bashBash what or whom?
Näätä leaves east.

of>
They aren't here.

of>
Bash what or whom?

of>
'näköjääem sings: näköjää
Ok.

of>
sqreveal q
You begin to search...


You didn't find anyone.

of>
flush quickYou begin to search...


You didn't find anyone.

of>
flush quickYou begin to search...


Näätä tells you 'tapan sen hepan! :D'


You have found *Finward the Noldorin Elf*!
*Finward the Noldorin Elf* leaves his hiding place.
You hit *Finward the Noldorin Elf*'s left leg extremely hard.

!f *Finward the Noldorin Elf*:Fine>

*Finward the Noldorin Elf* pierces your right leg hard and tickles it.

!f HP:Fine *Finward the Noldorin Elf*:Fine>
bash*Finward the Noldorin Elf* panics, but can't stop fighting to flee.


*Finward the Noldorin Elf* panics, and attempts to flee.
*Finward the Noldorin Elf* leaves north.
Your victim has disappeared!

of HP:Fine>
flush quickYou begin to search...


You didn't find anyone.

of HP:Fine>
flush quickYou begin to search...


You have found *Finward the Noldorin Elf*!
*Finward the Noldorin Elf* leaves his hiding place.
You try to hit *Finward the Noldorin Elf*, but he parries successfully.

!f HP:Fine *Finward the Noldorin Elf*:Fine>

*Finward the Noldorin Elf* lightly pierces your body and tickles it.

!f HP:Fine *Finward the Noldorin Elf*:Fine>
bash*Finward the Noldorin Elf* panics, and attempts to flee.
*Finward the Noldorin Elf* leaves east.
Your victim has disappeared!

of HP:Fine>
flush quickYou begin to search...


Näätä has arrived from the east.


You didn't find anyone.

of HP:Fine>
flush quickYou begin to search...


Näätä throws back his head and cackles with insane glee!


You didn't find anyone.

of HP:Fine>
laYou fall down laughing.

of HP:Fine>
flush quickYou begin to search...
Näätä - 'tapoin :p'


sccha wimpy You didn't find anyone.

drink skinof HP:Fine>
657/663 hits and 140/142 moves.

of HP:Fine>
cha mood aggrWimpy removed.

of HP:Fine>
Your stomach can't contain anymore!

of HP:Fine>
Ok.

of HP:Fine>
whePlayers in your zone
--------------------
Spears               - Dark Clump of Trees
Näätä                - Dark Clump of Trees
Prasil               - Dark Clump of Trees

of HP:Fine>
eqYou are using:
<held>               a silver crown
<held>               a flute of bone
<worn on head>       a reinforced leather helmet (worn out)
<worn about body>    a forest green cloak (satisfactory)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a sun-emblazoned cloakpin
<worn around neck>   a silver cloakpin
<worn on wrist>      a keyring with many keys and a set of lock picks
<worn on finger>     a ruby ring
<worn on finger>     an icy ring
<worn on back>       a leather backpack
<worn across back>   a laced quiver
<worn as belt>       a gleaming belt
<worn on belt>       a gem-inlaid knife (flawless)
<worn on belt>       a braided dwarven beard
<worn on belt>       a sable pouch
<worn on belt>       a water skin
<worn on belt>       a pan

of HP:Fine>
cha wimpy Wimpy removed.

of HP:Fine>
drink skincha mood aggrYour stomach can't contain anymore!

of HP:Fine>
Ok.

of HP:Fine>
flush quickYou begin to search...


You didn't find anyone.

of>
flush quickYou begin to search...


You didn't find anyone.

of>

Näätä - 'nyt se on varmaa ihan murtunu'

!f>

Näätä leaves east.

of>
flush quickYou begin to search...


You didn't find anyone.

of>

Näätä has arrived from the north.

!f>
lDark Clump of Trees
A small plant grows here, with long, pointed leaves and flowers at its top.
The corpse of a huge warg is lying here.
Prasil is sleeping here.
Näätä the Hill Troll is standing here.

!f>
flush quickYou begin to search...


*Finward the Noldorin Elf* leaves his hiding place.
Näätä hits *Finward the Noldorin Elf*'s right foot extremely hard.


*Finward the Noldorin Elf* strongly pierces Näätä's body and tickles it.


exa prasilYou didn't find anyone.

!f>
You see nothing special about him.
Prasil is a youthful male Troll.
Prasil Baron has a few scratches.
Prasil Baron seems to have:
       A dirty light wound at the right leg.
Prasil Baron is using: 
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a metal wall shield (flawless)
<worn on head>       a plain hood (flawless)
<worn on body>       a plain shirt (well-maintained)
<worn about body>    a forest green cloak (satisfactory)
<worn on legs>       a plain pair of pants (used)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a grotesque necklace with a few pairs of ears
<worn on wrist>      a keyring with a few keys and a set of lock picks
<worn on finger>     a ruby ring
<worn as belt>       a plain leather belt
<worn on belt>       a gem-inlaid knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a stone
*Finward the Noldorin Elf* panics, and attempts to flee.
*Finward the Noldorin Elf* leaves east.

k *elf*of>
They aren't here.
Prasil wakes up.

bashof>
Bash what or whom?
Prasil rests.

of>
cha wimpy Wimpy removed.

of>
drink skinYour stomach can't contain anymore!

cha mood aggrof>
Ok.

of>
flush quickYou begin to search...


Prasil says 'lets check?'


You didn't find anyone.

of>
'let's checkem sings: let's check
Ok.

of>
lDark Clump of Trees
A small plant grows here, with long, pointed leaves and flowers at its top.
The corpse of a huge warg is lying here.
Prasil is resting here.
Näätä the Hill Troll is standing here.

of>

Prasil stops resting, and clambers on his feet.

of>

Näätä agrees.

wof>
Thorny Scrubland
A lone hawk soars high above you.
Exits: ^north^, east, ^west^.

).>
wEnd of the Hedge-Trail
A sharp-eyed hawk is here stalking some prey.
Exits: ^north^, ^east^, ^west^.

).>
wThe Hedge-Trail
A grey hare stands alert, looking and listening for predators.
Exits: ^east^, ^west^.

).>
wThe Hedge-Trail
Exits: ^north^, ^east^.

).>
wAlas, you cannot go that way...

).>
nThe Hedge-Trail
Exits: ^south^, ^west^.

).>
wwThe Hedge-Trail
Exits: ^north^, ^east^, ^west^.

).>
Plains
Exits: ^north^, ^east^.

).>
nThe Hedge-Trail
A bedraggled man stumbles as best he can across the terrain.
Exits: ^north^, ^east^, ^south^, ^west^.

).>
wPlains
A sturdy pack horse is standing here.
Exits: ^north^, ^east^, ^west^.

).>
wBefore the Castle Gate
A bedraggled man stumbles as best he can across the terrain.
Exits: ^north^, ^east^, ^south^, ^west^.

)[>
wPlains
Exits: ^north^, ^east^.

).>
eBefore the Castle Gate
A bedraggled man stumbles as best he can across the terrain.
Exits: ^north^, ^east^, ^south^, ^west^.

)[>
sOld Castle Gate
Exits: ^north^, ^south^.

)[>
sCastle Yard
Exits: ^north^, east, ^south^, ^up^.

)[>
sThe Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^north^, south.

)#>
sEntrance to the Castle Keep
A small biscuit has been left here.
Exits: ^north^, east, (south), west.

![>
sCloak Room
Exits: (north).

o[>
nEntrance to the Castle Keep
A small biscuit has been left here.
Exits: ^north^, east, (south), west.

![>
eHallway
A small biscuit has been left here.
Exits: (east), south, west.

o[>

You hear some apparently close noise from the south.

o[>
scout eYou quietly scout eastwards...


Some very close noise can be heard from the west.
Stairs Leading Down
A small flask has been left here on the ground.
A pie has been left here.
The corpse of *a Troll* is lying here.


You stop scouting.

o[>

Some very close noise can be heard from the west.

o[>

Some very close noise can be heard from the west.

o[>
sEnd of Hallway
Exits: north, (south).

o[>
s
Näätä giggles.

o[>
The Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty loaf of bread has been left here.
A wooden box, made from rich wood, rests on the ground.
Exits: (north), west.

o[>
wBanqueting Hall
Exits: east, (south), west.

o[>
scout sYou quietly scout southwards...


The Throne-Hall


You stop scouting.

o[>
wEnd of Corridor
Exits: north, east.

o[>
nCorridor
Exits: north, south.

o[>
nCorridor
Exits: east, south.

o[>
eEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* is standing here.
*Tesak the Half-Elf* is standing here.
*Cebol the Dwarf* is standing here.
*Mazec the Dwarf* is standing here.
Exits: ^north^, east, (south), west.
You have found *Pheromone the Sindarin Elf*!

![>
k *elf**Pheromone the Sindarin Elf* leaves her hiding place.
You hit *Pheromone the Sindarin Elf*'s left foot extremely hard.

![ *Pheromone the Sindarin Elf*:Fine>

*Sekec the Dwarf* crushes your left arm very hard and tickles it.
Prasil cleaves *Pheromone the Sindarin Elf*'s head extremely hard.
Näätä hits *Pheromone the Sindarin Elf*'s right arm extremely hard and
shatters it.

![ HP:Fine *Pheromone the Sindarin Elf*:Hurt>
close exit Ok.
*Pheromone the Sindarin Elf* pierces your right hand and tickles it.

![ HP:Fine *Pheromone the Sindarin Elf*:Hurt>

*Pheromone the Sindarin Elf* strongly pierces your left hand and tickles it.

![ HP:Fine *Pheromone the Sindarin Elf*:Hurt>

*Pheromone the Sindarin Elf* panics, and attempts to flee.
*Pheromone the Sindarin Elf* leaves west.

dd![ HP:Fine *Sekec the Dwarf*:Healthy>
label dd
Ok.
*Tesak the Half-Elf* utters the words 'eugszr zzur'
*Tesak the Half-Elf* makes your evil soul suffer with his goodness.

![ HP:Fine *Sekec the Dwarf* (dd):Healthy>
fleeYou flee head over heels.
You flee east.
Hallway
A small biscuit has been left here.
Exits: (east), south, west.

o[ HP:Fine>
wEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is standing here.
*Tesak the Half-Elf* is standing here trying to concentrate.
*Cebol the Dwarf* is standing here.
*Mazec the Dwarf* is here, fighting Prasil.
Prasil is here, fighting *Mazec the Dwarf*.
Näätä the Hill Troll is standing here.
Exits: ^north^, east, [south], west.

![ HP:Fine>

Näätä leaves north.

![ HP:Fine>
k *elf*You hit *Tesak the Half-Elf*'s body extremely hard.

![ HP:Fine *Tesak the Half-Elf*:Fine>

*Pheromone the Sindarin Elf* has arrived from the west.
*Tesak the Half-Elf* begins some strange incantations...

![ HP:Fine *Tesak the Half-Elf*:Fine>

*Pheromone the Sindarin Elf* leaves north.
Prasil panics, and attempts to flee.
Prasil leaves east.

![ HP:Fine *Tesak the Half-Elf*:Fine>

*Mazec the Dwarf* quickly approaches, trying to smite you.
Näätä has arrived from the north.
*Tesak the Half-Elf* smites your body hard and tickles it.

![ HP:Fine *Tesak the Half-Elf*:Fine>

Näätä approaches *Tesak the Half-Elf*, trying to hit him.

![ HP:Fine *Tesak the Half-Elf*:Fine>
flee*Sekec the Dwarf* (dd) crushes your left hand extremely hard and tickles it.
You flee head over heels.
You flee east.
Hallway
A small biscuit has been left here.
Prasil is standing here.
Exits: (east), south, west.

o[ HP:Fine>

Prasil leaves west.
*Tesak the Half-Elf* has arrived from the west.

![ HP:Fine>
wEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is standing here.
*Cebol the Dwarf* is standing here.
*Mazec the Dwarf* is here, fighting Näätä.
Näätä the Hill Troll is here, fighting *Mazec the Dwarf*.
Prasil is here, fighting *Mazec the Dwarf*.
Exits: ^north^, east, [south], west.
Näätä panics, and attempts to flee.
Näätä leaves north.

![ HP:Fine>
k *elf*They aren't here.
*Sekec the Dwarf* (dd) approaches Prasil, trying to crush him.

![ HP:Fine>
k *elf*They aren't here.

![ HP:Fine>

*Cebol the Dwarf* pounds Prasil's right arm extremely hard and tickles it.
Näätä has arrived from the north.

![ HP:Fine>
wCorridor
Exits: east, south.

o[ HP:Fine>
eEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is standing here.
*Cebol the Dwarf* is standing here.
*Mazec the Dwarf* is standing here.
Exits: ^north^, east, [south], west.
*Mazec the Dwarf* quickly approaches, trying to smite you.
*Cebol the Dwarf* quickly approaches, trying to pound you.

![ HP:Fine *Mazec the Dwarf*:Fine>

Näätä leaves east.

![ HP:Fine *Mazec the Dwarf*:Fine>

You hit *Mazec the Dwarf*'s body extremely hard.
Your victim is shocked by your hit!

![ HP:Fine *Mazec the Dwarf*:Fine>
flee*Tesak the Half-Elf* has arrived from the east.
You flee head over heels.
You flee west.
Corridor
Exits: east, south.

o[ HP:Fine>
eEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is standing here.
*Cebol the Dwarf* is standing here.
*Mazec the Dwarf* is standing here.
*Tesak the Half-Elf* is standing here.
Näätä the Hill Troll is standing here.
Exits: ^north^, east, [south], west.
Näätä hits *Sekec the Dwarf* (dd)'s left arm extremely hard.
*Tesak the Half-Elf* begins some strange incantations...

![ HP:Fine>
nPrasil has arrived from the east.
The Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
A domesticated pony, beast of burden to many, stands here.
*Maverick the Noldorin Elf* is standing here trying to concentrate (glowing).
Exits: ^north^, south.

!# HP:Fine>

Prasil cleaves *Maverick the Noldorin Elf*'s right foot extremely hard.

!# HP:Fine>

*Mazec the Dwarf* has arrived from the south.

n!# HP:Fine>
Castle Yard
Exits: ^north^, east, ^south^, ^up^.

)[ HP:Fine>
sk *elf*The Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
A domesticated pony, beast of burden to many, stands here.
*Maverick the Noldorin Elf* is here, fighting Prasil (glowing).
Prasil is here, fighting *Maverick the Noldorin Elf*.
*Mazec the Dwarf* is standing here.
Näätä the Hill Troll is standing here.
Exits: ^north^, south.
You smell blood.

!# HP:Fine>
You approach *Maverick the Noldorin Elf*, trying to hit him.
*Maverick the Noldorin Elf* panics, and attempts to flee.
*Maverick the Noldorin Elf* leaves north.

!# HP:Fine>

Näätä leaves north.

!# HP:Fine>
n
*Mazec the Dwarf* smites Prasil's right leg extremely hard and tickles it.

!# HP:Fine>
Castle Yard
Näätä the Hill Troll is standing here.
Exits: ^north^, east, ^south^, ^up^.

)[ HP:Fine>
nOld Castle Gate
Exits: ^north^, ^south^.

)[ HP:Fine>
k *elf*They aren't here.
Misfit narrates 'any action?'

)[ HP:Fine>

Näätä leaves north.

)[ HP:Fine>

Näätä has arrived from the north.

)[ HP:Fine>

Näätä leaves south.

)[ HP:Fine>

Näätä has arrived from the south.

)[ HP:Fine>
na too muchnarrate too much
Ok.
Näätä leaves south.

)[ HP:Fine>
lOld Castle Gate

)[ HP:Fine>
sqreveal q
You begin to search...


s*Mazec the Dwarf* has arrived from the south.


You didn't find anyone.

![ HP:Fine>
Castle Yard
Näätä the Hill Troll is standing here.
Prasil is standing here.
Exits: ^north^, east, ^south^, ^up^.

)[ HP:Fine>

Prasil leaves north.

![ HP:Fine>
sThe Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^north^, south.

)# HP:Fine>
sEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is standing here.
*Tesak the Half-Elf* is standing here.
*Cebol the Dwarf* is standing here.
Exits: ^north^, east, [south], west.

![ HP:Fine>
sThe cloakroom seems to be closed.

![ HP:Fine>
k *elf*You hit *Tesak the Half-Elf*'s body extremely hard.
Your victim is shocked by your hit!
*Sekec the Dwarf* (dd) crushes your left leg hard and tickles it.

![ HP:Fine *Tesak the Half-Elf*:Fine>

*Tesak the Half-Elf* begins some strange incantations...
Näätä joins your fight.
Näätä hits *Tesak the Half-Elf*'s left foot extremely hard.

![ HP:Fine *Tesak the Half-Elf*:Fine>
flee
*Tesak the Half-Elf* panics, and attempts to flee.
*Tesak the Half-Elf* leaves north.

![ HP:Fine *Sekec the Dwarf* (dd):Fine>
You flee head over heels.
You flee east.
Hallway
A small biscuit has been left here.
Exits: (east), south, west.

o[ HP:Fine>
wEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is here, fighting Näätä.
*Cebol the Dwarf* is standing here.
Näätä the Hill Troll is here, fighting *Sekec the Dwarf* (dd).
*Mazec the Dwarf* is standing here.
Exits: ^north^, east, [south], west.
*Cebol the Dwarf* pounds Näätä's left arm extremely hard and tickles it.

![ HP:Fine>
wCorridor
Exits: east, south.

o[ HP:Fine>
eEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is standing here.
*Cebol the Dwarf* is standing here.
*Mazec the Dwarf* is standing here.
Exits: ^north^, east, [south], west.

![ HP:Fine>
k *elf*They aren't here.

![ HP:Fine>

Näätä has arrived from the east.
*Sekec the Dwarf* (dd) quickly approaches, trying to crush you.

![ HP:Fine *Sekec the Dwarf* (dd):Fine>
k *elf*They aren't here.
*Terrakota the Noldorin Elf* has arrived from the north.
A pony has arrived from the north.
*Sekec the Dwarf* (dd) strongly crushes your left foot and tickles it.

![ HP:Fine *Sekec the Dwarf* (dd):Fine>

*Cebol the Dwarf* leaves north.

![ HP:Fine *Sekec the Dwarf* (dd):Fine>

*Terrakota the Noldorin Elf* swiftly dodges Näätä's attempt to hit her.
*Mazec the Dwarf* quickly approaches, trying to smite you.

![ HP:Fine *Sekec the Dwarf* (dd):Fine>
flee*Mazec the Dwarf* smites your right foot extremely hard and tickles it.
You flee head over heels.
You flee east.
Hallway
A small biscuit has been left here.
Exits: (east), south, west.

o[ HP:Fine>
wnEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is standing here.
*Mazec the Dwarf* is here, fighting Näätä.
Näätä the Hill Troll is here, fighting *Terrakota the Noldorin Elf*.
*Terrakota the Noldorin Elf* is here, fighting Näätä.
A domesticated pony, beast of burden to many, stands here.
Exits: ^north^, east, [south], west.
*Terrakota the Noldorin Elf* panics, and attempts to flee.
*Terrakota the Noldorin Elf* leaves east.

![ HP:Fine>
The Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
A domesticated pony, beast of burden to many, stands here.
*Cebol the Dwarf* is standing here.
Exits: ^north^, south.

!# HP:Fine>

*Cebol the Dwarf* leaves south.

)# HP:Fine>
nCastle Yard
Prasil is standing here.
Exits: ^north^, east, ^south^, ^up^.

)[ HP:Fine>

Prasil leaves up.

)[ HP:Fine>
upOn the Castle Walls
Exits: up, ^down^.
You smell blood.

![ HP:Fine>
upIn the Tower
Prasil is standing here.
Exits: ^down^.
Prasil leaves down.

)[ HP:Fine>
downOn the Castle Walls
Exits: up, ^down^.

)[ HP:Fine>
downCastle Yard
Prasil is standing here.
Näätä the Hill Troll is standing here.
Exits: ^north^, east, ^south^, ^up^.

)[ HP:Fine>

Näätä leaves south.

)[ HP:Fine>
sThe Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
A domesticated pony, beast of burden to many, stands here.
Näätä the Hill Troll is standing here.
Exits: ^north^, south.

)# HP:Fine>
sEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is standing here.
*Mazec the Dwarf* is standing here trying to concentrate.
*Cebol the Dwarf* is standing here.
*Terrakota the Noldorin Elf* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^north^, east, (south), west.

![ HP:Fine>
k *elf**Sekec the Dwarf* (dd) intercepts your blow.
You hit *Sekec the Dwarf* (dd)'s left leg extremely hard and tickle it.

![ HP:Fine *Sekec the Dwarf* (dd):Fine>

*Sekec the Dwarf* (dd) intercepts Prasil's blow.
Prasil cleaves *Sekec the Dwarf* (dd)'s right foot very hard and tickles it.

![ HP:Fine *Sekec the Dwarf* (dd):Fine>
fleeNäätä joins your fight.
*Mazec the Dwarf* utters the words 'judicandus dies'
Näätä hits *Sekec the Dwarf* (dd)'s body extremely hard and tickles it.
*Sekec the Dwarf* (dd) crushes your body hard and tickles it.
You flee head over heels.
You flee south.
Cloak Room
Exits: (north).

o[ HP:Fine>
nEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is here, fighting Prasil.
*Mazec the Dwarf* is standing here.
*Cebol the Dwarf* is here, fighting Prasil.
*Terrakota the Noldorin Elf* is standing here.
A domesticated pony, beast of burden to many, stands here.
Prasil is here, fighting *Sekec the Dwarf* (dd).
Näätä the Hill Troll is here, fighting *Sekec the Dwarf* (dd).
Exits: ^north^, east, (south), west.

n![ HP:Fine>
*Terrakota the Noldorin Elf* leaves south.
A pony leaves south.
The Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^north^, south.

)# HP:Fine>
sEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is here, fighting Näätä.
*Mazec the Dwarf* is standing here.
*Cebol the Dwarf* is standing here.
Näätä the Hill Troll is here, fighting *Sekec the Dwarf* (dd).
Exits: ^north^, east, (south), west.
Näätä panics, but can't stop fighting to flee.

![ HP:Fine>
k *elf*They aren't here.

bash![ HP:Fine>
Bash what or whom?

![ HP:Fine>

Prasil has arrived from the south.
The cloakroom closes quietly.
Näätä panics, and attempts to flee.
Näätä leaves east.

![ HP:Fine>
wCorridor
Exits: east, south.

o[ HP:Fine>
eEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is standing here.
*Mazec the Dwarf* is standing here.
*Cebol the Dwarf* is standing here.
Exits: ^north^, east, (south), west.

![ HP:Fine>

*Mazec the Dwarf* quickly approaches, trying to smite you.

![ HP:Fine *Mazec the Dwarf*:Fine>
nNo way! You are fighting for your life!
Näätä has arrived from the east.

![ HP:Fine *Mazec the Dwarf*:Fine>

*Sekec the Dwarf* (dd) crushes your head very hard and tickles it.
You hit *Mazec the Dwarf*'s body extremely hard.

![ HP:Fine *Mazec the Dwarf*:Hurt>
fleeYou flee head over heels.
You flee east.
Hallway
A small biscuit has been left here.
Exits: (east), south, west.

o[ HP:Fine>
wEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is here, fighting Prasil.
*Mazec the Dwarf* is here, fighting Prasil.
*Cebol the Dwarf* is standing here.
Prasil is here, fighting *Sekec the Dwarf* (dd).
Näätä the Hill Troll is standing here.
Exits: ^north^, east, (south), west.

![ HP:Fine>
nNäätä hits *Sekec the Dwarf* (dd)'s right leg extremely hard.
Prasil strongly cleaves *Sekec the Dwarf* (dd)'s left foot and tickles it.


The Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^north^, south.

)# HP:Fine>

Näätä has arrived from the south.

)# HP:Fine>
sk *dwarf*Näätä leaves north.
Entrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* (dd) is standing here.
*Mazec the Dwarf* is standing here.
*Cebol the Dwarf* is standing here.
Exits: ^north^, east, (south), west.

![ HP:Fine>
bash*Mazec the Dwarf* quickly approaches, trying to smite you.
You're already fighting!

![ HP:Fine *Mazec the Dwarf*:Hurt>
*Cebol the Dwarf* pounds your body extremely hard and tickles it.


Näätä has arrived from the north.

![ HP:Hurt *Mazec the Dwarf*:Hurt>
ddlabel dd
Ok.
Näätä joins your fight.
Prasil has arrived from the west.

![ HP:Hurt *Mazec the Dwarf* (dd):Hurt>

You hit *Mazec the Dwarf* (dd)'s right foot extremely hard.

flee![ HP:Hurt *Mazec the Dwarf* (dd):Hurt>
You flee head over heels.
You flee north.
The Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^north^, south.

)# HP:Hurt>
nCastle Yard
Exits: ^north^, east, ^south^, ^up^.

)[ HP:Hurt>
sThe Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
A domesticated pony, beast of burden to many, stands here.
Näätä the Hill Troll is standing here.
Exits: ^north^, south.

)# HP:Hurt>
skill ddEntrance to the Castle Keep
A small biscuit has been left here.
*Sekec the Dwarf* is here, fighting Prasil.
*Cebol the Dwarf* is here, fighting Prasil.
Prasil is here, fighting *Sekec the Dwarf*.
*Mazec the Dwarf* (dd) is here, fighting Prasil.
Exits: ^north^, east, (south), west.

![ HP:Hurt>
You hit *Mazec the Dwarf* (dd)'s right foot very hard.

![ HP:Hurt *Mazec the Dwarf* (dd):Hurt Prasil:Hurt>

Näätä tries to hit *Sekec the Dwarf*, but he parries successfully.

![ HP:Hurt *Mazec the Dwarf* (dd):Hurt Prasil:Hurt>

*Sekec the Dwarf* crushes Prasil's left leg extremely hard.

![ HP:Hurt *Mazec the Dwarf* (dd):Hurt Prasil:Hurt>

*Mazec the Dwarf* (dd) panics, and attempts to flee.
*Mazec the Dwarf* (dd) leaves west.

![ HP:Hurt>

Prasil sends *Sekec the Dwarf* sprawling with a powerful bash.

![ HP:Hurt>
kill ddThey aren't here.
*Mazec the Dwarf* (dd) has arrived from the west.

![ HP:Hurt>
k *dwarf*You hit *Sekec the Dwarf*'s head extremely hard.
Your victim is shocked by your hit!

![ HP:Hurt *Sekec the Dwarf*:Hurt Prasil:Hurt>

Prasil panics, and attempts to flee.
Prasil leaves south.

![ HP:Hurt *Sekec the Dwarf*:Hurt>

Näätä hits *Sekec the Dwarf*'s right arm extremely hard.

![ HP:Hurt *Sekec the Dwarf*:Wounded>

*Mazec the Dwarf* (dd) quickly approaches, trying to smite you.

![ HP:Hurt *Sekec the Dwarf*:Wounded>

Prasil has arrived from the south.
*Mazec the Dwarf* (dd) smites your right hand extremely hard.

![ HP:Hurt *Sekec the Dwarf*:Wounded>

The cloakroom closes quietly.

![ HP:Hurt *Sekec the Dwarf*:Wounded>
ddlabel dd
Ok.

![ HP:Hurt *Sekec the Dwarf* (dd):Wounded>

Näätä panics, and attempts to flee.
Näätä leaves west.

![ HP:Hurt *Sekec the Dwarf* (dd):Wounded>

The cloakroom is opened from the other side.

![ HP:Hurt *Sekec the Dwarf* (dd):Wounded>

Prasil cleaves *Sekec the Dwarf* (dd)'s right foot extremely hard.
Näätä has arrived from the west.
You hit *Sekec the Dwarf* (dd)'s body extremely hard and shatter it.

![ HP:Hurt *Sekec the Dwarf* (dd):Wounded>

*Mazec the Dwarf* panics, and attempts to flee.
*Mazec the Dwarf* leaves east.

![ HP:Hurt *Sekec the Dwarf* (dd):Wounded>

*Terrakota the Noldorin Elf* has arrived from the south.
A pony has arrived from the south.

![ HP:Hurt *Sekec the Dwarf* (dd):Wounded>

*Sekec the Dwarf* (dd) seems to have recovered his senses.

![ HP:Hurt *Sekec the Dwarf* (dd):Wounded>

Näätä hits *Sekec the Dwarf* (dd)'s left leg extremely hard and shatters it.
*Sekec the Dwarf* (dd) panics, and attempts to flee.
*Sekec the Dwarf* (dd) leaves south.

![ HP:Hurt>
skill ddCloak Room
*Sekec the Dwarf* (dd) is standing here.
Exits: (north).

![ HP:Hurt>
You approach *Sekec the Dwarf* (dd), trying to hit him.

![ HP:Hurt *Sekec the Dwarf* (dd):Bad>
close exit Ok.
You hit *Sekec the Dwarf* (dd)'s left leg very hard.

![ HP:Hurt *Sekec the Dwarf* (dd):Bad>
close exit It's already closed!

close exit ![ HP:Hurt *Sekec the Dwarf* (dd):Bad>
close exit Prasil narrates 'do sekec'
It's already closed!
*Sekec the Dwarf* (dd) panics, and attempts to flee.

![ HP:Hurt *Sekec the Dwarf* (dd):Bad>
close exit close exit It's already closed!
Prasil approaches *Sekec the Dwarf* (dd), trying to cleave him.

![ HP:Hurt *Sekec the Dwarf* (dd):Bad>
close exit close exit It's already closed!
Prasil cleaves *Sekec the Dwarf* (dd)'s left leg extremely hard and shatters
it.

![ HP:Hurt *Sekec the Dwarf* (dd):Bad>
close exit It's already closed!
*Sekec the Dwarf* (dd) panics, and attempts to flee.

![ HP:Hurt *Sekec the Dwarf* (dd):Bad>
close exit close exit It's already closed!

![ HP:Hurt *Sekec the Dwarf* (dd):Bad>
close exit It's already closed!
Näätä approaches *Sekec the Dwarf* (dd), trying to hit him.

![ HP:Hurt *Sekec the Dwarf* (dd):Bad>
close exit close exit *Sekec the Dwarf* (dd) opens the cloakroom.
Prasil closes the cloakroom.
It's already closed!
*Sekec the Dwarf* (dd) panics, and attempts to flee.

![ HP:Hurt *Sekec the Dwarf* (dd):Bad>
close exit It's already closed!

![ HP:Hurt *Sekec the Dwarf* (dd):Bad>
close exit close exit It's already closed!

![ HP:Hurt *Sekec the Dwarf* (dd):Bad>
close exit It's already closed!
Näätä hits *Sekec the Dwarf* (dd)'s right hand extremely hard and shatters it.

![ HP:Hurt *Sekec the Dwarf* (dd):Awful>
close exit close exit It's already closed!
*Sekec the Dwarf* (dd) panics, and attempts to flee.

![ HP:Hurt *Sekec the Dwarf* (dd):Awful>
close exit It's already closed!
*Sekec the Dwarf* (dd) crushes your right arm extremely hard and tickles it.

![ HP:Hurt *Sekec the Dwarf* (dd):Awful>
close exit The cloakroom is opened from the other side.
Prasil closes the cloakroom.
It's already closed!

![ HP:Hurt *Sekec the Dwarf* (dd):Awful>
close exit close exit It's already closed!

![ HP:Hurt *Sekec the Dwarf* (dd):Awful>
close exit It's already closed!
The cloakroom is opened from the other side.
Prasil closes the cloakroom.
*Sekec the Dwarf* (dd) panics, and attempts to flee.

![ HP:Hurt *Sekec the Dwarf* (dd):Awful>
close exit close exit It's already closed!

![ HP:Hurt *Sekec the Dwarf* (dd):Awful>
close exit *Sekec the Dwarf* (dd) opens the cloakroom.
Prasil closes the cloakroom.
The cloakroom is opened from the other side.
Ok.
You hit *Sekec the Dwarf* (dd)'s left leg extremely hard and shatter it.
*Sekec the Dwarf* (dd) is mortally wounded and will die soon if not aided.

![ HP:Hurt *Sekec the Dwarf* (dd):Dying>
close exit It's already closed!

![ HP:Hurt *Sekec the Dwarf* (dd):Dying>
close exit The cloakroom is opened from the other side.
Prasil closes the cloakroom.
It's already closed!

![ HP:Hurt *Sekec the Dwarf* (dd):Dying>
It's already closed!
The cloakroom is opened from the other side.

![ HP:Hurt *Sekec the Dwarf* (dd):Dying>
Ok.
The cloakroom is opened from the other side.
Prasil closes the cloakroom.

![ HP:Hurt *Sekec the Dwarf* (dd):Dying>
It's already closed!

![ HP:Hurt *Sekec the Dwarf* (dd):Dying>
It's already closed!
The cloakroom is opened from the other side.
Näätä hits *Sekec the Dwarf* (dd)'s right leg extremely hard and shatters it.
You feel more experienced.
info to level %XCongratulations! This is the first time you've killed it!
You hear *Sekec the Dwarf* (dd)'s death cry as he collapses.
*Sekec the Dwarf* (dd) has drawn his last breath! R.I.P.

o[ HP:Hurt>
Prasil closes the cloakroom.
It's already closed!
The cloakroom is opened from the other side.

o[ HP:Hurt>
take all all.corpsePrasil closes the cloakroom.
The cloakroom is opened from the other side.
Ok.
Näätä gets a keyring with several keys and a set of lock picks from the corpse
of *a Dwarf*.
Näätä gets a forest green cloak from the corpse of *a Dwarf*.
Näätä gets a ticket for a mountain mule from the corpse of *a Dwarf*.
Näätä gets a delicious bannock from the corpse of *a Dwarf*.
Näätä gets a small tin ring from the corpse of *a Dwarf*.
Näätä gets a red ruby from the corpse of *a Dwarf*.
Näätä gets a fine metal breastplate from the corpse of *a Dwarf*.
Näätä gets a great helm from the corpse of *a Dwarf*.
Näätä gets a fine pair of metal greaves from the corpse of *a Dwarf*.
Näätä gets a crimson pair of metal boots from the corpse of *a Dwarf*.
Näätä gets a crimson pair of metal gauntlets from the corpse of *a Dwarf*.
Näätä gets a fine pair of metal vambraces from the corpse of *a Dwarf*.
Näätä gets a gilded round shield from the corpse of *a Dwarf*.
Näätä gets a forest green cloak from the corpse of *a Dwarf*.

o[ HP:Hurt>
The cloakroom is opened from the other side.
Ok.

o[ HP:Hurt>
The cloakroom is opened from the other side.
Ok.

o[ HP:Hurt>
It's already closed!

o[ HP:Hurt>
to level 956519

o[ HP:Hurt>
You get a keyring with several keys and a set of lock picks from the corpse of
*a Dwarf*.
You get a heavy morningstar from the corpse of *a Dwarf*.
You get a crimson silken sash from the corpse of *a Dwarf*.
You get a water skin from the corpse of *a Dwarf*.
You get a butcher knife from the corpse of *a Dwarf*.
You get a moneybag from the corpse of *a Dwarf*.
You get a fortune in gold from the corpse of *a Dwarf*.
There was 57 gold coins, 9 silver pennies, and 78 copper pennies.
The cloakroom is opened from the other side.

o[ HP:Hurt>
open exit It's already open!

o[ HP:Hurt>
nk *dwarf*Entrance to the Castle Keep
A small biscuit has been left here.
*Terrakota the Noldorin Elf* is standing here.
A domesticated pony, beast of burden to many, stands here.
*Mazec the Dwarf* is standing here.
*Finward the Noldorin Elf* is standing here.
Exits: ^north^, east, (south), west.

![ HP:Hurt>
bashYou hit *Mazec the Dwarf*'s head extremely hard.

![ HP:Hurt *Mazec the Dwarf*:Hurt>
*Mazec the Dwarf* smites your left leg extremely hard.


*Finward the Noldorin Elf* leaves north.


Prasil joins your fight.
Prasil cleaves *Mazec the Dwarf*'s right arm extremely hard.


*Terrakota the Noldorin Elf* panics, and attempts to flee.
*Terrakota the Noldorin Elf* leaves east.


sNäätä leaves south.
*Terrakota the Noldorin Elf* has arrived from the east.


Näätä has arrived from the south.
*Mazec the Dwarf* panics, and attempts to flee.
*Mazec the Dwarf* leaves east.
Your victim has disappeared!

![ HP:Hurt>
Näätä lightly hits *Terrakota the Noldorin Elf*'s right hand and tickles it.
Cloak Room
The corpse of *a Dwarf* is lying here.
Exits: (north).
You have found *Finward the Noldorin Elf*!

![ HP:Hurt>

*Finward the Noldorin Elf* leaves north sneaking.

o[ HP:Hurt>
k *elf*They aren't here.

o[ HP:Hurt>
close exit Ok.

o[ HP:Hurt>
open exit Ok.

o[ HP:Hurt>
nk *dwarf*Entrance to the Castle Keep
A small biscuit has been left here.
A domesticated pony, beast of burden to many, stands here.
Näätä the Hill Troll is here, fighting *Mazec the Dwarf*.
*Mazec the Dwarf* is here, fighting Näätä.
Exits: ^north^, east, (south), west.
*Mazec the Dwarf* smites Näätä's right leg extremely hard and tickles it.

![ HP:Hurt>
You approach *Mazec the Dwarf*, trying to hit him.

![ HP:Hurt *Mazec the Dwarf*:Hurt Näätä:Fine>
bashNäätä hits *Mazec the Dwarf*'s left arm extremely hard and shatters it.


Näätä panics, but can't stop fighting to flee.


sYou see *Terrakota the Noldorin Elf* scouting from the north!


*Mazec the Dwarf* panics, and attempts to flee.
*Mazec the Dwarf* leaves west.
Your victim has disappeared!

![ HP:Hurt>
close exit k *dwarf*Cloak Room
The corpse of *a Dwarf* is lying here.
Exits: (north).

o[ HP:Hurt>
Ok.

o[ HP:Hurt>
They aren't here.

o[ HP:Hurt>
open exit Ok.

o[ HP:Hurt>
nEntrance to the Castle Keep
A small biscuit has been left here.
A domesticated pony, beast of burden to many, stands here.
*Terrakota the Noldorin Elf* is standing here.
*Mazec the Dwarf* is standing here.
Exits: ^north^, east, (south), west.
You have found *Finward the Noldorin Elf*!
*Mazec the Dwarf* quickly approaches, trying to smite you.
You hit *Mazec the Dwarf*'s right leg extremely hard and shatter it.

k *elf*![ HP:Hurt *Mazec the Dwarf*:Wounded>
bashYou're already fighting!

![ HP:Hurt *Mazec the Dwarf*:Wounded>
Prasil joins your fight.
Prasil cleaves *Mazec the Dwarf*'s body extremely hard and shatters it.
*Terrakota the Noldorin Elf* pierces Näätä's right arm and tickles it.


s*Finward the Noldorin Elf* leaves north sneaking.
You see *Maverick the Noldorin Elf* scouting from the north!
*Terrakota the Noldorin Elf* leaves north.


close exit k *dwarf**Mazec the Dwarf* panics, and attempts to flee.
*Mazec the Dwarf* leaves south.
Your victim has disappeared!

![ HP:Hurt>
Cloak Room
The corpse of *a Dwarf* is lying here.
*Mazec the Dwarf* is standing here.
Exits: (north).

![ HP:Hurt>
Ok.

![ HP:Hurt>
Prasil approaches *Mazec the Dwarf*, trying to cleave him.
You approach *Mazec the Dwarf*, trying to hit him.

![ HP:Hurt *Mazec the Dwarf*:Bad Prasil:Hurt>
close exit close exit It's already closed!
*Mazec the Dwarf* smites your right leg extremely hard.

![ HP:Hurt *Mazec the Dwarf*:Bad>
close exit It's already closed!

close exit ![ HP:Hurt *Mazec the Dwarf*:Bad>
close exit It's already closed!
*Mazec the Dwarf* opens the cloakroom.

![ HP:Hurt *Mazec the Dwarf*:Bad>
close exit close exit Ok.
Näätä joins your fight.

![ HP:Hurt *Mazec the Dwarf*:Bad>
close exit It's already closed!

![ HP:Hurt *Mazec the Dwarf*:Bad>
close exit It's already closed!

close exit ![ HP:Hurt *Mazec the Dwarf*:Bad>
close exit It's already closed!
Näätä hits *Mazec the Dwarf*'s right arm extremely hard and shatters it.

![ HP:Hurt *Mazec the Dwarf*:Bad>
close exit It's already closed!
*Mazec the Dwarf* panics, and attempts to flee.

![ HP:Hurt *Mazec the Dwarf*:Bad>
close exit It's already closed!

close exit ![ HP:Hurt *Mazec the Dwarf*:Bad>
close exit It's already closed!

![ HP:Hurt *Mazec the Dwarf*:Bad>
close exit It's already closed!

close exit ![ HP:Hurt *Mazec the Dwarf*:Bad>
close exit It's already closed!
*Mazec the Dwarf* panics, and attempts to flee.
You hit *Mazec the Dwarf*'s head extremely hard and shatter it.
Prasil cleaves *Mazec the Dwarf*'s left hand extremely hard and shatters it.
*Mazec the Dwarf* is mortally wounded and will die soon if not aided.

![ HP:Hurt *Mazec the Dwarf*:Dying>
close exit It's already closed!

![ HP:Hurt *Mazec the Dwarf*:Dying>
close exit It's already closed!
The cloakroom is opened from the other side.

![ HP:Hurt *Mazec the Dwarf*:Dying>
Ok.

![ HP:Hurt *Mazec the Dwarf*:Dying>
It's already closed!

![ HP:Hurt *Mazec the Dwarf*:Dying>
It's already closed!

![ HP:Hurt *Mazec the Dwarf*:Dying>
It's already closed!

![ HP:Hurt *Mazec the Dwarf*:Dying>
It's already closed!

![ HP:Hurt *Mazec the Dwarf*:Dying>
It's already closed!

![ HP:Hurt *Mazec the Dwarf*:Dying>

The cloakroom is opened from the other side.
Näätä hits *Mazec the Dwarf*'s right foot extremely hard and shatters it.
You feel more experienced.
info to level %XCongratulations! This is the first time you've killed it!
You hear *Mazec the Dwarf*'s death cry as he collapses.
*Mazec the Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Mazec the Dwarf*.

o[ HP:Hurt>
to level 886653

o[ HP:Hurt>
take all all.corpseAs Näätä greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Prasil greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
You can't find anything in any corpse.

o[ HP:Hurt>

Näätä puts a crude metal key in a leather backpack.
Näätä puts a tiny stone key in a leather backpack.
Näätä puts a black and silver key in a leather backpack.
Näätä puts a rusted key in a leather backpack.
Näätä puts a tinted brass key in a leather backpack.
Näätä puts a small biscuit of cram in a leather backpack.
Näätä puts a keyring with several keys and a set of lock picks in a leather
backpack.
Näätä puts a forest green cloak in a leather backpack.
Näätä puts a ticket for a mountain mule in a leather backpack.
Näätä puts a delicious bannock in a leather backpack.
Näätä puts a small tin ring in a leather backpack.
Näätä puts a red ruby in a leather backpack.
Näätä puts a fine metal breastplate in a leather backpack.
Näätä puts a great helm in a leather backpack.
Näätä puts a fine pair of metal greaves in a leather backpack.
Näätä puts a crimson pair of metal boots in a leather backpack.
Näätä puts a crimson pair of metal gauntlets in a leather backpack.
Näätä puts a fine pair of metal vambraces in a leather backpack.
Näätä puts a gilded round shield in a leather backpack.
Näätä puts a forest green cloak in a leather backpack.

o[ HP:Hurt>
open exit It's already open!

o[ HP:Hurt>

Misfit tells you 'wheres the fighting been at?'

o[ HP:Hurt>
nk *dwarf*Entrance to the Castle Keep
A small biscuit has been left here.
A domesticated pony, beast of burden to many, stands here.
*Finward the Noldorin Elf* is standing here.
*Cebol the Dwarf* is standing here.
Exits: ^north^, east, (south), west.

![ HP:Hurt>
bashYou hit *Cebol the Dwarf*'s head extremely hard.

![ HP:Hurt *Cebol the Dwarf*:Fine>
*Finward the Noldorin Elf* leaves north.


*Cebol the Dwarf* pounds your left hand extremely hard.
You feel a sharp pain there!


sYou see *Terrakota the Noldorin Elf* scouting from the north!


Prasil cleaves *Cebol the Dwarf*'s left leg extremely hard and tickles it.


close exit *Cebol the Dwarf* panics, and attempts to flee.
*Cebol the Dwarf* leaves south.
Your victim has disappeared!

![ HP:Wounded>
Cloak Room
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
*Cebol the Dwarf* is standing here.
Exits: (north).

![ HP:Wounded>
Ok.

![ HP:Wounded>

Prasil approaches *Cebol the Dwarf*, trying to cleave him.
Näätä hits *Cebol the Dwarf*'s left hand extremely hard.

![ HP:Wounded>
close exit close exit It's already closed!

![ HP:Wounded>
k *dwarf*It's already closed!

![ HP:Wounded>
bashYou approach *Cebol the Dwarf*, trying to hit him.

![ HP:Wounded *Cebol the Dwarf*:Fine Prasil:Hurt>
Prasil cleaves *Cebol the Dwarf*'s right arm extremely hard.


close exit close exit close exit *Cebol the Dwarf* panics, and attempts to flee.

close exit 
Your bash at *Cebol the Dwarf* sends him sprawling.

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
It's already closed!

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
close exit It's already closed!

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
close exit It's already closed!
The cloakroom is opened from the other side.

close exit ![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
close exit Ok.

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
close exit Näätä narrates 'bashed'
It's already closed!

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
close exit It's already closed!
You hit *Cebol the Dwarf*'s right hand extremely hard.

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
close exit close exit Prasil narrates 'i bash'
It's already closed!

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
close exit It's already closed!

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
close exit It's already closed!
The cloakroom is opened from the other side.

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
close exit Ok.

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
It's already closed!

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
It's already closed!
Prasil cleaves *Cebol the Dwarf*'s right hand extremely hard.

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
close exit It's already closed!

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
close exit It's already closed!

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
It's already closed!

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
It's already closed!

![ HP:Wounded *Cebol the Dwarf*:Hurt Prasil:Hurt>
Prasil narrates 'u bash'
It's already closed!
Näätä hits *Cebol the Dwarf*'s right foot extremely hard and shatters it.

na ok![ HP:Wounded *Cebol the Dwarf*:Wounded Prasil:Hurt>
narrate ok
Ok.
The cloakroom is opened from the other side.
Prasil closes the cloakroom.

![ HP:Wounded *Cebol the Dwarf*:Wounded Prasil:Hurt>
close exit It's already closed!

close exit ![ HP:Wounded *Cebol the Dwarf*:Wounded Prasil:Hurt>
close exit It's already closed!
You hit *Cebol the Dwarf*'s body extremely hard and shatter it.

![ HP:Wounded *Cebol the Dwarf*:Wounded Prasil:Hurt>
close exit The cloakroom is opened from the other side.
Näätä closes the cloakroom.
It's already closed!

![ HP:Wounded *Cebol the Dwarf*:Wounded Prasil:Hurt>
close exit close exit It's already closed!
The cloakroom is opened from the other side.

![ HP:Wounded *Cebol the Dwarf*:Wounded Prasil:Hurt>
close exit Prasil closes the cloakroom.
The cloakroom is opened from the other side.
Ok.

![ HP:Wounded *Cebol the Dwarf*:Wounded Prasil:Hurt>
close exit The cloakroom is opened from the other side.
Näätä closes the cloakroom.
It's already closed!

close exit ![ HP:Wounded *Cebol the Dwarf*:Wounded Prasil:Hurt>
close exit The cloakroom is opened from the other side.
Ok.

![ HP:Wounded *Cebol the Dwarf*:Wounded Prasil:Hurt>
close exit It's already closed!
The cloakroom is opened from the other side.
Prasil closes the cloakroom.
*Cebol the Dwarf* panics, and attempts to flee.
Prasil cleaves *Cebol the Dwarf*'s left leg extremely hard and shatters it.

close exit ![ HP:Wounded *Cebol the Dwarf*:Bad Prasil:Hurt>
close exit It's already closed!
The cloakroom is opened from the other side.
*Cebol the Dwarf* seems to have recovered his senses.

![ HP:Wounded *Cebol the Dwarf*:Bad Prasil:Hurt>
close exit Prasil closes the cloakroom.
*Cebol the Dwarf* opens the cloakroom.
Ok.

![ HP:Wounded *Cebol the Dwarf*:Bad Prasil:Hurt>
close exit It's already closed!
*Cebol the Dwarf* pounds Prasil's right hand extremely hard.

![ HP:Wounded *Cebol the Dwarf*:Bad Prasil:Hurt>
close exit close exit It's already closed!
*Cebol the Dwarf* panics, and attempts to flee.

![ HP:Wounded *Cebol the Dwarf*:Bad Prasil:Hurt>
close exit It's already closed!
*Cebol the Dwarf* opens the cloakroom.
Näätä closes the cloakroom.

![ HP:Wounded *Cebol the Dwarf*:Bad Prasil:Hurt>
close exit *Cebol the Dwarf* opens the cloakroom.
Prasil closes the cloakroom.
It's already closed!

close exit ![ HP:Wounded *Cebol the Dwarf*:Bad Prasil:Hurt>
close exit *Cebol the Dwarf* opens the cloakroom.
Ok.
You hit *Cebol the Dwarf*'s right hand extremely hard and shatter it.
Näätä hits *Cebol the Dwarf*'s left leg extremely hard and shatters it.
*Cebol the Dwarf* panics, and attempts to flee.

![ HP:Wounded *Cebol the Dwarf*:Awful Prasil:Hurt>
close exit It's already closed!
The cloakroom is opened from the other side.
Prasil closes the cloakroom.

![ HP:Wounded *Cebol the Dwarf*:Awful Prasil:Hurt>
close exit It's already closed!
The cloakroom is opened from the other side.
Prasil cleaves *Cebol the Dwarf*'s left arm extremely hard and shatters it.
*Cebol the Dwarf* is incapacitated and will slowly die, if not aided.

![ HP:Wounded *Cebol the Dwarf*:Dying Prasil:Hurt>
close exit close exit Ok.
The cloakroom is opened from the other side.
Näätä closes the cloakroom.

![ HP:Wounded *Cebol the Dwarf*:Dying Prasil:Hurt>
close exit It's already closed!
The cloakroom is opened from the other side.
Näätä closes the cloakroom.

![ HP:Wounded *Cebol the Dwarf*:Dying Prasil:Hurt>
The cloakroom is opened from the other side.
Ok.

![ HP:Wounded *Cebol the Dwarf*:Dying Prasil:Hurt>
The cloakroom is opened from the other side.
Ok.

![ HP:Wounded *Cebol the Dwarf*:Dying Prasil:Hurt>
The cloakroom is opened from the other side.
Prasil closes the cloakroom.
It's already closed!

![ HP:Wounded *Cebol the Dwarf*:Dying Prasil:Hurt>
The cloakroom is opened from the other side.
Prasil closes the cloakroom.
It's already closed!

![ HP:Wounded *Cebol the Dwarf*:Dying Prasil:Hurt>
It's already closed!
The cloakroom is opened from the other side.

![ HP:Wounded *Cebol the Dwarf*:Dying Prasil:Hurt>
Näätä closes the cloakroom.
The cloakroom is opened from the other side.
Ok.
Näätä hits *Cebol the Dwarf*'s body extremely hard and shatters it.
You feel more experienced.
info to level %XYes! You're beginning to get the idea.
You hear *Cebol the Dwarf*'s death cry as he collapses.
*Cebol the Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Cebol the Dwarf*.

o[ HP:Wounded>
It's already closed!
The cloakroom is opened from the other side.

o[ HP:Wounded>
take all all.corpseAs Prasil greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
You feel bolder.
to level 828260

o[ HP:Wounded>
As Näätä greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Näätä greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
You can't find anything in any corpse.

o[ HP:Wounded>
open exit It's already open!

o[ HP:Wounded>
nk *dwarf*Entrance to the Castle Keep
A small biscuit has been left here.
A domesticated pony, beast of burden to many, stands here.
*Finward the Noldorin Elf* is standing here.
*Terrakota the Noldorin Elf* is standing here.
Exits: ^north^, east, (south), west.

![ HP:Wounded>
bashThey aren't here.

![ HP:Wounded>
Bash what or whom?

![ HP:Wounded>
k *elf*bashYou hit *Finward the Noldorin Elf*'s left foot extremely hard.
Näätä approaches *Finward the Noldorin Elf*, trying to hit him.
*Finward the Noldorin Elf* lightly pierces your body and tickles it.

![ HP:Wounded *Finward the Noldorin Elf*:Hurt>
s*Terrakota the Noldorin Elf* quietly scouts southwards...
Näätä hits *Finward the Noldorin Elf*'s right foot extremely hard.


close exit k *elf**Terrakota the Noldorin Elf* stops scouting southwards.


*Finward the Noldorin Elf* pierces your body hard and tickles it.


*Finward the Noldorin Elf* panics, and attempts to flee.
*Finward the Noldorin Elf* leaves west.
Your victim has disappeared!

![ HP:Wounded>
Prasil lightly cleaves *Terrakota the Noldorin Elf*'s left leg and tickles it.
Cloak Room
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
The shadow of *a Dwarf* is floating here.
Exits: (north).

o[ HP:Wounded>
close exit Ok.

o[ HP:Wounded>
They aren't here.

o[ HP:Wounded>
It's already closed!

o[ HP:Wounded>
open exit Ok.

o[ HP:Wounded>
nEntrance to the Castle Keep
A small biscuit has been left here.
A domesticated pony, beast of burden to many, stands here.
*Terrakota the Noldorin Elf* is here, fighting Prasil.
Prasil is here, fighting *Terrakota the Noldorin Elf*.
*Finward the Noldorin Elf* is standing here.
*Tesak the Half-Elf* is standing here.
Exits: ^north^, east, (south), west.
*Finward the Noldorin Elf* leaves east.

![ HP:Wounded>
k *elf*bash![ HP:Wounded>
Alas! You failed to reach her through the melee.
Näätä leaves north.


![ HP:Wounded>
*Terrakota the Noldorin Elf* panics, and attempts to flee.
*Terrakota the Noldorin Elf* leaves south.


![ HP:Wounded>
Prasil approaches *Tesak the Half-Elf*, trying to cleave him.
*Finward the Noldorin Elf* has arrived from the east.


k *elf*bash![ HP:Wounded>
Näätä has arrived from the north.


![ HP:Wounded>
*Finward the Noldorin Elf* leaves north.


![ HP:Wounded>
*Tesak the Half-Elf* panics, and attempts to flee.
*Tesak the Half-Elf* leaves east.


*Terrakota the Noldorin Elf* has arrived from the south.
Prasil approaches *Terrakota the Noldorin Elf*, trying to cleave her.

![ HP:Wounded>
Bash what or whom?

![ HP:Wounded>
Näätä leaves south.
You hit *Terrakota the Noldorin Elf*'s body extremely hard.
Your victim is shocked by your hit!

![ HP:Wounded *Terrakota the Noldorin Elf*:Fine Prasil:Hurt>
k *elf*bashNäätä has arrived from the south.
Prasil closes the cloakroom.


s*Pheromone the Sindarin Elf* leaves her hiding place.
*Pheromone the Sindarin Elf* pierces Näätä's body hard and tickles it.
*Terrakota the Noldorin Elf* panics, and attempts to flee.
*Terrakota the Noldorin Elf* leaves north.
Your victim has disappeared!

![ HP:Wounded>
*Tesak the Half-Elf* has arrived from the east.
You approach *Pheromone the Sindarin Elf*, trying to hit her.

![ HP:Wounded *Pheromone the Sindarin Elf*:Fine Näätä:Fine>
close exit *Tesak the Half-Elf* leaves north.

k *elf*
Prasil opens the cloakroom.


*Pheromone the Sindarin Elf* pierces Näätä's left foot and tickles it.


*Pheromone the Sindarin Elf* panics, and attempts to flee.
*Pheromone the Sindarin Elf* leaves north.
Your victim has disappeared!

![ HP:Wounded>
Cloak Room
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
The shadow of *a Dwarf* is floating here.
Exits: (north).

o[ HP:Wounded>
Ok.

close exit o[ HP:Wounded>
k *elf*They aren't here.

o[ HP:Wounded>
It's already closed!

o[ HP:Wounded>
They aren't here.

o[ HP:Wounded>
open exit Ok.

o[ HP:Wounded>
nEntrance to the Castle Keep
A small biscuit has been left here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^north^, east, (south), west.

k *elf*![ HP:Wounded>
bashThey aren't here.

![ HP:Wounded>
Bash what or whom?

![ HP:Wounded>
eHallway
A small biscuit has been left here.
Exits: (east), south, west.

o[ HP:Wounded>
k *elf*They aren't here.

o[ HP:Wounded>
eStairs Leading Down
A small flask has been left here on the ground.
A pie has been left here.
The corpse of *a Troll* is lying here.
Exits: (west), down.

o[ HP:Wounded>
67clo board
You don't see any board here.
Prasil gets a flask of orkish draught from a web.

o[ HP:Wounded>
downPrasil drinks a flask of orkish draught.
Prasil gulps down the draught, staggers but regains his balance.
lock board
You don't see any board here.

o[ HP:Wounded>
The Dungeon
Exits: (east), up.

![ HP:Wounded>
ePrison Cell
A skeleton of some humanoid lies in the dust.
A beheaded corpse is lying on the ground.
Exits: (west).

o[ HP:Wounded>
wThe Dungeon
Exits: (east), up.

![ HP:Wounded>
upStairs Leading Down
A small flask has been left here on the ground.
A pie has been left here.
The corpse of *a Troll* is lying here.
Exits: (west), down.

o[ HP:Wounded>
gunlock board
You don't see any board here.

o[ HP:Wounded>
hop board
You don't see any board here.

o[ HP:Wounded>
unlock exit It isn't even closed!

o[ HP:Wounded>
open exit It's already open!

o[ HP:Wounded>
wHallway
A small biscuit has been left here.
Exits: (east), south, west.

o[ HP:Wounded>
wEntrance to the Castle Keep
A small biscuit has been left here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^north^, east, (south), west.

k *elf*![ HP:Wounded>
bashThey aren't here.

![ HP:Wounded>
Bash what or whom?

![ HP:Wounded>
sCloak Room
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
The shadow of *a Dwarf* is floating here.
Exits: (north).

o[ HP:Wounded>
nEntrance to the Castle Keep
A small biscuit has been left here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^north^, east, (south), west.

![ HP:Wounded>
wCorridor
Exits: east, south.

o[ HP:Wounded>
sCorridor
Exits: north, south.

o[ HP:Wounded>
sEnd of Corridor
Exits: north, east.

o[ HP:Wounded>
eBanqueting Hall
Exits: east, (south), west.

o[ HP:Wounded>
eThe Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty loaf of bread has been left here.
A wooden box, made from rich wood, rests on the ground.
Exits: (north), west.

o[ HP:Wounded>

Näätä tells you 'anna juomii jos on?'

o[ HP:Wounded>
nEnd of Hallway
Exits: north, (south).

no[ HP:Wounded>
nHallway
A small biscuit has been left here.
Exits: (east), south, west.

o[ HP:Wounded>
Alas, you cannot go that way...

o[ HP:Wounded>
wEntrance to the Castle Keep
A small biscuit has been left here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^north^, east, (south), west.

![ HP:Wounded>
nThe Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: ^north^, south.

)# HP:Wounded>

Näätä gets a keyring with several keys and a set of lock picks from a leather
backpack.

)# HP:Wounded>
999get flask all
You get a small metal flask from a sable pouch.
You get a flask of orkish draught from a leather backpack.

)# HP:Wounded>

Prasil says 'we rule'

)# HP:Wounded>
give flask naatagive flask naataOk.

)# HP:Wounded>
Ok.

)# HP:Wounded>
nodsqYou nod solemnly.

)# HP:Wounded>
reveal q
You begin to search...


Näätä puts a keyring with several keys and a set of lock picks around his
wrist.
Prasil smiles viciously.


Näätä nods solemnly.


You didn't find anyone.

)# HP:Wounded>
na tons die :D
Näätä gets a crude metal key from a leather backpack.
Näätä gets a tiny stone key from a leather backpack.
Näätä gets a black and silver key from a leather backpack.
Näätä gets a rusted key from a leather backpack.
Näätä gets a tinted brass key from a leather backpack.

)# HP:Wounded>
narrate tons die :D
Ok.

)# HP:Wounded>
sqreveal q
You begin to search...


You didn't find anyone.

)# HP:Wounded>
nCastle Yard
Exits: ^north^, east, ^south^, ^up^.

)[ HP:Wounded>
eOld Stone Building
Exits: ^west^.

o[ HP:Wounded>
wCastle Yard
Exits: ^north^, east, ^south^, ^up^.

)[ HP:Wounded>
nOld Castle Gate
Exits: ^north^, ^south^.

)[ HP:Wounded>
ntiBefore the Castle Gate
Exits: ^north^, ^east^, ^south^, ^west^.

)[ HP:Wounded>
According to the Dúnadan calendar, it is:
12am on Sterday, the 24th of Rethe, Year 2973 of the Third Age.
You don't feel well outside.
It must be the middle of the night.
You can see a Three-Quarter Moon (waxing) in the southern part of the sky.
Real time is Tue Jul 29 09:12:19 2008 GMT.
Last reboot due to manual reboot at Sun Jul 27 18:49:35 2008 GMT.

)[ HP:Wounded>
nAn Old Trail by a Fortress
Exits: ^north^, ^east^, ^south^, ^west^.

). HP:Wounded>

Näätä puts a crude metal key on his keyring.
Näätä puts a tiny stone key on his keyring.
Näätä puts a black and silver key on his keyring.
Näätä puts a rusted key on his keyring.
Näätä puts a tinted brass key on his keyring.

). HP:Wounded>
nA Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
*Terrakota the Noldorin Elf* is resting here.
*Maverick the Noldorin Elf* is resting here (glowing).
*Finward the Noldorin Elf* is resting here.
*Tesak the Half-Elf* is standing here.
Exits: ^north^, ^east^, ^south^, (down).

!. HP:Wounded>
k *elf**Maverick the Noldorin Elf* stops resting, and clambers on his feet.
*Tesak the Half-Elf* begins some strange incantations...
You hit *Terrakota the Noldorin Elf*'s left hand hard.

!. HP:Wounded *Terrakota the Noldorin Elf*:Fine>
bash*Maverick the Noldorin Elf* leaves north.
*Finward the Noldorin Elf* stops resting, and clambers on his feet.
Näätä hits *Terrakota the Noldorin Elf*'s body extremely hard.
*Terrakota the Noldorin Elf* lightly pierces your head and tickles it.


*Maverick the Noldorin Elf* has arrived from the north.


*Terrakota the Noldorin Elf* panics, but can't stop fighting to flee.


*Finward the Noldorin Elf* leaves south.


*Terrakota the Noldorin Elf* panics, and attempts to flee.
*Terrakota the Noldorin Elf* leaves south.

!. HP:Wounded>
flee
Prasil cleaves *Tesak the Half-Elf*'s right leg and tickles it.

!. HP:Wounded>
You flee head over heels.
You flee down.
A Great, Dirty Cave
A powerful young troll stares at you.
A powerful young troll stares at you.
Exits: south, ^(up)^, down.

o[ HP:Wounded>
sq
*Tesak the Half-Elf* has arrived from above.

![ HP:Wounded>
reveal q
You begin to search...


*Tesak the Half-Elf* leaves up.


o[ HP:Wounded>
close exit Ok.
A young troll leaves down.

o[ HP:Wounded>
open exit Ok.

o[ HP:Wounded>
k *elf*They aren't here.
*Finward the Noldorin Elf* has arrived from above.

![ HP:Wounded>
k *elf*You try to hit *Finward the Noldorin Elf*, but he parries successfully.

![ HP:Wounded *Finward the Noldorin Elf*:Hurt>
close exit Ok.

close exit ![ HP:Wounded *Finward the Noldorin Elf*:Hurt>
close exit It's already closed!

![ HP:Wounded *Finward the Noldorin Elf*:Hurt>
close exit It's already closed!

![ HP:Wounded *Finward the Noldorin Elf*:Hurt>
close exit It's already closed!

![ HP:Wounded *Finward the Noldorin Elf*:Hurt>
close exit It's already closed!
*Finward the Noldorin Elf* panics, and attempts to flee.
*Finward the Noldorin Elf* leaves south.

o[ HP:Wounded>
close exit It's already closed!

o[ HP:Wounded>
bashIt's already closed!

o[ HP:Wounded>
Bash what or whom?

o[ HP:Wounded>
sk *elf*A Narrow Crawlway
*Finward the Noldorin Elf* is standing here.
Exits: north, west.

![ HP:Wounded>
bash*Finward the Noldorin Elf* leaves west.
They aren't here.

o[ HP:Wounded>
Bash what or whom?

o[ HP:Wounded>
wk *elf*Bend in the Long Tunnel
Exits: east, south, west.

o[ HP:Wounded>
They aren't here.

o[ HP:Wounded>
enA Narrow Crawlway
Exits: north, west.

o[ HP:Wounded>
A Great, Dirty Cave
A powerful young troll stares at you.
Exits: south, [up], down.

o[ HP:Wounded>
k *elf*They aren't here.

o[ HP:Wounded>
open exit Ok.

o[ HP:Wounded>
downThe Troll-Home
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
The corpse of Bathmhûrz the Ancient is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
Exits: up.
A young troll leaves up.

o[ HP:Wounded>
upA Great, Dirty Cave
A powerful young troll stares at you.
A powerful young troll stares at you.
Exits: south, ^(up)^, down.

o[ HP:Wounded>
upk *elf*A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
Prasil is standing here.
Näätä the Hill Troll is standing here.
Exits: ^north^, ^east^, ^south^, (down).

). HP:Wounded>
They aren't here.

). HP:Wounded>
sqreveal q
You begin to search...


Näätä sits down and rests.


You didn't find anyone.

). HP:Hurt>
sc300/663 hits and 60/142 moves.

). HP:Hurt>

Näätä - 'moves..'

). HP:Hurt>
emote : 300/663 Hits, 0/0 Mana, 60/142 MovesOk.

). HP:Hurt>
sqreveal q
You begin to search...


Prasil reports: 322/587 hits and 55/138 moves.


After this we do wrong shadow so no gleaming for Prasil, zorcs kill couple of those elves giving us some extra wps and we run to
mama Grinder since Näätä needs to AFK and whities would prolly come with tons next time :P
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 Very nice, I would like to see this log in the 'notables' section! 


2008/07/29 09:58, Spears: 
Exping is easy!

2008/07/29 11:26, Näätä: 
You gain a level!

2008/07/29 11:59, Marillion: 
Disgusting. And you fucking have the nerves to gac the poor dwarf-newbie who died also.

2008/07/29 12:15, Spears: 
Loot all! eat all!

2008/07/29 14:35, Razoor: 
I thought it was pretty cool! Nice luck with flees :)

2008/07/29 15:10, Joacim:   
Daniel: MSN!

2008/07/29 15:45, Marillion: 
What is cute about it tho, i mean i'm sure it felt nice, but winning here seemed less than hard. Then the gac of worthless equipment(as a troll?)

2008/07/29 15:48, Razoor: 
Come on, they had cz names..could have been equipped with cz newbie-sets! :D

2008/07/29 23:31, Noxious:   
It's mume Marillion what you expect? Next time they can sit down and have cups of tea and laugh about the battle they just had....

2008/07/30 18:03, Näätä: 
'The poor dwarf-newbie who died also' probably got most of his gear back if zorcs or pukeses didnt take em, as I atleast didnt keep anything but ruby and ticket for a mule and maybe a bannock! I think I saw Spears drop most of the stuff he looted from corpses, or they just might have passed through his digestive system and he just pooped em out.. or something.

2008/07/31 09:42, Svinomar: 
How come they didn't enter to save their pal(s)? Looked to me as if they just spamopened *stare* Maybe they were trying and just couldn't get in idk, do you? :) Seems kinda silly seeing as they were 5 outside when the first one fled in *ponder*.

2008/07/31 13:17, Marillion: 
What I expect Noxious is that people I used to respect for the way they played, should not turn wimpy and greedy.

2008/08/01 08:29, Devastator: 
Whatever Marillion.

I agree that this fight was simple. Those pukes didn't have a plan for shit and got separated easily. Nice xp though :)


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